Files
TravianZ/Templates/Build/25_create.tpl
Vladyslav f81e918ca0 NPC button no longer appears when total resources is not enough pary 2
This hotfix fixes the bug described in comment: https://github.com/Shadowss/TravianZ/issues/544#issuecomment-394587340
All fixed according to the example pull request #442
2018-06-05 21:06:59 +03:00

69 lines
3.6 KiB
Smarty

<form method="POST" name="snd" action="build.php">
<input type="hidden" name="id" value="<?php echo $id; ?>" />
<input type="hidden" name="ft" value="t1" />
<table cellpadding="1" cellspacing="1" class="build_details">
<thead>
<tr>
<td>Naam</td>
<td>Aantal</td>
<td>max</td>
</tr>
</thead>
<tbody>
<?php
$i = 20;
echo "<tr><td class=\"desc\">
<div class=\"tit\">
<img class=\"unit u".$i."\" src=\"img/x.gif\" alt=\"".$technology->getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" />
<a href=\"#\" onClick=\"return Popup(".$i.",1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Available: ".$village->unitarray['u'.$i].")</span>
</div>
<div class=\"details\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"duration\" title=\"duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time']/SPEED));
//-- If available resources combined are not enough, remove NPC button
//$total_required = (int)(${'r'.$i}['wood'] + ${'r'.$i}['clay'] + ${'r'.$i}['iron'] + ${'r'.$i}['crop']);
//if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1 && $village->atotal >= $total_required) {
//echo "|<a href=\"build.php?gid=17&t=3&r1=".${'r'.$i}['wood']."&r2=".${'r'.$i}['clay']."&r3=".${'r'.$i}['iron']."&r4=".${'r'.$i}['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
//}
echo "
<td class=\"val\"><input type=\"text\" class=\"text\" name=\"t".$i."\" value=\"0\" maxlength=\"4\"></td>
<td class=\"max\"><a href=\"#\" onClick=\"document.snd.t".$i.".value=".$technology->maxUnit($i)."; return false;\">(".$technology->maxUnit($i).")</a></td></tr></tbody>
";
?>
</tbody>
</table>
<p>
<input type="image" id="btn_train" class="dynamic_img" value="ok" name="s1" src="img/x.gif" alt="train" />
</p>
<?php
$trainlist = $technology->getTrainingList(20);
if(count($trainlist) > 0) {
$timer = 2*count($trainlist);
echo "
<table cellpadding=\"1\" cellspacing=\"1\" class=\"under_progress\">
<thead><tr>
<td>Training</td>
<td>Duration</td>
<td>Finished</td>
</tr></thead>
<tbody>";
foreach($trainlist as $train) {
echo "<tr><td class=\"desc\">";
echo "<img class=\"unit u".$train['unit']."\" src=\"img/x.gif\" alt=\"".$train['name']."\" title=\"".$train['name']."\" />".$train['amt']." ".$train['name']."</td><td class=\"dur\"><span id=timer".$timer.">".$generator->getTimeFormat(($train['commence']+($train['eachtime']*$train['amt']))-time())."</span></td><td class=\"fin\">";
$timer -= 1;
$time = $generator->procMTime($train['commence']+(1*$train['amt']));
if($time[0] != "today") {
echo "on ".$time[0]." at";
}
echo $time[1]."</span><span> o'clock</td>
</tr><tr class=\"next\"><td colspan=\"3\">The next unit will be finished in <span id=timer".$timer.">".$generator->getTimeFormat(($train['commence']+$train['eachtime'])-time())."</span></td></tr>";
}
echo "</tbody></table>";
}
?>
</form>