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489 lines
18 KiB
Smarty
489 lines
18 KiB
Smarty
<?php
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$normalA = $database->getOwnArtefactInfoByType($village->wid,6);
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$largeA = $database->getOwnUniqueArtefactInfo($session->uid,6,2);
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$mainbuilding = $building->getTypeLevel(15);
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$cranny = $building->getTypeLevel(23);
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$granary = $building->getTypeLevel(11);
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$warehouse = $building->getTypeLevel(10);
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$embassy = $building->getTypeLevel(18);
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$wall = $village->resarray['f40'];
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$rallypoint = $building->getTypeLevel(16);
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$hero = $building->getTypeLevel(37);
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$market = $building->getTypeLevel(17);
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$barrack = $building->getTypeLevel(19);
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$cropland = $building->getTypeLevel(4);
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$grainmill = $building->getTypeLevel(8);
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$residence = $building->getTypeLevel(25);
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$academy = $building->getTypeLevel(22);
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$armoury = $building->getTypeLevel(13);
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$woodcutter = $building->getTypeLevel(1);
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$palace = $building->getTypeLevel(26);
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$claypit = $building->getTypeLevel(2);
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$ironmine = $building->getTypeLevel(3);
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$blacksmith = $building->getTypeLevel(12);
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$stable = $building->getTypeLevel(20);
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$trapper = $building->getTypeLevel(36);
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$treasury = $building->getTypeLevel(27);
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$sawmill = $building->getTypeLevel(5);
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$brickyard = $building->getTypeLevel(6);
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$ironfoundry = $building->getTypeLevel(7);
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$workshop = $building->getTypeLevel(21);
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$stonemasonslodge = $building->getTypeLevel(34);
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$townhall = $building->getTypeLevel(24);
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$tournamentsquare = $building->getTypeLevel(14);
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$bakery = $building->getTypeLevel(9);
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$tradeoffice = $building->getTypeLevel(28);
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$greatbarracks = $building->getTypeLevel(29);
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$greatstable = $building->getTypeLevel(30);
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$brewery = $building->getTypeLevel(35);
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$horsedrinkingtrough = $building->getTypeLevel(41);
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$herosmansion = $building->getTypeLevel(37);
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$greatwarehouse = $building->getTypeLevel(38);
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$greatgranary = $building->getTypeLevel(39);
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$greatworkshop = $building->getTypeLevel(42);
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$typesArray = [];
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for ($i = 1; $i <= 42; $i++) {
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$typesArray[] = $i;
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}
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global $typeCounts;
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$typeCounts = $database->getBuildingByType2($village->wid, $typesArray);
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function getTypeCount($id) {
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global $typeCounts;
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return (isset($typeCounts[$id]) ? $typeCounts[$id] : 0);
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}
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$mainbuilding1 = getTypeCount(15);
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$cranny1 = getTypeCount(23);
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$granary1 = getTypeCount(11);
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$warehouse1 = getTypeCount(10);
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$embassy1 = getTypeCount(18);
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$wall1 = $database->getBuildingByField2($village->wid,40);
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$rallypoint1 = getTypeCount(16);
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$hero1 = getTypeCount(37);
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$market1 = getTypeCount(17);
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$barrack1 = getTypeCount(19);
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$cropland1 = getTypeCount(4);
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$grainmill1 = getTypeCount(8);
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$residence1 = getTypeCount(25);
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$academy1 = getTypeCount(22);
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$armoury1 = getTypeCount(13);
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$woodcutter1 = getTypeCount(1);
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$palace1 = getTypeCount(26);
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$claypit1 = getTypeCount(2);
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$ironmine1 = getTypeCount(3);
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$blacksmith1 = getTypeCount(12);
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$stable1 = getTypeCount(20);
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$trapper1 = getTypeCount(36);
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$treasury1 = getTypeCount(27);
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$sawmill1 = getTypeCount(5);
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$brickyard1 = getTypeCount(6);
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$ironfoundry1 = getTypeCount(7);
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$workshop1 = getTypeCount(21);
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$stonemasonslodge1 = getTypeCount(34);
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$townhall1 = getTypeCount(24);
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$tournamentsquare1 = getTypeCount(14);
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$bakery1 = getTypeCount(9);
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$tradeoffice1 = getTypeCount(28);
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$greatbarracks1 = getTypeCount(29);
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$greatstable1 = getTypeCount(30);
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$brewery1 = getTypeCount(35);
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$horsedrinkingtrough1 = getTypeCount(41);
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$herosmansion1 = getTypeCount(37);
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$greatwarehouse1 = getTypeCount(38);
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$greatgranary1 = getTypeCount(39);
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$greatworkshop1 = getTypeCount(42);
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$residenceOrPalaceInProgress = $building->residenceOfPalaceBuildInProgress($village->wid);
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$residenceBuildInProgress = $residenceOrPalaceInProgress['residence'];
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$palaceBuildInProgress = $residenceOrPalaceInProgress['palace'];
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?>
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<div id="build" class="gid0"><h1<?php echo CONSTRUCT_NEW_BUILDING;?></h1>
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<?php
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if($mainbuilding == 0 && $mainbuilding1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/mainbuilding.tpl");
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}
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if((($cranny == 0 && $cranny1 == 0) || $cranny == 10) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
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include("avaliable/cranny.tpl");
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}
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if((($granary == 0 && $granary1 == 0) || $granary == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40 ) {
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include("avaliable/granary.tpl");
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}
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if($wall == 0 && $wall1 == 0) {
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if($session->tribe == 1 && $id != 39) {
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include("avaliable/citywall.tpl");
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}
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if($session->tribe == 2 && $id != 39) {
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include("avaliable/earthwall.tpl");
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}
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if($session->tribe == 3 && $id != 39) {
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include("avaliable/palisade.tpl");
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}
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if($session->tribe == 4 && $id != 39) {
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include("avaliable/earthwall.tpl");
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}
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if($session->tribe == 5 && $id != 39) {
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include("avaliable/citywall.tpl");
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}
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}
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if((($warehouse == 0 && $warehouse1 == 0) || $warehouse == 20) && $mainbuilding >= 1 && $id != 39 && $id != 40) {
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include("avaliable/warehouse.tpl");
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}
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if((($greatwarehouse == 0 && $greatwarehouse1 == 0) || $greatwarehouse == 20) && $mainbuilding >= 10 && ($largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid || $village->natar==1) && ($id != 39 && $id != 40)) {
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include("avaliable/greatwarehouse.tpl");
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}
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if((($greatgranary == 0 && $greatgranary1 == 0) || $greatgranary == 20) && $mainbuilding >= 10 && ($largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid || $village->natar==1) && ($id != 39 && $id != 40)) {
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include("avaliable/greatgranary.tpl");
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}
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if((($trapper == 0 && $trapper1 == 0) || $trapper == 20) && $rallypoint >= 1 && $session->tribe == 3 && $id != 39 && $id != 40) {
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include("avaliable/trapper.tpl");
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}
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if($rallypoint == 0 && $rallypoint1 == 0 && $id != 40) {
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include("avaliable/rallypoint.tpl");
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}
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if($embassy == 0 && $embassy1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/embassy.tpl");
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}
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//fix hero
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if($hero == 0 && $hero1 == 0 && $mainbuilding >= 3 && $rallypoint >= 1 && $id != 39 && $id != 40) {
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include("avaliable/hero.tpl");
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}
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//fix barracks
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if($rallypoint >= 1 && $mainbuilding >= 3 && $barrack == 0 && $barrack1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/barracks.tpl");
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}
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if($mainbuilding >= 3 && $academy >= 1 && $armoury == 0 && $armoury1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/armoury.tpl");
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}
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if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/grainmill.tpl");
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}
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//fix marketplace
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if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/marketplace.tpl");
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}
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if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && !$palaceBuildInProgress) {
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include("avaliable/residence.tpl");
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}
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if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
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include("avaliable/academy.tpl");
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}
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if($palace == 0 && $palace1 == 0 && $village->natar == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id != 39 && $id != 40 && $residence == 0 && $residence1 == 0) {
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//Fix Castle
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//id user
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$user = $session->uid;
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//loop search village user
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$villages = $database->getProfileVillages($user);
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foreach ($villages as $villaggi_array){
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//loop structure village
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$query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
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$strutture= mysqli_fetch_array($query1);
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if($strutture == false)
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$strutture = [];
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//search Castle in array structure village
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$test = in_array(26,$strutture);
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if ($test){
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break;
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}
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}
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//if Castle no ready include palace.tpl
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if (!$test && !$residenceBuildInProgress){
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include("avaliable/palace.tpl");
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}
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//end Fix
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}
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if($blacksmith == 0 && $blacksmith1 == 0 && $academy >= 3 && $mainbuilding >= 3 && $id != 39 && $id != 40) {
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include("avaliable/blacksmith.tpl");
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}
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if($stonemasonslodge == 0 && $stonemasonslodge1 == 0 && $palace >= 3 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
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include("avaliable/stonemason.tpl");
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}
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if($stable == 0 && $stable1 == 0 && $blacksmith >= 3 && $academy >= 5 && $id != 39 && $id != 40) {
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include("avaliable/stable.tpl");
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}
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if($treasury == 0 && $treasury1 == 0 && $village->natar == 0 && $mainbuilding >= 10 && $id != 39 && $id != 40) {
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include("avaliable/treasury.tpl");
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}
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if($brickyard == 0 && $brickyard1 == 0 && $claypit >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40 ) {
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include("avaliable/brickyard.tpl");
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}
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if($sawmill == 0 && $sawmill1 == 0 && $woodcutter >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
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include("avaliable/sawmill.tpl");
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}
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if($ironfoundry == 0 && $ironfoundry1 == 0 && $ironmine >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
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include("avaliable/ironfoundry.tpl");
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}
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if($workshop == 0 && $workshop1 == 0 && $academy >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
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include("avaliable/workshop.tpl");
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}
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if($tournamentsquare == 0 && $tournamentsquare1 == 0 && $rallypoint >= 15 && $id != 39 && $id != 40) {
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include("avaliable/tsquare.tpl");
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}
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if($bakery == 0 && $bakery1 == 0 && $grainmill >= 5 && $cropland >= 10 && $mainbuilding >= 5 && $id != 39 && $id != 40) {
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include("avaliable/bakery.tpl");
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}
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if($townhall == 0 && $townhall1 == 0 && $mainbuilding >= 10 && $academy >= 10 && $id != 39 && $id != 40) {
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include("avaliable/townhall.tpl");
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}
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if($tradeoffice == 0 && $tradeoffice1 == 0 && $market == 20 && $stable >= 10 && $id != 39 && $id != 40) {
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include("avaliable/tradeoffice.tpl");
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}
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if($session->tribe == 1 && $horsedrinkingtrough == 0 && $horsedrinkingtrough1 == 0 && $rallypoint >= 10 && $stable == 20 && $id != 39 && $id != 40) {
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include("avaliable/horsedrinking.tpl");
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}
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if($session->tribe == 2 && $village->capital == 1 && $brewery == 0 && $brewery1 == 0 && $rallypoint >= 10 && $granary == 20 && $id != 39 && $id != 40) {
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include("avaliable/brewery.tpl");
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}
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if($greatbarracks == 0 && $greatbarracks1 == 0 && $barrack == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
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include("avaliable/greatbarracks.tpl");
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}
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if($greatstable == 0 && $greatstable1 == 0 && $stable == 20 && $village->capital == 0 && $id != 39 && $id != 40) {
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include("avaliable/greatstable.tpl");
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}
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if($greatworkshop == 0 && $greatworkshop1 == 0 && $workshop == 20 && $village->capital == 0 && $id != 39 && $id != 40 && GREAT_WKS) {
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include("avaliable/greatworkshop.tpl");
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}
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if($id != 39 && $id != 40) {
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?>
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<p class="switch"><a id="soon_link" href="javascript:show_build_list('soon');"><?php echo SHOWSOON_AVAILABLE_BUILDINGS;?></a></p>
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<div id="build_list_soon" class="hide">
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<?php
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if($rallypoint == 0 && $session->tribe == 3 && $trapper == 0 ) {
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include("soon/trapper.tpl");
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}
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if($mainbuilding < 10 && $warehouse < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
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include("soon/greatwarehouse.tpl");
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}
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if($mainbuilding < 10 && $granary < 10 && $village->capital == 0 && $largeA['owner'] == $session->uid || $normalA['vref'] == $village->wid ) {
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include("soon/greatgranary.tpl");
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}
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if($hero == 0 && ($mainbuilding <= 2 || $rallypoint == 0)){
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include("soon/hero.tpl");
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}
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if($barrack == 0 && ($rallypoint == 0 || $mainbuilding <= 2) ) {
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include("soon/barracks.tpl");
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}
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if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) {
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include("soon/armoury.tpl");
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}
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if($cropland <= 4) {
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include("soon/grainmill.tpl");
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}
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if(isset($marketplace) && $marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
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include("soon/marketplace.tpl");
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}
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if($residence == 0 && $mainbuilding <= 4) {
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include("soon/residence.tpl");
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}
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if($academy == 0 && ($mainbuilding <= 2 || $barrack <= 2)) {
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include("soon/academy.tpl");
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}
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if($embassy == 0 || $mainbuilding >= 2 && $mainbuilding <= 4 && $village->natar == 0) {
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//Fix Castle
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//id user
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$user = $session->uid;
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//connect to DB
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//mysqli_connect(SQL_SERVER, SQL_USER, SQL_PASS);
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//mysqli_select_db(SQL_DB);
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//loop search village user
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$villages = $database->getProfileVillages($user);
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foreach ($villages as $villaggi_array){
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//loop structure village
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$query1 = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".(int) $villaggi_array['wref']."");
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$strutture= mysqli_fetch_array($query1);
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//search Castle in array structure village
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if($strutture !== false)
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$test = in_array(26,$strutture);
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else
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$test = in_array(26,[]);
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if ($test){
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break;
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}
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}
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//if Castle no ready include palace.tpl
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if (!$test){
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include("soon/palace.tpl");
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}
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//end Fix
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}
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if($blacksmith == 0 && ($academy <= 2 || $mainbuilding <= 2)) {
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include("soon/blacksmith.tpl");
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}
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if($stonemasonslodge == 0 && $palace <= 2 && $palace != 0 && $mainbuilding >= 2 && $mainbuilding <= 4 && $residence == 0 && $village->capital == 1) {
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include("soon/stonemason.tpl");
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}
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if($stable == 0 && (($blacksmith <= 2 && $blacksmith != 0) || ($academy >= 2 && $academy <= 4))) {
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include("soon/stable.tpl");
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}
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if($treasury == 0 && $mainbuilding <= 9 && $mainbuilding >= 5 && $village->natar == 0) {
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include("soon/treasury.tpl");
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}
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if($brickyard == 0 && $claypit <= 9 && $claypit >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
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include("soon/brickyard.tpl");
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}
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if($sawmill == 0 && $woodcutter <= 9 && $woodcutter >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
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include("soon/sawmill.tpl");
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}
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if($ironfoundry == 0 && $ironmine <= 9 && $ironmine >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
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include("soon/ironfoundry.tpl");
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}
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if($workshop == 0 && $academy <= 9 && $academy >= 5 && $mainbuilding >= 2 && $mainbuilding <= 4) {
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include("soon/workshop.tpl");
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}
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if($tournamentsquare == 0 && $rallypoint <= 14 && $rallypoint >= 7) {
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include("soon/tsquare.tpl");
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}
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if($bakery == 0 && $grainmill <= 4 && $grainmill != 0 && $cropland >= 5 && $cropland <= 9 && $mainbuilding >= 2 && $mainbuilding <= 4) {
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include("soon/bakery.tpl");
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}
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if($townhall == 0 && ($mainbuilding <= 9 && $mainbuilding >= 5) || ($academy >= 5 && $academy <= 9)) {
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include("soon/townhall.tpl");
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}
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if($tradeoffice == 0 && $market <= 19 && $market >= 10 || $stable >= 5 && $stable <= 9) {
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include("soon/tradeoffice.tpl");
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}
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if($session->tribe == 1 && $horsedrinkingtrough == 0 && $rallypoint <= 9 && $rallypoint >= 5 || $stable <= 19 && $stable >= 10 && $session->tribe == 1) {
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include("soon/horsedrinking.tpl");
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}
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if($brewery == 0 && $village->capital == 1 && $rallypoint <= 9 && $rallypoint >= 5 || $granary <= 19 && $granary >= 10 && $session->tribe == 2) {
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include("soon/brewery.tpl");
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}
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if($greatbarracks == 0 && $barrack >= 18 && $village->capital == 0) {
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include("soon/greatbarracks.tpl");
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}
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if($greatstable == 0 && $stable >= 18 && $village->capital == 0) {
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include("soon/greatstable.tpl");
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}
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if($greatworkshop == 0 && $workshop >= 18 && $village->capital == 0 && GREAT_WKS) {
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include("soon/greatworkshop.tpl");
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}
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?>
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</div><p class="switch"><a id="all_link" class="hide"
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href="javascript:show_build_list('all');"><?php echo SHOW_MORE;?></a></p>
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<div id="build_list_all" class="hide">
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<?php
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if($academy == 0 && ($mainbuilding == 1 || $barrack == 0)) {
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include("soon/academy.tpl");
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}
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if($palace == 0 && ($embassy == 0 || $mainbuilding <= 2) && $village->natar == 0) {
|
|
include("soon/palace.tpl");
|
|
}
|
|
if($blacksmith == 0 && ($academy == 0 || $mainbuilding == 1)) {
|
|
include("soon/blacksmith.tpl");
|
|
}
|
|
if($stonemason == 0 && ($palace == 0 || $mainbuilding <= 2) && $residence == 0) {
|
|
include("soon/stonemason.tpl");
|
|
}
|
|
if($stable == 0 && ($blacksmith == 0 || $academy <= 2)) {
|
|
include("soon/stable.tpl");
|
|
}
|
|
if($treasury == 0 && $mainbuilding <= 5) {
|
|
include("soon/treasury.tpl");
|
|
}
|
|
if($brickyard == 0 && ($claypit <= 5 || $mainbuilding <= 2)) {
|
|
include("soon/brickyard.tpl");
|
|
}
|
|
if($sawmill == 0 && ($woodcutter <= 5 || $mainbuilding <= 2)) {
|
|
include("soon/sawmill.tpl");
|
|
}
|
|
if($ironfoundry == 0 && ($ironmine <= 5 || $mainbuilding <= 2)) {
|
|
include("soon/ironfoundry.tpl");
|
|
}
|
|
if($workshop == 0 && ($academy <= 5 || $mainbuilding <= 2)) {
|
|
include("soon/workshop.tpl");
|
|
}
|
|
if($tournamentsquare == 0 && $rallypoint <= 7) {
|
|
include("soon/tsquare.tpl");
|
|
}
|
|
if($bakery == 0 && ($grainmill == 0 || $cropland <= 5 || $mainbuilding <= 2)) {
|
|
include("soon/bakery.tpl");
|
|
}
|
|
if($townhall == 0 && ($mainbuilding <= 5 || $academy <= 5)) {
|
|
include("soon/townhall.tpl");
|
|
}
|
|
if($tradeoffice == 0 && ($market <= 10 || $stable <= 5)) {
|
|
include("soon/tradeoffice.tpl");
|
|
}
|
|
if($session->tribe == 1 && $horsedrinkingtrough == 0 && ($rallypoint <= 5 || $stable <= 10)) {
|
|
include("soon/horsedrinking.tpl");
|
|
}
|
|
if($brewery == 0 && ($rallypoint <= 5 || $granary <= 10) && $session->tribe == 2 && $village->capital == 1) {
|
|
include("soon/brewery.tpl");
|
|
}
|
|
if($greatbarracks == 0 && $barrack >= 15 && $village->capital == 0) {
|
|
include("soon/greatbarracks.tpl");
|
|
}
|
|
if($greatstable == 0 && $stable >= 15 && $village->capital == 0) {
|
|
include("soon/greatstable.tpl");
|
|
}
|
|
if($greatworkshop == 0 && $workshop >= 15 && $village->capital == 0 && GREAT_WKS) {
|
|
include("soon/greatworkshop.tpl");
|
|
}
|
|
?>
|
|
</div><script language="JavaScript" type="text/javascript">
|
|
function show_build_list(list) {
|
|
// aktuelle liste, aktueller link
|
|
var build_list = document.getElementById('build_list_'+list);
|
|
var link = document.getElementById(list+'_link');
|
|
|
|
var all_link = document.getElementById('all_link');
|
|
var soon_link = document.getElementById('soon_link');
|
|
|
|
var build_list_all = document.getElementById('build_list_all');
|
|
var build_list_soon = document.getElementById('build_list_soon');
|
|
|
|
if (build_list.className == 'hide') {
|
|
build_list.className = '';
|
|
if (link == soon_link) {
|
|
link.innerHTML = '<?php echo HIDESOON_AVAILABLE_BUILDINGS;?>';
|
|
if (all_link !== null) {
|
|
all_link.className = '';
|
|
}
|
|
} else {
|
|
link.innerHTML = '<?php echo HIDE_MORE;?>';
|
|
}
|
|
} else {
|
|
build_list.className = 'hide';
|
|
if (link == soon_link) {
|
|
link.innerHTML = '<?php echo SHOWSOON_AVAILABLE_BUILDINGS;?>';
|
|
if (all_link !== null) {
|
|
all_link.innerHTML = 'show more';
|
|
all_link.className = 'hide';
|
|
build_list_all.className = 'hide';
|
|
}
|
|
} else {
|
|
link.innerHTML = '<?php echo SHOW_MORE;?>';
|
|
}
|
|
}
|
|
}
|
|
</script>
|
|
<?php
|
|
}
|
|
?>
|
|
</div>
|