mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-07-07 13:24:22 +00:00
950fc61f8a
+A method in Building.php is now static +Fixed timers in the market +Fixed a bug that did take in account a wrong tournament square when calculating the returning time of the troops
58 lines
2.6 KiB
Smarty
58 lines
2.6 KiB
Smarty
<?php
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include('menu.tpl');
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?>
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<table id="overview" cellpadding="1" cellspacing="1">
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<thead>
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<tr><th colspan="5">Overview</th></tr>
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<tr><td>Village</td><td>Attacks</td><td>Building</td><td>Troops</td><td>Merchants</td></tr>
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</thead>
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<tbody>
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<?php
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$varray = $database->getProfileVillages($session->uid);
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foreach($varray as $vil){
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$vid = $vil['wref'];
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$vdata = $database->getVillage($vid);
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$jobs = $database->getJobs($vid);
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$units = $database->getTraining($vid);
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$unitsArray = [];
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foreach($units as $unit) $unitsArray[$unit['unit']] += $unit['amt'];
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$totalmerchants = $building->getTypeLevel(17,$vid);
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$availmerchants = $totalmerchants - $database->totalMerchantUsed($vid);
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$incoming_attacks = $database->getMovement(3,$vid,1);
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$bui = $tro = $att = '';
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if (count($incoming_attacks) > 0) {
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$inc_atts = count($incoming_attacks);
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for($i=0;$i<count($incoming_attacks);$i++){
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if($incoming_attacks[$i]['attack_type'] == 1 || $incoming_attacks[$i]['attack_type'] == 2) {
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$inc_atts -= 1;
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}
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}
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if($inc_atts > 0) {
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$att = '<a href="build.php?newdid='.$vid.'&id=39"><img class="att1" src="img/x.gif" title="'.count($incoming_attacks).' incoming attack'.(count($incoming_attacks)>1?'s':'').'" alt="'.count($incoming_attacks).' incoming attack'.(count($incoming_attacks)>1?'s':'').'"></a>';
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}
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}
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foreach($jobs as $b){
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$bui .= '<a href="build.php?newdid='.$vid.'&id='.$b['field'].'"><img class="bau" src="img/x.gif" title="'.Building::procResType($b['type']).'" alt="'.Building::procResType($b['type']).'"></a>';
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}
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foreach($unitsArray as $key => $c){
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if($key == 99) $key = 51;
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$gid = in_array($key, $unitsbytype['infantry'])?19:(in_array($key, $unitsbytype['cavalry'])?20:(in_array($key, $unitsbytype['siege'])?21:(in_array(($key-60), $unitsbytype['infantry'])?29:(in_array(($key-60), $unitsbytype['cavalry'])?30:($key == 51)?36:($building->getTypeLevel(26)>0?26:25)))));
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if($key > 60) { $key -= 60; }
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$tro .= '<a href="build.php?newdid='.$vid.'&gid='.$gid.'"><img class="unit u'.($key == 51 ? 99 : $key).'" src="img/x.gif" title="'.$c.'x '.$technology->getUnitName($key).'" alt="'.$c.'x '.$technology->getUnitName($key).'"></a>';
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}
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if($vid == $village->wid) { $class = 'hl'; } else {$class = ''; }
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echo '
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<tr class="'.$class.'">
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<td class="vil fc"><a href="dorf1.php?newdid='.$vid.'">'.$vdata['name'].'</a></td>
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<td class="att">'.$att.'</td>
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<td class="bui">'.$bui.'</td>
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<td class="tro">'.$tro.'</td>
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<td class="tra lc">'.($totalmerchants>0?'<a href="build.php?newdid='.$vid.'&gid=17">':'').$availmerchants.'/'.$totalmerchants.'</a></td>
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</tr>';
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}
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?>
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</tbody></table>
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