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https://github.com/Shadowss/TravianZ.git
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ed1e06b23c
Add in ACP T4 Resource Level
286 lines
17 KiB
Smarty
286 lines
17 KiB
Smarty
<?php
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#################################################################################
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## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
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## --------------------------------------------------------------------------- ##
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## Filename : editHero.tpl ##
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## Type : Admin Panel Frontend ##
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## --------------------------------------------------------------------------- ##
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## Developed by : Dzoki (Original) ##
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## Refactored by : Shadow ##
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## Redesign by : Shadow ##
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## --------------------------------------------------------------------------- ##
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## Contact : cata7007@gmail.com ##
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## Project : TravianZ ##
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## GitHub : https://github.com/Shadowss/TravianZ ##
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## --------------------------------------------------------------------------- ##
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## License : TravianZ Project ##
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## Copyright : TravianZ (c) 2010-2025. All rights reserved. ##
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## --------------------------------------------------------------------------- ##
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#################################################################################
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if(isset($_GET['uid'])){
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$id = (int)$_GET['uid'];
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$hid = (int)$_GET['hid'];
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include_once("../GameEngine/Data/hero_full.php");
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include_once("../GameEngine/Units.php");
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$heroes = $units->Hero($id,1);
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foreach ($heroes as $hdata) {
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if ($hdata['heroid'] == $hid) { $hero = $hdata; break; }
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}
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$unarray = array(1=>U1,U2,U3,U4,U5,U6,U7,U8,U9,U10,U11,U12,U13,U14,U15,U16,U17,U18,U19,U20,U21,U22,U23,U24,U25,U26,U27,U28,U29,U30,U31,U32,U33,U34,U35,U36,U37,U38,U39,U40,U41,U42,U43,U44,U45,U46,U47,U48,U49,U50,U51,U52,U53,U54,U55,U56,U57,U58,U59,U60,U61,U62,U63,U64,U65,U66,U67,U68,U69,U70,U71,U72,U73,U74,U75,U76,U77,U78,U79,U80,U81,U82,U83,U84,U85,U86,U87,U88,U89,U90,U99,U0);
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$utribe = ($user['tribe']-1)*10;
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$expPct = 0;
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if($hero['level'] >= 99 || $hero['experience'] >= 495000){
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$expPct = 100;
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} elseif(isset($hero_levels[$hero['level']]) && isset($hero_levels[$hero['level']+1])){
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$next = $hero_levels[$hero['level']+1] - $hero_levels[$hero['level']];
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if($next > 0){
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$expPct = (int)(($hero['experience'] - $hero_levels[$hero['level']]) / $next * 100);
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}
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}
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$expPct = max(0, min(100, $expPct));
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$isMax = $hero['level'] >= 99; // <-- nou
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?>
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<style>
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.hero-wrap{width:100%;margin:0;font-family:system-ui,-apple-system,Segoe UI,Roboto,Arial;}
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.hero-head{background:linear-gradient(135deg,#66CCFF,#66CCCC);color:#fff;border-radius:10px;padding:14px 18px;margin-bottom:12px;display:flex;align-items:center;justify-content:space-between;box-shadow:0 2px 8px rgba(0,0,0,.06);}
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.hero-head.left{display:flex;align-items:center;gap:14px;}
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.hero-head.avatar{width:46px;height:46px;border-radius:50%;background:rgba(255,255,255,.25);display:flex;align-items:center;justify-content:center;border:2px solid rgba(255,255,255,.4);}
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.hero-head.avatar img{width:32px;height:32px;image-rendering:pixelated;}
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.hero-head h2{margin:0;font-size:20px;font-weight:800;display:flex;align-items:center;gap:10px;flex-wrap:wrap;}
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.hero-head.lvl{background:#ffffff;color:#0369a1;padding:4px 12px;border-radius:20px;font-size:12px;font-weight:700;letter-spacing:.3px;box-shadow:0 2px 4px rgba(0,0,0,.1);border:1px solid rgba(255,255,255,.7);}
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.hero-head.hero-meta{font-size:12px;opacity:.9;margin-top:3px;}
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.hero-head a{color:#e0f7ff;text-decoration:none;font-weight:600;}
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.hero-head a:hover{text-decoration:underline;}
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.card{background:#fff;border:1px solid #e5e7eb;border-radius:10px;overflow:hidden;box-shadow:0 1px 3px rgba(0,0,0,.04);margin-bottom:12px;}
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/* FIX: pe tema inchisa a panoului (admin_dark.css, incarcat ultimul) cardurile
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albe mosteneau text deschis si deveneau ilizibile. Fortam culori inchise pe
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tot ce e in interiorul lor. */
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.card, .card .body, .card .body div, .card .body b, .card .body span,
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.card .form-row, .card .form-row .field, .card table, .card td, .card th{color:#1f2937;}
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.card .body{color:#1f2937;}
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.card .body b{color:#0f172a;}
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.card h3{margin:0;padding:9px 14px;background:#f8fafc;border-bottom:1px solid #e5e7eb;font-size:12px;text-transform:uppercase;color:#475569;letter-spacing:.4px;font-weight:600;display:flex;align-items:center;gap:6px;}
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.card.body{padding:14px;}
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.form-row{display:flex;align-items:center;margin-bottom:10px;gap:10px;}
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.form-row:last-child{margin-bottom:0;}
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.form-row label{width:120px;font-size:12px;color:#475569;font-weight:600;}
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.form-row.field{flex:1;}
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.form-row input[type=text],.form-row select{width:100%;padding:7px 9px;border:1px solid #cbd5e1;border-radius:6px;font-size:13px;background:#fff;box-sizing:border-box;}
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.form-row input:focus,.form-row select:focus{border-color:#66CCCC;outline:none;box-shadow:0 0 0 3px rgba(102,204,204,.2);}
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.stat-table{width:100%;border-collapse:collapse;}
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.stat-table th{background:#f8fafc;padding:8px 10px;font-size:11px;text-transform:uppercase;color:#64748b;text-align:left;border-bottom:1px solid #e5e7eb;font-weight:600;}
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.stat-table td{padding:10px;border-bottom:1px solid #f1f5f9;vertical-align:middle;font-size:13px;}
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.stat-table tr:last-child td{border-bottom:0;}
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.stat-table td:first-child{font-weight:600;color:#1f2937;}
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.ctrl{display:flex;align-items:center;justify-content:center;gap:8px;}
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.btn-step{width:26px;height:26px;border-radius:6px;border:1px solid #d1d5db;background:#fff;cursor:pointer;font-weight:700;font-size:15px;line-height:1;display:flex;align-items:center;justify-content:center;transition:.15s;color:#475569;}
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.btn-step:hover{background:#66CCCC;color:#fff;border-color:#66CCCC;}
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.btn-step:disabled{opacity:.4;cursor:not-allowed;background:#f9fafb;}
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.val-box{min-width:32px;text-align:center;font-weight:700;font-size:14px;color:#0f172a;}
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.unit-preview{display:flex;align-items:center;gap:8px;padding:6px 10px;background:#f8fafc;border:1px solid #e2e8f0;border-radius:6px;}
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.actions{display:flex;justify-content:space-between;margin-top:14px;gap:10px;}
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.btn{padding:8px 16px;border-radius:8px;font-size:13px;font-weight:600;cursor:pointer;border:1px solid;text-decoration:none;display:inline-flex;align-items:center;gap:6px;}
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.btn-save{background:#16a34a;border-color:#15803d;color:#fff;box-shadow:0 1px 2px rgba(0,0,0,.05);}
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.btn-save:hover{background:#15803d;}
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.btn-back{background:#fff;border-color:#d1d5db;color:#374151;}
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.btn-back:hover{background:#f9fafb;}
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</style>
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<script>
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var isMaxHero = <?php echo $isMax? 'true' : 'false';?>;
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function changeValue(u,c) {
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if(isMaxHero) return false; // blocat la level 99
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var objv=document.getElementById(c);
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var objd=document.getElementById(c+'2');
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var obje=document.getElementById('exp1');
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var n=parseInt(objv.value)||0;
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var l=parseInt(document.frmHero.hlvl.value)||0;
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var e=parseInt(document.frmHero.exp.value)||0;
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var v=n;
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if(u==0){ v = n<5?0:n-5; if(l>0 && n>=5) l--; else if(v==0 && l==0){ obje.innerHTML='5'; document.frmHero.exp.value='5'; } }
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if(u==1){ v = n>95?100:n+5; if(e!=0){ obje.innerHTML='0'; document.frmHero.exp.value='0'; } else if(l<99) l++; }
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document.getElementById(c+'0').innerHTML = v>0? "<button type='button' class='btn-step' onclick=\"return changeValue(0,'"+c+"')\">−</button>" : "<button type='button' class='btn-step' disabled>−</button>";
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document.getElementById(c+'1').innerHTML = v<99? "<button type='button' class='btn-step' onclick=\"return changeValue(1,'"+c+"')\">+</button>" : "<button type='button' class='btn-step' disabled>+</button>";
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document.getElementById("hlvl").innerHTML=l;
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objd.innerHTML=v;
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objv.value=v;
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document.frmHero.hlvl.value=l;
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return false;
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}
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function check_unit(el){
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var uname=el.options[el.selectedIndex].text;
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document.getElementById("unt").innerHTML="<img class=\"unit u"+el.value+"\" src=\"img/x.gif\" alt=\""+uname+"\" title=\""+uname+"\" />";
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}
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function go_url(url){ location=url; return false; }
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</script>
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<div class="hero-wrap">
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<div class="hero-head">
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<div class="left">
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<div>
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<h2>
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<span class="hero-name"><?php echo htmlspecialchars($hero['name']);?></span>
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<span class="lvl">Level <?php echo $hero['level'];?></span>
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</h2>
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<div class="hero-meta">Player: <a href="admin.php?p=player&uid=<?php echo $id;?>"><?php echo htmlspecialchars($user['username']);?></a></div>
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</div>
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</div>
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<div><img class="unit u<?php echo $hero['unit'];?>" src="img/x.gif" alt=""></div>
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</div>
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<form name="frmHero" action="../GameEngine/Admin/Mods/editHero.php" method="POST">
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<?php echo csrf_field(); ?>
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<input type="hidden" name="admid" value="<?php echo $_SESSION['id'];?>">
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<input type="hidden" name="id" value="<?php echo $id;?>" />
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<input type="hidden" name="hid" value="<?php echo $hid;?>" />
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<input name="hlvl" type="hidden" value="0">
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<div class="card">
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<h3>📝 Basic Info</h3>
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<div class="body">
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<div class="form-row"><label>Hero Name</label><div class="field"><input name="hname" type="text" value="<?php echo htmlspecialchars($hero['name']);?>"></div></div>
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<div class="form-row"><label>Hero Unit</label><div class="field">
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<div class="unit-preview"><span id="unt"><img class="unit u<?php echo $hero['unit'];?>" src="img/x.gif"></span>
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<select name="hunit" onchange="check_unit(this)" style="flex:1;padding:6px 8px;border:1px solid #cbd5e1;border-radius:6px;background:#fff;color:#0f172a;font-size:13px;">
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<?php
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/**
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* Unitatile care pot fi erou pentru tribul jucatorului.
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*
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* Inainte se citeau prin variabile dinamice (${'h'.$v}), ceea ce
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* facea greu de vazut ce se intampla si ascundea erorile daca
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* lipsea o definitie. Acum construim o lista explicita: un slot
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* intra doar daca are si datele de erou (hN), si un nume.
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*/
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$eHeroUnits = [];
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for ($i = 1; $i < 7; $i++) {
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$eUnitId = $utribe + $i;
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if (!isset($GLOBALS['h' . $eUnitId]) || !isset($unarray[$eUnitId])) {
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continue;
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}
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$eHeroUnits[$eUnitId] = $unarray[$eUnitId];
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}
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if (!$eHeroUnits) {
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echo "<option value='" . (int) $hero['unit'] . "'>#" . (int) $hero['unit'] . "</option>";
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}
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foreach ($eHeroUnits as $eUnitId => $eUnitName) {
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echo "<option value='" . $eUnitId . "'"
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. ((int) $hero['unit'] === $eUnitId ? " selected" : "") . ">"
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. $eUnitName . "</option>";
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}
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?>
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</select></div>
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</div></div>
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<div class="form-row"><label>❤ Health</label><div class="field"><input name="hhealth" type="text" value="<?php echo round($hero['health']);?>" style="width:80px;"> %</div></div>
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<div class="form-row"><label>✨ Experience</label><div class="field"><b><span id="exp1"><?php echo $expPct;?></span>%</b> <input id="exp" name="exp" type="hidden" value="<?php echo $expPct;?>"></div></div>
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</div>
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</div>
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<div class="card">
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<h3>📈 Current Stats</h3>
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<div class="body" style="font-size:12px;line-height:1.8;">
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<?php
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// punctele nefolosite, nu suma statisticilor calculate (era gresit)
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$eMaxLevel = isset($hero_levels) ? max(array_keys($hero_levels)) - 1 : 119;
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$eUsed = (int)$hero['attack'] + (int)$hero['defence'] + (int)$hero['attackbonus']
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+ (int)$hero['defencebonus'] + (int)$hero['regeneration'] + (int)($hero['resources'] ?? 0);
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$eTotal = 5 + ($hero['level'] * 5);
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$eFree = max(0, $eTotal - $eUsed);
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?>
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<div>Level: <b><?php echo $hero['level'];?></b> / <?php echo $eMaxLevel; ?>
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| Points used: <b><?php echo $eUsed; ?></b> of <b><?php echo $eTotal; ?></b>
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(free: <b><?php echo $eFree; ?></b>)</div>
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<div>Offence: <b><?php echo $hero['atk'];?></b> (Lv <?php echo $hero['attack'];?>)</div>
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<div>Defence: <b><?php echo $hero['di']."/".$hero['dc'];?></b> (Lv <?php echo $hero['defence'];?>)</div>
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<div>Off-Bonus: <b><?php echo ($hero['ob']-1)*100;?>%</b> | Def-Bonus: <b><?php echo ($hero['db']-1)*100;?>%</b></div>
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<div>Regen: <b><?php echo $hero['regeneration']*5*SPEED;?>/day</b></div>
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<?php if (defined('NEW_FUNCTIONS_HERO_T4') && NEW_FUNCTIONS_HERO_T4) {
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$eResPts = (int)($hero['resources'] ?? 0);
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$eResType = (int)($hero['res_type'] ?? 0);
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$ePerAll = defined('HERO_RES_PER_POINT_ALL') ? (int) HERO_RES_PER_POINT_ALL : 3;
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$ePerOne = defined('HERO_RES_PER_POINT_ONE') ? (int) HERO_RES_PER_POINT_ONE : 10;
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$eNames = [0=>'all resources',1=>'lumber',2=>'clay',3=>'iron',4=>'crop'];
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$eAmount = ($eResType>=1 && $eResType<=4)
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? (int) round($eResPts * $ePerOne * SPEED)
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: (int) round($eResPts * $ePerAll * SPEED);
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?>
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<div>Resources: <b><?php echo $eAmount; ?>/h</b> (<?php echo $eNames[$eResType] ?? 'all resources'; ?>, Lv <?php echo $eResPts; ?>)</div>
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<?php } ?>
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</div>
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</div>
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<div class="card">
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<h3>⚔ Add Points</h3>
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<div class="body">
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<?php if($isMax):?>
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<div style="text-align:center;padding:8px;background:#fef3c7;border:1px solid #fde68a;border-radius:6px;color:#92400e;font-size:12px;margin-bottom:10px;">
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⚠ Hero is at the maximum level (<?php echo isset($hero_levels) ? max(array_keys($hero_levels)) - 1 : 119; ?>) — no more points can be added.
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</div>
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<?php endif;?>
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<table class="stat-table">
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<thead><tr><th>Attribute</th><th style="width:80px;text-align:center;">Current</th><th style="width:120px;text-align:center;">Add</th><th style="width:60px;text-align:center;">New</th></tr></thead>
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<tbody>
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<?php
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$attrs = [
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['hatk', 'Offence', $hero['attack']],
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['hdef', 'Defence', $hero['defence']],
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['hob', 'Off-Bonus', $hero['attackbonus']],
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['hdb', 'Def-Bonus', $hero['defencebonus']],
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['hrege', 'Regeneration', $hero['regeneration']],
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];
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// al 6-lea atribut exista doar cu functiile T4 pornite
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if (defined('NEW_FUNCTIONS_HERO_T4') && NEW_FUNCTIONS_HERO_T4) {
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$attrs[] = ['hres', 'Resources', (int)($hero['resources'] ?? 0)];
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}
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foreach($attrs as $a){
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$plusBtn = $isMax? "<button type='button' class='btn-step' disabled>+</button>" : "<button type='button' class='btn-step' onclick=\"return changeValue(1,'{$a[0]}')\">+</button>";
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echo '<tr><td>'.$a[1].'</td><td style="text-align:center;">'.$a[2].'</td><td><div class="ctrl"><span id="'.$a[0].'0"><button type="button" class="btn-step" disabled>−</button></span><div class="val-box" id="'.$a[0].'2">0</div><span id="'.$a[0].'1">'.$plusBtn.'</span></div></td><td><input id="'.$a[0].'" name="'.$a[0].'" type="hidden" value="0"><span id="'.$a[0].'2v">0</span></td></tr>';
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}
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?>
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</tbody>
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</table>
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<?php if (defined('NEW_FUNCTIONS_HERO_T4') && NEW_FUNCTIONS_HERO_T4) { ?>
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<div class="form-row" style="margin-top:10px;">
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<label>Produced resource</label>
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<div class="field">
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<select name="hrestype" style="padding:6px 8px;border:1px solid #cbd5e1;border-radius:6px;background:#fff;color:#0f172a;font-size:13px;">
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<?php
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$eResOpts = [0=>'All resources',1=>'Lumber',2=>'Clay',3=>'Iron',4=>'Crop'];
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$eCur = (int)($hero['res_type'] ?? 0);
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foreach ($eResOpts as $eVal => $eLabel) {
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echo "<option value='" . $eVal . "'" . ($eCur === $eVal ? " selected" : "") . ">" . $eLabel . "</option>";
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}
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?>
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</select>
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</div>
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</div>
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<?php } ?>
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<div style="text-align:center;margin-top:10px;font-size:12px;">Level nou: <b><span id="hlvl">0</span></b></div>
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</div>
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</div>
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<div class="actions">
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<a href="admin.php?p=player&uid=<?php echo $id;?>" class="btn btn-back" onclick="return go_url(this.href)">← Back</a>
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<button type="submit" class="btn btn-save">💾 Save Hero</button>
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</div>
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</form>
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</div>
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<?php
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}
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if(isset($_GET['e'])){ echo '<div style="text-align:center;color:red;margin-top:10px;"><b>Please fill hero name</b></div>'; }
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?> |