Files
novgorodschi catalin 633aa05090 Add something cool for barraks, stable and workshop
Add something cool for barraks, stable and workshop
2026-08-12 09:43:41 +03:00

131 lines
6.0 KiB
Smarty

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename : TRAINING TIME BONUS LINES ##
## Type : SHARED BUILDING PARTIAL ##
## --------------------------------------------------------------------------- ##
## Created by : Shadow ##
## --------------------------------------------------------------------------- ##
## Contact : cata7007@gmail.com ##
## Project : TravianZ ##
## GitHub : https://github.com/Shadowss/TravianZ ##
## --------------------------------------------------------------------------- ##
## License : TravianZ Project ##
## Copyright : TravianZ (c) 2010-2026. All rights reserved. ##
## --------------------------------------------------------------------------- ##
## ##
## Afiseaza, sub timpul normal de instruire, reducerile active: ##
## - coiful eroului (HB_TRAIN_INF / HB_TRAIN_CAV) ##
## - bonusul de alianta "Recruitment" ##
## si timpul final rezultat. ##
## ##
## Se include din 19_train.tpl, 20_train.tpl, 29_train.tpl si 30_train.tpl. ##
## Variabile asteptate de la sablonul care il include: ##
## $tbUnit - id-ul unitatii ##
## $tbTime - timpul de baza, in secunde (dupa cladire + artefacte) ##
## ##
## Nu afiseaza nimic daca nu exista nicio reducere, deci pe serverele fara ##
## erou T4 sau fara bonusuri de alianta lista arata exact ca inainte. ##
## ##
#################################################################################
global $technology, $generator;
if (!isset($tbUnit, $tbTime) || !is_object($technology)
|| !method_exists($technology, 'getTrainingBonusInfo')) {
return;
}
$tbInfo = $technology->getTrainingBonusInfo($tbUnit, $tbTime);
if (empty($tbInfo['has_bonus'])) {
return;
}
/**
* CSS-ul se emite o singura data pe pagina, la primul rand care are bonus.
* Asa nu trebuie atinse 19.tpl / 20.tpl / 29.tpl / 30.tpl doar pentru stil,
* si nu se repeta de 10 ori cand sunt 10 unitati in lista.
*/
if (empty($GLOBALS['tbCssDone'])) {
$GLOBALS['tbCssDone'] = true;
?>
<style type="text/css">
/* reducerile de timp la instruire (cazarma, grajd si variantele mari) */
.trainBonus {
margin-top: 3px;
padding-top: 3px;
border-top: 1px dotted #d9d6cf;
font-size: 10px;
line-height: 15px;
color: #96928a; /* palid: informatie secundara, nu concureaza cu timpul normal */
}
.trainBonus .tbLine { display: inline-block; margin-right: 10px; white-space: nowrap; }
.trainBonus .tbTag {
display: inline-block;
margin-right: 3px;
padding: 0 4px;
border-radius: 2px;
color: #ffffff;
font-size: 9px;
line-height: 13px;
}
.trainBonus .tbArte { background: #7d5ba6; } /* mov, ca artefactele */
.trainBonus .tbHero { background: #b8862f; } /* auriu, ca echipamentul eroului */
.trainBonus .tbAlly { background: #5d7391; } /* albastru, ca bonusurile de alianta */
.trainBonus .tbSaved { color: #b3afa7; }
.trainBonus .tbFinal { color: #4a7a24; } /* verde: rezultatul care conteaza */
.trainBonus .tbFinal b { color: #3f6b1c; }
.trainBonus .tbFinal .clock { vertical-align: -2px; margin-right: 2px; }
</style>
<?php
}
$tbLblArtifact = defined('TRAIN_BONUS_ARTIFACT') ? TRAIN_BONUS_ARTIFACT : 'Artifact bonus';
$tbLblHero = defined('TRAIN_BONUS_HERO') ? TRAIN_BONUS_HERO : 'Hero bonus';
$tbLblAlliance = defined('TRAIN_BONUS_ALLIANCE') ? TRAIN_BONUS_ALLIANCE : 'Alliance bonus';
$tbLblFinal = defined('TRAIN_BONUS_FINAL') ? TRAIN_BONUS_FINAL : 'Training time';
?>
<div class="trainBonus">
<?php if ($tbInfo['artifact_percent'] > 0) { ?>
<span class="tbLine">
<span class="tbTag tbArte"><?php echo $tbLblArtifact; ?></span>
&minus;<?php echo (int) $tbInfo['artifact_percent']; ?>%
<?php if ($tbInfo['artifact_saved'] > 0) { ?>
<span class="tbSaved">(&minus;<?php echo $generator->getTimeFormat($tbInfo['artifact_saved']); ?>)</span>
<?php } ?>
</span>
<?php } ?>
<?php if ($tbInfo['hero_percent'] > 0) { ?>
<span class="tbLine">
<span class="tbTag tbHero"><?php echo $tbLblHero; ?></span>
&minus;<?php echo (int) $tbInfo['hero_percent']; ?>%
<?php if ($tbInfo['hero_saved'] > 0) { ?>
<span class="tbSaved">(&minus;<?php echo $generator->getTimeFormat($tbInfo['hero_saved']); ?>)</span>
<?php } ?>
</span>
<?php } ?>
<?php if ($tbInfo['alliance_percent'] > 0) { ?>
<span class="tbLine">
<span class="tbTag tbAlly"><?php echo $tbLblAlliance; ?></span>
&minus;<?php echo (int) $tbInfo['alliance_percent']; ?>%
<?php if ($tbInfo['alliance_saved'] > 0) { ?>
<span class="tbSaved">(&minus;<?php echo $generator->getTimeFormat($tbInfo['alliance_saved']); ?>)</span>
<?php } ?>
</span>
<?php } ?>
<span class="tbLine tbFinal">
<img class="clock" src="img/x.gif" alt="" title="<?php echo $tbLblFinal; ?>" />
<b><?php echo $generator->getTimeFormat($tbInfo['after_alliance']); ?></b>
</span>
</div>