Files
TravianZ/GameEngine/Market.php
T

394 lines
15 KiB
PHP
Executable File

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename Market.php ##
## Developed by: Dzoki ##
## Some fixes: aggenkeech ##
## License: TravianX Project ##
## Copyright: TravianX (c) 2010-2011. All rights reserved. ##
## ##
#################################################################################
class Market
{
public $onsale,$onmarket,$sending,$recieving,$return = array();
public $maxcarry,$merchant,$used;
public function procMarket($post)
{
$this->loadMarket();
if(isset($_SESSION['loadMarket']))
{
$this->loadOnsale();
unset($_SESSION['loadMarket']);
}
if(isset($post['ft']))
{
switch($post['ft'])
{
case "mk1": $this->sendResource($post); break;
case "mk2": $this->addOffer($post); break;
case "mk3": $this->tradeResource($post); break;
}
}
}
public function procRemove($get)
{
global $database,$village,$session;
if(isset($get['t']) && $get['t'] == 1)
{
$this->filterNeed($get);
}
else if(isset($get['t']) && $get['t'] ==2 && isset($get['a']) && $get['a'] == 5 && isset($get['del']))
{
//GET ALL FIELDS FROM MARKET
$type = $database->getMarketField($village->wid,"gtype");
$amt = $database->getMarketField($village->wid,"gamt");
$vref = $village->wid;
$database->getResourcesBack($vref,$type,$amt);
$database->addMarket($village->wid,$get['del'],0,0,0,0,0,0,1);
header("Location: build.php?id=".$get['id']."&t=2");
exit;
}
if(isset($get['t']) && $get['t'] == 1 && isset($get['a']) && $get['a'] == $session->mchecker && !isset($get['del']))
{
$session->changeChecker();
$this->acceptOffer($get);
}
}
public function merchantAvail()
{
return $this->merchant - $this->used;
}
private function loadMarket()
{
global $session,$building,$bid28,$bid17,$database,$village;
$this->recieving = $database->getMovement(0,$village->wid,1);
$this->sending = $database->getMovement(0,$village->wid,0);
$this->return = $database->getMovement(2,$village->wid,1);
$this->merchant = ($building->getTypeLevel(17) > 0)? $bid17[$building->getTypeLevel(17)]['attri'] : 0;
$this->used = $database->totalMerchantUsed($village->wid);
$this->onmarket = $database->getMarket($village->wid,0);
$this->maxcarry = ($session->tribe == 1)? 500 : (($session->tribe == 2)? 1000 : 750);
$this->maxcarry *= TRADER_CAPACITY;
if($building->getTypeLevel(28) != 0)
{
$this->maxcarry *= $bid28[$building->getTypeLevel(28)]['attri'] / 100;
}
}
private function sendResource($post)
{
global $database,$village,$session,$generator,$logging,$form;
$wtrans = (isset($post['r1']) && $post['r1'] != "")? $post['r1'] : 0;
$ctrans = (isset($post['r2']) && $post['r2'] != "")? $post['r2'] : 0;
$itrans = (isset($post['r3']) && $post['r3'] != "")? $post['r3'] : 0;
$crtrans = (isset($post['r4']) && $post['r4'] != "")? $post['r4'] : 0;
$wtrans = str_replace("-", "", $wtrans);
$ctrans = str_replace("-", "", $ctrans);
$itrans = str_replace("-", "", $itrans);
$crtrans = str_replace("-", "", $crtrans);
// preload all village data, since we're retrieving some of those separately below
$database->getVillage($village->wid);
$availableWood = $database->getWoodAvailable($village->wid);
$availableClay = $database->getClayAvailable($village->wid);
$availableIron = $database->getIronAvailable($village->wid);
$availableCrop = $database->getCropAvailable($village->wid);
//check if vacation mode:
if($database->getvacmodexy($id)){
$form->addError("error","User is on vacation mode");
}
if($session->access == BANNED)
{
header("Location: banned.php");
exit;
}
else if($availableWood >= $post['r1'] AND $availableClay >= $post['r2'] AND $availableIron >= $post['r3'] AND $availableCrop >= $post['r4'])
{
$resource = array($wtrans,$ctrans,$itrans,$crtrans);
$reqMerc = ceil((array_sum($resource)-0.1)/$this->maxcarry);
if($this->merchantAvail() != 0 && $reqMerc <= $this->merchantAvail())
{
$id = $post['getwref'];
$coor = $database->getCoor($id);
if($database->getVillageState($id))
{
$timetaken = $generator->procDistanceTime($coor,$village->coor,$session->tribe,0);
$res = $resource[0]+$resource[1]+$resource[2]+$resource[3];
if($res!=0)
{
$reference = $database->sendResource($resource[0],$resource[1],$resource[2],$resource[3],$reqMerc,0);
$database->modifyResource($village->wid,$resource[0],$resource[1],$resource[2],$resource[3],0);
$database->addMovement(0,$village->wid,$id,$reference,time(),time()+$timetaken,$post['send3']);
$logging->addMarketLog($village->wid,1,array($resource[0],$resource[1],$resource[2],$resource[3],$id));
}
}
}
header("Location: build.php?id=".$post['id']);
exit;
}
else
{
// TODO: WTF??? :D
// something
}
}
private function addOffer($post)
{
global $database,$village,$session;
if($post['rid1'] == $post['rid2'])
{
// Trading res for res of same type (invalid)
header("Location: build.php?id=".$post['id']."&t=2&e2");
exit;
}
elseif($post['m1'] > (2 * $post['m2']))
{
// Trade is for more than 2x (invalid)
header("Location: build.php?id=".$post['id']."&t=2&e2");
exit;
}
elseif($post['m2'] > (2 * $post['m1']))
{
// Trade is for less than 0.5x (invalid)
header("Location: build.php?id=".$post['id']."&t=2&e2");
exit;
}
else
{
$wood = ($post['rid1'] == 1)? $post['m1'] : 0;
$clay = ($post['rid1'] == 2)? $post['m1'] : 0;
$iron = ($post['rid1'] == 3)? $post['m1'] : 0;
$crop = ($post['rid1'] == 4)? $post['m1'] : 0;
// preload all village data, since we're retrieving some of those separately below
$database->getVillage($village->wid);
$availableWood = $database->getWoodAvailable($village->wid);
$availableClay = $database->getClayAvailable($village->wid);
$availableIron = $database->getIronAvailable($village->wid);
$availableCrop = $database->getCropAvailable($village->wid);
if($session->access == BANNED)
{
header("Location: banned.php");
exit;
}
elseif($availableWood >= $wood AND $availableClay >= $clay AND $availableIron >= $iron AND $availableCrop >= $crop)
{
$reqMerc = 1;
if(($wood+$clay+$iron+$crop) > $this->maxcarry)
{
$reqMerc = round(($wood+$clay+$iron+$crop)/$this->maxcarry);
if(($wood+$clay+$iron+$crop) > $this->maxcarry*$reqMerc)
{
$reqMerc += 1;
}
}
if($this->merchantAvail() != 0 && $reqMerc <= $this->merchantAvail())
{
if($database->modifyResource($village->wid,$wood,$clay,$iron,$crop,0))
{
$time = 0;
if(isset($_POST['d1']))
{
$time = $_POST['d2'] * 3600;
}
$alliance = (isset($post['ally']) && $post['ally'] == 1)? $session->userinfo['alliance'] : 0;
$database->addMarket($village->wid,$post['rid1'],$post['m1'],$post['rid2'],$post['m2'],$time,$alliance,$reqMerc,0);
}
// Enough merchants
header("Location: build.php?id=".$post['id']."&t=2");
exit;
}
else
{
// Not enough merchants
header("Location: build.php?id=".$post['id']."&t=2&e3");
exit;
}
}
else
{
// not enough resources
header("Location: build.php?id=".$post['id']."&t=2&e1");
exit;
}
}
}
private function acceptOffer($get)
{
global $database,$village,$session,$logging,$generator;
$infoarray = $database->getMarketInfo($get['g']);
$reqMerc = 1;
if($infoarray['wamt'] > $this->maxcarry)
{
$reqMerc = round($infoarray['wamt']/$this->maxcarry);
if($infoarray['wamt'] > $this->maxcarry*$reqMerc)
{
$reqMerc += 1;
}
}
$myresource = $hisresource = array(1=>0,0,0,0);
$myresource[$infoarray['wtype']] = $infoarray['wamt'];
$mysendid = $database->sendResource($myresource[1],$myresource[2],$myresource[3],$myresource[4],$reqMerc,0);
$hisresource[$infoarray['gtype']] = $infoarray['gamt'];
$hissendid = $database->sendResource($hisresource[1],$hisresource[2],$hisresource[3],$hisresource[4],$infoarray['merchant'],0);
$hiscoor = $database->getCoor($infoarray['vref']);
$mytime = $generator->procDistanceTime($hiscoor,$village->coor,$session->tribe,0);
$targettribe = $database->getUserField($database->getVillageField($infoarray['vref'],"owner"),"tribe",0);
$histime = $generator->procDistanceTime($village->coor,$hiscoor,$targettribe,0);
$timestamp = time();
$database->addMovement(
[0, 0],
[$village->wid, $infoarray['vref']],
[$infoarray['vref'], $village->wid],
[$mysendid, $hissendid],
[$timestamp, $timestamp],
[$mytime + $timestamp, $histime + $timestamp]
);
$resource = array(1=>0,0,0,0);
$resource[$infoarray['wtype']] = $infoarray['wamt'];
$database->modifyResource($village->wid,$resource[1],$resource[2],$resource[3],$resource[4],0);
$database->setMarketAcc($get['g']);
$database->removeAcceptedOffer($get['g']);
$logging->addMarketLog($village->wid,2,array($infoarray['vref'],$get['g']));
header("Location: build.php?id=".$get['id']);
exit;
}
private function loadOnsale()
{
global $database,$village,$session,$multisort,$generator;
$displayarray = $database->getMarket($village->wid,1);
$holderarray = array();
foreach($displayarray as $value)
{
$targetcoor = $database->getCoor($value['vref']);
$duration = $generator->procDistanceTime($targetcoor,$village->coor,$session->tribe,0);
if($duration <= $value['maxtime'] || $value['maxtime'] == 0)
{
$value['duration'] = $duration;
array_push($holderarray,$value);
}
}
$this->onsale = $multisort->sorte($holderarray, "'duration'", true, 2);
}
private function filterNeed($get)
{
if(isset($get['v']) || isset($get['s']) || isset($get['b']))
{
$holder = $holder2 = array();
if(isset($get['v']) && $get['v'] == "1:1")
{
foreach($this->onsale as $equal)
{
if($equal['wamt'] <= $equal['gamt'])
{
array_push($holder,$equal);
}
}
}
else
{
$holder = $this->onsale;
}
foreach($holder as $sale)
{
if(isset($get['s']) && isset($get['b']))
{
if($sale['gtype'] == $get['s'] && $sale['wtype'] == $get['b'])
{
array_push($holder2,$sale);
}
}
else if(isset($get['s']) && !isset($get['b']))
{
if($sale['gtype'] == $get['s'])
{
array_push($holder2,$sale);
}
}
else if(isset($get['b']) && !isset($get['s']))
{
if($sale['wtype'] == $get['b'])
{
array_push($holder2,$sale);
}
}
else
{
$holder2 = $holder;
}
}
$this->onsale = $holder2;
}
else
{
$this->loadOnsale();
}
}
private function tradeResource($post)
{
global $session,$database,$village;
$wwvillage = $database->getResourceLevel($village->wid);
if($wwvillage['f99t']!=40)
{
if($session->userinfo['gold'] >= 3)
{
//kijken of ze niet meer gs invoeren dan ze hebben
if($session->access == BANNED)
{
header("Location: banned.php");
exit;
}
else if (($post['m2'][0]+$post['m2'][1]+$post['m2'][2]+$post['m2'][3])<=(round($village->awood)+round($village->aclay)+round($village->airon)+round($village->acrop)))
{
$database->setVillageField(
$village->wid,
["wood", "clay", "iron", "crop"],
[$post['m2'][0], $post['m2'][1], $post['m2'][2], $post['m2'][3]]
);
$database->modifyGold($session->uid,3,0);
header("Location: build.php?id=".$post['id']."&t=3&c");;
exit;
}
else
{
header("Location: build.php?id=".$post['id']."&t=3");
exit;
}
}
else
{
header("Location: build.php?id=".$post['id']."&t=3");
exit;
}
}
}
};
$market = new Market;
?>