Files
TravianZ/GameEngine/Database.php
T
iopietro 4f98e14c29 Alliance forum fixes part 2
+Added the "Forum" link to the game menu (above Game Rules), player
without an alliance, will be able to access to public forums only
+All players can now open public forums (even without an alliance), post
to them, edit and delete them
+Added the possility to add alliances and players to the "Who can view
this forum" list, the graphic was present but there wasn't the database
and code support (conditions aren't coded yet)
+General fixes

NOTE: To play this version without reinstalling the server, you have to
run this simple query:

ALTER TABLE s1_forum_cat ADD (`display_to_alliances` text,
`display_to_users` text)
2018-05-19 22:04:51 +02:00

8170 lines
322 KiB
PHP
Executable File

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Project: TravianZ ##
## Version: 22.06.2015 ##
## Filename db_MYSQL.php ##
## Developed by: Mr.php , Advocaite , brainiacX , yi12345 , Shadow , ronix ##
## Fixed by: Shadow - STARVATION , HERO FIXED COMPL. ##
## Fixed by: InCube - double troops ##
## License: TravianZ Project ##
## Copyright: TravianZ (c) 2010-2015. All rights reserved. ##
## URLs: http://travian.shadowss.ro ##
## Source code: https://github.com/Shadowss/TravianZ ##
## ##
#################################################################################
global $autoprefix;
// even with autoloader created, we can't use it here yet, as it's not been created
// ... so, let's see where it is and include it
$autoloader_found = false;
// go max 5 levels up - we don't have folders that go deeper than that
for ($i = 0; $i < 5; $i++) {
$autoprefix = str_repeat('../', $i);
if (file_exists($autoprefix.'autoloader.php')) {
$autoloader_found = true;
include_once $autoprefix.'autoloader.php';
break;
}
}
if (!$autoloader_found) {
die('Could not find autoloading class.');
}
include_once("config.php");
use App\Database\IDbConnection;
use App\Utils\Math;
class MYSQLi_DB implements IDbConnection {
private
/**
* @var string MySQL server hostname to connect to.
*/
$hostname = 'localhost',
/**
* @var int MySQL server port to connect to.
*/
$port = 3306,
/**
* @var string Username to authenticate with to the MySQL connection.
*/
$username = 'root',
/**
* @var string Password to authenticate with to the MySQL connection.
*/
$password = '',
/**
* @var string Database to use with TravianZ.
*/
$dbname = 'travian',
/**
* @var int Counter of all SELECT queries performed.
*/
$selectQueryCount = 0,
/**
* @var int Counter of all INSERT queries performed.
*/
$insertQueryCount = 0,
/**
* @var int Counter of all UPDATE queries performed.
*/
$updateQueryCount = 0,
/**
* @var int Counter of all DELETE queries performed.
*/
$deleteQueryCount = 0,
/**
* @var int Counter of all REPLACE queries performed.
*/
$replaceQueryCount = 0;
// variables for DB-cached data for this request
private static
/**
* @var array Cache of user fields and their values.
*/
$fieldsCache = [],
/**
* @var array Cache of village fields and their values.
*/
$villageFieldsCache = [],
/**
* @var array Cache of village fields and their values, retrieved by world ID.
*/
$villageFieldsCacheByWorldID = [],
/**
* @var array Cache of village IDs for users.
*/
$villageIDsCache = [],
/**
* @var array Cache of village IDs for users, using simple associative arrays.
*/
$villageIDsCacheSimple = [],
/**
* @var array Cache of village battle data.
*/
$villageBattleDataCache = [],
/**
* @var array Cache of village data by owner IDs.
*/
$villageDataByOwnerCache = [],
/**
* @var array Cache of world and village data.
*/
$worldAndVillageDataCache = [],
/**
* @var array Cache of world and oasis data.
*/
$worldAndOasisDataCache = [],
/**
* @var array Cache of last topic check for a category.
*/
$lastTopicCheckCache = [],
/**
* @var array Cache of last post check for a topic.
*/
$lastPostForTopicCheckCache = [],
/**
* @var array Cache of last post for a topic.
*/
$lastPostForTopicCache = [],
/**
* @var array Cache of topics count for a user.
*/
$topicCountCache = [],
/**
* @var array Cache of edit results.
*/
$editResultsCache = [],
/**
* @var array Cache of users count.
*/
$usersCountCache = [],
/**
* @var array Cache of alliances count.
*/
$allianceCountCache = [],
/**
* @var array Cache of alliance data from the DB.
*/
$allianceDataCache = [],
/**
* @var array Cache of alliance permissions.
*/
$alliancePermissionsCache = [],
/**
* @var array Cache of alliance members.
*/
$allianceMembersCache = [],
/**
* @var array Cache of alliance member counts.
*/
$allianceMembersCountCache = [],
/**
* @var array Cache of alliance owner checks.
*/
$allianceOwnerCheckCache = [],
/**
* @var array Cache of alliance allies.
*/
$allianceAlliesCache = [],
/**
* @var array Cache of alliance ranking.
*/
$allianceRankingCache = [],
/**
* @var array Cache of user alliances.
*/
$userAllianceCache = [],
/**
* @var array Cache of user summary fields.
*/
$userSumFieldCache = [],
/**
* @var array Cache of artefact infos.
*/
$artefactDataCache = [],
/**
* @var array Cache of own artefact infos, from the simple SQL select.
*/
$artefactInfoSimpleCache = [],
/**
* @var array Cache of own artefact infos by type.
*/
$artefactInfoByTypeCache = [],
/**
* @var array Cache of heroes.
*/
$heroCache = [],
/**
* @var array Cache of hero field values.
*/
$heroFieldCache = [],
/**
* @var array Cache of market field values.
*/
$marketFieldCache = [],
/**
* @var array Cache of market movement values.
*/
$marketMovementCache = [],
/**
* @var array Cache of units in a village.
*/
$unitsCache = [],
/**
* @var array Cache of reinforcements in a village.
*/
$villageReinforcementsCache = [],
/**
* @var array Cache of reinforcements by from ID and village ID.
*/
$villageFromReinforcementsCache = [],
/**
* @var array Cache of reinforcements by ID.
*/
$reinforcementsCache = [],
/**
* @var array Cache of oasis reinforcements by conquered & from ID.
*/
$oasisReinforcementsCache = [],
/**
* @var array Cache of oasis reinforcements by ID.
*/
$oasisArrayReinforcementsCache = [],
/**
* @var array Cache of prisoners.
*/
$prisonersCache = [],
/**
* @var array Cache of prisoners by ID.
*/
$prisonersCacheByID = [],
/**
* @var array Cache of prisoners by village ID and from ID.
*/
$prisonersCacheByVillageAndFromIDs = [],
/**
* @var array Cache of resource levels.
*/
$resourceLevelsCache = [],
/**
* @var array Cache of field levels in village search.
*/
$fieldLevelsInVillageSearchCache = [],
/**
* @var array Cache of field levels.
*/
$fieldLevelsCache = [],
/**
* @var array Cache of single field type for users.
*/
$singleFieldTypeCountCache = [],
/**
* @var array Cache of field types.
*/
$fieldTypeCache = [],
/**
* @var array Cache of oasis data.
*/
$oasisFieldsCache = [],
/**
* @var array Cache of oasis data by conquered ID.
*/
$oasisFieldsCacheByConqueredID = [],
/**
* @var array Cache of research.
*/
$abTechCache = [],
/**
* @var array Cache of oasis' count for a village.
*/
$oasisCountCache = [],
/**
* @var array Cache of oasis' troops count.
*/
$oasisTroopsCountCache = [],
/**
* @var array Cache of oasis' conquerable status.
*/
$oasisConquerableCache = [],
/**
* @var array Cache of notices by ID.
*/
$noticesCacheById = [],
/**
* @var array Cache of merchants used count.
*/
$merchantsUseCountCache = [],
/**
* @var array Cache of crop production starvation value.
*/
$cropProductionStarvationValueCache = [],
/**
* @var array Cache of profile villages.
*/
$userVillagesCache = [],
/**
* @var array Cache of fdata research values.
*/
$isResearchedCache = [],
/**
* @var array Cache of items in research.
*/
$researchingCache = [],
/**
* @var array Cache of buildings being under construction.
*/
$buildingsUnderConstructionCache = [],
/**
* @var array Cache of messages to be sent out to players,
* so we can collect them and send them out together
* at the end of script execution.
*/
$sendMessageQueryCache = [],
/**
* @var int Maximum number of INSERT query values to cache in the sendMessageQueryCache.
* Once this amount is reached, the cache is flushed and a single query with all
* the cached values is executed.
*/
$sendMessageQueryCacheMaxRecords = 75;
public $dblink;
/**
*
* Constructor.
* Will initialize the connection to MySQL
* and die on any error it would encounter.
*
* @example $db = new MYSQLi_DB(SQL_SERVER, SQL_USER, SQL_PASS, SQL_DB);
*
* @param string $hostname Hostname of the MySQL server.
* @param string $username Username to be used to to connect.
* @param string $password Password to be used to to connect.
* @param string $dbname Name of the database to use.
* @param int $port [Optional] server port to connect to. Default: 3306
* @return void This method doesn't have a return value.
*/
public function __construct($hostname, $username, $password, $dbname, $port = 3306) {
$this->hostname = $hostname;
$this->port = $port;
$this->username = $username;
$this->password = $password;
$this->dbname = $dbname;
// connect to the DB
if (!$this->connect()) {
die(mysqli_error($this->dblink));
}
// we will operate in UTF8
mysqli_query($this->dblink,"SET NAMES 'UTF8'");
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::connect()
*/
public function connect() {
// try to connect
try {
$this->dblink = mysqli_connect( $this->hostname, $this->username, $this->password, $this->dbname, $this->port );
} catch (\Exception $exception) {
$this->dblink = mysqli_connect( $this->hostname . ':' . $this->port, $this->username, $this->password );
// return on error
if (mysqli_error($this->dblink)) {
return false;
}
// select the DB to use
mysqli_select_db($this->dblink, $this->dbname);
}
// return on error
if (mysqli_error($this->dblink)) {
return false;
} else {
// connected and DB exists, we're good to go
return true;
}
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::disconnect()
*/
public function disconnect() {
if ($this->dblink) {
if (!$this->dblink->close()) {
return false;
}
$this->dblink = null;
}
return true;
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::reconnect()
*/
public function reconnect() {
$this->disconnect();
return $this->connect();
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::query_new()
*/
public function query_new($statement, ...$params) {
if ($prep = mysqli_prepare($this->dblink, $statement)) {
// if we're doing a multi-update/insert/delete query,
// we'll need to mark it as such
$is_multi_query = false;
// determine the nature of this query
preg_match('/[^AZ-az]*(\()?[^AZ-az]*SELECT/i', $statement, $select_matches);
preg_match('/[^AZ-az]*(\()?[^AZ-az]*DELETE/i', $statement, $delete_matches);
preg_match('/[^AZ-az]*(\()?[^AZ-az]*INSERT/i', $statement, $insert_matches);
preg_match('/[^AZ-az]*(\()?[^AZ-az]*REPLACE/i', $statement, $replace_matches);
preg_match('/[^AZ-az]*(\()?[^AZ-az]*UPDATE/i', $statement, $update_matches);
// a single array parameter means that we're batching multiple
// value feeds for a single prepared statement, so we just use
// the first array value to actually prepare the statement
// and determine all the binding types
if (count($params) == 1) {
$paramsArray = $params[0];
$is_multi_query = true;
} else {
$paramsArray = $params;
// convert method parameters into an array,
// so we can reuse it in both cases - when we're executing
// just a single prepared statement and also when we're
// batching up multiple values for an insert/update/delete statement
$params = [$params];
}
// determine and prepare parameter types
$types = [];
foreach ($paramsArray as $param) {
// default to string, change if neccessary
$paramType = 's';
if (Math::isInt($param)) {
$paramType = 'i';
} else if (Math::isFloat($param)) {
$paramType = 'd';
}
$types[] = $paramType;
}
// dynamically bind each data batch using previously
// defined parameters
$implodedNames = [implode('', $types)];
$outputValues = [];
foreach ($params as $dataBatch) {
$bind_names = $implodedNames;
for ($i=0; $i<count($dataBatch); $i++) {
$bind_name = 'bind' . $i;
$$bind_name = $dataBatch[$i];
$bind_names[] = &$$bind_name;
}
call_user_func_array(array($prep, 'bind_param'), $bind_names);
// SELECT
if (count($select_matches)) {
// execute the statement to get its value back
if (mysqli_stmt_execute($prep)) {
$this->selectQueryCount++;
$queryResult = [];
// read metadata, so we know what fields we were actually selecting
// and can prepare our temporary variables to read them into
$resultMetaData = mysqli_stmt_result_metadata($prep);
$stmtRow = array();
$rowReferences = array();
while ($field = mysqli_fetch_field($resultMetaData)) {
$rowReferences[] = &$stmtRow[$field->name];
}
mysqli_free_result($resultMetaData);
// now call bind_result with all our variables to recive the data prepared
call_user_func_array(array($prep, 'bind_result'), $rowReferences);
// prepare the array-ed result
while(mysqli_stmt_fetch($prep)){
$row = array();
foreach($stmtRow as $key => $value){
$row[$key] = $value;
}
$queryResult[] = $row;
}
// free the result
mysqli_stmt_free_result($prep);
$outputValues[] = $queryResult;
} else {
throw new Exception('Failed to execute an SQL statement!');
}
}
}
// free the prepared statement
mysqli_stmt_close($prep);
// return the expected result
if (count($select_matches)) {
// if there is only a single result, return it alone
if (count($outputValues) === 1) {
return $outputValues[0];
} else {
// otherwise, return all the data
return $outputValues;
}
}
} else {
throw new Exception('Failed to prepare an SQL statement!');
}
return false;
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::is_connected()
*/
public function is_connected() {
return ($this->dblink ? true : false);
}
/***************************
Function to process MYSQLi->fetch_all (Only exist in MYSQL)
References: Result
***************************/
function mysqli_fetch_all($result) {
list($result) = $this->escape_input($result);
$all = array();
if($result) {
while($row = mysqli_fetch_assoc($result)) {
$all[] = $row;
}
return $all;
}
}
function query_return($q) {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
/***************************
Function to do free query
References: Query
***************************/
function query($query) {
return mysqli_query($this->dblink,$query);
}
function RemoveXSS($val) {
list($val) = $this->escape_input($val);
return htmlspecialchars($val, ENT_QUOTES);
}
/**
* Returns a value previously cached from the database, if present.
*
* @param $arrayVariable array Reference to the static array in Database class to use for the lookup.
* @param $arrayFieldName string The actual array field name to look a cached value for.
*
* @return Returns the requested cached value or null if it's not cached yet.
*/
private static function returnCachedContent(&$arrayVariable, $arrayStructure) {
if (!isset($arrayVariable[$arrayStructure])) {
$arrayVariable[$arrayStructure] = [];
}
if (isset($arrayVariable[$arrayStructure]) && !empty($arrayVariable[$arrayStructure])) {
return $arrayVariable[$arrayStructure];
} else {
return null;
}
}
/**
* Clears cached village data, so after automation is run, we can re-load new data (like resource levels etc)
* to be displayed in the front-end.
*/
public static function clearVillageCache() {
self::$villageFieldsCache = [];
self::$villageFieldsCacheByWorldID = [];
}
/**
* Returns a string value safely escaped to be used in mysqli_query() method.
*
* @param $value string The value to sanitize.
*
* @return string Returns a sanitized string, safe for SQL queries.
*/
function escape($value) {
if (is_string($value)) {
$value = stripslashes( $value );
return mysqli_real_escape_string($this->dblink, $value);
} else {
return $value;
}
}
/**
* Returns a list of safely escaped values which can be used to re-retrieve
* them in a list() method.
*
* @example list($username, $password) = $database->escape_input($username, $password);
*
* @return array Returns an array with all items sanitized and safe to be used in SQL statements.
*/
function escape_input() {
$numargs = func_num_args();
$arg_list = func_get_args();
$ret = [];
for ($i = 0; $i < $numargs; $i++) {
if (is_string($arg_list[$i])) {
$arg_list[$i] = stripslashes($arg_list[$i]);
$res[] = mysqli_real_escape_string($this->dblink, $arg_list[$i]);
} else {
$res[] = $arg_list[$i];
}
}
return $res;
}
function return_link() {
return $this->dblink;
}
function register($username, $password, $email, $tribe, $act) {
list($username, $password, $email, $tribe, $act) = $this->escape_input($username, $password, $email, $tribe, $act);
$time = time();
$stime = strtotime(START_DATE) - strtotime(date('m/d/Y')) + strtotime(START_TIME);
if($stime > $time) $time = $stime;
$timep = $time + PROTECTION;
$time = time();
$q = "INSERT INTO " . TB_PREFIX . "users (username,password,access,email,timestamp,tribe,act,protect,lastupdate,regtime,is_bcrypt) VALUES ('$username', '$password', " . USER . ", '$email', $time, " . (int) $tribe . ", '$act', $timep, $time, $time,1)";
if(mysqli_query($this->dblink,$q)) return mysqli_insert_id($this->dblink);
else
{
// if an error has occured, we probably don't have DB converted to handle bcrypt passwords yet
$q = "INSERT INTO " . TB_PREFIX . "users (username,password,access,email,timestamp,tribe,act,protect,lastupdate,regtime) VALUES ('$username', '$password', " . USER . ", '$email', $time, " . (int) $tribe . ", '$act', $timep, $time, $time)";
if(mysqli_query($this->dblink,$q)) return mysqli_insert_id($this->dblink);
else return false;
}
}
function activate($username, $password, $email, $tribe, $locate, $act, $act2) {
list($username, $password, $email, $tribe, $locate, $act, $act2) = $this->escape_input($username, $password, $email, $tribe, $locate, $act, $act2);
$time = time();
$q = "INSERT INTO " . TB_PREFIX . "activate (username,password,access,email,tribe,timestamp,location,act,act2) VALUES ('$username', '$password', " . USER . ", '$email', " . (int) $tribe .", $time, $locate, '$act', '$act2')";
if(mysqli_query($this->dblink,$q)) {
return mysqli_insert_id($this->dblink);
} else {
return false;
}
}
function unreg($username) {
list($username) = $this->escape_input($username);
$q = "DELETE from " . TB_PREFIX . "activate where username = '$username'";
return mysqli_query($this->dblink,$q);
}
function deleteReinf($id) {
list($id) = $this->escape_input((int) $id);
$q = "DELETE from " . TB_PREFIX . "enforcement where id = '$id'";
mysqli_query($this->dblink,$q);
self::clearReinforcementsCache();
}
function updateResource($vid, $what, $number) {
$vid = (int) $vid;
if (!is_array($what)) {
$what = [$what];
$number = [$number];
}
$pairs = [];
foreach ($what as $index => $whatValue) {
$pairs[] = $this->escape($whatValue) . ' = ' . (Math::isInt($number[$index]) ? $number[$index] : '"'.$this->escape($number[$index]).'"');
}
$q = "UPDATE " . TB_PREFIX . "vdata SET ".implode(', ', $pairs)." WHERE wref = $vid";
$result = mysqli_query($this->dblink,$q);
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
public function hasBeginnerProtection($vid) {
list($vid) = $this->escape_input($vid);
$q = "SELECT u.protect FROM ".TB_PREFIX."users u,".TB_PREFIX."vdata v WHERE u.id=v.owner AND v.wref=".(int) $vid." LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
if(!empty($dbarray)) {
if(time()<$dbarray[0]) {
return true;
} else {
return false;
}
} else {
return false;
}
}
function updateUserField($ref, $field, $value, $switch) {
list($ref) = $this->escape_input($ref);
if (!is_array($field)) {
$field = [$field];
$value = [$value];
}
$pairs = [];
foreach ($field as $index => $fieldName) {
$pairs[] = $this->escape($fieldName) . ' = ' . (Math::isInt($value[$index]) ? $value[$index] : '"'.$this->escape($value[$index]).'"');
}
if(!$switch) {
$q = "UPDATE " . TB_PREFIX . "users SET ".implode(', ', $pairs)." where username = '$ref'";
} else {
$q = "UPDATE " . TB_PREFIX . "users SET ".implode(', ', $pairs)." where id = " . (int) $ref;
}
// update cached values
if ($ret = mysqli_query($this->dblink,$q)) {
foreach ($field as $index => $fieldName) {
if (isset(self::$fieldsCache[$ref.($switch ? 0 : 1)][$fieldName]))
self::$fieldsCache[$ref.($switch ? 0 : 1)][$fieldName] = $value[$index];
}
}
return $ret;
}
// no need to cache this method
function getSitee($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT id from " . TB_PREFIX . "users where sit1 = $uid or sit2 = $uid";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getVilWref($x, $y) {
list($x, $y) = $this->escape_input((int) $x, (int) $y);
$q = "SELECT id FROM " . TB_PREFIX . "wdata where x = $x AND y = $y LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['id'];
}
function removeMeSit($uid, $uid2) {
list($uid, $uid2) = $this->escape_input((int) $uid, (int) $uid2);
$q = "UPDATE " . TB_PREFIX . "users set sit1 = 0 where id = $uid and sit1 = $uid2";
mysqli_query($this->dblink,$q);
$q2 = "UPDATE " . TB_PREFIX . "users set sit2 = 0 where id = $uid and sit2 = $uid2";
mysqli_query($this->dblink,$q2);
}
function getUserField($ref, $field, $mode, $use_cache = true) {
// update for Multihunter's username and ID
if (($mode && $ref == '') || (!$mode && $ref == 0)) {
$ref = 'Multihunter';
$mode = 1;
}
// return all data, don't waste time by selecting fields one by one
$userArray = $this->getUserArray($ref, ($mode ? 0 : 1), $use_cache);
$result = (isset($userArray[$field]) ? $userArray[$field] : null);
if ($result) {
// will return the result
} elseif($field=="username") {
$result = "[?]";
} else {
$result = 0;
}
return $result;
/*list($ref, $field, $mode) = $this->escape_input($ref, $field, $mode);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$fieldsCache, $ref.$mode)) && !is_null($cachedValue)) {
// check if we have the requested field type cached
if (isset($cachedValue[$field])) {
return $cachedValue[$field];
}
}
// update for Multihunter's username and ID
if (($mode && $ref == '') || (!$mode && $ref == 0)) {
$ref = 'Multihunter';
$mode = 1;
}
if(!$mode) {
$q = "SELECT $field FROM " . TB_PREFIX . "users where id = " . (int) $ref;
} else {
$q = "SELECT $field FROM " . TB_PREFIX . "users where username = '$ref'";
}
$result = mysqli_query($this->dblink,$q) or die(mysqli_error($this->dblink));
if ($result) {
$dbarray = mysqli_fetch_array($result);
self::$fieldsCache[$ref.$mode][$field] = $dbarray[$field];
} elseif($field=="username") {
self::$fieldsCache[$ref.$mode][$field] = "??";
} else {
self::$fieldsCache[$ref.$mode][$field] = 0;
}
return self::$fieldsCache[$ref.$mode][$field];*/
}
function getUserFields($ref, $fields, $mode, $use_cache = true) {
// update for Multihunter's username and ID
if (($mode && $ref == '') || (!$mode && $ref == 0)) {
$ref = 'Multihunter';
$mode = 1;
}
// return all data, don't waste time by selecting fields one by one
return $this->getUserArray($ref, ($mode ? 0 : 1), $use_cache);
/*list($ref, $fields, $mode) = $this->escape_input($ref, $fields, $mode);
// update for Multihunter's username and ID
if (($mode && $ref == '') || (!$mode && $ref == 0)) {
$ref = 'Multihunter';
$mode = 1;
}
// check fields one by one to see which ones we can return cached
if ($use_cache) {
$allFieldsFound = false;
$fieldsLeft = [];
$fieldValues = [];
// split fields
$fields = explode(',', str_replace(', ', ',', $fields));
// iterate over all the fields and see what we have cached
foreach ($fields as $fieldName) {
if (($cached = self::returnCachedContent(self::$fieldsCache, $ref.$mode)) && !is_null($cached) && isset($cached[$fieldName])) {
$fieldValues[$fieldName] = $cached[$fieldName];
} else {
$fieldsLeft[] = $fieldName;
}
}
// check if we should return here (if we have all the values) or continue with the rest below
if (!count($fieldsLeft)) {
return $fieldValues;
}
}
if(!$mode) {
$q = "SELECT ".implode(', ', $fieldsLeft)." FROM " . TB_PREFIX . "users where id = " . (int) $ref;
} else {
$q = "SELECT ".implode(', ', $fieldsLeft)." FROM " . TB_PREFIX . "users where username = '$ref'";
}
$result = mysqli_query($this->dblink,$q) or die(mysqli_error($this->dblink));
if($result) {
$ret = mysqli_fetch_array($result, MYSQLI_ASSOC);
} else {
$ret = [0];
}
// cache results and return everything that we have
foreach ($ret as $fieldName => $fieldValue) {
$fieldValues[$fieldName] = $fieldValue;
self::$fieldsCache[$ref.$mode][$fieldName] = $fieldValue;
}
return $fieldValues;*/
}
// no need to cache this method
function getInvitedUser($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT * FROM " . TB_PREFIX . "users where invited = $uid order by regtime desc";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getVrefField($ref, $field, $use_cache = true) {
return $this->getVillage($ref, 0, $use_cache)[$field];
}
// no need to cache this method
function getVrefCapital($ref) {
$vdata = $this->getProfileVillages($ref);
foreach($vdata as $village){
if($village['capital']) return $village;
}
return false;
}
// no need to cache this method
function getStarvation() {
return $this->getProfileVillages(0, 2);
}
// no need to cache this method
function getActivateField($ref, $field, $mode) {
list($ref, $field, $mode) = $this->escape_input($ref, $field, $mode);
if(!$mode) {
$q = "SELECT $field FROM " . TB_PREFIX . "activate where id = " . (int) $ref . " LIMIT 1";
} else {
$q = "SELECT $field FROM " . TB_PREFIX . "activate where username = '$ref' LIMIT 1";
}
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray[$field];
}
function login($username, $password) {
static $cachedResult = null;
if ($cachedResult !== null) {
return $cachedResult;
}
list($username, $password) = $this->escape_input($username, $password);
$q = "SELECT id,password,sessid,is_bcrypt FROM " . TB_PREFIX . "users where username = '$username'";
$result = mysqli_query($this->dblink,$q);
// if we didn't update the database for bcrypt hashes yet...
if (mysqli_error($this->dblink) != '') {
$q = "SELECT id, password,sessid,0 as is_bcrypt FROM " . TB_PREFIX . "users where username = '$username' LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$bcrypt_update_done = false;
} else {
$bcrypt_update_done = true;
}
$dbarray = mysqli_fetch_array($result);
// even if we didn't do a DB conversion for bcrypt passwords,
// we still need to check if this password wasn't encrypted via password_hash,
// since all methods were updated to use that instead of md5 and therefore
// new passwords in DB will be bcrypt already even without the is_bcrypt field present
$bcrypted = true;
$pwOk = password_verify($password, $dbarray['password']);
if (!$pwOk && !$dbarray['is_bcrypt']) {
$pwOk = ($dbarray['password'] == md5($password));
$bcrypted = false;
}
if($pwOk) {
// update password to bcrypt, if correct
if (!$dbarray['is_bcrypt'] && !$bcrypted) {
mysqli_query($this->dblink, "UPDATE " . TB_PREFIX . "users SET password = '".password_hash($password, PASSWORD_BCRYPT,['cost' => 12])."'".($bcrypt_update_done ? ', is_bcrypt = 1' : '')." where id = ".(int) $dbarray['id']);
}
$cachedResult = true;
} else {
$cachedResult = false;
}
return $cachedResult;
}
function sitterLogin($username, $password) {
list($username, $password) = $this->escape_input($username, $password);
$q = "SELECT sit1,sit2 FROM " . TB_PREFIX . "users where username = '$username' and access != " . BANNED ." LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
if($dbarray['sit1'] != 0) {
$q2 = "SELECT password FROM " . TB_PREFIX . "users where id = " . (int) $dbarray['sit1'] . " and access != " . BANNED . " LIMIT 1";
$result2 = mysqli_query($this->dblink,$q2);
$dbarray2 = mysqli_fetch_array($result2);
}
if($dbarray['sit2'] != 0) {
$q3 = "SELECT password FROM " . TB_PREFIX . "users where id = " . (int) $dbarray['sit2'] . " and access != " . BANNED . " LIMIT 1";
$result3 = mysqli_query($this->dblink,$q3);
$dbarray3 = mysqli_fetch_array($result3);
}
if($dbarray['sit1'] != 0 || $dbarray['sit2'] != 0) {
if(password_verify($password, $dbarray2['password']) || password_verify($password, $dbarray3['password'])) {
return true;
} else {
return false;
}
} else {
return false;
}
}
function setDeleting($uid, $mode) {
list($uid, $mode) = $this->escape_input((int) $uid, $mode);
$time = time() + 72 * 3600;
if(!$mode) {
$q = "INSERT into " . TB_PREFIX . "deleting values ($uid,$time)";
} else {
$q = "DELETE FROM " . TB_PREFIX . "deleting where uid = $uid";
}
mysqli_query($this->dblink,$q);
}
function isDeleting($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT timestamp from " . TB_PREFIX . "deleting where uid = $uid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['timestamp'];
}
function modifyGold($userid, $amt, $mode) {
list($userid, $amt, $mode) = $this->escape_input((int) $userid, (int) $amt, $mode);
if(!$mode) {
$q = "UPDATE " . TB_PREFIX . "users set gold = gold - $amt where id = $userid";
} else {
$q = "UPDATE " . TB_PREFIX . "users set gold = gold + $amt where id = $userid";
}
return mysqli_query($this->dblink,$q);
}
/*****************************************
Function to retrieve user array via Username or ID
Mode 0: Search by Username
Mode 1: Search by ID
References: Alliance ID
*****************************************/
function getUserArray($ref, $mode, $use_cache = true) {
list($ref, $mode) = $this->escape_input($ref, $mode);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$fieldsCache, $ref.$mode)) && !is_null($cachedValue)) {
return $cachedValue;
}
if(!$mode) {
$q = "SELECT * FROM " . TB_PREFIX . "users where username = '$ref' LIMIT 1";
} else {
$q = "SELECT * FROM " . TB_PREFIX . "users where id = " . (int) $ref . " LIMIT 1";
}
$result = mysqli_query($this->dblink,$q);
self::$fieldsCache[$ref.$mode] = mysqli_fetch_array($result);
return self::$fieldsCache[$ref.$mode];
}
function activeModify($username, $mode) {
list($username, $mode) = $this->escape_input($username, $mode);
$time = time();
if(!$mode) {
$q = "INSERT into " . TB_PREFIX . "active VALUES ('$username',$time)";
} else {
$q = "DELETE FROM " . TB_PREFIX . "active where username = '$username'";
}
return mysqli_query($this->dblink,$q);
}
function addActiveUser($username, $time) {
list($username, $time) = $this->escape_input($username, $time);
$q = "REPLACE into " . TB_PREFIX . "active values ('$username',$time)";
if(mysqli_query($this->dblink,$q)) {
return true;
} else {
return false;
}
}
function updateActiveUser($username, $time) {
static $updated = false;
if ($updated) {
return;
}
list($username, $time) = $this->escape_input($username, $time);
$res1 = $this->addActiveUser($username, $time);
$q = "UPDATE " . TB_PREFIX . "users set timestamp = $time where username = '$username'";
$res2 = mysqli_query($this->dblink,$q);
if($res1 && $res2) {
$updated = true;
return true;
} else {
return false;
}
}
function submitProfile($uid, $gender, $location, $birthday, $des1, $des2) {
// temporarily replace newlines with placeholders, so they don't get escaped and backslashed stripped out of them
$des1 = str_replace(['\\r', '\\n'], ['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], $des1);
$des2 = str_replace(['\\r', '\\n'], ['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], $des2);
list($uid, $gender, $location, $birthday, $des1, $des2) = $this->escape_input((int) $uid, (int) $gender, $location, $birthday, $des1, $des2);
// return new lines and return carriages to descriptions
$des1 = str_replace(['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], ['\\r', '\\n'], $des1);
$des2 = str_replace(['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], ['\\r', '\\n'], $des2);
$q = "UPDATE " . TB_PREFIX . "users set gender = $gender, location = '$location', birthday = '$birthday', desc1 = '$des1', desc2 = '$des2' where id = $uid";
return mysqli_query($this->dblink,$q);
}
function gpack($uid, $gpack) {
list($uid, $gpack) = $this->escape_input((int) $uid, $gpack);
$q = "UPDATE " . TB_PREFIX . "users set gpack = '$gpack' where id = $uid";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function GetOnline($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT sit FROM " . TB_PREFIX . "online WHERE uid = $uid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['sit'];
}
function UpdateOnline($mode, $name = "", $time = "", $uid = 0) {
list($mode, $name, $time, $uid) = $this->escape_input($mode, $name, $time, (int) $uid);
global $session;
if($mode == "login") {
$q = "INSERT IGNORE INTO " . TB_PREFIX . "online (name, uid, time, sit) VALUES ('$name', $uid, '" . time() . "', 0)";
return mysqli_query($this->dblink,$q);
} else if($mode == "sitter") {
$q = "INSERT IGNORE INTO " . TB_PREFIX . "online (name, uid, time, sit) VALUES ('$name', $uid, '" . time() . "', 1)";
return mysqli_query($this->dblink,$q);
} else {
$q = "DELETE FROM " . TB_PREFIX . "online WHERE name ='" . $this->escape($session->username) . "'";
return mysqli_query($this->dblink,$q);
}
}
// if $respect_gametime is false, we generate user base really anywhere
// and that means we can generate farms closer to the middle of the map as well
// ... otherwise we'd only generate farms at corner edges in late game, which
// sucks for people in the middle who registered too soon
function generateBase($sector, $mode=1, $respect_gametime = true) {
list($sector, $mode) = $this->escape_input($sector, $mode);
// don't let SQL time out when 30-500 seconds (depending on php.ini) is not enough
@set_time_limit(0);
$num_rows = 0;
$count_while = 0;
// random position on the map - used when generating farms via Admin
if (!$respect_gametime) $rand = rand(1,4);
while (!$num_rows) {
if (!$mode) {
$gamesday = time() - COMMENCE;
// TODO: scale these with game speed?
if((!$respect_gametime && $rand === 1) || ($respect_gametime && $gamesday < 3600 * 24 * 10 && $count_while == 0)){ // 10 day
$wide1 = 1;
$wide2 = 20;
}elseif((!$respect_gametime && $rand === 2) || ($respect_gametime && $gamesday < 3600 * 24 * 20 && $count_while == 1)){ // 20 day
$wide1 = 20;
$wide2 = 40;
}elseif((!$respect_gametime && $rand === 3) || ($respect_gametime && $gamesday < 3600 * 24 * 30 && $count_while == 2)){ // 30 day
$wide1 = 40;
$wide2 = 80;
}else{ // over 30 day
$wide1 = 80;
$wide2 = WORLD_MAX;
}
}else {
$wide1 = 1;
$wide2 = WORLD_MAX;
}
switch($sector){
case 1:
$q = "Select * from ".TB_PREFIX."wdata where fieldtype = 3 and (x < -$wide1 and x > -$wide2) and (y > $wide1 and y < $wide2) and occupied = 0"; //x- y+
break;
case 2:
$q = "Select * from ".TB_PREFIX."wdata where fieldtype = 3 and (x > $wide1 and x < $wide2) and (y > $wide1 and y < $wide2) and occupied = 0"; //x+ y+
break;
case 3:
$q = "Select * from ".TB_PREFIX."wdata where fieldtype = 3 and (x < -$wide1 and x > -$wide2) and (y < -$wide1 and y > -$wide2) and occupied = 0"; //x- y-
break;
default:
$q = "Select * from ".TB_PREFIX."wdata where fieldtype = 3 and (x > $wide1 and x < $wide2) and (y < -$wide1 and y > -$wide2) and occupied = 0"; //x+ y-
}
$result = mysqli_query($this->dblink,$q);
$num_rows = mysqli_num_rows($result);
$count_while++;
}
$result = $this->mysqli_fetch_all($result);
$base = rand(0, ($num_rows - 1));
return $result[$base]['id'];
}
function setFieldTaken($id) {
if (!is_array($id)) {
$id = [$id];
}
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
$q = "UPDATE " . TB_PREFIX . "wdata SET occupied = 1 WHERE id IN(". implode(', ', $id).")";
return mysqli_query($this->dblink,$q);
}
/**
* Creates new villages
*
* @param array $villageArrays The array of the villages which have to be created
* @param int $uid The user ID
* @param string $username The username of the future owner
* @return array Returns the created villages ID
*/
function generateVillages($villageArrays, $uid, $username){
list($villageArrays, $uid, $username) = $this->escape_input($villageArrays, (int) $uid, $username);
$wids = [];
foreach($villageArrays as $village){
if($village['wid'] == 0) $village['wid'] = $this->generateBase($village['kid'], 0);
$this->addVillage($village['wid'], $uid, $username, $village['capital']);
$this->addResourceFields($village['wid'], $this->getVillageType($village['wid']));
$wids[] = $village['wid'];
}
$this->setFieldTaken($wids);
$this->addUnits($wids);
$this->addTech($wids);
$this->addABTech($wids);
return count($wids) > 1 ? $wids : $wids[0];
}
function addVillage($wid, $uid, $username, $capital) {
list($wid, $uid, $username, $capital) = $this->escape_input((int) $wid, (int) $uid, $username, (int) $capital);
$total = count($this->getVillagesID($uid));
if($total >= 1) $vname = $username . "\'s village " . ($total + 1);
else $vname = $username . "\'s village";
$time = time();
$q = "INSERT into " . TB_PREFIX . "vdata (wref, owner, name, capital, pop, cp, celebration, wood, clay, iron, maxstore, crop, maxcrop, lastupdate, created) values ($wid, $uid, '$vname', $capital, 2, 1, 0, 750, 750, 750, ".STORAGE_BASE.", 750, ".STORAGE_BASE.", $time, $time)";
return mysqli_query($this->dblink,$q);
}
function addResourceFields($vid, $type) {
list($vid, $type) = $this->escape_input((int) $vid, $type);
switch($type) {
case 1:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,4,4,1,4,4,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 2:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,3,4,1,3,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 3:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,1,4,1,3,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 4:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,1,4,1,2,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 5:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,1,4,1,3,1,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 6:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,4,4,1,3,4,4,4,4,4,4,4,4,4,4,4,2,4,4,1,15)";
break;
case 7:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,1,4,4,1,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 8:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,3,4,4,1,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 9:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,3,4,4,1,1,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 10:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,3,4,1,2,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
case 11:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,3,1,1,3,1,4,4,3,3,2,2,3,1,4,4,2,4,4,1,15)";
break;
case 12:
$q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,1,4,1,1,2,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
break;
default: $q = "INSERT into " . TB_PREFIX . "fdata (vref,f1t,f2t,f3t,f4t,f5t,f6t,f7t,f8t,f9t,f10t,f11t,f12t,f13t,f14t,f15t,f16t,f17t,f18t,f26,f26t) values($vid,4,4,1,4,4,2,3,4,4,3,3,4,4,1,4,2,1,2,1,15)";
}
return mysqli_query($this->dblink,$q);
}
function isVillageOases($wref, $use_cache = true) {
// retirieve form cache
return $this->getVillageByWorldID($wref, $use_cache)['oasistype'];
}
public function VillageOasisCount($vref, $use_cache = true) {
list($vref) = $this->escape_input((int) $vref);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisCountCache, $vref)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT count(*) FROM `".TB_PREFIX."odata` WHERE conqured=". $vref;
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
self::$oasisCountCache[$vref] = $row[0];
return self::$oasisCountCache[$vref];
}
public function countOasisTroops($vref, $use_cache = true) {
list($vref) = $this->escape_input((int) $vref);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisTroopsCountCache, $vref)) && !is_null($cachedValue)) {
return $cachedValue;
}
//count oasis troops: $troops_o
$troops_o = 0;
$o_unit = $this->getUnit($vref, $use_cache);
for ( $i = 1; $i < 51; $i ++ ) {
$troops_o += $o_unit[ 'u'.$i ];
}
$troops_o += $o_unit['hero'];
$o_unit2 = $this->getEnforceVillage($vref, 0, $use_cache);
foreach ($o_unit2 as $o_unit) {
for ( $i = 1; $i < 51; $i ++ ) {
$troops_o += $o_unit[ 'u'.$i ];
}
$troops_o += $o_unit['hero'];
}
self::$oasisTroopsCountCache[$vref] = $troops_o;
return self::$oasisTroopsCountCache[$vref];
}
/**
* Calculates the distance from a village to another
*
* @param int $coorx1 X coordinate of the first village
* @param int $coory1 Y coordinate of the second village
* @param int $coorx2 X coordinate of the first village
* @param int $coory2 Y coordinate of the second village
* @return int Returns the calculated distance
*/
public function getDistance($coorx1, $coory1, $coorx2, $coory2) {
$max = 2 * WORLD_MAX + 1;
$x1 = intval($coorx1);
$y1 = intval($coory1);
$x2 = intval($coorx2);
$y2 = intval($coory2);
$distanceX = min(abs($x2 - $x1), abs($max - abs($x2 - $x1)));
$distanceY = min(abs($y2 - $y1), abs($max - abs($y2 - $y1)));
return round(sqrt(pow($distanceX, 2) + pow($distanceY, 2)), 1);
}
public function canConquerOasis($vref, $wref, $use_cache = true) {
list($vref,$wref) = $this->escape_input($vref,$wref);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisConquerableCache, $vref.$wref)) && !is_null($cachedValue)) {
return $cachedValue;
}
$AttackerFields = $this->getResourceLevel( $vref, $use_cache );
for ( $i = 19; $i <= 38; $i ++ ) {
if ( $AttackerFields[ 'f' . $i . 't' ] == 37 ) {
$HeroMansionLevel = $AttackerFields[ 'f' . $i ];
}
}
if ( $this->VillageOasisCount( $vref ) < floor( ( $HeroMansionLevel - 5 ) / 5 ) ) {
$OasisInfo = $this->getOasisInfo( $wref );
//fix by ronix
if (
$OasisInfo['conqured'] == 0 ||
$OasisInfo['conqured'] != 0 &&
intval( $OasisInfo['loyalty'] ) < ( 99 / min(3, (4 - $this->VillageOasisCount($OasisInfo['conqured'], $use_cache))) )
) {
$CoordsVillage = $this->getCoor( $vref );
$CoordsOasis = $this->getCoor( $wref );
$max = 2 * WORLD_MAX + 1;
$x1 = intval( $CoordsOasis['x'] );
$y1 = intval( $CoordsOasis['y'] );
$x2 = intval( $CoordsVillage['x'] );
$y2 = intval( $CoordsVillage['y'] );
$distanceX = min( abs( $x2 - $x1 ), abs( $max - abs( $x2 - $x1 ) ) );
$distanceY = min( abs( $y2 - $y1 ), abs( $max - abs( $y2 - $y1 ) ) );
if ( $distanceX <= 3 && $distanceY <= 3 ) {
self::$oasisConquerableCache[ $vref . $wref ] = 1; //can
} else {
self::$oasisConquerableCache[ $vref . $wref ] = 2; //can but not in 7x7 field
}
} else {
self::$oasisConquerableCache[ $vref . $wref ] = 3; //loyalty >0
}
} else {
self::$oasisConquerableCache[ $vref . $wref ] = 0; //req level hero mansion
}
return self::$oasisConquerableCache[ $vref . $wref ];
}
public function conquerOasis($vref,$wref) {
list($wref) = $this->escape_input((int) $wref);
$vinfo = $this->getVillage($vref);
$uid = (int) $vinfo['owner'];
$q = "UPDATE `".TB_PREFIX."odata` SET conqured=".(int) $vref. ",loyalty=100,lastupdated=".time().",owner=$uid,name='Occupied Oasis' WHERE wref=".$wref;
return mysqli_query($this->dblink,$q);
}
public function modifyOasisLoyalty($wref) {
list($wref) = $this->escape_input((int) $wref);
if($this->isVillageOases($wref) != 0) {
$OasisInfo = $this->getOasisInfo($wref);
if($OasisInfo['conqured'] != 0) {
$LoyaltyAmendment = floor(100 / min(3,(4-$this->VillageOasisCount($OasisInfo['conqured']))));
$q = "UPDATE `".TB_PREFIX."odata` SET loyalty=loyalty-$LoyaltyAmendment, lastupdated=".time()." WHERE wref=".$wref;
$result=mysqli_query($this->dblink,$q);
return $OasisInfo['loyalty']-$LoyaltyAmendment;
}
}
}
function regenerateOasisUnits($wid, $automation = false) {
global $autoprefix;
if (is_array($wid)) {
$wid = '(' . implode('),(', $wid) . ')';
} else {
$wid = '(' . (int) $wid . ')';
}
// load the oasis regeneration (in-game) and units generation (during install) SQL file
// and replace village IDs for the given $wid
$str = file_get_contents($autoprefix."var/db/datagen-oasis-troops-regen.sql");
$str = preg_replace(["'%PREFIX%'", "'%VILLAGEID%'", "'%NATURE_REG_TIME%'"], [TB_PREFIX, $wid, ($automation ? NATURE_REGTIME : -1)], $str);
$result = $this->dblink->multi_query($str);
// fetch results of the multi-query in order to allow subsequent query() and multi_query() calls to work
while (mysqli_more_results($this->dblink) && mysqli_next_result($this->dblink)) {;}
if (!$result) {
return false;
}
return true;
}
/**
* Remove all oasis of a specified village if the mode is 1, if it's 0, then it'll remove only the selected oasis
*
* @param int $vid The village ID (mode = 1)/oasis ID (mode = 0) of the oasis owner
* @return bool Returns true if the query was successful, false otherwise
*/
function removeOases($wref, $mode = 0) {
list($wref) = $this->escape_input((int) $wref);
$q = "UPDATE ".TB_PREFIX."odata SET conqured = 0, owner = 2, name = 'Unoccupied Oasis' WHERE ".(!$mode ? "wref = $wref" : "conqured = $wref");
return mysqli_query($this->dblink,$q);
}
/***************************
Function to retrieve type of village via ID
References: Village ID
***************************/
function getVillageType($wref, $use_cache = true) {
// retrieve this value from the full village data cache
return $this->getVillageByWorldID($wref, $use_cache)['fieldtype'];
}
/*****************************************
Function to retrieve if is occupied via ID
References: Village ID
*****************************************/
function getVillageState($wref, $use_cache = true) {
// retrieve this value from the full village data cache
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageFieldsCacheByWorldID, $wref)) && !is_null($cachedValue)) {
return ($cachedValue['occupied'] != 0 || $cachedValue['oasistype'] != 0);
} else {
$vil = $this->getVillageByWorldID($wref, $use_cache);
return ($vil['occupied'] != 0 || $vil['oasistype'] != 0);
}
}
// no need to refactor this method
function getProfileMedal($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT id,categorie,plaats,week,img,points from " . TB_PREFIX . "medal where userid = $uid and del = 0 order by id desc";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to refactor this method
function getProfileMedalAlly($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT id,categorie,plaats,week,img,points from " . TB_PREFIX . "allimedal where allyid = $uid and del = 0 order by id desc";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getVillageID($uid, $use_cache = true) {
// load cached value
return $this->getVillagesID($uid, $use_cache)[0];
}
function getVillagesID($uid, $use_cache = true) {
list($uid) = $this->escape_input((int) $uid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageIDsCache, $uid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$array = $this->getProfileVillages($uid, 0, $use_cache);
$newarray = array();
for($i = 0; $i < count($array); $i++) {
array_push($newarray, $array[$i]['wref']);
}
self::$villageIDsCache[$uid] = $newarray;
return self::$villageIDsCache[$uid];
}
function getVillagesID2($uid, $use_cache = true) {
list($uid) = $this->escape_input((int) $uid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageIDsCacheSimple, $uid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$array = $this->getProfileVillages($uid, 0, $use_cache);
self::$villageIDsCacheSimple[$uid] = $array;
return self::$villageIDsCacheSimple[$uid];
}
function findAlreadyCachedVillageData($vid, $mode) {
// check if we don't actually have this data cached already in one of the other modes
for ($i = 0; $i <= 4; $i++) {
if ($mode !== $i && isset(self::$villageFieldsCache[$vid.$i])) {
// loop through cached values
foreach (self::$villageFieldsCache[$vid.$i] as $index => $value) {
// check for existing record with our requested ID/name/owner...
switch ($mode) {
case 0: if ($value['wref'] == $vid) {
return $value;
}
break;
case 1: if ($value['name'] == $vid) {
return $value;
}
break;
case 2: if ($value['owner'] == $vid) {
return $value;
}
break;
case 3: if ((isset($value['owner']) && isset($value['capital'])) && $value['owner'] == $vid && $value['capital'] == 1) {
return $value;
}
break;
case 4: if ($value['owner'] == 4) {
return $value;
}
break;
}
}
}
}
return false;
}
function getVillage($vid, $mode = 0, $use_cache = true) {
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageFieldsCache, ((int) $vid).$mode)) && !is_null($cachedValue)) {
return $cachedValue;
}
if ($use_cache && ($altCachedContentSearch = $this->findAlreadyCachedVillageData($vid, $mode))) {
return $altCachedContentSearch;
}
switch ($mode) {
// by WREF
case 0: $vid = (int) $vid;
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE wref = $vid LIMIT 1";
break;
// by name
case 1: $name = $this->escape($vid);
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE `name` = '$name' LIMIT 1";
break;
// by owner ID
case 2: $vid = (int) $vid;
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE owner = $vid LIMIT 1";
break;
// by owner ID and capital = 1
case 3: $vid = (int) $vid;
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE owner = $vid AND capital = 1 LIMIT 1";
break;
// by owner = Taskmaster
case 4: $vid = (int) $vid;
$q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE owner = 4 LIMIT 1";
break;
}
$result = mysqli_query($this->dblink,$q);
self::$villageFieldsCache[$vid.$mode] = mysqli_fetch_array($result, MYSQLI_ASSOC);
return self::$villageFieldsCache[$vid.$mode];
}
function getProfileVillages($uid, $mode = 0, $use_cache = true) {
$arrayPassed = is_array($uid);
if (!$arrayPassed) {
$uid = [(int) $uid];
} else {
foreach ($uid as $index => $uidValue) {
$uid[$index] = (int) $uidValue;
}
}
if (!count($uid)) {
return [];
}
// first of all, check if we should be using cache
if ($use_cache && !$arrayPassed && ($cachedValue = self::returnCachedContent(self::$userVillagesCache, $uid[0].$mode)) && !is_null($cachedValue)) {
return $cachedValue;
}
// if we've given a number of villages to preload, remove those that already are
if ($use_cache && $arrayPassed) {
$newIDs = [];
foreach ($uid as $id) {
if (!isset(self::$userVillagesCache[$id.$mode])) {
$newIDs[] = $id;
}
}
$uid = $newIDs;
}
// nothing left to cache, return the full cache
if (!count($uid)) {
return self::$userVillagesCache;
}
switch ($mode) {
// by owner ID
case 0: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE owner IN(".implode(', ', $uid).") ORDER BY capital DESC,pop DESC";
break;
// capital villages where owner is a real player (i.e. not Natars etc.)
case 1: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE capital = 1 and owner > 5";
break;
// villages with starvation data
case 2: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE starv != 0 and owner != 3";
break;
// field distance calculator query
case 3: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE owner > 4 and wref != ".$uid[0];
break;
// villages in need of celebration data update
case 4: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE celebration < ".$uid[0]." AND celebration != 0";
break;
// by vref ID
case 5: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE wref IN(".implode(', ', $uid).")";
break;
// by loyalty updates required
case 6: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE loyalty < 100";
break;
// villages without starvation data, Support, Nature, Natars, Taskmaster, Multihunter are all excluded
case 7: $q = "SELECT * FROM " . TB_PREFIX . "vdata WHERE starv = 0 and owner > 5";
break;
}
$result = mysqli_query($this->dblink,$q);
if (!$arrayPassed) {
$result = $this->mysqli_fetch_all($result);
self::$userVillagesCache[ $uid[0].$mode ] = $result;
// cache each village individually into the fields cache as well
foreach ($result as $v) {
$amode = 0;
self::$villageFieldsCache[((int) $v['wref']).$amode] = $v;
}
} else {
// we're preloading, cache all the data individually
if (mysqli_num_rows($result)) {
$amode = 0;
while ( $row = mysqli_fetch_array( $result, MYSQLI_ASSOC ) ) {
if ( ! isset( self::$userVillagesCache[ $row['owner'].$mode ] ) ) {
self::$userVillagesCache[ $row['owner'].$mode ] = [];
}
self::$userVillagesCache[ $row['owner'].$mode ][] = $row;
self::$villageFieldsCache[((int) $row['wref']).$amode] = $row;
}
// just return the full cache if we've given an array of IDs to load villages for
$result = self::$userVillagesCache;
}
}
return $result;
}
function cacheVillageByWorldIDs($uid, $mode = 0) {
if (!is_array($uid)) {
$uid = [(int) $uid];
} else {
foreach ($uid as $index => $uidValue) {
$uid[$index] = (int) $uidValue;
}
}
$result = mysqli_query($this->dblink, "
SELECT
*
FROM
" . TB_PREFIX . "wdata as wdata
LEFT JOIN " . TB_PREFIX . "vdata as vdata ON wdata.id = vdata.wref
WHERE vdata.owner IN(".implode('', $uid).")"
);
if (mysqli_num_rows($result)) {
$result = $this->mysqli_fetch_all($result);
$amode = 0;
foreach ($result as $row) {
self::$villageFieldsCacheByWorldID[$row['id']] = $row;
// cache village fields by wref as well, for future use
if (!isset(self::$villageFieldsCache[((int) $row['wref']).$amode])) {
self::$villageFieldsCache[ ( (int) $row['wref'] ) . $amode ] = $row;
}
}
}
}
function getVillageByWorldID($vid, $use_cache = true) {
$array_passed = is_array($vid);
if (!$array_passed) {
$vid = [(int) $vid];
} else {
foreach ($vid as $index => $ivdValue) {
$vid[$index] = (int) $ivdValue;
}
}
if (!count($vid)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$villageFieldsCacheByWorldID[$vid[0]]) && is_array(self::$villageFieldsCacheByWorldID[$vid[0]]) && !count(self::$villageFieldsCacheByWorldID[$vid[0]])) {
return self::$villageFieldsCacheByWorldID[$vid[0]];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newVIDs = [];
foreach ($vid as $key) {
if (!isset(self::$villageFieldsCacheByWorldID[$key])) {
$newVIDs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newVIDs)) {
return self::$villageFieldsCacheByWorldID;
} else {
// update remaining IDs to select and cache
$vid = $newVIDs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$villageFieldsCacheByWorldID, $vid[0])) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "wdata where id IN(".implode(', ', $vid).")";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$villageFieldsCacheByWorldID[$vid[0]] = $result[0];
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
self::$villageFieldsCacheByWorldID[$record['id']] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($vid as $key) {
if (!isset(self::$villageFieldsCacheByWorldID[$key])) {
self::$villageFieldsCacheByWorldID[$key] = [];
}
}
}
return ($array_passed ? self::$villageFieldsCacheByWorldID : self::$villageFieldsCacheByWorldID[$vid[0]]);
}
public function getVillageBattleData($vid, $use_cache = true) {
list($vid) = $this->escape_input((int) $vid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageBattleDataCache, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT u.id,u.tribe,v.capital,f.f40 AS wall FROM ".TB_PREFIX."users u,".TB_PREFIX."fdata f,".TB_PREFIX."vdata v WHERE u.id=v.owner AND f.vref=v.wref AND v.wref=".$vid." LIMIT 1";
$result = mysqli_query($this->dblink,$q);
self::$villageBattleDataCache[$vid] = mysqli_fetch_array($result, MYSQLI_ASSOC);
return self::$villageBattleDataCache[$vid];
}
function getOasisV($vid, $use_cache = true) {
list($vid) = $this->escape_input((int) $vid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisFieldsCache, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "odata where wref = $vid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
self::$oasisFieldsCache[$vid] = mysqli_fetch_array($result, MYSQLI_ASSOC);
return self::$oasisFieldsCache[$vid];
}
function getMInfo($id, $use_cache = true) {
list($id) = $this->escape_input((int) $id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$worldAndVillageDataCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "wdata left JOIN " . TB_PREFIX . "vdata ON " . TB_PREFIX . "vdata.wref = " . TB_PREFIX . "wdata.id where " . TB_PREFIX . "wdata.id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
self::$worldAndVillageDataCache[$id] = mysqli_fetch_array($result);
return self::$worldAndVillageDataCache[$id];
}
function getOMInfo($id, $use_cache = true) {
list($id) = $this->escape_input((int) $id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$worldAndOasisDataCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "wdata left JOIN " . TB_PREFIX . "odata ON " . TB_PREFIX . "odata.wref = " . TB_PREFIX . "wdata.id where " . TB_PREFIX . "wdata.id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
self::$worldAndOasisDataCache[$id] = mysqli_fetch_array($result);
return self::$worldAndOasisDataCache[$id];
}
function getOasis($vid, $use_cache = true) {
list($vid) = $this->escape_input((int) $vid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisFieldsCacheByConqueredID, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "odata where conqured = $vid";
$result = mysqli_query($this->dblink,$q);
self::$oasisFieldsCacheByConqueredID[$vid] = $this->mysqli_fetch_all($result);
return self::$oasisFieldsCacheByConqueredID[$vid];
}
function getOasisInfo($wid, $use_cache = true) {
return $this->getOasisV($wid, $use_cache);
}
function getVillageField($ref, $field, $use_cache = true) {
// return all data, don't waste time by selecting fields one by one
$villageArray = $this->getVillage($ref, 0, $use_cache);
$result = (isset($villageArray[$field]) ? $villageArray[$field] : null);
if($result){
// will return the result
}elseif($field=="name"){
$result = "[?]";
}else $result = 0;
return $result;
/*list($ref, $field) = $this->escape_input((int) $ref, $field);
$q = "SELECT $field FROM " . TB_PREFIX . "vdata where wref = $ref";
$result = mysqli_query($this->dblink,$q);
if($result){
$dbarray = mysqli_fetch_array($result);
return $dbarray[$field];
}elseif($field=="name"){
return "??";
}else return 0;*/
}
function getVillageFields($ref, $fields, $use_cache = true) {
// return all data, don't waste time by selecting fields one by one
return $this->getVillage($ref, 0, $use_cache);
/*list($ref, $field) = $this->escape_input((int) $ref, $fields);
$q = "SELECT $field FROM " . TB_PREFIX . "vdata where wref = $ref";
$result = mysqli_query($this->dblink,$q);
if($result) {
return mysqli_fetch_array($result, MYSQLI_ASSOC);
} else return 0;*/
}
function getOasisField($ref, $field, $use_cache = true) {
// return all data, don't waste time by selecting fields one by one
$oasisArray = $this->getOasisV($ref, $use_cache);
return (isset($oasisArray[$field]) ? $oasisArray[$field] : null);
}
function getOasisFields($ref, $use_cache = true) {
// return all data, don't waste time by selecting fields one by one
return $this->getOasisV($ref, $use_cache);
/*list($ref, $fields) = $this->escape_input((int) $ref, $fields);
$q = "SELECT $fields FROM " . TB_PREFIX . "odata where wref = $ref";
return mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);*/
}
function setVillageField($ref, $field, $value) {
if (!is_array($field)) {
$field = [$field];
$value = [$value];
}
$pairs = [];
foreach ($field as $index => $fieldValue) {
$newValue = ((Math::isInt($value[$index]) || Math::isFloat($value[$index])) ? $value[$index] : '"'.$this->escape($value[$index]).'"');
$pairs[] = $this->escape($fieldValue).' = '.$newValue;
// update cache
if (isset(self::$villageFieldsCache[$ref])) {
self::$villageFieldsCache[$ref][$fieldValue] = $newValue;
}
}
$q = "UPDATE " . TB_PREFIX . "vdata SET ".implode(', ', $pairs)." WHERE wref = ".(int) $ref;
return mysqli_query($this->dblink,$q);
}
function setVillageFields($ref, $fields, $values) {
list($ref, $fields, $values) = $this->escape_input((int) $ref, $fields, $values);
if (!count($fields)) {
return;
}
// build the field-value query parts
$fieldValues = [];
foreach ($fields as $id => $fieldName) {
$fieldValues[] = $this->escape($fieldName).' = '.((Math::isInt($values[$id]) || Math::isFloat($values[$id])) ? $values[$id] : '"'.$this->escape($values[$id]).'"');
}
$q = "UPDATE " . TB_PREFIX . "vdata set ".implode(', ', $fieldValues)." where wref = $ref";
return mysqli_query($this->dblink,$q);
}
function setVillageLevel($ref, $fields, $values) {
list($ref, $fields, $values) = $this->escape_input((int) $ref, $fields, $values);
// build the field-value query parts
$fieldValues = [];
if (!is_array($fields)) {
$fields = [$fields];
$values = [$values];
}
foreach ($fields as $id => $fieldName) {
$fieldValues[] = $this->escape($fieldName).' = '.((Math::isInt($values[$id]) || Math::isFloat($values[$id])) ? $values[$id] : '"'.$this->escape($values[$id]).'"');
}
$q = "UPDATE " . TB_PREFIX . "fdata set ".implode(', ', $fieldValues)." where vref = " . $ref;
return mysqli_query($this->dblink,$q);
}
function cacheResourceLevels($vids) {
if (!is_array($vids)) {
$vids = [$vids];
}
$newVids = [];
foreach ($vids as $index => $vidValue) {
$vids[ $index ] = (int) $vidValue;
// don't cache what's cached
if (!isset(self::$resourceLevelsCache[$vids[ $index ]])) {
$newVids[] = $vids[ $index ];
}
}
$vids = $newVids;
if (!count($vids)) {
return [];
}
$q = "SELECT * FROM " . TB_PREFIX . "fdata WHERE vref IN(".implode(', ', $vids).")";
$result = mysqli_query($this->dblink,$q);
foreach ( $this->mysqli_fetch_all( $result ) as $row ) {
self::$resourceLevelsCache[ $row['vref'] ] = $row;
}
return self::$resourceLevelsCache;
}
function getResourceLevel($vid, $use_cache = true) {
list($vid) = $this->escape_input((int) $vid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$resourceLevelsCache, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * from " . TB_PREFIX . "fdata where vref = $vid";
$result = mysqli_query($this->dblink,$q);
self::$resourceLevelsCache[$vid] = mysqli_fetch_assoc($result);
return self::$resourceLevelsCache[$vid];
}
public static function clearResourseLevelsCache() {
self::$resourceLevelsCache = [];
self::$fieldLevelsInVillageSearchCache = [];
self::$fieldLevelsCache = [];
}
function getAdminLog() {
$q = "SELECT id,user,log,time from " . TB_PREFIX . "admin_log where id != 0 ORDER BY id DESC";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
//fix market log
function getMarketLog() {
$q = "SELECT id,wid,log from " . TB_PREFIX . "market_log where id != 0 ORDER BY id ASC";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getMarketLogVillage($village) {
list($village) = $this->escape_input((int) $village);
$q = "SELECT wref,owner,name from " . TB_PREFIX . "vdata where wref =$village ";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getMarketLogUsers($id_user) {
list($id_user) = $this->escape_input((int) $id_user);
$q = "SELECT id,username from " . TB_PREFIX . "users where id = $id_user ";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
//end fix
function getCoor($wref, $use_cache = true) {
// retirieve form cache
return $this->getVillageByWorldID($wref, $use_cache);
}
// no need to refactor this method
function CheckForum($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "forum_cat where alliance = $id";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total'] > 0;
}
// no need to refactor this method
function CountCat($id) {
list($id) = $this->escape_input($id);
$q = "SELECT count(id) FROM " . TB_PREFIX . "forum_topic where cat = '$id'";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
return $row[0];
}
// no need to refactor this method
function LastTopic($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_topic where cat = '$id' order by post_date";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function CheckLastTopic($id, $use_cache = true) {
list($id) = $this->escape_input($id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$lastTopicCheckCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT Count(*) as Total from " . TB_PREFIX . "forum_topic where cat = $id";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
if($result['Total']) {
self::$lastTopicCheckCache[$id] = true;
} else {
self::$lastTopicCheckCache[$id] = false;
}
return self::$lastTopicCheckCache[$id];
}
function CheckLastPost($id, $use_cache = true) {
list($id) = $this->escape_input($id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$lastPostForTopicCheckCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT Count(*) as Total from " . TB_PREFIX . "forum_post where topic = $id";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
if ($result['Total']) {
self::$lastPostForTopicCheckCache[$id] = true;
} else {
self::$lastPostForTopicCheckCache[$id] = false;
}
return self::$lastPostForTopicCheckCache[$id];
}
function LastPost($id, $use_cache = true) {
list($id) = $this->escape_input($id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$lastPostForTopicCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * from " . TB_PREFIX . "forum_post where topic = '$id'";
$result = mysqli_query($this->dblink,$q);
self::$lastPostForTopicCache[$id] = $this->mysqli_fetch_all($result);
return self::$lastPostForTopicCache[$id];
}
function CountTopic($id, $use_cache = true) {
list($id) = $this->escape_input($id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$topicCountCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT count(id) FROM " . TB_PREFIX . "forum_post where owner = '$id'";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
$qs = "SELECT count(id) FROM " . TB_PREFIX . "forum_topic where owner = '$id'";
$results = mysqli_query($this->dblink,$qs);
$rows = mysqli_fetch_row($results);
self::$topicCountCache[$id] = $row[0] + $rows[0];
return self::$topicCountCache[$id];
}
// no need to cache this method
function CountPost($id) {
list($id) = $this->escape_input($id);
$q = "SELECT count(id) FROM " . TB_PREFIX . "forum_post where topic = '$id'";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
return $row[0];
}
// no need to cache this method
function ForumCat($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_cat where alliance = '$id' OR forum_area = 1 ORDER BY sorting DESC, id";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ForumCatEdit($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_cat where id = '$id'";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ForumCatAlliance($id) {
list($id) = $this->escape_input($id);
$q = "SELECT alliance from " . TB_PREFIX . "forum_cat where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['alliance'];
}
// no need to cache this method
function ForumCatName($id) {
list($id) = $this->escape_input($id);
$q = "SELECT forum_name from " . TB_PREFIX . "forum_cat where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['forum_name'];
}
// no need to cache this method
function CheckCatTopic($id) {
list($id) = $this->escape_input($id);
$q = "SELECT Count(*) as Total from " . TB_PREFIX . "forum_topic where cat = $id";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total'] > 0;
}
// no need to cache this method
function CheckResultEdit($alli) {
list($alli) = $this->escape_input($alli);
$q = "SELECT Count(*) as Total from " . TB_PREFIX . "forum_edit where alliance = $alli";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total'] > 0;
}
// no need to cache this method
function CheckCloseTopic($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT close from " . TB_PREFIX . "forum_topic where id = '$id' LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['close'];
}
function CheckEditRes($alli, $use_cache = true) {
list($alli) = $this->escape_input($alli);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$editResultsCache, $alli)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT result from " . TB_PREFIX . "forum_edit where alliance = '$alli' LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
self::$editResultsCache[$alli] = $dbarray['result'];
return self::$editResultsCache[$alli];
}
function CreatResultEdit($alli, $result) {
list($alli, $result) = $this->escape_input($alli, $result);
$q = "INSERT into " . TB_PREFIX . "forum_edit values (0,'$alli','$result')";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function UpdateResultEdit($alli, $result) {
list($alli, $result) = $this->escape_input($alli, $result);
$date = time();
$q = "UPDATE " . TB_PREFIX . "forum_edit set result = '$result' where alliance = '$alli'";
return mysqli_query($this->dblink,$q);
}
function getVillageType2($wref) {
// retirieve form cache
return $this->getVillageByWorldID($wref, $use_cache)['oasistype'];
}
// no need to cache this method
function checkVilExist($wref) {
list($wref) = $this->escape_input((int) $wref);
// first of all, check if this exists in our cache already - and if so, we don't need an extra query
$mode = 0;
if (isset(self::$villageFieldsCache[((int) $wref).$mode])) {
return true;
}
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "vdata where wref = '$wref'";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total'];
}
// no need to cache this method
function checkOasisExist($wref) {
list($wref) = $this->escape_input((int) $wref);
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "odata where wref = '$wref'";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
if($result['Total']) {
return true;
} else {
return false;
}
}
function MoveForum($id, $area, $ally, $mode){
list($id, $area, $ally, $mode) = $this->escape_input((int) $id, (int) $area, (int) $ally, $mode);
$q = "UPDATE
".TB_PREFIX."forum_cat
SET
sorting = (SELECT * FROM(SELECT ".(!$mode ? "MIN" : "MAX")."(sorting) FROM ".TB_PREFIX."forum_cat WHERE forum_area = $area ".($area != 1 ? "AND alliance = $ally" : "")." AND id != $id) f) ".(!$mode ? "-" : "+")." 1
WHERE
id = $id";
return mysqli_query($this->dblink, $q);
}
function UpdateEditTopic($id, $title, $cat) {
list($id, $title, $cat) = $this->escape_input((int) $id, $title, $cat);
$q = "UPDATE " . TB_PREFIX . "forum_topic set title = '$title', cat = '$cat' where id = $id";
return mysqli_query($this->dblink,$q);
}
function UpdateEditForum($id, $name, $des, $ally, $alliances, $users) {
list($id, $name, $des, $ally, $alliances, $users) = $this->escape_input((int) $id, $name, $des, (int) $ally, $alliances, $users);
$q = "UPDATE " . TB_PREFIX . "forum_cat SET forum_name = '$name', forum_des = '$des', display_to_alliances = '$alliances', display_to_users = '$users' WHERE id = $id AND alliance = $ally";
return mysqli_query($this->dblink,$q);
}
function StickTopic($id, $mode) {
list($id, $mode) = $this->escape_input((int) $id, (int) $mode);
$q = "UPDATE " . TB_PREFIX . "forum_topic SET stick = $mode WHERE id = $id";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function ForumCatTopic($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_topic where cat = '$id' AND stick = '' ORDER BY post_date desc";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ForumCatTopicStick($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_topic where cat = '$id' AND stick = '1' ORDER BY post_date desc";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ShowTopic($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * from " . TB_PREFIX . "forum_topic where id = $id";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ShowPost($id) {
list($id) = $this->escape_input($id);
$q = "SELECT * from " . TB_PREFIX . "forum_post where topic = '$id' ORDER BY id ASC";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function ShowPostEdit($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * from " . TB_PREFIX . "forum_post where id = $id";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function CreatForum($owner, $alli, $name, $des, $area, $alliances, $users) {
list($owner, $alli, $name, $des, $area, $alliances, $users) = $this->escape_input($owner, $alli, $name, $des, $area, $alliances, $users);
$q = "INSERT into " . TB_PREFIX . "forum_cat values (0, 0,'$owner','$alli','$name','$des','$area','$alliances','$users')";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function CreatTopic($title, $post, $cat, $owner, $alli, $ends, $alliance, $player, $coor, $report) {
list($title, $post, $cat, $owner, $alli, $ends, $alliance, $player, $coor, $report) = $this->escape_input($title, $post, (int) $cat, (int) $owner, (int) $alli, (int) $ends, (int) $alliance, (int) $player, (int) $coor, (int) $report);
$date = time();
$q = "INSERT into " . TB_PREFIX . "forum_topic values (0,'$title','$post',$date, $date, $cat, $owner, $alli, $ends, 0, 0, $alliance, $player, $coor, $report)";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
/*************************
FORUM SUREY
*************************/
function createSurvey($topic, $title, $option1, $option2, $option3, $option4, $option5, $option6, $option7, $option8, $ends) {
list($topic, $title, $option1, $option2, $option3, $option4, $option5, $option6, $option7, $option8, $ends) = $this->escape_input($topic, $title, $option1, $option2, $option3, $option4, $option5, $option6, $option7, $option8, $ends);
$q = "INSERT into " . TB_PREFIX . "forum_survey (topic,title,option1,option2,option3,option4,option5,option6,option7,option8,ends) values ('$topic','$title','$option1','$option2','$option3','$option4','$option5','$option6','$option7','$option8','$ends')";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getSurvey($topic) {
list($topic) = $this->escape_input((int) $topic);
$q = "SELECT * FROM " . TB_PREFIX . "forum_survey where topic = $topic LIMIT 1";
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_array($result);
}
// no need to cache this method
function checkSurvey($topic) {
list($topic) = $this->escape_input((int) $topic);
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "forum_survey where topic = $topic";
$result = mysqli_fetch_array( mysqli_query( $this->dblink, $q ), MYSQLI_ASSOC );
if ( $result['Total'] ) {
return true;
} else {
return false;
}
}
function Vote($topic, $num, $text) {
list($topic, $num, $text) = $this->escape_input((int) $topic, (int) $num, $text);
$q = "UPDATE " . TB_PREFIX . "forum_survey set vote".$num." = vote".$num." + 1, voted = '$text' where topic = ".$topic."";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function checkVote($topic, $uid) {
list( $topic, $uid ) = $this->escape_input( (int) $topic, $uid );
$q = "SELECT voted FROM " . TB_PREFIX . "forum_survey where topic = $topic LIMIT 1";
$result = mysqli_query( $this->dblink, $q );
$array = mysqli_fetch_array( $result );
$text = $array['voted'];
if ( preg_match( '/,' . $uid . ',/', $text ) ) {
return true;
} else {
return false;
}
}
// no need to cache this method
function getVoteSum($topic) {
list( $topic ) = $this->escape_input( (int) $topic );
$q = "SELECT * FROM " . TB_PREFIX . "forum_survey where topic = $topic LIMIT 1";
$result = mysqli_query( $this->dblink, $q );
$array = mysqli_fetch_array( $result );
$sum = 0;
for ( $i = 1; $i <= 8; $i ++ ) {
$sum += $array[ 'vote' . $i ];
}
return $sum;
}
/*************************
FORUM SUREY
*************************/
function CreatPost($post, $tids, $owner, $alliance, $player, $coor, $report, $fid2 = 0) {
global $message, $session;
list($post, $tids, $owner, $alliance, $player, $coor, $report, $fid2) = $this->escape_input($post, (int) $tids, $owner, (int) $alliance, (int) $player, (int) $coor, (int) $report, (int) $fid2);
$date = time();
$q = "INSERT into " . TB_PREFIX . "forum_post values (0,'$post',$tids,'$owner','$date',$alliance,$player,$coor,$report)";
mysqli_query($this->dblink,$q);
$postID = mysqli_insert_id($this->dblink);
// create a message notification for each person subscribed to this topic
// ... for now it's everyone who ever posted there, there is no real un/subscription yet
if ($fid2 !== 0) {
$q = "SELECT DISTINCT owner FROM ".TB_PREFIX . "forum_post WHERE topic = $tids";
$result = mysqli_query($this->dblink, $q);
if ($result->num_rows) {
while ($row = mysqli_fetch_assoc($result)) {
if ($row['owner'] != $owner) {
$this->sendMessage(
(int) $row['owner'],
4,
'New Message in Alliance Forum',
"Hi!\n\n<a href=\"".rtrim(SERVER, '/')."/spieler.php?uid=".(int) $session->uid."\">".$this->escape($session->username)."</a> posted a new message into your common topic. Here\\'s a link that will get you there: <a href=\"".rtrim(SERVER, '/')."/allianz.php?s=2&amp;pid=2&amp;fid2=$fid2&amp;tid=$tids\">forum link</a>\n\nYours sincerely,\n<i>Server Robot :)</i>",
0,
0,
0,
0,
0,
true);
}
}
}
}
return $postID;
}
function UpdatePostDate($id) {
list($id) = $this->escape_input((int) $id);
$date = time();
$q = "UPDATE " . TB_PREFIX . "forum_topic set post_date = '$date' where id = $id";
return mysqli_query($this->dblink,$q);
}
function EditUpdateTopic($id, $post, $alliance, $player, $coor, $report) {
list($id, $post, $alliance, $player, $coor, $report) = $this->escape_input((int) $id, $post, (int) $alliance, (int) $player, (int) $coor, (int) $report);
$q = "UPDATE " . TB_PREFIX . "forum_topic set post = '$post', alliance0 = $alliance, player0 = $player, coor0 = $coor, report0 = $report where id = $id";
return mysqli_query($this->dblink, $q);
}
function EditUpdatePost($id, $post, $alliance, $player, $coor, $report) {
list($id, $post, $alliance, $player, $coor, $report) = $this->escape_input((int) $id, $post, (int) $alliance, (int) $player, (int) $coor, (int) $report);
$q = "UPDATE " . TB_PREFIX . "forum_post set post = '$post', alliance0 = $alliance, player0 = $player, coor0 = $coor, report0 = $report where id = $id";
return mysqli_query($this->dblink,$q);
}
function LockTopic($id, $mode) {
list($id, $mode) = $this->escape_input((int) $id, $mode);
$q = "UPDATE " . TB_PREFIX . "forum_topic set close = '$mode' where id = $id";
return mysqli_query($this->dblink,$q);
}
function DeleteCat($id) {
list($id) = $this->escape_input($id);
$qs = "DELETE from " . TB_PREFIX . "forum_cat where id = '$id'";
$q = "DELETE from " . TB_PREFIX . "forum_topic where cat = '$id'";
$q2="SELECT id from ".TB_PREFIX."forum_topic where cat ='$id'";
$result = mysqli_query($this->dblink,$q2);
if (!empty($result)) {
$array=$this->mysqli_fetch_all($result);
$toDelete = [];
foreach($array as $ss) {
$toDelete[] = $ss['id'];
}
$this->DeleteSurvey($toDelete);
}
mysqli_query($this->dblink,$qs);
return mysqli_query($this->dblink,$q);
}
function DeleteSurvey($id) {
if (!is_array($id)) {
$id = [$id];
}
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
$qs = "DELETE from " . TB_PREFIX . "forum_survey where topic IN(".implode(', ', $id).")";
return mysqli_query($this->dblink,$qs);
}
function DeleteTopic($id) {
list($id) = $this->escape_input($id);
$qs = "DELETE from " . TB_PREFIX . "forum_topic where id = '$id'";
// $q = "DELETE from ".TB_PREFIX."forum_post where topic = '$id'";//
return mysqli_query($this->dblink,$qs); //
// mysqli_query($this->dblink,$q);
}
function DeletePost($id) {
list($id) = $this->escape_input($id);
$q = "DELETE from " . TB_PREFIX . "forum_post where id = '$id'";
return mysqli_query($this->dblink,$q);
}
function getAllianceName($id, $use_cache = true) {
// return from cache
return $this->getAlliance($id, $use_cache)['tag'];
}
// no need to cache this method
function getAlliancePermission($ref, $field, $mode) {
list($ref, $field, $mode) = $this->escape_input($ref, $field, $mode);
if(!$mode) {
$q = "SELECT $field FROM " . TB_PREFIX . "ali_permission where uid = ". (int) $ref . " LIMIT 1";
} else {
$q = "SELECT $field FROM " . TB_PREFIX . "ali_permission where username = '$ref' LIMIT 1";
}
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray[$field];
}
function getAlliance($id, $use_cache = true) {
$id = (int) $id;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceDataCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * from " . TB_PREFIX . "alidata where id = $id";
$result = mysqli_query($this->dblink,$q);
self::$allianceDataCache[$id] = mysqli_fetch_assoc($result);
return self::$allianceDataCache[$id];
}
function setAlliName($aid, $name, $tag) {
list($aid, $name, $tag) = $this->escape_input((int) $aid, $name, $tag);
$q = "UPDATE " . TB_PREFIX . "alidata set name = '$name', tag = '$tag' where id = $aid";
return mysqli_query($this->dblink,$q);
}
function isAllianceOwner($id, $use_cache = true) {
$id = (int) $id;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceOwnerCheckCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT id from " . TB_PREFIX . "alidata where leader = ". $id;
$result = mysqli_query($this->dblink,$q);
if(mysqli_num_rows($result)) {
$result = mysqli_fetch_assoc($result);
$result = $result['id'];
}
else $result = false;
self::$allianceOwnerCheckCache[$id] = $result;
return self::$allianceOwnerCheckCache[$id];
}
function countAllianceMembers($aid, $use_cache = true) {
$aid = (int) $aid;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceMembersCountCache, $aid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT Count(*) as Total from ".TB_PREFIX."users WHERE alliance = ".$aid;
$membersCount = $this->query_return($q);
self::$allianceMembersCountCache[$aid] = $membersCount[0]['Total'];
return self::$allianceMembersCountCache[$aid];
}
// no need to cache this method
function aExist($ref, $type) {
list($ref, $type) = $this->escape_input($ref, $type);
$q = "SELECT $type FROM " . TB_PREFIX . "alidata where $type = '$ref'";
$result = mysqli_query($this->dblink,$q);
return mysqli_num_rows($result);
}
function modifyPoints($aid, $points, $amt) {
$aid = (int) $aid;
if (!is_array($points)) {
$points = [$points];
$amt = [$amt];
}
$updates = [];
foreach ($points as $index => $value) {
$value = $this->escape($value);
$updates[] = $value.' = ' . $value . ' + ' . (int) $amt[$index];
}
$q = "UPDATE " . TB_PREFIX . "users SET ".implode(', ', $updates)." WHERE id = $aid";
return mysqli_query($this->dblink,$q);
}
function modifyPointsAlly($aid, $points, $amt) {
$aid = (int) $aid;
if (!is_array($points)) {
$points = [$points];
$amt = [$amt];
}
$updates = [];
foreach ($points as $index => $value) {
$value = $this->escape($value);
$updates[] = $value.' = ' . $value . ' + ' . (int) $amt[$index];
}
$q = "UPDATE " . TB_PREFIX . "alidata SET ".implode(', ', $updates)." WHERE id = $aid";
return mysqli_query($this->dblink,$q);
}
/*****************************************
Function to create an alliance
References:
*****************************************/
function createAlliance($tag, $name, $uid, $max) {
list($tag, $name, $uid, $max) = $this->escape_input($tag, $name, (int) $uid, (int) $max);
$q = "INSERT into " . TB_PREFIX . "alidata values (0,'$name','$tag',$uid,0,0,0,'','',$max,0,0,0,0,0,0,0,0,0)";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function procAllyPop($aid) {
list($aid) = $this->escape_input($aid);
$ally = $this->getAlliance($aid);
$memberlist = $this->getAllMember($ally['id']);
$oldrank = 0;
$memberIDs = [];
foreach($memberlist as $member) {
$memberIDs[] = $member['id'];
}
$data = $this->getVSumField($memberIDs,"pop");
if (count($data)) {
foreach ($data as $row) {
$oldrank += $row['Total'];
}
}
if($ally['oldrank'] != $oldrank){
if($ally['oldrank'] < $oldrank) {
$totalpoints = $oldrank - $ally['oldrank'];
$this->addclimberrankpopAlly($ally['id'], $totalpoints);
$this->updateoldrankAlly($ally['id'], $oldrank);
} else
if($ally['oldrank'] > $oldrank) {
$totalpoints = $ally['oldrank'] - $oldrank;
$this->removeclimberrankpopAlly($ally['id'], $totalpoints);
$this->updateoldrankAlly($ally['id'], $oldrank);
}
}
}
/*****************************************
Function to insert an alliance new
References:
*****************************************/
function insertAlliNotice($aid, $notice) {
list($aid, $notice) = $this->escape_input($aid, $notice);
$time = time();
$q = "INSERT into " . TB_PREFIX . "ali_log values (0,'$aid','$notice',$time)";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
/*****************************************
Function to delete alliance if empty
References:
*****************************************/
function deleteAlliance($aid) {
list($aid) = $this->escape_input((int) $aid);
$result = mysqli_fetch_array(mysqli_query($this->dblink,"SELECT Count(*) as Total FROM " . TB_PREFIX . "users where alliance = $aid"), MYSQLI_ASSOC);
if ($result['Total'] == 0) {
// remove the alliance
$q = "DELETE FROM " . TB_PREFIX . "alidata WHERE id = $aid";
mysqli_query($this->dblink,$q);
// remove all permissions for that alliance
$q = "DELETE FROM " . TB_PREFIX . "ali_permission WHERE alliance = $aid";
mysqli_query($this->dblink,$q);
// remove all logs for that alliance
$q = "DELETE FROM " . TB_PREFIX . "ali_log WHERE aid = $aid";
mysqli_query($this->dblink,$q);
// remove all medals for that alliance
$q = "DELETE FROM " . TB_PREFIX . "allimedal WHERE allyid = $aid";
mysqli_query($this->dblink,$q);
// remove all invitations for that alliance
$q = "DELETE FROM " . TB_PREFIX . "ali_invite WHERE alliance = $aid";
mysqli_query($this->dblink,$q);
}
}
/*****************************************
Function to read all alliance news
References:
*****************************************/
function readAlliNotice($aid) {
list($aid) = $this->escape_input((int) $aid);
$q = "SELECT * from " . TB_PREFIX . "ali_log where aid = $aid ORDER BY date DESC";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
/*****************************************
Function to create alliance permissions
References: ID, notice, description
*****************************************/
function createAlliPermissions($uid, $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7, $opt8) {
list($uid, $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7, $opt8) = $this->escape_input($uid, $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7, $opt8);
$q = "INSERT into " . TB_PREFIX . "ali_permission values(0,'$uid','$aid','$rank','$opt1','$opt2','$opt3','$opt4','$opt5','$opt6','$opt7','$opt8')";
mysqli_query($this->dblink,$q);
// update cache
$insertID = mysqli_insert_id($this->dblink);
self::$alliancePermissionsCache[$uid.$aid] = [
'id' => $insertID,
'uid' => $uid,
'alliance' => $aid,
'rank' => $rank,
'opt1' => $opt1,
'opt2' => $opt2,
'opt3' => $opt3,
'opt4' => $opt4,
'opt5' => $opt5,
'opt6' => $opt6,
'opt7' => $opt7,
'opt8' => $opt8
];
return $insertID;
}
/*****************************************
Function to update alliance permissions
References:
*****************************************/
function deleteAlliPermissions($uid) {
list($uid) = $this->escape_input($uid);
$q = "DELETE from " . TB_PREFIX . "ali_permission where uid = '$uid'";
return mysqli_query($this->dblink,$q);
}
/*****************************************
Function to update alliance permissions
References:
*****************************************/
function updateAlliPermissions($uid, $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7) {
list($uid, $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7) = $this->escape_input((int) $uid, (int) $aid, $rank, $opt1, $opt2, $opt3, $opt4, $opt5, $opt6, $opt7);
// update cache
if (isset(self::$alliancePermissionsCache[$uid.$aid])) {
self::$alliancePermissionsCache[ $uid . $aid ]['rank'] = $rank;
self::$alliancePermissionsCache[ $uid . $aid ]['opt1'] = $opt1;
self::$alliancePermissionsCache[ $uid . $aid ]['opt2'] = $opt2;
self::$alliancePermissionsCache[ $uid . $aid ]['opt3'] = $opt3;
self::$alliancePermissionsCache[ $uid . $aid ]['opt4'] = $opt4;
self::$alliancePermissionsCache[ $uid . $aid ]['opt5'] = $opt5;
self::$alliancePermissionsCache[ $uid . $aid ]['opt6'] = $opt6;
self::$alliancePermissionsCache[ $uid . $aid ]['opt7'] = $opt7;
self::$alliancePermissionsCache[ $uid . $aid ]['opt8'] = $opt8;
}
$q = "UPDATE " . TB_PREFIX . "ali_permission SET rank = '$rank', opt1 = '$opt1', opt2 = '$opt2', opt3 = '$opt3', opt4 = '$opt4', opt5 = '$opt5', opt6 = '$opt6', opt7 = '$opt7' where uid = $uid && alliance =$aid";
return mysqli_query($this->dblink,$q);
}
/*****************************************
Function to read alliance permissions
References: ID, notice, description
*****************************************/
function getAlliPermissions($uid, $aid, $use_cache = true) {
list($uid, $aid) = $this->escape_input((int) $uid, (int) $aid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$alliancePermissionsCache, $uid.$aid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "ali_permission where uid = $uid && alliance = $aid";
$result = mysqli_query($this->dblink,$q);
self::$alliancePermissionsCache[$uid.$aid] = mysqli_fetch_assoc($result);
return self::$alliancePermissionsCache[$uid.$aid];
}
/*****************************************
Function to update an alliance description and notice
References: ID, notice, description
*****************************************/
function submitAlliProfile($aid, $notice, $desc) {
list($aid, $notice, $desc) = $this->escape_input((int) $aid, $notice, $desc);
$q = "UPDATE " . TB_PREFIX . "alidata SET `notice` = '$notice', `desc` = '$desc' where id = $aid";
return mysqli_query($this->dblink,$q);
}
function diplomacyInviteAdd($alli1, $alli2, $type) {
list($alli1, $alli2, $type) = $this->escape_input((int) $alli1, (int) $alli2, $type);
$q = "INSERT INTO " . TB_PREFIX . "diplomacy (alli1,alli2,type,accepted) VALUES ($alli1,$alli2," . (int)intval($type) . ",0)";
return mysqli_query($this->dblink,$q);
}
function diplomacyOwnOffers($sessionAlliance) {
list($sessionAlliance) = $this->escape_input((int) $sessionAlliance);
$q = "SELECT * FROM " . TB_PREFIX . "diplomacy WHERE alli1 = $sessionAlliance AND accepted = 0";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getAllianceID($name) {
list($name) = $this->escape_input($name);
$q = "SELECT id FROM " . TB_PREFIX . "alidata WHERE tag ='" . $this->RemoveXSS($name) . "' LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['id'];
}
function diplomacyCancelOffer($id, $sessionAlliance) {
list($id, $sessionAlliance) = $this->escape_input((int) $id, (int) $sessionAlliance);
$q = "DELETE FROM " . TB_PREFIX . "diplomacy WHERE id = $id AND alli1 = $sessionAlliance";
return mysqli_query($this->dblink,$q);
}
function diplomacyInviteAccept($id, $sessionAlliance) {
list($id, $sessionAlliance) = $this->escape_input((int) $id, (int) $sessionAlliance);
$q = "UPDATE " . TB_PREFIX . "diplomacy SET accepted = 1 WHERE id = $id AND alli2 = $sessionAlliance";
return mysqli_query($this->dblink,$q);
}
function diplomacyInviteDenied($id, $sessionAlliance) {
list($id, $sessionAlliance) = $this->escape_input((int) $id, (int) $sessionAlliance);
$q = "DELETE FROM " . TB_PREFIX . "diplomacy WHERE id = $id AND alli2 = $sessionAlliance";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function diplomacyInviteCheck($sessionAlliance) {
list($sessionAlliance) = $this->escape_input((int) $sessionAlliance);
$q = "SELECT * FROM " . TB_PREFIX . "diplomacy WHERE alli2 = $sessionAlliance AND accepted = 0";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function diplomacyInviteCheck2($ally1, $ally2) {
list($ally1, $ally2) = $this->escape_input((int) $ally1, (int) $ally2);
$q = "SELECT * FROM " . TB_PREFIX . "diplomacy WHERE (alli1 = $ally1 OR alli2 = $ally1) AND (alli1 = $ally2 OR alli2 = $ally2)";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getAllianceDipProfile($aid, $type) {
list($aid, $type) = $this->escape_input($aid, $type);
$q = "SELECT alli1, alli2 FROM ".TB_PREFIX."diplomacy WHERE alli1 = '$aid' AND type = '$type' AND accepted = '1' OR alli2 = '$aid' AND type = '$type' AND accepted = '1'";
$array = $this->query_return($q);
$text = "";
if ($array) {
foreach($array as $row){
if($row['alli1'] == $aid){
$alliance = $this->getAlliance($row['alli2']);
}elseif($row['alli2'] == $aid){
$alliance = $this->getAlliance($row['alli1']);
}
$text .= "";
$text .= "<a href=allianz.php?aid=".$alliance['id'].">".$alliance['tag']."</a><br> ";
}
}
if(strlen($text) == 0){
$text = "-<br>";
}
return $text;
}
// no need to cache this method
function getAllianceWar($aid) {
list($aid) = $this->escape_input($aid);
$q = "SELECT alli1, alli2 FROM ".TB_PREFIX."diplomacy WHERE alli1 = '$aid' AND type = '3' OR alli2 = '$aid' AND type = '3' AND accepted = '1'";
$array = $this->query_return($q);
$text = "";
if ($array) {
foreach($array as $row){
if($row['alli1'] == $aid){
$alliance = $this->getAlliance($row['alli2']);
}elseif($row['alli2'] == $aid){
$alliance = $this->getAlliance($row['alli1']);
}
$text .= "";
$text .= "<a href=allianz.php?aid=".$alliance['id'].">".$alliance['tag']."</a><br> ";
}
}
if(strlen($text) == 0){
$text = "-<br>";
}
return $text;
}
function getAllianceAlly($aid, $type, $use_cache = true) {
list($aid, $type) = $this->escape_input($aid, $type);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceAlliesCache, $aid.$type)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM ".TB_PREFIX."diplomacy WHERE (alli1 = '$aid' or alli2 = '$aid') AND (type = '$type' AND accepted = '1')";
$result = mysqli_query($this->dblink,$q);
self::$allianceAlliesCache[$aid.$type] = $this->mysqli_fetch_all($result);
return self::$allianceAlliesCache[$aid.$type];
}
// no need to cache this method
function getAllianceWar2($aid) {
list($aid) = $this->escape_input($aid);
$q = "SELECT * FROM ".TB_PREFIX."diplomacy WHERE alli1 = '$aid' AND type = '3' OR alli2 = '$aid' AND type = '3' AND accepted = '1'";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function diplomacyExistingRelationships($sessionAlliance) {
list($sessionAlliance) = $this->escape_input((int) $sessionAlliance);
$q = "SELECT * FROM " . TB_PREFIX . "diplomacy WHERE (alli1 = $sessionAlliance OR alli2 = $sessionAlliance) AND accepted = 1";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function diplomacyCancelExistingRelationship($id, $sessionAlliance) {
list($id, $sessionAlliance) = $this->escape_input((int) $id, (int) $sessionAlliance);
$q = "DELETE FROM " . TB_PREFIX . "diplomacy WHERE (alli1 = $sessionAlliance OR alli2 = $sessionAlliance) AND id = $id ";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function diplomacyCheckLimits($aid, $type) {
list($aid, $type) = $this->escape_input((int) $aid, (int) $type);
if($type == 3) return true;
$q = "SELECT Count(case when alli1 = $aid then 1 end) as Total1, Count(case when alli2 = $aid then 1 end) as Total2 FROM " . TB_PREFIX . "diplomacy WHERE type = $type";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total1'] < 3 && $result['Total2'] < 3;
}
function setAlliForumdblink($aid, $dblink) {
list($aid, $dblink) = $this->escape_input((int) $aid, $dblink);
$q = "UPDATE " . TB_PREFIX . "alidata SET `forumlink` = '$dblink' WHERE id = $aid";
return mysqli_query($this->dblink,$q);
}
function getUserAlliance($id, $use_cache = true) {
list($id) = $this->escape_input((int) $id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$userAllianceCache, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT " . TB_PREFIX . "alidata.tag from " . TB_PREFIX . "users join " . TB_PREFIX . "alidata where " . TB_PREFIX . "users.alliance = " . TB_PREFIX . "alidata.id and " . TB_PREFIX . "users.id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
if($dbarray['tag'] == "") {
self::$userAllianceCache[$id] = "-";
} else {
self::$userAllianceCache[$id] = $dbarray['tag'];
}
return self::$userAllianceCache[$id];
}
/////////////ADDED BY BRAINIAC - THANK YOU
function modifyResource($vid, $wood, $clay, $iron, $crop, $mode) {
list($vid, $wood, $clay, $iron, $crop, $mode) = $this->escape_input((int) $vid, $wood, $clay, $iron, $crop, $mode);
$sign = (!$mode ? '-' : '+');
$q = "
UPDATE " . TB_PREFIX . "vdata
SET
wood = IF(wood $sign $wood < 0, 0, IF(wood $sign $wood > maxstore, maxstore, wood $sign $wood)),
clay = IF(clay $sign $clay < 0, 0, IF(clay $sign $clay > maxstore, maxstore, clay $sign $clay)),
iron = IF(iron $sign $iron < 0, 0, IF(iron $sign $iron > maxstore, maxstore, iron $sign $iron)),
crop = IF(crop $sign $crop < 0, 0, IF(crop $sign $crop > maxcrop, maxcrop, crop $sign $crop))
WHERE
wref = " . $vid ;
return mysqli_query( $this->dblink, $q);
}
function setMaxStoreForVillage($vid, $maxLevel) {
$vid = (int) $vid;
$maxLevel = (int) $maxLevel;
$this->query("
UPDATE
".TB_PREFIX."vdata
SET
`maxstore` = IF( `maxstore` - $maxLevel < ".STORAGE_BASE.", ".STORAGE_BASE.", `maxstore` - $maxLevel )
WHERE
wref=$vid");
}
function setMaxCropForVillage($vid, $maxLevel) {
$vid = (int) $vid;
$maxLevel = (int) $maxLevel;
$this->query("
UPDATE
".TB_PREFIX."vdata
SET
`maxcrop` = IF( `maxcrop` - $maxLevel < ".STORAGE_BASE.", ".STORAGE_BASE.", `maxcrop` - $maxLevel )
WHERE
wref=$vid");
}
function modifyOasisResource($vid, $wood, $clay, $iron, $crop, $mode) {
list($vid, $wood, $clay, $iron, $crop, $mode) = $this->escape_input((int) $vid, (int) $wood, (int) $clay, (int) $iron, (int) $crop, $mode);
$negativeResources = false;
$checkres = $this->getOasisV($vid);
if (!$mode) {
$nwood = $checkres['wood'] - $wood;
$nclay = $checkres['clay'] - $clay;
$niron = $checkres['iron'] - $iron;
$ncrop = $checkres['crop'] - $crop;
$negativeResources = $nwood < 0 || $nclay < 0 || $niron < 0 || $ncrop < 0;
$dwood = ($nwood < 0) ? 0 : $nwood;
$dclay = ($nclay < 0) ? 0 : $nclay;
$diron = ($niron < 0) ? 0 : $niron;
$dcrop = ($ncrop < 0) ? 0 : $ncrop;
} else {
$nwood = $checkres['wood'] + $wood;
$nclay = $checkres['clay'] + $clay;
$niron = $checkres['iron'] + $iron;
$ncrop = $checkres['crop'] + $crop;
$dwood = ($nwood > $checkres['maxstore']) ? $checkres['maxstore'] : $nwood;
$dclay = ($nclay > $checkres['maxstore']) ? $checkres['maxstore'] : $nclay;
$diron = ($niron > $checkres['maxstore']) ? $checkres['maxstore'] : $niron;
$dcrop = ($ncrop > $checkres['maxcrop']) ? $checkres['maxcrop'] : $ncrop;
}
if (!$negativeResources) {
$q = "UPDATE " . TB_PREFIX . "odata SET wood = $dwood, clay = $dclay, iron = $diron, crop = $dcrop WHERE wref = ".$vid;
return mysqli_query($this->dblink, $q);
}
else return false;
}
function getFieldLevelInVillage($vid, $fieldType, $use_cache = true) {
$vid = (int) $vid;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$fieldLevelsInVillageSearchCache, $vid.$fieldType)) && !is_null($cachedValue)) {
return $cachedValue;
}
// $fieldType can be both, integer and string, to be used in the IN statement,
// so we need to handle it correctly here
if (!Math::isInt($fieldType)) {
$fieldType = $this->escape($fieldType);
}
// please don't scream...
// with the current table structure, there really IS NOT another way
// (except for stored procedures, which we can't rely on to be allowed on the server)
$result = mysqli_query($this->dblink,"
SELECT
IF(
f1t IN ($fieldType),
f1,
IF(
f2t IN ($fieldType),
f2,
IF(
f3t IN ($fieldType),
f3,
IF(
f4t IN ($fieldType),
f4,
IF(
f5t IN ($fieldType),
f5,
IF(
f6t IN ($fieldType),
f6,
IF(
f7t IN ($fieldType),
f7,
IF(
f8t IN ($fieldType),
f8,
IF(
f9t IN ($fieldType),
f9,
IF(
f10t IN ($fieldType),
f10,
IF(
f11t IN ($fieldType),
f11,
IF(
f12t IN ($fieldType),
f12,
IF(
f13t IN ($fieldType),
f13,
IF(
f14t IN ($fieldType),
f14,
IF(
f15t IN ($fieldType),
f15,
IF(
f16t IN ($fieldType),
f16,
IF(
f17t IN ($fieldType),
f17,
IF(
f18t IN ($fieldType),
f18,
IF(
f19t IN ($fieldType),
f19,
IF(
f20t IN ($fieldType),
f20,
IF(
f20t IN ($fieldType),
f20,
IF(
f21t IN ($fieldType),
f21,
IF(
f22t IN ($fieldType),
f22,
IF(
f23t IN ($fieldType),
f23,
IF(
f24t IN ($fieldType),
f24,
IF(
f25t IN ($fieldType),
f25,
IF(
f26t IN ($fieldType),
f26,
IF(
f27t IN ($fieldType),
f27,
IF(
f28t IN ($fieldType),
f28,
IF(
f29t IN ($fieldType),
f29,
IF(
f30t IN ($fieldType),
f30,
IF(
f31t IN ($fieldType),
f31,
IF(
f32t IN ($fieldType),
f32,
IF(
f33t IN ($fieldType),
f33,
IF(
f34t IN ($fieldType),
f34,
IF(
f35t IN ($fieldType),
f35,
IF(
f36t IN ($fieldType),
f36,
IF(
f37t IN ($fieldType),
f37,
IF(
f38t IN ($fieldType),
f38,
IF(
f39t IN ($fieldType),
f39,
IF(
f40t IN ($fieldType),
f40,
IF(
f99t IN ($fieldType),
f99,
0
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
)
) as level
FROM
".TB_PREFIX."fdata
WHERE
vref = $vid
AND
(f1t IN ($fieldType)
OR
f2t IN ($fieldType)
OR
f3t IN ($fieldType)
OR
f4t IN ($fieldType)
OR
f5t IN ($fieldType)
OR
f6t IN ($fieldType)
OR
f7t IN ($fieldType)
OR
f8t IN ($fieldType)
OR
f9t IN ($fieldType)
OR
f10t IN ($fieldType)
OR
f11t IN ($fieldType)
OR
f12t IN ($fieldType)
OR
f13t IN ($fieldType)
OR
f14t IN ($fieldType)
OR
f15t IN ($fieldType)
OR
f16t IN ($fieldType)
OR
f17t IN ($fieldType)
OR
f18t IN ($fieldType)
OR
f19t IN ($fieldType)
OR
f20t IN ($fieldType)
OR
f20t IN ($fieldType)
OR
f21t IN ($fieldType)
OR
f22t IN ($fieldType)
OR
f23t IN ($fieldType)
OR
f24t IN ($fieldType)
OR
f25t IN ($fieldType)
OR
f26t IN ($fieldType)
OR
f27t IN ($fieldType)
OR
f28t IN ($fieldType)
OR
f29t IN ($fieldType)
OR
f30t IN ($fieldType)
OR
f30t IN ($fieldType)
OR
f31t IN ($fieldType)
OR
f32t IN ($fieldType)
OR
f33t IN ($fieldType)
OR
f34t IN ($fieldType)
OR
f35t IN ($fieldType)
OR
f36t IN ($fieldType)
OR
f37t IN ($fieldType)
OR
f38t IN ($fieldType)
OR
f39t IN ($fieldType)
OR
f40t IN ($fieldType)
OR
f99t IN ($fieldType))
LIMIT 1
");
$row = mysqli_fetch_array($result, MYSQLI_ASSOC);
self::$fieldLevelsInVillageSearchCache[$vid.$fieldType] = $row['level'];
return self::$fieldLevelsInVillageSearchCache[$vid.$fieldType];
}
function getFieldLevel($vid, $field, $use_cache = true) {
list($vid, $field) = $this->escape_input((int) $vid, $field);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$resourceLevelsCache, $vid.$field)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT f" . $field . " from " . TB_PREFIX . "fdata where vref = $vid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_array($result);
self::$resourceLevelsCache[$vid.$field] = $row["f" . $field];
return self::$resourceLevelsCache[$vid.$field];
}
function getSingleFieldTypeCount($uid, $field, $lvlComparisonSign = '=', $lvl = false, $use_cache = true) {
$uid = (int) $uid;
$field = (int) $field;
$lvl = ($lvl === false ? $lvl : (int) $lvl);
if (!in_array($lvlComparisonSign, ['=', '<', '>', '>=', '<=', '!='])) {
$lvlComparisonSign = '=';
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$singleFieldTypeCountCache, $uid.$field.$lvlComparisonSign.($lvl ? 1 : 0))) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "
SELECT
Count(*) as Total
FROM
".TB_PREFIX."fdata f
LEFT JOIN ".TB_PREFIX."vdata v ON f.vref = v.wref
LEFT JOIN ".TB_PREFIX."users u ON v.owner = u.id
WHERE
u.id = ".$uid."
AND
(
(f1t = ".$field.($lvl !== false ? ' AND f1 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f2t = ".$field.($lvl !== false ? ' AND f2 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f3t = ".$field.($lvl !== false ? ' AND f3 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f4t = ".$field.($lvl !== false ? ' AND f4 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f5t = ".$field.($lvl !== false ? ' AND f5 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f6t = ".$field.($lvl !== false ? ' AND f6 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f7t = ".$field.($lvl !== false ? ' AND f7 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f8t = ".$field.($lvl !== false ? ' AND f8 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f9t = ".$field.($lvl !== false ? ' AND f9 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f10t = ".$field.($lvl !== false ? ' AND f10 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f11t = ".$field.($lvl !== false ? ' AND f11 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f12t = ".$field.($lvl !== false ? ' AND f12 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f13t = ".$field.($lvl !== false ? ' AND f13 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f14t = ".$field.($lvl !== false ? ' AND f14 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f15t = ".$field.($lvl !== false ? ' AND f15 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f16t = ".$field.($lvl !== false ? ' AND f16 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f17t = ".$field.($lvl !== false ? ' AND f17 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f18t = ".$field.($lvl !== false ? ' AND f18 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f19t = ".$field.($lvl !== false ? ' AND f19 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f20t = ".$field.($lvl !== false ? ' AND f20 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f21t = ".$field.($lvl !== false ? ' AND f21 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f22t = ".$field.($lvl !== false ? ' AND f22 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f23t = ".$field.($lvl !== false ? ' AND f23 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f24t = ".$field.($lvl !== false ? ' AND f24 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f25t = ".$field.($lvl !== false ? ' AND f25 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f26t = ".$field.($lvl !== false ? ' AND f26 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f27t = ".$field.($lvl !== false ? ' AND f27 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f28t = ".$field.($lvl !== false ? ' AND f28 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f29t = ".$field.($lvl !== false ? ' AND f29 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f30t = ".$field.($lvl !== false ? ' AND f30 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f31t = ".$field.($lvl !== false ? ' AND f31 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f32t = ".$field.($lvl !== false ? ' AND f32 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f33t = ".$field.($lvl !== false ? ' AND f33 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f34t = ".$field.($lvl !== false ? ' AND f34 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f35t = ".$field.($lvl !== false ? ' AND f35 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f36t = ".$field.($lvl !== false ? ' AND f36 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f37t = ".$field.($lvl !== false ? ' AND f37 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f38t = ".$field.($lvl !== false ? ' AND f38 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f39t = ".$field.($lvl !== false ? ' AND f39 '.$lvlComparisonSign.' '.$lvl : '').")
OR (f40t = ".$field.($lvl !== false ? ' AND f40 '.$lvlComparisonSign.' '.$lvl : '').")
)";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_array($result);
self::$singleFieldTypeCountCache[$uid.$field.$lvlComparisonSign.($lvl ? 1 : 0)] = $row["Total"];
return self::$singleFieldTypeCountCache[$uid.$field.$lvlComparisonSign.($lvl ? 1 : 0)];
}
function getFieldType($vid, $field, $use_cache = true) {
list($vid, $field) = $this->escape_input((int) $vid, $field);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$fieldTypeCache, $vid.$field)) && !is_null($cachedValue)) {
return $cachedValue;
}
if ($field && $vid) {
$q = "SELECT f" . $field . "t from " . TB_PREFIX . "fdata where vref = $vid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_array($result);
self::$fieldTypeCache[$vid.$field] = $row["f" . $field . "t"];
} else {
self::$fieldTypeCache[$vid.$field] = 0;
}
return self::$fieldTypeCache[$vid.$field];
}
// no need to cache this method
function getFieldDistance($wid) {
list($wid) = $this->escape_input((int) $wid);
$array = $this->getProfileVillages($wid, 3);
$coor = $this->getCoor($wid);
$x1 = intval($coor['x']);
$y1 = intval($coor['y']);
$prevdist = 0;
$array2 = $this->getVillage(0, 4);
$vill = $array2['wref'];
if ($array && count($array)){
foreach($array as $village){
$coor2 = $this->getCoor($village['wref']);
$max = 2 * WORLD_MAX + 1;
$x2 = intval($coor2['x']);
$y2 = intval($coor2['y']);
$distanceX = min(abs($x2 - $x1), abs($max - abs($x2 - $x1)));
$distanceY = min(abs($y2 - $y1), abs($max - abs($y2 - $y1)));
$dist = sqrt(pow($distanceX, 2) + pow($distanceY, 2));
if($dist < $prevdist or $prevdist == 0){
$prevdist = $dist;
$vill = $village['wref'];
}
}
}
return $vill;
}
function updateVSumField($field) {
list($field) = $this->escape_input($field);
//fix by ronix
if (SPEED >10) {
$speed = 10;
} else {
$speed = SPEED;
}
// cultural points to gain during a day
$dur_day = (86400/SPEED);
if ($dur_day < 3600) {
$dur_day = 3600;
}
$q = "
UPDATE " . TB_PREFIX . "users as users
SET cp = cp + (
( SELECT sum($field) FROM " . TB_PREFIX . "vdata as vdata WHERE vdata.owner = users.id ".($field == 'cp' ? ' AND vdata.natar = 0' : '')." ) *
(UNIX_TIMESTAMP() - lastupdate) / $dur_day
),
lastupdate = UNIX_TIMESTAMP()
WHERE
lastupdate < (UNIX_TIMESTAMP() - 600)
"; // recount every 10 minutes
mysqli_query($this->dblink, $q);
}
function getVSumField($uid, $field, $use_cache = true) {
list($field) = $this->escape_input($field);
$array_passed = is_array($uid);
if (!$array_passed) {
$uid = [(int) $uid];
} else {
foreach ($uid as $index => $uidValue) {
$uid[$index] = (int) $uidValue;
}
}
if (!count($uid)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$userSumFieldCache, $uid[0].$field)) && !is_null($cachedValue)) {
return $cachedValue;
}
if($field != "cp"){
$q = "SELECT owner, MIN(lastupdate), SUM(" . $field . ") as Total FROM " . TB_PREFIX . "vdata where owner IN(".implode(', ', $uid).") GROUP BY owner";
}else{
$q = "SELECT owner, MIN(lastupdate), SUM(" . $field . ") as Total FROM " . TB_PREFIX . "vdata where owner IN(".implode(', ', $uid).") and natar = 0 GROUP BY owner";
}
$result = mysqli_query($this->dblink,$q);
// return a single value
if (!$array_passed) {
$row = mysqli_fetch_row( $result );
self::$userSumFieldCache[$row[0].$field] = $row[2];
} else {
$result = $this->mysqli_fetch_all($result);
if ($result && count($result)) {
foreach ( $result as $record ) {
self::$userSumFieldCache[ $record['owner'] . $field ] = $record['Total'];
}
}
}
return ($array_passed ? $result : self::$userSumFieldCache[$uid[0].$field]);
}
function updateVillage($vid) {
list($vid) = $this->escape_input((int) $vid);
$time = time();
$q = "UPDATE " . TB_PREFIX . "vdata set lastupdate = $time where wref = $vid";
return mysqli_query($this->dblink,$q);
}
function updateOasis($vid) {
list($vid) = $this->escape_input((int) $vid);
$time = time();
$q = "UPDATE " . TB_PREFIX . "odata set lastupdated = $time where wref = $vid";
return mysqli_query($this->dblink,$q);
}
function setVillageName($vid, $name) {
list($vid, $name) = $this->escape_input((int) $vid, $name);
if(!empty($name))
{
$q = "UPDATE " . TB_PREFIX . "vdata set name = '$name' where wref = $vid";
return mysqli_query($this->dblink,$q);
}
}
function modifyPop($vid, $pop, $mode) {
list($vid, $pop, $mode) = $this->escape_input((int) $vid, (int) $pop, $mode);
if(!$mode) {
$q = "UPDATE " . TB_PREFIX . "vdata set pop = pop + $pop where wref = $vid";
} else {
$q = "UPDATE " . TB_PREFIX . "vdata set pop = pop - $pop where wref = $vid";
}
return mysqli_query($this->dblink,$q);
}
function addCP($ref, $cp) {
list($ref, $cp) = $this->escape_input((int) $ref, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "vdata set cp = cp + $cp where wref = $ref";
return mysqli_query($this->dblink,$q);
}
function addCel($ref, $cel, $type) {
list($ref, $cel, $type) = $this->escape_input((int) $ref, (int) $cel, (int) $type);
$q = "UPDATE " . TB_PREFIX . "vdata set celebration = $cel, type= $type where wref = $ref";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getCel() {
return $this->getProfileVillages(time(), 4);
}
function clearCel($ref) {
list($ref) = $this->escape_input((int) $ref);
$q = "UPDATE " . TB_PREFIX . "vdata set celebration = 0, type = 0 where wref = $ref";
return mysqli_query($this->dblink,$q);
}
function setCelCp($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "users set cp = cp + $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function clearExpansionSlot($id, $mode = 0) {
list($id) = $this->escape_input((int) $id);
if(!$mode){
$pairs = [];
for($i = 1; $i <= 3; $i++) {
$pairs[] = 'exp'.$i.' = 0';
}
$q = "UPDATE " . TB_PREFIX . "vdata SET ".implode(',', $pairs)." WHERE wref = " . $id;
}else{
$q = "
UPDATE
".TB_PREFIX."vdata
SET
exp1 = IF(exp1 = $id, 0, exp1),
exp2 = IF(exp2 = $id, 0, exp2),
exp3 = IF(exp3 = $id, 0, exp3)
WHERE
exp1 = $id OR
exp2 = $id OR
exp3 = $id";
}
mysqli_query($this->dblink, $q);
}
// no need to cache this method
function getInvitation($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT * FROM " . TB_PREFIX . "ali_invite where uid = $uid";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getInvitation2($uid, $aid) {
list($uid, $aid) = $this->escape_input((int) $uid, (int) $aid);
$q = "SELECT * FROM " . TB_PREFIX . "ali_invite where uid = $uid and alliance = $aid";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getAliInvitations($aid) {
list($aid) = $this->escape_input((int) $aid);
$q = "SELECT * FROM " . TB_PREFIX . "ali_invite where alliance = $aid && accept = 0";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function sendInvitation($uid, $alli, $sender) {
list($uid, $alli, $sender) = $this->escape_input((int) $uid, (int) $alli, (int) $sender);
$time = time();
$q = "INSERT INTO " . TB_PREFIX . "ali_invite values (0,$uid,$alli,$sender,$time,0)";
return mysqli_query($this->dblink,$q);
}
function removeInvitation($id) {
list($id) = $this->escape_input((int) $id);
$q = "DELETE FROM " . TB_PREFIX . "ali_invite where id = $id";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getUnreadMessagesCount($uid) {
$uid = (int) $uid;
$ids = [$uid];
if (($this->getUserField($uid, 'access', 0) == ADMIN) && ADMIN_RECEIVE_SUPPORT_MESSAGES) {
$ids[] = 1;
}
if ($this->getUserField($uid, 'access', 0) == MULTIHUNTER) {
$ids[] = 5;
}
$q = 'SELECT Count(*) as numUnread FROM '.TB_PREFIX.'mdata WHERE target IN('.implode(', ', $ids).') AND viewed = 0';
return mysqli_fetch_array(mysqli_query($this->dblink, $q), MYSQLI_ASSOC)['numUnread'];
}
// no need to cache this method
function getUnreadNoticesCount($uid) {
$uid = (int) $uid;
return mysqli_fetch_array(mysqli_query($this->dblink, '
SELECT Count(*) as numUnread FROM '.TB_PREFIX.'ndata WHERE uid = '.$uid.' AND viewed = 0'
), MYSQLI_ASSOC)['numUnread'];
}
function sendMessage($client, $owner, $topic, $message, $send, $alliance, $player, $coor, $report, $skip_escaping = false) {
if (!$skip_escaping) {
list($client, $owner, $topic, $message, $send, $alliance, $player, $coor, $report) = $this->escape_input((int) $client, (int) $owner, $topic, $message, (int) $send, (int) $alliance, (int) $player, (int) $coor, (int) $report);
}
$time = time();
// add this message to the query cache, so we save some queries
// if we need to send multiple messages at once
self::$sendMessageQueryCache[] = "(0,$client,$owner,'$topic','$message',0,0,$send,$time,0,0,$alliance,$player,$coor,$report)";
// check if we don't have too many messages to be sent out cached,
// in which case we'll flush the cache and start again
$retValue = true;
if (count(self::$sendMessageQueryCache) >= self::$sendMessageQueryCacheMaxRecords) {
$retValue = mysqli_query($this->dblink, "INSERT INTO " . TB_PREFIX . "mdata VALUES " . implode(', ', self::$sendMessageQueryCache));
self::$sendMessageQueryCache = [];
}
return $retValue;
}
public function sendPendingMessages() {
if (count(self::$sendMessageQueryCache)) {
mysqli_query($this->dblink, "INSERT INTO " . TB_PREFIX . "mdata VALUES " . implode(', ', self::$sendMessageQueryCache));
}
}
function setArchived($id) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
$q = "UPDATE " . TB_PREFIX . "mdata set archived = 1 where id IN(".implode(', ', $id).")";
return mysqli_query($this->dblink,$q);
}
function setNorm($id) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
$q = "UPDATE " . TB_PREFIX . "mdata set archived = 0 where id IN(".implode(',', $id).")";
return mysqli_query($this->dblink,$q);
}
/***************************
Function to get messages
Mode 1: Get inbox
Mode 2: Get sent
Mode 3: Get message
Mode 4: Set viewed
Mode 5: Remove message
Mode 6: Retrieve archive
References: User ID/Message ID, Mode
***************************/
// no need to cache this method
function getMessage($id, $mode) {
global $session;
$mode = (int) $mode;
$mode_updated = false;
// update $id if we should show Support messages for Admins and we are an admin
if (
$session->access == ADMIN
&& ADMIN_RECEIVE_SUPPORT_MESSAGES
&& in_array($mode, [1,2,6,9,10,11])
) {
$id = $id . ', 1';
$mode_updated = true;
}
// update $id if we should show Multihunter messages for the current player
if (
$session->access == MULTIHUNTER
&& in_array($mode, [1,2,6,9,10,11])
) {
$id = $id . ', 5';
$mode_updated = true;
}
if (in_array($mode, [5,7,8])) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
} else {
if (!$mode_updated) {
$id = (int) $id;
}
}
global $session;
switch($mode) {
case 1:
$q = "SELECT * FROM " . TB_PREFIX . "mdata WHERE target IN($id) and send = 0 and archived = 0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
case 2:
$q = "SELECT * FROM " . TB_PREFIX . "mdata WHERE owner IN($id) ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
case 3:
$q = "SELECT * FROM " . TB_PREFIX . "mdata where id = $id";
break;
case 4:
$show_target = $session->uid;
if ($session->access == ADMIN && ADMIN_RECEIVE_SUPPORT_MESSAGES) {
$show_target .= ',1';
}
if ($session->access == MULTIHUNTER) {
$show_target .= ',5';
}
$q = "UPDATE " . TB_PREFIX . "mdata set viewed = 1 where id = $id AND target IN(".$show_target.")";
break;
case 5:
$q = "UPDATE " . TB_PREFIX . "mdata set deltarget = 1,viewed = 1 where id IN(".implode(', ', $id).")";
break;
case 6:
$q = "SELECT * FROM " . TB_PREFIX . "mdata where target IN($id) and send = 0 and archived = 1 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
case 7:
$q = "UPDATE " . TB_PREFIX . "mdata set delowner = 1 where id IN(".implode(', ', $id).")";
break;
case 8:
$q = "UPDATE " . TB_PREFIX . "mdata set deltarget = 1,delowner = 1,viewed = 1 where IN(".implode(', ', $id).")";
break;
case 9:
$q = "SELECT * FROM " . TB_PREFIX . "mdata WHERE target IN($id) and send = 0 and archived = 0 and deltarget = 0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
case 10:
$q = "SELECT * FROM " . TB_PREFIX . "mdata WHERE owner IN($id) and delowner = 0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
case 11:
$q = "SELECT * FROM " . TB_PREFIX . "mdata where target IN($id) and send = 0 and archived = 1 and deltarget = 0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
break;
}
if($mode <= 3 || $mode == 6 || $mode > 8) {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
} else {
return mysqli_query($this->dblink,$q);
}
}
function unarchiveNotice($id) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
$q = "UPDATE " . TB_PREFIX . "ndata set ntype = archive, archive = 0 where id IN(".implode(',', $id).")";
return mysqli_query($this->dblink,$q);
}
function archiveNotice($id) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
$q = "update " . TB_PREFIX . "ndata set archive = ntype, ntype = 9 where id IN(".implode(',', $id).")";
return mysqli_query($this->dblink,$q);
}
function removeNotice($id) {
if (!is_array($id)) {
$id = [$id];
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
$q = "UPDATE " . TB_PREFIX . "ndata set del = 1,viewed = 1 where id IN(".implode(',', $id).")";
return mysqli_query($this->dblink,$q);
}
function noticeViewed($id) {
list($id) = $this->escape_input((int) $id);
$q = "UPDATE " . TB_PREFIX . "ndata set viewed = 1 where id = $id";
return mysqli_query($this->dblink,$q);
}
function addNotice($uid, $toWref, $ally, $type, $topic, $data, $time = 0) {
list($uid, $toWref, $ally, $type, $topic, $data, $time) = $this->escape_input((int) $uid, (int) $toWref, (int) $ally, (int) $type, $topic, $data, (int) $time);
//We don't need to send reports to Nature or Natars
if($uid == 2 || $uid == 3) return;
if($time == 0) $time = time();
$q = "INSERT INTO " . TB_PREFIX . "ndata (id, uid, toWref, ally, topic, ntype, data, time, viewed) values (0,'$uid','$toWref','$ally','$topic',$type,'$data',$time,0)";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getNotice($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT * FROM " . TB_PREFIX . "ndata where uid = $uid and del = 0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getNotice2($id, $field = null, $use_cache = true) {
list($id, $field) = $this->escape_input((int) $id, $field);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$noticesCacheById, $id)) && !is_null($cachedValue)) {
return $cachedValue[$field];
}
$q = "SELECT * FROM " . TB_PREFIX . "ndata where `id` = $id ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC')." LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
self::$noticesCacheById[$id] = $dbarray;
return is_null($field) ? self::$noticesCacheById[$id] : self::$noticesCacheById[$id][$field];
}
function getUnViewNotice($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = "SELECT * FROM " . TB_PREFIX . "ndata where uid = $uid AND viewed=0 ORDER BY time ".(isset($_GET['o']) && $_GET['o'] == 1 ? 'ASC' : 'DESC');
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
/**
* Delete expired trade routes
*
*/
function delTradeRoute() {
$time = time();
$q = "DELETE from " . TB_PREFIX . "route where timeleft < $time";
return mysqli_query($this->dblink, $q);
}
function createTradeRoute($uid,$wid,$from,$r1,$r2,$r3,$r4,$start,$deliveries,$merchant,$time) {
list($uid,$wid,$from,$r1,$r2,$r3,$r4,$start,$deliveries,$merchant,$time) = $this->escape_input((int) $uid,(int) $wid,(int) $from,(int) $r1,(int) $r2,(int) $r3,(int) $r4,(int) $start,(int) $deliveries,(int) $merchant,(int) $time);
$x = "UPDATE " . TB_PREFIX . "users SET gold = gold - 2 WHERE id = " . $uid;
mysqli_query( $this->dblink, $x );
$timeleft = time() + 604800;
$q = "INSERT into " . TB_PREFIX . "route values (0,$uid,$wid,$from,$r1,$r2,$r3,$r4,$start,$deliveries,$merchant,$time,$timeleft)";
return mysqli_query( $this->dblink, $q );
}
// no need to cache this method
function getTradeRoute($from) {
list($from) = $this->escape_input((int) $from);
$q = "SELECT * FROM " . TB_PREFIX . "route where `from` = $from ORDER BY timestamp ASC";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getTradeRoute2($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM " . TB_PREFIX . "route where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray;
}
// no need to cache this method
function getTradeRouteUid($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT uid FROM " . TB_PREFIX . "route where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['uid'];
}
function editTradeRoute($id,$column,$value,$mode) {
list($id,$column,$value,$mode) = $this->escape_input((int) $id,$column,(int) $value,$mode);
if ( ! $mode ) {
$q = "UPDATE " . TB_PREFIX . "route set $column = $value where id = $id";
} else {
$q = "UPDATE " . TB_PREFIX . "route set $column = $column + $value where id = $id";
}
return mysqli_query( $this->dblink, $q );
}
function deleteTradeRoute($id) {
list($id) = $this->escape_input((int) $id);
$q = "DELETE FROM " . TB_PREFIX . "route where id = $id";
return mysqli_query($this->dblink,$q);
}
function deleteTradeRoutesByVillage($id) {
list($id) = $this->escape_input((int) $id);
$q = "DELETE FROM " . TB_PREFIX . "route where `from` = $id";
return mysqli_query($this->dblink,$q);
}
function addBuilding($wid, $field, $type, $loop, $time, $master, $level) {
list($wid, $field, $type, $loop, $time, $master, $level) = $this->escape_input((int) $wid, $field, (int) $type, (int) $loop, (int) $time, (int) $master, (int) $level);
$x = "UPDATE " . TB_PREFIX . "fdata SET f" . $field . "t=" . $type . " WHERE vref=" . $wid;
mysqli_query($this->dblink,$x);
$q = "INSERT into " . TB_PREFIX . "bdata values (0, $wid, $field, $type, $loop, $time, $master, $level)";
return mysqli_query($this->dblink,$q);
}
/**
* Called when removing a queued building by a player or because destroyed by catapults
*
* @param int $d The ID of the building which needs to be deleted
* @param int $tribe The tribe of the player
* @param int $wid The village ID of the player
* @param array $fieldsArray Optional, the array containing the village building/resource fields
* @return bool Returns true if the building was delete successfully, false otherwise
*/
function removeBuilding($d, $tribe, $wid, $fieldsArray = []) {
list($d, $tribe, $wid, $fieldsArray) = $this->escape_input((int) $d, (int) $tribe, (int) $wid, $fieldsArray);
global $building;
//Variables initialization
$jobToDelete = [];
$canBeRemoved = true;
$time = time();
$newTime = $loopTime = 0;
if(empty($fieldsArray)) $fieldsArray = $this->getResourceLevel($wid);
$jobs = $this->getJobs($wid);
//Search the job which needs to be deleted
foreach($jobs as $job){
//We need to modify waiting loop orders
if(!empty($jobToDelete) && $job['loopcon'] == 1 && ($tribe != 1 || $tribe == 1 && (($jobToDelete['field'] <= 18 && $job['field'] <= 18) || ($jobToDelete['field'] >= 19 && $job['field'] >= 19)))){
//Does this job have the same field of the deleted one?
$sameBuilding = $jobToDelete['field'] == $job['field'] ? 1 : 0;
//Can the building be completely removed from the village?
if($sameBuilding && $canBeRemoved) $canBeRemoved = !$sameBuilding;
//Get the time required to upgrade the building at the given level
$newTime = $building->resourceRequired($job['field'],
$job['type'],
$job['level'] - $fieldsArray['f'.$job['field']] - $sameBuilding)['time'];
//Increase the looptime
$loopTime += $newTime;
//Update the values
$q = "UPDATE
" .TB_PREFIX. "bdata
SET
".($job['master'] ? "" : "loopcon = 0,")."
timestamp = ".($job['master'] ? $newTime : $loopTime + $time)."
".($sameBuilding ? ", level = level - 1" : "")."
WHERE
id = ".$job['id'];
mysqli_query($this->dblink, $q);
}
//We found the job that needs to be deleted
if($job['id'] == $d) $jobToDelete = $job;
}
if($canBeRemoved && $jobToDelete['field'] > 18 && $jobToDelete['type'] != 99 && $jobToDelete['level'] - 1 == 0){
$this->setVillageLevel($wid, ["f".$jobToDelete['field']."t"], [0]);
}
$q = "DELETE FROM " . TB_PREFIX . "bdata where id = $d";
return mysqli_query($this->dblink, $q);
}
function addDemolition($wid, $field) {
list($wid, $field) = $this->escape_input((int) $wid, (int) $field);
global $building, $village, $session;
// check if we're not demolishing an Embassy if the player is in an alliance
if ($this->getFieldType($wid,$field) == 18 && $session->alliance) {
// get field level, alliance members count and the minimum
// level of Embassy to be able to hold this number of people
$fLevel = $this->getFieldLevel($wid,$field);
$membersCount = $this->countAllianceMembers($session->alliance);
$minEmbassyLevel = $this->getMinEmbassyLevel($membersCount);
$isOwner = $this->isAllianceOwner($session->uid) == $session->alliance;
// make sure minimum Embassy level is 3 of the player is alliance owner
if ($isOwner && $minEmbassyLevel < 3) {
$minEmbassyLevel = 3;
}
// check if this user is the founder of the alliance
// and whether we're not trying to demolish under the lowest level
// which can hold current number of members
if ($fLevel == $minEmbassyLevel && $session->alliance && $isOwner) {
// check if we have any other players in this alliance left
if ($membersCount > 1) {
// check if this player has only 1 last Embassy on a sufficient level
if ($this->getSingleFieldTypeCount($session->uid, 18, '>=', $minEmbassyLevel) == 1) {
// cannot demolish Embassy further until the player quits the alliance,
// as they are founder and there are still other players in the alliance,
// thus destroying Embassy would evict this player from the alliance
// and leave a new random leader
return 18;
}
}
}
}
$q = "DELETE FROM ".TB_PREFIX."bdata WHERE field=$field AND wid=$wid";
mysqli_query($this->dblink,$q);
$uprequire = $building->resourceRequired($field,$village->resarray['f'.$field.'t'],0);
$q = "INSERT INTO ".TB_PREFIX."demolition VALUES (".$wid.",".$field.",".($fLevel-1).",".(time()+floor($uprequire['time']/2)).")";
mysqli_query($this->dblink,$q);
return true;
}
// no need to cache this method
function getDemolition($wid = 0) {
list($wid) = $this->escape_input((int) $wid);
if($wid) {
$q = "SELECT * FROM " . TB_PREFIX . "demolition WHERE vref=" . $wid;
} else {
$q = "SELECT * FROM " . TB_PREFIX . "demolition WHERE timetofinish<=" . time();
}
$result = mysqli_query($this->dblink,$q);
if(!empty($result)) {
return $this->mysqli_fetch_all($result);
} else {
return NULL;
}
}
function finishDemolition($wid) {
list($wid) = $this->escape_input((int) $wid);
$q = "UPDATE " . TB_PREFIX . "demolition SET timetofinish=" . time() . " WHERE vref=" . $wid;
$result= mysqli_query($this->dblink,$q);
return mysqli_affected_rows($this->dblink);
}
function delDemolition($wid, $checkEmbassy = false) {
$wid = (int) $wid;
if ($checkEmbassy) {
// check if we've demolished an Embassy
// and select the user it belonged to as well,
// so we can potentially evict them from the alliance
// and remove it - if they don't have any more Embassies
// or if the they are founder and they have no more lvl 3+ Embassies
$q = '
SELECT
u.id, u.username, u.alliance, d.buildnumber, d.lvl
FROM
'.TB_PREFIX.'demolition d
LEFT JOIN '.TB_PREFIX.'vdata v ON d.vref = v.wref
LEFT JOIN '.TB_PREFIX.'users u ON u.id = v.owner
WHERE d.vref = '.$wid;
$res = $this->mysqli_fetch_all(mysqli_query($this->dblink, $q), MYSQLI_ASSOC);
foreach ($res as $key) {
// if this building being demolished is an Embassy or was demolished completely
// and the player is in an alliance, check and update their alliance status
if (($key['alliance'] > 0) && ($key['lvl'] == 0 || $this->getFieldType($wid, $key['buildnumber']) == 18)) {
$this->checkAllianceEmbassiesStatus($key, true);
}
}
}
$q = "DELETE FROM " . TB_PREFIX . "demolition WHERE vref=" . $wid;
return mysqli_query($this->dblink,$q);
}
/**
* Returns a minimum level for an Embassy in order to accomodate
* the given number of members.
*
* @param int $membersCount Number of members for an alliance to accomodate.
* Maximum = 60
*
* @return number Returns the level of Embassy required to accomodate
* the given number of members.
*/
public function getMinEmbassyLevel($membersCount) {
$membersCount = (int) $membersCount;
if ($membersCount > 60) {
$membersCount = 60;
}
if ($membersCount < 0) {
$membersCount = 0;
}
return ceil((20 / 60) * $membersCount);
}
/***
* Returns the number of members an alliance can hold
* with the current level of leader's Embassy.
*
* @param int $embassyLevel Level of leader's Embassy building.
*
* @return number Returns the number of members an alliance
* can hold with the current level of leader's Embassy.
*/
public function getAllianceCapacity($embassyLevel) {
$embassyLevel = (int) $embassyLevel;
if ($embassyLevel > 20) {
$embassyLevel = 20;
}
if ($embassyLevel < 0) {
$embassyLevel = 0;
}
// ceil is not really necessary but to make sure
// decimals won't crack this up, it's here
return ceil((60 / 20) * $embassyLevel);
}
/**
* Checks and potentially updates the status of a player-alliance
* relationship given the user input.
*
* @param array $userData Data of the user for which we want to check
* the player-alliance relationship.
* @param boolean $demolition Determines whether the request came from
* a buiding demolition (true) or from a battle
* report (false).
*
* @return boolean Returns TRUE if there was no change
* to the player-alliance relationship
* FALSE if the player was an alliance
* leader and the alliance was destroyed
* and 0 when the player was evicted from
* the alliance due to Embassy damage.
*/
public function checkAllianceEmbassiesStatus($userData, $demolition = false, $use_cache = true) {
// TODO: refactor this and break it into more smaler methods
global $session;
if ($userData['alliance']) {
// check whether this player is an alliance owner
$isOwner = ($userData['alliance'] && $this->isAllianceOwner($userData['id'], $use_cache) == $userData['alliance']);
$minimumExistingEmbassyRecords = 1;
// if they are not an alliance owner, simply check whether we have any Embassies
// at lvl 1+ standing somewhere
if (!$isOwner) {
// TODO: replace magic numbers by constants (18 = Embassy)
if ($this->getSingleFieldTypeCount($userData['id'], 18, '>=', 1, $use_cache) < $minimumExistingEmbassyRecords) {
// the player has no more Embassies, evict them from the alliance
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id = '.$userData['id']);
// unset the alliance in session, if we're evicting
// currently logged-in player
if ($session->uid == $userData['id']) {
$_SESSION['alliance_user'] = 0;
}
// notify them via in-game messaging, if we come from a demolition,
// otherwise return a result which can be used in battle reports
if ($demolition) {
$this->sendMessage(
$userData['id'],
4,
'You left the alliance',
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a finished demolition of your last Embassy, you have now successfully left your alliance.\n\nYours sincerely,\n<i>Server Robot :)</i>"),
0,
0,
0,
0,
0,
true);
} else {
// player has been removed from the alliance
$this->sendMessage(
$userData['id'],
4,
'An attack has forced you to leave the alliance',
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a successful attack and destruction of your last Embassy, you have been forced to leave your alliance.\n\nTo re-establish your position in this alliance, you will need to build a new Embassy and ask the leader to send you an invite again.\n\nYours sincerely,\n<i>Server Robot :)</i>"),
0,
0,
0,
0,
0,
true);
return 0;
}
}
} else {
// the player IS an alliance owner, check if we need to take any action
$membersCount = $this->countAllianceMembers($userData['alliance'], $use_cache);
$minAllianceEmbassyLevel = $this->getMinEmbassyLevel($membersCount);
// in this case, the minimum Embassy level cannot go below 3,
// since this player is a leader and as such, he needs at least
// a level 3 Embassy
if ($minAllianceEmbassyLevel < 3) {
$minAllianceEmbassyLevel = 3;
}
$takeAction = (
// was the Embassy taken below a threshold level?
($userData['lvl'] <= $minAllianceEmbassyLevel)
&&
// check for standing Embassies with sufficient level
// TODO: replace magic numbers by constants (18 = Embassy)
($this->getSingleFieldTypeCount($userData['id'], 18, '>=', $minAllianceEmbassyLevel, false, $use_cache) < $minimumExistingEmbassyRecords)
);
// the Embassy got damaged below a sufficient level and there are no more Embassies
// at that level standing on this player's account, additional actions are needed
if ($takeAction) {
// load all alliance members
$members = $this->getAllMember($userData['alliance'], 0, $use_cache);
// if we come from demolition, we need to evict all new members
// that accepted an invitation while level 3 of the last
// Embassy was already under demolition. The demolition dialog itself
// already checks if there are no more people other than the owner
// present before the demolition is allowed.
if ($demolition) {
$evicts = [];
foreach ($members as $member) {
// evict the player from the alliance
$evicts[] = $member['id'];
// notify them via in-game messaging
$this->sendMessage(
$member['id'],
4,
'Your alliance was disbanded',
(
($member['id'] == $userData['id'])
?
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a finished demolition of your last Embassy at level 3, and the fact that you were the leader of your alliance, this alliance has been disbanded.\n\nIn order to found a new alliance, please build a level 3 Embassy again in one of your villages.\n\nYours sincerely,\n<i>Server Robot :)</i>")
:
$this->escape("Hi, ".$member['username']."!\n\nThis is to inform you that due to a demolition of your alliance founder's last Embassy below level 3, this alliance has been disbanded.\n\n\You can now accept invitations from other alliances or found a new alliance yourself.\n\nYours sincerely,\n<i>Server Robot :)</i>")
),
0,
0,
0,
0,
0,
true);
}
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id IN('.implode(',', $evicts).")");
} else {
// we come from a battle result, therefore we need to check
// for the first player in the alliance who has a sufficient
// level Embassy and to which we can auto-reassign the leadership
$newLeaderFound = false;
// in case we'll need these later to disband the alliance,
// we'll collect them inside this foeach loop
$memberIDs = [];
// no need for this whole foreach loop if this player is the lone
// founder and member of their alliance
if ($membersCount > 1) {
foreach ($members as $member) {
if (!$newLeaderFound && $this->getSingleFieldTypeCount($member['id'], 18, '>=', $minAllianceEmbassyLevel) >= 1) {
// found a new leader for the alliance
$newLeaderFound = true;
$newleader = $member['id'];
$q = "UPDATE " . TB_PREFIX . "alidata set leader = ".(int) $newleader." where id = ".(int) $userData['alliance'];
$this->query($q);
$this->updateAlliPermissions($newleader, $userData['alliance'], "Leader", 1, 1, 1, 1, 1, 1, 1);
Automation::updateMax($newleader);
// update permissions for the old leader
$this->updateAlliPermissions($userData['id'], $userData['alliance'], "Former Leader", 0, 0, 0, 0, 0, 0, 0);
// notify new leader via in-game messaging
$this->sendMessage(
$newleader,
4,
'You are now the alliance leader',
$this->escape("Hi, ".$member['username']."!\n\nThis is to inform you that there was a successful attack on player <a href=\"spieler.php?uid=".$userData['id']."\">".$userData['username']."</a> which has damaged their Embassy badly enough that they are no longer able to sustain the leadership of your alliance.\n\nSince your Embassy level is of a sufficient level, you have been auto-elected to the position of a new leader of your alliance with all duties and responsibilities thereof.\n\nYours sincerely,\n<i>Server Robot :)</i>"),
0,
0,
0,
0,
0,
true);
}
$memberIDs[] = $member['id'];
}
} else {
// if there is only 1 member and it's the actual founder
$memberIDs[] = $userData['id'];
}
// if there wasn't anyone with a sufficient level of Embassy
// among the existing members, disperse this alliance
if (!$newLeaderFound) {
// evict all members from the alliance
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id IN('.implode(',', $memberIDs).")");
// notify all of them via in-game messaging
foreach ($members as $member) {
$this->sendMessage(
$member['id'],
4,
'Your alliance was dispersed',
(
($member['id'] == $userData['id'])
?
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a successful attack that has degraded your last Embassy to a level ".($membersCount > 1 ? "which is unable to hold all ".$membersCount." alliance members, and because there was no other alliance member with an Embassy on a high enough level to overtake the leadership," : "lower then 3 - which is required to found and hold your own alliance - ")." your alliance has been dispersed.\n\nYours sincerely,\n<i>Server Robot :)</i>")
:
$this->escape("Hi, ".$member['username']."!\n\nThis is to inform you that due to a successful attack on your alliance leader's Embassy by another player that degraded it below threshold allowed to hold all ".$membersCount." alliance members, and because there was no other alliance member with an Embassy on a high enough level to overtake the leadership, your alliance has been dispersed.\n\nYours sincerely,\n<i>Server Robot :)</i>")
),
0,
0,
0,
0,
0,
true);
}
} else {
// let's determine whether to keep currently attacked player
// in the alliance or not
if ($userData['lvl'] > 0 || $this->getSingleFieldTypeCount($member['id'], 18, '>=', 1, $use_cache) >= $minimumExistingEmbassyRecords) {
$keepCurrentPlayer = true;
} else {
$keepCurrentPlayer = false;
}
// if a new leader was found, notify all alliance member of this change
// notify all of them via in-game messaging
foreach ($members as $member) {
// don't send duplicate messages to the new leader
if ($member['id'] != $newleader) {
// also, don't send to the attacked player if we're
// not keeping them in alliance
if ($keepCurrentPlayer || (!$keepCurrentPlayer && $member['id'] != $userData['id']))
$this->sendMessage(
$member['id'],
4,
'Your alliance has a new leader',
(
($member['id'] == $userData['id'])
?
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a successful attack that has degraded your last Embassy to a level which is unable to hold all ".$membersCount." alliance members, another alliance member who meets these criteria has been auto-elected as a new alliance leader.\n\nAdditionally - due to the Embassy destruction - you have been forcefuly evicted from your alliance.\n\nPlease re-establish the connection with your alliance by building a new Embassy and contacting <a href=\"spieler.php?uid=".$newleader."\">the new leader</a> for an invitation.\n\nYours sincerely,\n<i>Server Robot :)</i>")
:
$this->escape("Hi, ".$member['username']."!\n\nThis is to inform you that due to a successful attack on your alliance leader's Embassy by another player, <a href=\"spieler.php?uid=".$newleader."\">another alliance member</a> with enough Embassy capacity has been auto-elected as the new alliance leader.\n\nYours sincerely,\n<i>Server Robot :)</i>")
),
0,
0,
0,
0,
0,
true);
}
}
// evict current player from the alliance
// if this was their last Embassy and was completely destroyed
if (!$keepCurrentPlayer) {
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id = '.$userData['id']);
// unset the alliance in session, if we're evicting
// currently logged-in player
if ($session->uid == $userData['id']) {
$_SESSION['alliance_user'] = 0;
}
// notify the evicted player
$this->sendMessage(
$userData['id'],
4,
'An attack has forced you to leave the alliance',
$this->escape("Hi, ".$userData['username']."!\n\nThis is to inform you that due to a successful attack and destruction of your last Embassy, you have been forced to leave your alliance.\n\nTo re-establish your position in this alliance, you will need to build a new Embassy and ask the <a href=\"spieler.php?uid=".$newleader."\">newly auto-elected leader</a> to send you an invite again.\n\nYours sincerely,\n<i>Server Robot :)</i>"),
0,
0,
0,
0,
0,
true);
}
}
}
// execute a method that will delete an alliance
// if no members are left in it
$this->deleteAlliance($userData['alliance']);
return ((isset($newLeaderFound) && $newLeaderFound === true) ? true : false);
}
}
}
// no changes in player-to-alliance relationship
return true;
}
function checkEmbassiesAfterBattle($vid, $current_level, $use_cache = true) {
$userData = $this->getUserArray($this->getVillageField($vid, "owner"), 1);
Automation::updateMax($this->getVillageField($vid,"owner"));
$allianceStatus = $this->checkAllianceEmbassiesStatus([
'id' => $userData['id'],
'alliance' => $userData["alliance"],
'username' => $userData["username"],
'lvl' => $current_level
], false, $use_cache);
if ($allianceStatus === false) return ' This player\'s alliance has been dispersed.';
else if ($allianceStatus === 0) return ' Player was forced to leave their alliance.';
else return ''; // all is good, no need to append additional alliance-related text
}
/**
* Modify or delete a building being constructed/in queue
*
* @param int The village ID
* @param int $field The field where the building is located
* @param array $levels The new level of the building and the old one
* @param int $tribe The player's tribe
*/
function modifyBData($wid, $field, $levels, $tribe){
list($wid, $field, $levels, $tribe) = $this->escape_input((int) $wid, (int) $field, (int) $levels, (int) $tribe);
if($levels[0] == 0){
$q = "SELECT id FROM " .TB_PREFIX. "bdata WHERE wid = $wid AND field = $field";
$orders = $this->mysqli_fetch_all(mysqli_query($this->dblink, $q));
foreach($orders as $order) $this->removeBuilding($order['id'], $tribe, $wid);
}
else mysqli_query($this->dblink, $q = "UPDATE " .TB_PREFIX. "bdata SET level = level - $levels[1] + $levels[0] WHERE wid = $wid AND field = $field");
}
private function getBData($wid, $use_cache = true) {
$wid = (int) $wid;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && isset(self::$buildingsUnderConstructionCache[$wid]) && is_array(self::$buildingsUnderConstructionCache[$wid]) && !count(self::$buildingsUnderConstructionCache[$wid])) {
return [];
} else if ($use_cache && ($cachedValue = self::returnCachedContent(self::$buildingsUnderConstructionCache, $wid)) && !is_null($cachedValue)) {
return self::$buildingsUnderConstructionCache[$wid];
}
$q = "SELECT * FROM " . TB_PREFIX . "bdata where wid = $wid order by master,timestamp ASC";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
self::$buildingsUnderConstructionCache[$wid] = $result;
return $result;
}
// do not cache output, as building jobs can change when using instant build (PLUS) etc.
function getJobs($wid) {
return $this->getBData($wid, false);
}
function FinishWoodcutter($wid) {
$bdata = $this->getBData($wid);
$time = time()-1;
// find our woodcutter
$dbarray = [];
foreach ($bdata as $row) {
if ($row['type'] == 1) {
$dbarray = $row;
break;
}
}
// no woodcutters? just return
if (!count($dbarray)) {
return;
}
// make it complete
$q = "UPDATE ".TB_PREFIX."bdata SET timestamp = $time WHERE id = ".$dbarray['id'];
$this->query($q);
$tribe = $this->getUserField($this->getVillageField($wid, "owner"), "tribe", 0);
// find first field that's the next one in the loop after our finished woodcutter
$dbarray2 = [];
foreach ($bdata as $row) {
if ($row['loopcon'] == 1 && ($tribe == 1 ? $row['field'] >= 19 : true)) {
$dbarray2 = $row;
break;
}
}
// if found, update it's finish time by subtracting the resulting time for our woodcutter,
// which is now finished
if (count($dbarray2)){
$wc_time = $dbarray['timestamp'];
$q2 = "UPDATE ".TB_PREFIX."bdata SET timestamp = timestamp - $wc_time WHERE id = ".$dbarray2['id'];
$this->query($q2);
}
}
function getMasterJobs($wid) {
// cache data
$bdata = $this->getBData($wid);
// return all master jobs
$data = [];
foreach ($bdata as $row) {
if ($row['master'] == 1) $data[] = $row;
}
return $data;
}
function getMasterJobsByField($wid,$field) {
// cache data
$bdata = $this->getBData($wid);
// return all master jobs for the requested field
$data = [];
foreach ($bdata as $row) {
if ($row['master'] == 1 && $row['field'] == $field) {
$data[] = $row;
}
}
return $data;
}
function getBuildingByField($wid,$field) {
// cache data
$bdata = $this->getBData($wid);
// return all non-master jobs for the requested field
$data = [];
foreach ($bdata as $row) {
if ($row['master'] == 0 && $row['field'] == $field) {
$data[] = $row;
}
}
return $data;
}
// no need to cache this method
function getBuildingByField2($wid,$field) {
list($wid,$field) = $this->escape_input((int) $wid,(int) $field);
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "bdata where wid = $wid and field = $field and master = 0";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
return $result['Total'];
}
function getBuildingByType($wid,$type) {
// cache data
$bdata = $this->getBData($wid);
$type = (strpos($type, ',') === false ? [(int) $type] : explode(',', str_replace(' ', '', $this->escape($type))));
// return all jobs which are of the requested type
$data = [];
foreach ($bdata as $row) {
if (in_array($row['field'], $type)) {
$data[] = $row;
}
}
return $data;
}
function getBuildingByType2($wid,$type) {
$wid = (int) $wid;
if (!is_array($type)) {
$type = [$type];
} else {
foreach ($type as $index => $typeValue) {
$type[$index] = (int) $typeValue;
}
}
$q = "SELECT CONCAT(type, \"=\", Count(type)) FROM " . TB_PREFIX . "bdata where wid = $wid and type IN(".implode(', ', $type).") and master = 0 GROUP BY type";
$result = mysqli_query($this->dblink, $q);
$newresult = [];
if (mysqli_num_rows($result)) {
while ($row = mysqli_fetch_array($result, MYSQLI_NUM)) {
if ($row[0]) {
$val = explode( '=', $row[0] );
$newresult[ $val[0] ] = $val[1];
}
}
$result = $newresult;
} else {
$result = [];
}
return $result;
}
function getDorf1Building($wid) {
// cache data
$bdata = $this->getBData($wid);
// return all non-master jobs for field type under 19
$data = [];
foreach ($bdata as $row) {
if ($row['master'] == 0 && $row['field'] < 19) $data[] = $row;
}
return $data;
}
function getDorf2Building($wid) {
// cache data
$bdata = $this->getBData($wid);
// return all non-master jobs for field type above 18
$data = [];
foreach ($bdata as $row) {
if ($row['master'] == 0 && $row['field'] > 18) $data[] = $row;
}
return $data;
}
function updateBuildingWithMaster($id, $time, $loop) {
list($id, $time, $loop) = $this->escape_input((int) $id, (int) $time, (int) $loop);
$q = "UPDATE " . TB_PREFIX . "bdata SET master = 0, timestamp = ".$time.", loopcon = ".$loop." WHERE id = ".$id."";
return mysqli_query($this->dblink,$q);
}
function getVillageByName($name, $use_cache = true) {
return $this->getVillage($name, 1, $use_cache)['wref'];
}
function getVillageByOwner($uid, $use_cache = true) {
$uid = (int) $uid;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$villageDataByOwnerCache, $uid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = 'SELECT * FROM `' . TB_PREFIX . 'vdata` WHERE `owner` = ' . $uid . ' LIMIT 1';
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
self::$villageDataByOwnerCache[$uid] = $result;
return self::$villageDataByOwnerCache[$uid];
}
/***************************
Function to set accept flag on market
References: id
***************************/
function setMarketAcc($id) {
if (!is_array($id)) {
$id = [$id];
}
foreach ($id as $index => $value) {
$id[$index] = (int) $value;
}
$q = "UPDATE " . TB_PREFIX . "market set accept = 1 where id IN(".implode(', ', $id ).")";
return mysqli_query($this->dblink,$q);
}
/***************************
Function to send resource to other village
Mode 0: Send
Mode 1: Cancel
References: Wood/ID, Clay, Iron, Crop, Mode
***************************/
function sendResource($ref, $clay, $iron, $crop, $merchant, $mode) {
// always prepare for multiple inserts at once
if (!is_array($ref)) {
$ref = [$ref];
$clay = [$clay];
$iron = [$iron];
$crop = [$crop];
$merchant = [$merchant];
}
$pairs = [];
foreach ($ref as $index => $refValue) {
if(!$mode) {
$pairs[] = '(0, ' . (int) $refValue . ', ' . (int) $clay[$index] . ', ' . (int) $iron[$index] . ', ' . (int) $crop[$index] . ', ' . (int) $merchant[$index] . ')';
} else {
$pairs[] = (int) $refValule;
}
}
if(!$mode) {
$q = "INSERT INTO " . TB_PREFIX . "send VALUES ".implode(', ', $pairs);
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
} else {
$q = "DELETE FROM " . TB_PREFIX . "send WHERE id IN(".implode(', ', $pairs).")";
return mysqli_query($this->dblink,$q);
}
}
/***************************
Function to get resources back if you delete offer
References: VillageRef (vref)
Made by: Dzoki
***************************/
function getResourcesBack($vref, $gtype, $gamt) {
list($vref, $gtype, $gamt) = $this->escape_input((int) $vref, (int) $gtype, (int) $gamt);
//Xtype (1) = wood, (2) = clay, (3) = iron, (4) = crop
if($gtype == 1) {
$q = "UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` + $gamt WHERE wref = $vref";
return mysqli_query($this->dblink,$q);
} else
if($gtype == 2) {
$q = "UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` + $gamt WHERE wref = $vref";
return mysqli_query($this->dblink,$q);
} else
if($gtype == 3) {
$q = "UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` + $gamt WHERE wref = $vref";
return mysqli_query($this->dblink,$q);
} else
if($gtype == 4) {
$q = "UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` + $gamt WHERE wref = $vref";
return mysqli_query($this->dblink,$q);
}
}
/***************************
Function to get info about offered resources
References: VillageRef (vref)
Made by: Dzoki
***************************/
function getMarketField($vref, $id, $field, $use_cache = true) {
list($vref, $id, $field) = $this->escape_input($vref, $id, $field);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$marketFieldCache, $vref.$field)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "market WHERE id = $id AND vref = $vref";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
self::$marketFieldCache[$vref.$field] = $dbarray[$field];
return self::$marketFieldCache[$vref.$field];
}
function removeAcceptedOffer($id) {
list($id) = $this->escape_input((int) $id);
$q = "DELETE FROM " . TB_PREFIX . "market where id = $id";
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_assoc($result);
}
/***************************
Function to add market offer
Mode 0: Add
Mode 1: Cancel
References: Village, Give, Amt, Want, Amt, Time, Alliance, Mode
***************************/
function addMarket($vid, $gtype, $gamt, $wtype, $wamt, $time, $alliance, $merchant, $mode) {
list($vid, $gtype, $gamt, $wtype, $wamt, $time, $alliance, $merchant, $mode) = $this->escape_input((int) $vid, (int) $gtype, (int) $gamt, (int) $wtype, (int) $wamt, (int) $time, (int) $alliance, (int) $merchant, $mode);
if(!$mode) {
$q = "INSERT INTO " . TB_PREFIX . "market values (0,$vid,$gtype,$gamt,$wtype,$wamt,0,$time,$alliance,$merchant)";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
} else {
$q = "DELETE FROM " . TB_PREFIX . "market where id = $gtype and vref = $vid";
return mysqli_query($this->dblink,$q);
}
}
/***************************
Function to get market offer
References: Village, Mode
***************************/
// no need to cache this method
function getMarket($vid, $mode) {
list($vid, $mode) = $this->escape_input((int) $vid, $mode);
$alliance = (int) $this->getUserField($this->getVillageField($vid, "owner"), "alliance", 0);
if(!$mode) {
$q = "SELECT * FROM " . TB_PREFIX . "market where vref = $vid and accept = 0";
} else {
$q = "SELECT * FROM " . TB_PREFIX . "market where vref != $vid and alliance = $alliance or vref != $vid and alliance = 0 and accept = 0";
}
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
/***************************
Function to get market offer
References: ID
***************************/
// no need to cache this method
function getMarketInfo($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM " . TB_PREFIX . "market where id = $id";
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_assoc($result);
}
function setMovementProc($moveid) {
if (!Math::isInt($moveid)) {
list($moveid) = $this->escape_input($moveid);
}
// rather than re-selecting data and updating cache here, let's just
// flush the cache and let it re-cach itself as neccessary
self::$marketMovementCache = [];
$q = "UPDATE " . TB_PREFIX . "movement set proc = 1 where moveid IN($moveid)";
return mysqli_query($this->dblink,$q);
}
/***************************
Function to retrieve used merchant
References: Village
***************************/
function totalMerchantUsed($vid, $use_cache = true) {
list($vid) = $this->escape_input((int) $vid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$merchantsUseCountCache, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
self::$merchantsUseCountCache[$vid] = mysqli_fetch_array(mysqli_query($this->dblink, '
SELECT
IFNULL((SELECT sum('.TB_PREFIX.'send.merchant) FROM '.TB_PREFIX.'send, '.TB_PREFIX.'movement WHERE '.TB_PREFIX.'movement.`from` = '.$vid.' AND '.TB_PREFIX.'send.id = '.TB_PREFIX.'movement.ref AND '.TB_PREFIX.'movement.proc = 0 AND sort_type = 0), 0) +
IFNULL((SELECT sum(ref) FROM '.TB_PREFIX.'movement WHERE sort_type = 2 AND '.TB_PREFIX.'movement.`to` = '.$vid.' AND proc = 0), 0) +
IFNULL((SELECT sum(merchant) FROM '.TB_PREFIX.'market WHERE vref = '.$vid.' AND accept = 0), 0)
as merchants_used'
), MYSQLI_ASSOC)['merchants_used'];
return self::$merchantsUseCountCache[$vid];
}
function getMovement($type, $village, $mode, $use_cache = true) {
$array_passed = is_array($village);
if (!$array_passed) {
$village = [(int) $village];
} else {
foreach ($village as $index => $villageValue) {
$village[$index] = (int) $villageValue;
}
}
if (!count($village)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$marketMovementCache[$type.$village[0].$mode]) && is_array(self::$marketMovementCache[$type.$village[0].$mode]) && !count(self::$marketMovementCache[$type.$village[0].$mode])) {
return self::$marketMovementCache[$type.$village[0].$mode];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newIDs = [];
foreach ($village as $key) {
if (!isset(self::$marketMovementCache[$type.$key.$mode])) {
$newIDs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newIDs)) {
return self::$marketMovementCache;
} else {
// update remaining IDs to select and cache
$village = $newIDs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$marketMovementCache, $type.$village[0].$mode)) && !is_null($cachedValue)) {
// special case when we have empty arrays cached for this cache only
return ($array_passed ? self::$marketMovementCache: $cachedValue);
}
$time = time();
if(!$mode) {
$where = "from";
} else {
$where = "to";
}
switch($type) {
case 0:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "send where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "send.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 0 ORDER BY endtime ASC";
break;
case 1:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "send where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "send.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 6 ORDER BY endtime ASC";
break;
case 2:
$q = "SELECT * FROM " . TB_PREFIX . "movement where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 2 ORDER BY endtime ASC";
break;
case 3:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "attacks where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 3 ORDER BY endtime ASC";
break;
case 4:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "attacks where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 4 ORDER BY endtime ASC";
break;
case 5:
$q = "SELECT * FROM " . TB_PREFIX . "movement where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and sort_type = 5 and proc = 0 ORDER BY endtime ASC";
break;
case 6:
$q = "SELECT * FROM " . TB_PREFIX . "movement," . TB_PREFIX . "odata, " . TB_PREFIX . "attacks where " . TB_PREFIX . "odata.wref IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.to IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "attacks.attack_type != 1 and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 3 ORDER BY endtime ASC";
//$q = "SELECT * FROM " . TB_PREFIX . "movement," . TB_PREFIX . "odata, " . TB_PREFIX . "attacks where " . TB_PREFIX . "odata.conqured IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.to = " . TB_PREFIX . "odata.wref and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 3 ORDER BY endtime ASC";
break;
case 7:
$q = "SELECT * FROM " . TB_PREFIX . "movement where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and sort_type = 4 and ref = 0 and proc = 0 ORDER BY endtime ASC";
break;
case 8:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "attacks where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 3 and " . TB_PREFIX . "attacks.attack_type = 1 ORDER BY endtime ASC";
break;
case 34:
$q = "SELECT * FROM " . TB_PREFIX . "movement, " . TB_PREFIX . "attacks where " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 3 or " . TB_PREFIX . "movement.`" . $where . "` IN(".implode(', ', $village).") and " . TB_PREFIX . "movement.ref = " . TB_PREFIX . "attacks.id and " . TB_PREFIX . "movement.proc = 0 and " . TB_PREFIX . "movement.sort_type = 4 ORDER BY endtime ASC";
break;
default:
return [];
}
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$marketMovementCache[$type.$village[0].$mode] = $result;
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
self::$marketMovementCache[ $type . $record[ $where ] . $mode ][] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no movements were found for these villages
foreach ($village as $key) {
if (!isset(self::$marketMovementCache[$type.$key.$mode])) {
self::$marketMovementCache[$type.$key.$mode] = [];
}
}
}
return ($array_passed ? self::$marketMovementCache : self::$marketMovementCache[$type.$village[0].$mode]);
}
function addA2b($ckey, $timestamp, $to, $t1, $t2, $t3, $t4, $t5, $t6, $t7, $t8, $t9, $t10, $t11, $type) {
list($ckey, $timestamp, $to, $t1, $t2, $t3, $t4, $t5, $t6, $t7, $t8, $t9, $t10, $t11, $type) = $this->escape_input($ckey, (int) $timestamp, (int) $to, (int) $t1, (int) $t2, (int) $t3, (int) $t4, (int) $t5, (int) $t6, (int) $t7, (int) $t8, (int) $t9, (int) $t10, (int) $t11, (int) $type);
$q = "INSERT INTO " . TB_PREFIX . "a2b (ckey,time_check,to_vid,u1,u2,u3,u4,u5,u6,u7,u8,u9,u10,u11,type) VALUES ('$ckey', '$timestamp', '$to', '$t1', '$t2', '$t3', '$t4', '$t5', '$t6', '$t7', '$t8', '$t9', '$t10', '$t11', '$type')";
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function remA2b($id) {
$id = (int) $id;
$q = "DELETE FROM " . TB_PREFIX . "a2b WHERE id = $id";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getA2b($ckey, $check) {
list($ckey, $check) = $this->escape_input($ckey, $check);
$q = "SELECT * from " . TB_PREFIX . "a2b where ckey = '" . $ckey . "' AND time_check = '" . $check . "'";
$result = mysqli_query($this->dblink,$q);
if($result) {
return mysqli_fetch_assoc($result);
} else {
return false;
}
}
function addMovement($type, $from, $to, $ref, $time, $endtime, $send = 1, $wood = 0, $clay = 0, $iron = 0, $crop = 0, $ref2 = 0) {
// always prepare for multiple inserts at once
if (!is_array($type)) {
$type = [$type];
$from = [$from];
$to = [$to];
$ref = [$ref];
$time = [$time];
$endtime = [$endtime];
$send = [$send];
$wood = [$wood];
$clay = [$clay];
$iron = [$iron];
$crop = [$crop];
$ref2 = [$ref2];
}
$counter = 0;
$pairs = [];
foreach ($type as $index => $typeValue) {
$pairs[] = '(0, '.(int) $typeValue.', '.(int) $from[$index].', '.(int) $to[$index].', '.(int) $ref[$index].', '.(int) $ref2[$index].', '.(int) $time[$index].', '.(int) $endtime[$index].', 0, '.(int) $send[$index].', '.(int) $wood[$index].', '.(int) $clay[$index].', '.(int) $iron[$index].', '.(int) $crop[$index].')';
if ($counter++ > 25) {
$q = "INSERT INTO " . TB_PREFIX . "movement VALUES ".implode(', ', $pairs);
mysqli_query($this->dblink,$q);
$pairs = [];
$counter = 0;
}
}
if ($counter > 0) {
$q = "INSERT INTO " . TB_PREFIX . "movement VALUES " . implode( ', ', $pairs );
return mysqli_query( $this->dblink, $q );
} else {
return true;
}
}
function addAttack($vid, $t1, $t2, $t3, $t4, $t5, $t6, $t7, $t8, $t9, $t10, $t11, $type, $ctar1, $ctar2, $spy,$b1=0,$b2=0,$b3=0,$b4=0,$b5=0,$b6=0,$b7=0,$b8=0) {
if (!is_array($vid)) {
$vid = [$vid];
$t1 = [$t1];
$t2 = [$t2];
$t3 = [$t3];
$t4 = [$t4];
$t5 = [$t5];
$t6 = [$t6];
$t7 = [$t7];
$t8 = [$t8];
$t9 = [$t9];
$t10 = [$t10];
$t11 = [$t11];
$type = [$type];
$ctar1 = [$ctar1];
$ctar2 = [$ctar2];
$spy = [$spy];
$b1 = [$b1];
$b2 = [$b2];
$b3 = [$b3];
$b4 = [$b4];
$b5 = [$b5];
$b6 = [$b6];
$b7 = [$b7];
$b8 = [$b8];
}
$values = [];
foreach ($vid as $index => $vidValue) {
$values[] = '(0, '.(int) $vidValue.', '.(int) $t1[$index].', '.(int) $t2[$index].', '.(int) $t3[$index].', '.
(int) $t4[$index].', '.(int) $t5[$index].', '.(int) $t6[$index].', '.(int) $t7[$index].', '.
(int) $t8[$index].', '.(int) $t9[$index].', '.(int) $t10[$index].', '.(int) $t11[$index].
', '.(int) $type[$index].', '.(int) $ctar1[$index].', '.(int) $ctar2[$index].', '.
(int) $spy[$index].', '.(int) $b1[$index].', '.(int) $b2[$index].', '.(int) $b3[$index].
', '.(int) $b4[$index].', '.(int) $b5[$index].', '.(int) $b6[$index].', '.(int) $b7[$index].
', '.(int) $b8[$index].')';
}
$q = "INSERT INTO " . TB_PREFIX . "attacks VALUES ".implode(', ', $values);
mysqli_query($this->dblink,$q);
return (count($vid) == 1 ? mysqli_insert_id($this->dblink) : true);
}
function modifyAttack($aid, $unit, $amt) {
list($aid, $unit, $amt) = $this->escape_input((int) $aid, $unit, (int) $amt);
$unit = 't' . $unit;
$q = "UPDATE " . TB_PREFIX . "attacks set $unit = $unit - $amt where id = $aid";
return mysqli_query($this->dblink,$q);
}
function modifyAttack2($aid, $unit, $amt, $mode = 1) {
list($aid, $unit, $amt) = $this->escape_input((int) $aid, $unit, $amt);
if (!is_array($unit)) {
$unit = [$unit];
$amt = [$amt];
}
$pairs = [];
foreach ($unit as $index => $unitValue) {
$unitValue = 't' . $this->escape($unitValue);
$pairs[] = $unitValue . ' = ' . $unitValue . (($mode) ? ' + ' : ' - ') . (int) $amt[$index];
}
$q = "UPDATE " . TB_PREFIX . "attacks SET ".implode(', ', $pairs)." WHERE id = $aid";
return mysqli_query($this->dblink,$q);
}
function modifyAttack3($aid, $units) {
list($aid, $units) = $this->escape_input((int) $aid, $units);
$q = "UPDATE ".TB_PREFIX."attacks set $units WHERE id = $aid";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getVRanking() {
$q = "SELECT v.wref,v.name,v.owner,v.pop FROM " . TB_PREFIX . "vdata AS v," . TB_PREFIX . "users AS u WHERE v.owner=u.id AND u.tribe IN(1,2,3".(SHOW_NATARS ? ',5' : '').") AND v.wref != '' AND u.access<" . (INCLUDE_ADMIN ? "10" : "8");
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getARanking($use_cache = true) {
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceRankingCache, 0)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT id,name,tag,oldrank,Aap,Adp FROM " . TB_PREFIX . "alidata where id != '' ORDER BY id DESC";
$result = mysqli_query($this->dblink,$q);
self::$allianceRankingCache[0] = $this->mysqli_fetch_all($result);
return self::$allianceRankingCache[0];
}
// no need to cache this method
function getUserByTribe($tribe) {
list($tribe) = $this->escape_input((int) $tribe);
$q = "SELECT * FROM " . TB_PREFIX . "users where tribe = $tribe";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getUserByAlliance($aid) {
list($aid) = $this->escape_input((int) $aid);
$q = "SELECT * FROM " . TB_PREFIX . "users where alliance = $aid";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getHeroRanking() {
$q = "SELECT * FROM " . TB_PREFIX . "hero WHERE dead = 0";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getAllMember($aid, $limit = 0, $use_cache = true) {
list($aid) = $this->escape_input((int) $aid);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceMembersCache, $aid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "users where alliance = $aid order by (SELECT sum(pop) FROM " . TB_PREFIX . "vdata WHERE owner = " . TB_PREFIX . "users.id) desc, " . TB_PREFIX . "users.id desc".($limit > 0 ? ' LIMIT '.(int) $limit : '');
$result = mysqli_query($this->dblink,$q);
self::$allianceMembersCache[$aid] = $this->mysqli_fetch_all($result);
return self::$allianceMembersCache[$aid];
}
function getAllMember2($aid) {
return $this->getAllMember($aid, 1);
}
function addUnits($vid) {
if (!is_array($vid)) {
$vid = [$vid];
}
foreach ($vid as $index => $vidValue) {
$vid[$index] = (int) $vidValue;
}
$q = "INSERT into " . TB_PREFIX . "units (vref) values (".implode('),(', $vid).")";
return mysqli_query($this->dblink,$q);
}
function getUnit($vid, $use_cache = true) {
$array_passed = is_array($vid);
if (!$array_passed) {
$singleVillage = true;
$vid = [$vid];
} else {
foreach ($vid as $index => $vidValue) {
$vid[$index] = (int) $vidValue;
}
}
$returnArray = [];
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$unitsCache, (int) $vid[0])) && !is_null($cachedValue)) {
return $cachedValue;
} else if ($use_cache && $array_passed) {
$newIDs = [];
foreach ($vid as $villageID) {
// don't cache what we don't need to cache
if (isset(self::$unitsCache[$villageID])) {
$returnArray[$villageID] = self::$unitsCache[$villageID];
} else {
// add the uncached ID, so we can select and cache it
$newIDs[] = $villageID;
}
}
$vid = $newIDs;
// nothing to cache? return what we have
if (!count($vid)) {
return $returnArray;
}
}
$q = "SELECT * from " . TB_PREFIX . "units where vref IN(".implode(', ', $vid).")";
$result = mysqli_query($this->dblink,$q);
$resCount = 0;
$vidCount = count($vid);
if (!empty($result) && ($resCount = mysqli_num_rows($result)) && $resCount) {
while ($row = mysqli_fetch_assoc($result)) {
self::$unitsCache[$row['vref']] = $row;
$returnArray[$row['vref']] = $row;
}
} else {
// fill everything with nulls
foreach ($vid as $id) {
self::$unitsCache[$id] = null;
$returnArray[$id] = null;
}
}
// check if we're not missing any return values
if ($vidCount != $resCount) {
// fill-in the gaps, as it would mean some of the IDs we got were not found
// (which is super-strange, but it's still a mathematical possibility)
foreach ($vid as $id) {
if (!isset($returnArray[$id])) {
$returnArray[$id] = null;
}
}
}
return (!isset($singleVillage) ? $returnArray : reset($returnArray));
}
// no need to cache this method
function getUnitsNumber($vid, $mode = 1, $use_cache = false) {
list( $vid ) = $this->escape_input( (int) $vid );
$dbarray = $this->getUnit( $vid );
$totalunits = 0;
for ( $i = 1; $i <= 50; $i ++ ) {
$totalunits += $dbarray[ 'u' . $i ];
}
$totalunits += $dbarray['hero'];
if(!$mode) return $totalunits;
$movingunits = $this->getVillageMovement( $vid );
$reinforcingunits = $this->getEnforceArray( $vid, 1 );
$owner = $this->getVillageField( $vid, "owner" );
$ownertribe = $this->getUserField( $owner, "tribe", 0 );
$start = ( $ownertribe - 1 ) * 10 + 1;
$end = ( $ownertribe * 10 );
for ( $i = $start; $i <= $end; $i ++ ) {
$totalunits += $movingunits[ 'u' . $i ];
$totalunits += $reinforcingunits[ 'u' . $i ];
}
$totalunits += $movingunits['hero'];
$totalunits += $reinforcingunits['hero'];
return $totalunits;
}
function getHero($uid=0, $all=0, $include_dead = false, $use_cache = true) {
list($uid,$all) = $this->escape_input((int) $uid,$all);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$heroCache, $uid.$all.($include_dead ? 1 : 0))) && !is_null($cachedValue)) {
return $cachedValue;
}
if ($all) {
$q = "SELECT * FROM ".TB_PREFIX."hero WHERE uid=$uid ORDER BY lastupdate DESC";
} elseif (!$uid) {
$q = "SELECT * FROM ".TB_PREFIX."hero";
} else {
$q = "SELECT * FROM ".TB_PREFIX."hero WHERE ".($include_dead ? '' : "dead=0 AND ")."uid=$uid LIMIT 1";
}
$result = mysqli_query($this->dblink,$q);
if (!empty($result)) {
self::$heroCache[$uid.$all.($include_dead ? 1 : 0)] = $this->mysqli_fetch_all($result);
} else {
self::$heroCache[$uid.$all.($include_dead ? 1 : 0)] = null;
}
return self::$heroCache[$uid.$all.($include_dead ? 1 : 0)];
}
function getHeroField($uid,$field, $use_cache = true) {
list($uid,$field) = $this->escape_input((int) $uid,$field);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$heroFieldCache, $uid.$field)) && !is_null($cachedValue)) {
return $cachedValue[$field];
}
$q = "SELECT * FROM ".TB_PREFIX."hero WHERE uid = $uid AND dead = 0";
$result = mysqli_query($this->dblink,$q);
self::$heroFieldCache[$uid.$field] = $this->mysqli_fetch_all($result)[0];
return self::$heroFieldCache[$uid.$field][$field];
}
function modifyHero($column,$value,$heroid,$mode=null) {
if (!is_array($column)) {
$column = [$column];
$value = [$value];
$mode = [$mode];
}
$pairs = [];
foreach ($column as $index => $columnValue) {
if($mode[$index] === null) {
$pairs[] = "$columnValue = ".(Math::isInt($value[$index]) ? $value[$index] : '"'.$this->escape($value[$index]).'"');
} elseif($mode[$index]=1) {
$pairs[] = "$columnValue = $columnValue + ".(int) $value[$index];
} else {
$pairs[] = "$columnValue = $columnValue - ".(int) $value[$index];
}
}
$q = "UPDATE `".TB_PREFIX."hero` SET ".implode(', ', $pairs)." WHERE heroid = $heroid";
return mysqli_query($this->dblink,$q);
}
function modifyHeroXp($column,$value,$heroid) {
list($column,$value,$heroid) = $this->escape_input($column,(int) $value,(int) $heroid);
$q = "UPDATE ".TB_PREFIX."hero SET $column = $column + $value WHERE heroid=$heroid";
return mysqli_query($this->dblink,$q);
}
function addTech($vid) {
if (!is_array($vid)) {
$vid = [$vid];
}
foreach ($vid as $index => $vidValue) {
$vid[$index] = (int) $vidValue;
}
$q = "INSERT INTO " . TB_PREFIX . "tdata (vref) VALUES (".implode('),(', $vid).")";
return mysqli_query($this->dblink,$q);
}
function addABTech($vid) {
if (!is_array($vid)) {
$vid = [$vid];
}
foreach ($vid as $index => $vidValue) {
$vid[$index] = (int) $vidValue;
}
self::$abTechCache = [];
$q = "INSERT INTO " . TB_PREFIX . "abdata (vref) VALUES (".implode('),(', $vid).")";
return mysqli_query($this->dblink,$q);
}
function getABTech($vid, $use_cache = true) {
$array_passed = is_array($vid);
if (!$array_passed) {
$vid = [(int) $vid];
} else {
foreach ($vid as $index => $ivdValue) {
$vid[$index] = (int) $ivdValue;
}
}
if (!count($vid)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$abTechCache[$vid[0]]) && is_array(self::$abTechCache[$vid[0]]) && !count(self::$abTechCache[$vid[0]])) {
return self::$abTechCache[$vid[0]];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newVIDs = [];
foreach ($vid as $key) {
if (!isset(self::$abTechCache[$key])) {
$newVIDs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newVIDs)) {
return self::$abTechCache;
} else {
// update remaining IDs to select and cache
$vid = $newVIDs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$abTechCache, $vid[0])) && !is_null($cachedValue)) {
// special case when we have empty arrays cached for this cache only
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "abdata where vref IN(".implode(', ', $vid).")";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$abTechCache[$vid[0]] = $result[0];
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
self::$abTechCache[ $record['vref']] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($vid as $key) {
if (!isset(self::$abTechCache[$key])) {
self::$abTechCache[$key] = [];
}
}
}
return ($array_passed ? self::$abTechCache : self::$abTechCache[$vid[0]]);
}
function addResearch($vid, $tech, $time) {
list($vid, $tech, $time) = $this->escape_input((int) $vid, $tech, (int) $time);
self::$researchingCache = [];
$q = "INSERT into " . TB_PREFIX . "research values (0,$vid,'$tech',$time)";
return mysqli_query($this->dblink,$q);
}
function getResearching($vid, $use_cache = true) {
$vid = (int) $vid;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && isset(self::$researchingCache[$vid]) && is_array(self::$researchingCache[$vid]) && !count(self::$researchingCache[$vid])) {
return self::$researchingCache[$vid];
} else if ($use_cache && ($cachedValue = self::returnCachedContent(self::$researchingCache, $vid)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "research where vref = $vid ORDER BY timestamp ASC";
$result = mysqli_query($this->dblink,$q);
$researchingCache[$vid] = $this->mysqli_fetch_all($result);
return $researchingCache[$vid];
}
function checkIfResearched($vref, $unit, $use_cache = true) {
list($vref, $unit) = $this->escape_input((int) $vref, $unit);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$isResearchedCache, $vref)) && !is_null($cachedValue)) {
return $cachedValue[$unit];
}
$q = "SELECT * FROM " . TB_PREFIX . "tdata WHERE vref = $vref LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result, MYSQLI_ASSOC);
self::$isResearchedCache[$vref] = $dbarray;
return self::$isResearchedCache[$vref][$unit];
}
function getTech($vid) {
// this is a somewhat non-ideal, externally non-changeable way of caching
// but since we're only ever going to be calling this from Village constructor
// for our current village, this will more than suffice
static $cachedData = [];
$vid = (int) $vid;
if (isset($cachedData[$vid])) {
return $cachedData[$vid];
}
$q = "SELECT * from " . TB_PREFIX . "tdata where vref = $vid";
$result = mysqli_query($this->dblink,$q);
$cachedData[$vid] = mysqli_fetch_assoc($result);
return $cachedData[$vid];
}
// no need to cache this method
function getTraining($vid) {
list($vid) = $this->escape_input((int) $vid);
$q = "SELECT * FROM " . TB_PREFIX . "training where vref = $vid ORDER BY id";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function trainUnit($vid, $unit, $amt, $pop, $each, $mode) {
list($vid, $unit, $amt, $pop, $each, $mode) = $this->escape_input((int) $vid, (int) $unit, (int) $amt, (int) $pop, (int) $each, $mode);
global $village, $building, $session, $technology;
if(!$mode) {
$barracks = [1, 2, 3, 11, 12, 13, 14, 21, 22, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44];
// fix by brainiac - THANK YOU
$greatbarracks = [61, 62, 63, 71, 72, 73, 74, 81, 82, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104];
$stables = [4, 5, 6, 15, 16, 23, 24, 25, 26, 45, 46];
$greatstables = [64, 65, 66, 75, 76, 83, 84, 85, 86, 105, 106];
$workshop = [7, 8, 17, 18, 27, 28, 47, 48];
$greatworkshop = [67, 68, 77, 78, 87, 88, 107, 108];
$residence = [9, 10, 19, 20, 29, 30, 49, 50];
$trapper = [99];
if(in_array($unit, $barracks)) $queued = $technology->getTrainingList(1);
elseif(in_array($unit, $stables)) $queued = $technology->getTrainingList(2);
elseif(in_array($unit, $workshop)) $queued = $technology->getTrainingList(3);
elseif(in_array($unit, $residence)) $queued = $technology->getTrainingList(4);
elseif(in_array($unit, $greatbarracks)) $queued = $technology->getTrainingList(5);
elseif(in_array($unit, $greatstables)) $queued = $technology->getTrainingList(6);
elseif(in_array($unit, $greatworkshop)) $queued = $technology->getTrainingList(7);
elseif(in_array($unit, $trapper)) $queued = $technology->getTrainingList(8);
$now = time();
$uid = $this->getVillageField($vid, "owner");
$each = $this->getArtifactsValueInfluence($uid, $vid, 5, $each);
$time2 = $now + $each;
$time = $now + ($each * $amt);
if(count($queued) > 0){
$time += $queued[count($queued) - 1]['timestamp'] - $now;
$time2 += $queued[count($queued) - 1]['timestamp'] - $now;
}
$q = "INSERT INTO " . TB_PREFIX . "training values (0, $vid, $unit, $amt, $pop, $time, $each, $time2)";
}
else $q = "DELETE FROM " . TB_PREFIX . "training where id = $vid";
return mysqli_query($this->dblink,$q);
}
function updateTraining($id, $trained, $each) {
list($id, $trained, $each) = $this->escape_input((int) $id, (int) $trained, (int) $each);
$q = "UPDATE " . TB_PREFIX . "training set amt = amt - $trained, timestamp2 = timestamp2 + $each where id = $id";
return mysqli_query($this->dblink,$q);
}
function modifyUnit($vref, $array_unit, $array_amt, $array_mode) {
list($vref, $array_unit, $array_amt, $array_mode) = $this->escape_input((int) $vref, $array_unit, $array_amt, $array_mode);
$i = -1;
$units='';
$number = count($array_unit);
foreach($array_unit as $unit){
if($unit == 230) $unit = 30;
if($unit == 231) $unit = 31;
if($unit == 120) $unit = 20;
if($unit == 121) $unit = 21;
if($unit =="hero") $unit = 'hero';
else $unit = 'u' . $unit;
++$i;
//Fixed part of negative troops (double troops) - by InCube
$array_amt[$i] = (int) $array_amt[$i] < 0 ? 0 : $array_amt[$i];
//Fixed part of negative troops (double troops) - by InCube
$units .= $unit.' = '.$unit.' '.(($array_mode[$i] == 1)? '+':'-').' '.($array_amt[$i] ? $array_amt[$i] : 0).(($number > $i+1) ? ', ' : '');
}
$q = "UPDATE ".TB_PREFIX."units set $units WHERE vref = $vref";
return mysqli_query($this->dblink, $q);
}
function getEnforce($vid, $from, $use_cache = true) {
$array_passed = is_array($vid);
if (!$array_passed) {
$vid = [$vid];
$from = [$from];
} else {
foreach ($vid as $index => $vidValue) {
$vid[$index] = (int) $vidValue;
$from[$index] = (int) $from[$index];
}
}
if (!count($vid)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$villageFromReinforcementsCache[$vid[0].$from[0]]) && is_array(self::$villageFromReinforcementsCache[$vid[0].$from[0]]) && !count(self::$villageFromReinforcementsCache[$vid[0].$from[0]])) {
return self::$villageFromReinforcementsCache[$vid[0].$from[0]];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newVIDs = [];
$newFROMs = [];
foreach ($vid as $index => $vidValue) {
if (!isset(self::$villageFromReinforcementsCache[$vidValue.$from[$index]])) {
$newVIDs[] = $vidValue;
$newFROMs[] = $from[$index];
}
}
// everything's cached, just return the cache
if (!count($newVIDs)) {
return self::$villageFromReinforcementsCache;
} else {
// update remaining IDs to select and cache
$vid = $newVIDs;
$from = $newFROMs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$villageFromReinforcementsCache, $vid[0].$from[0])) && !is_null($cachedValue)) {
return $cachedValue;
}
// build SELECT pairs
$pairs = [];
foreach ($vid as $index => $vidValue) {
$pairs[] = '(`from` = '.(int) $from[$index].' AND vref = '.(int) $vidValue.')';
}
$q = "SELECT * FROM " . TB_PREFIX . "enforcement WHERE ".implode(' OR ', $pairs);
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$villageFromReinforcementsCache[$vid[0].$from[0]] = $result[0];
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
self::$villageFromReinforcementsCache[$record['vref'].$record['from']] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($vid as $index => $vidValue) {
if (!isset(self::$villageFromReinforcementsCache[$vidValue.$from[$index]])) {
self::$villageFromReinforcementsCache[$vidValue.$from[$index]] = [];
}
}
}
return ($array_passed ? self::$villageFromReinforcementsCache : self::$villageFromReinforcementsCache[$vid[0].$from[0]]);
}
function getOasisEnforce($ref, $mode=0, $use_cache = true) {
$array_passed = is_array($ref);
$mode = (int) $mode;
if (!$array_passed) {
$ref = [(int) $ref];
} else {
foreach ($ref as $index => $refValue) {
$ref[$index] = (int) $refValue;
}
}
if (!count($ref)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$oasisReinforcementsCache[$ref[0].$mode]) && is_array(self::$oasisReinforcementsCache[$ref[0].$mode]) && !count(self::$oasisReinforcementsCache[$ref[0].$mode])) {
return self::$oasisReinforcementsCache[$ref[0].$mode];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newREFs = [];
foreach ($ref as $key) {
if (!isset(self::$oasisReinforcementsCache[$key.$mode])) {
$newREFs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newREFs)) {
return self::$oasisReinforcementsCache;
} else {
// update remaining IDs to select and cache
$ref = $newREFs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$oasisReinforcementsCache, $ref[0].$mode)) && !is_null($cachedValue)) {
// special case when we have empty arrays cached for this cache only
return $cachedValue;
}
if (!$mode) {
$q = "SELECT e.*,o.conqured FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref where o.conqured IN(".implode(', ', $ref).") AND e.from NOT IN(".implode(', ', $ref).")";
}else if ($mode == 1) {
$q = "SELECT e.*,o.conqured FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref where o.conqured IN(".implode(', ', $ref).")";
} else if ($mode == 2) {
$q = "SELECT e.*,o.conqured,o.wref,o.high, o.owner as ownero, v.owner as ownerv FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref where o.conqured IN(".implode(', ', $ref).") AND o.owner<>v.owner";
} else if ($mode == 3) {
$q = "SELECT e.*,o.conqured,o.wref,o.high, o.owner as ownero, v.owner as ownerv FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref where o.conqured IN(".implode(', ', $ref).") AND o.owner=v.owner";
}
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$oasisReinforcementsCache[$ref[0].$mode] = $result;
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
if ( ! isset( self::$oasisReinforcementsCache[ $record['conqured'] . $mode ] ) ) {
self::$oasisReinforcementsCache[ $record['conqured'] . $mode ] = [];
}
self::$oasisReinforcementsCache[ $record['conqured'] . $mode ][] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($ref as $key) {
if (!isset(self::$oasisReinforcementsCache[$key.$mode])) {
self::$oasisReinforcementsCache[$key.$mode] = [];
}
}
}
return ($array_passed ? self::$oasisReinforcementsCache : self::$oasisReinforcementsCache[$ref[0].$mode]);
}
function getOasisEnforceArray($id, $mode=0, $use_cache = true) {
list($id, $mode) = $this->escape_input((int) $id, $mode);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$oasisArrayReinforcementsCache, $id.$mode)) && !is_null($cachedValue)) {
return $cachedValue;
}
if (!$mode) {
$q = "SELECT e.*,o.conqured FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref where e.id = $id";
}else{
$q = "SELECT e.*,o.conqured FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.from=o.wref where e.id =$id";
}
$result = mysqli_query($this->dblink,$q);
self::$oasisArrayReinforcementsCache[$id.$mode] = mysqli_fetch_assoc($result);
return self::$oasisArrayReinforcementsCache[$id.$mode];
}
function addEnforce($data) {
list($data) = $this->escape_input($data);
$q = "INSERT into " . TB_PREFIX . "enforcement (vref,`from`) values (" . (int) $data['to'] . "," . (int) $data['from'] . ")";
mysqli_query($this->dblink,$q);
$id = mysqli_insert_id($this->dblink);
$owntribe = $this->getUserField($this->getVillageField($data['from'], "owner"), "tribe", 0);
$start = ($owntribe - 1) * 10 + 1;
$end = ($owntribe * 10);
//add unit
$j = 1;
$units = [];
$amounts = [];
$modes = [];
for($i = $start; $i <= $end; $i++) {
$units[] = ($i < 0 ? 0 : $i);
$amounts[] = $data['t' . $j . ''];
$modes[] = 1;
$j++;
}
// add hero
$units[] = 'hero';
$amounts[] = $data['t11'];
$modes[] = 1;
$this->modifyEnforce($id,$units, $amounts, $modes);
}
function addEnforce2($data,$tribe,$dead1,$dead2,$dead3,$dead4,$dead5,$dead6,$dead7,$dead8,$dead9,$dead10,$dead11) {
list($data,$tribe,$dead1,$dead2,$dead3,$dead4,$dead5,$dead6,$dead7,$dead8,$dead9,$dead10,$dead11) = $this->escape_input($data,$tribe,$dead1,$dead2,$dead3,$dead4,$dead5,$dead6,$dead7,$dead8,$dead9,$dead10,$dead11);
$q = "INSERT into " . TB_PREFIX . "enforcement (vref,`from`) values (" . (int) $data['to'] . "," . (int) $data['from'] . ")";
mysqli_query($this->dblink,$q);
$id = mysqli_insert_id($this->dblink);
$owntribe = $this->getUserField($this->getVillageField($data['from'], "owner"), "tribe", 0);
$start = ($owntribe - 1) * 10 + 1;
$end = ($owntribe * 10);
$start2 = ($tribe - 1) * 10 + 1;
$start3 = ($tribe - 1) * 10;
if($start3 == 0){
$start3 = "";
}
$end2 = ($tribe * 10);
//add unit
$j = 1;
$units = [];
$amounts = [];
$modes = [];
for($i = $start; $i <= $end; $i++) {
$units[] = ($i < 0 ? 0 : $i);
$amounts[] = $data['t' . $j . ''];
$modes[] = 1;
$units[] = ($i < 0 ? 0 : $i);
$amounts[] = ${'dead'.$j};
$modes[] = 0;
$j++;
}
// process heroes
$units[] = 'hero';
$amounts[] = $data['t11'];
$modes[] = 1;
$units[] = 'hero';
$amounts[] = $dead11;
$modes[] = 0;
$this->modifyEnforce($id,$units, $amounts, $modes);
}
function modifyEnforce($id, $unit, $amt, $mode) {
$id = (int) $id;
// prepare pairing array, even if we're not passing arrays, so we can use the same logic
$pairs = [];
if (!is_array($unit)) {
$unit = [$unit];
$amt = [(int) $amt];
$mode = [(int) $mode];
}
foreach ($unit as $index => $unitType) {
$unitType = ($unitType != 'hero' ? 'u' . $this->escape($unitType) : $unitType);
$pairs[] = $unitType . ' = ' . $unitType . (!(int) $mode[$index] ? ' - ' : ' + ') . (int) $amt[$index];
}
$q = "UPDATE " . TB_PREFIX . "enforcement SET ".implode(', ', $pairs)." WHERE id = $id";
mysqli_query($this->dblink,$q);
// clear enforce cache
self::$villageReinforcementsCache = [];
self::$villageFromReinforcementsCache = [];
self::$reinforcementsCache = [];
}
function getEnforceArray($id, $mode, $use_cache = true) {
list($id, $mode) = $this->escape_input((int) $id, $mode);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$reinforcementsCache, $id.$mode)) && !is_null($cachedValue)) {
return $cachedValue;
}
if(!$mode) {
$q = "SELECT * from " . TB_PREFIX . "enforcement where id = $id";
} else {
$q = "SELECT * from " . TB_PREFIX . "enforcement where `from` = $id";
}
$result = mysqli_query($this->dblink,$q);
self::$reinforcementsCache[$id.$mode] = mysqli_fetch_assoc($result);
return self::$reinforcementsCache[$id.$mode];
}
function getEnforceVillage($id, $mode, $use_cache = true) {
$array_passed = is_array($id);
$mode = (int) $mode;
if (!$array_passed) {
$id = [(int) $id];
} else {
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
}
if (!count($id)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$villageReinforcementsCache[$id[0].$mode]) && is_array(self::$villageReinforcementsCache[$id[0].$mode]) && !count(self::$villageReinforcementsCache[$id[0].$mode])) {
return self::$villageReinforcementsCache[$id[0].$mode];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newIDs = [];
foreach ($id as $key) {
if (!isset(self::$villageReinforcementsCache[$key.$mode])) {
$newIDs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newIDs)) {
return self::$villageReinforcementsCache;
} else {
// update remaining IDs to select and cache
$id = $newIDs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$villageReinforcementsCache, $id[0].$mode)) && !is_null($cachedValue)) {
// special case when we have empty arrays cached for this cache only
return $cachedValue;
}
if(!$mode) {
$q = "SELECT * from " . TB_PREFIX . "enforcement where vref IN(".implode(', ', $id).")";
} else if ($mode == 1) {
$q = "SELECT * from " . TB_PREFIX . "enforcement where `from` IN(".implode(', ', $id).")";
} else if ($mode == 2) {
$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref IN(".implode(', ', $id).") AND v.owner<>v1.owner";
} else if ($mode == 3) {
$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref IN(".implode(', ', $id).") AND v.owner=v1.owner";
} else if ($mode == 4) {
$q = "SELECT e.*, v.owner as ownerv, v1.owner as owner1 FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."vdata as v ON e.from=v.wref LEFT JOIN ".TB_PREFIX."vdata as v1 ON e.vref=v1.wref where e.vref IN(".implode(', ', $id).") AND v.owner=v1.owner";
}
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
self::$villageReinforcementsCache[$id[0].$mode] = $result;
} else {
if ($result && count($result)) {
foreach ( $result as $record ) {
if ( ! isset( self::$villageReinforcementsCache[ $record['vref'] . $mode ] ) ) {
self::$villageReinforcementsCache[ $record['vref'] . $mode ] = [];
}
self::$villageReinforcementsCache[ $record['vref'] . $mode ][] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($id as $key) {
if (!isset(self::$villageReinforcementsCache[$key.$mode])) {
self::$villageReinforcementsCache[$key.$mode] = [];
}
}
}
return ($array_passed ? self::$villageReinforcementsCache : self::$villageReinforcementsCache[$id[0].$mode]);
}
public static function clearReinforcementsCache() {
self::$reinforcementsCache = [];
self::$villageReinforcementsCache = [];
self::$villageFromReinforcementsCache = [];
self::$oasisArrayReinforcementsCache = [];
self::$oasisReinforcementsCache = [];
self::clearUnitsCache();
}
public static function clearUnitsCache() {
self::$unitsCache = [];
}
// no need to cache this method
function getVillageMovement($id) {
list($id) = $this->escape_input($id);
$vinfo = $this->getVillage($id);
$vtribe = $this->getUserField($vinfo['owner'], "tribe", 0);
$movingunits = array();
$outgoingarray = $this->getMovement(3, $id, 0);
if(!empty($outgoingarray) && count($outgoingarray)) {
foreach($outgoingarray as $out) {
for($i = 1; $i <= 10; $i++) {
if (!isset($movingunits['u' . (($vtribe - 1) * 10 + $i)])) {
$movingunits['u' . (($vtribe - 1) * 10 + $i)] = 0;
}
if (!isset($out['t' . $i])) {
$out['t' . $i] = 0;
}
$movingunits['u' . (($vtribe - 1) * 10 + $i)] += $out['t' . $i];
}
if (!isset($movingunits['hero'])) {
$movingunits['hero'] = 0;
}
if (!isset($out['t11'])) {
$out['t11'] = 0;
}
$movingunits['hero'] += $out['t11'];
}
}
$returningarray = $this->getMovement(4, $id, 1);
if(!empty($returningarray) && count($returningarray)) {
foreach($returningarray as $ret) {
if($ret['attack_type'] != 1) {
for($i = 1; $i <= 10; $i++) {
if (!isset($movingunits['u' . (($vtribe - 1) * 10 + $i)])) {
$movingunits['u' . (($vtribe - 1) * 10 + $i)] = 0;
}
$movingunits['u' . (($vtribe - 1) * 10 + $i)] += $ret['t' . $i];
}
if (!isset($movingunits['hero'])) {
$movingunits['hero'] = 0;
}
$movingunits['hero'] += $ret['t11'];
}
}
}
$settlerarray = $this->getMovement(5, $id, 0);
if(!empty($settlerarray)) {
if (!isset($movingunits['u' . ($vtribe * 10)])) {
$movingunits['u' . ($vtribe * 10)] = 0;
}
$movingunits['u' . ($vtribe * 10)] += 3 * count($settlerarray);
}
return $movingunits;
}
################# -START- ##################
## WORLD WONDER STATISTICS FUNCTIONS! ##
############################################
/***************************
Function to get user alliance name!
Made by: Dzoki
***************************/
// no need to cache this method
function getUserAllianceID($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT alliance FROM " . TB_PREFIX . "users where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['alliance'];
}
/***************************
Function to get WW name
Made by: Dzoki
***************************/
// no need to cache this method
function getWWName($vref) {
list($vref) = $this->escape_input((int) $vref);
$q = "SELECT wwname FROM " . TB_PREFIX . "fdata WHERE vref = $vref LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['wwname'];
}
/***************************
Function to change WW name
Made by: Dzoki
***************************/
function submitWWname($vref, $name) {
list($vref, $name) = $this->escape_input((int) $vref, $name);
$q = "UPDATE " . TB_PREFIX . "fdata SET `wwname` = '$name' WHERE " . TB_PREFIX . "fdata.`vref` = $vref";
return mysqli_query($this->dblink,$q);
}
//medal functions
function addclimberrankpop($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "users set clp = clp + $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function removeclimberrankpop($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "users set clp = clp - $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function setclimberrankpop($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "users set clp = $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function updateoldrank($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "users set oldrank = $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
// ALLIANCE MEDAL FUNCTIONS
function addclimberrankpopAlly($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "alidata set clp = clp + $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function removeclimberrankpopAlly($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "alidata set clp = clp - $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
function updateoldrankAlly($user, $cp) {
list($user, $cp) = $this->escape_input((int) $user, (int) $cp);
$q = "UPDATE " . TB_PREFIX . "alidata set oldrank = $cp where id = $user";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getTrainingList() {
$q = "SELECT * FROM " . TB_PREFIX . "training where vref IS NOT NULL";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
// no need to cache this method
function getNeedDelete() {
$time = time();
$q = "SELECT uid FROM " . TB_PREFIX . "deleting where timestamp < $time";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function countUser($use_cache = true) {
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$usersCountCache, 0)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT count(id) FROM " . TB_PREFIX . "users where id > 5";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
self::$usersCountCache[0] = $row[0];
return self::$usersCountCache[0];
}
function countAlli($use_cache = true) {
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$allianceCountCache, 0)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT count(id) FROM " . TB_PREFIX . "alidata where id != 0";
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
self::$allianceCountCache[0] = $row[0];
return self::$allianceCountCache[0];
}
//MARKET FIXES
function getWoodAvailable($wref, $use_cache = true) {
// return from cache
return $this->getVillage($wref, 0, $use_cache)['wood'];
}
function getClayAvailable($wref, $use_cache = true) {
// return from cache
return $this->getVillage($wref, 0, $use_cache)['clay'];
}
function getIronAvailable($wref, $use_cache = true) {
// return from cache
return $this->getVillage($wref, 0, $use_cache)['iron'];
}
function getCropAvailable($wref, $use_cache = true) {
// return from cache
return $this->getVillage($wref, 0, $use_cache)['crop'];
}
function Getowner($vid) {
// return from cache
return $this->getVillage($vid, 0, $use_cache)['owner'];
}
/**
* Creates a database structure for the game.
* Used during installation.
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
* (from prepared SQL file), false is in case of an SQL error.
* -1 will be returned in case of any unexpected behavior
* and unhandled exceptions.
*/
public function createDbStructure() {
global $autoprefix;
try {
// check that we don't have the structure in place already
// (we'd have at least 1 user present, since 4 are being created by default - Support, Nature, Multihunter & Taskmaster)
$data_exist = $this->query_return("SELECT * FROM " . TB_PREFIX . "users LIMIT 1");
if ($data_exist && count($data_exist)) {
return false;
}
// load the DB structure SQL file
$str = file_get_contents($autoprefix."var/db/struct.sql");
$str = preg_replace("'%PREFIX%'", TB_PREFIX, $str);
$result = $this->dblink->multi_query($str);
// fetch results of the multi-query in order to allow subsequent query() and multi_query() calls to work
while (mysqli_more_results($this->dblink) && mysqli_next_result($this->dblink)) {;}
if (!$result) {
return false;
}
} catch (\Exception $e) {
return -1;
}
return true;
}
/**
* Populates the game database with Map World Data (i.e. creates the whole
* world with X,Y coordinate squares and their types).
*
* Also populates oasis' table data for the squares where there are oasis.
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
* (from prepared SQL file), false is in case of an SQL error.
* -1 will be returned in case of any unexpected behavior
* and unhandled exceptions.
*/
public function populateWorldData() {
global $autoprefix;
try {
// check if we don't already have world data
$data_exist = $this->query_return("SELECT * FROM " . TB_PREFIX . "wdata LIMIT 1");
if ($data_exist && count($data_exist)) {
return false;
}
// load the data generation SQL file
$str = file_get_contents($autoprefix."var/db/datagen-world-data.sql");
$str = preg_replace(["'%PREFIX%'", "'%WORLDSIZE%'"], [TB_PREFIX, WORLD_MAX], $str);
$result = $this->dblink->multi_query($str);
// fetch results of the multi-query in order to allow subsequent query() and multi_query() calls to work
while (mysqli_more_results($this->dblink) && mysqli_next_result($this->dblink)) {;}
if (!$result) {
return -1;
}
$result = $this->regenerateOasisUnits(-1);
if (!$result) {
return -1;
}
} catch (\Exception $e) {
return -1;
}
return true;
}
// no need to cache, not used in any loops or more than once for each page load
public function getAvailableExpansionTraining() {
global $building, $session, $technology, $village;
$vilData = $this->getVillage($village->wid);
$maxslots = (($vilData['exp1'] == 0 ? 1 : 0) + ($vilData['exp2'] == 0 ? 1 : 0) + ($vilData['exp3'] == 0 ? 1 : 0));
$residence = $building->getTypeLevel(25);
$palace = $building->getTypeLevel(26);
if($residence > 0) {
$maxslots -= (3 - floor($residence / 10));
}
if($palace > 0) {
$maxslots -= (3 - floor(($palace - 5) / 5));
}
$q = "SELECT (u10+u20+u30) as R1, (u9+u19+u29) as R2 FROM " . TB_PREFIX . "units WHERE vref = ". (int) $village->wid;
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_array($result, MYSQLI_ASSOC);
$settlers = $row['R1'];
$chiefs = $row['R2'];
$settlers += 3 * count($this->getMovement(5, $village->wid, 0));
$current_movement = $this->getMovement(3, $village->wid, 0);
if(!empty($current_movement)) {
foreach($current_movement as $build) {
$settlers += $build['t10'];
$chiefs += $build['t9'];
}
}
$current_movement = $this->getMovement(4, $village->wid, 1);
if(!empty($current_movement)) {
foreach($current_movement as $build) {
$settlers += $build['t10'];
$chiefs += $build['t9'];
}
}
$q = "SELECT (u10+u20+u30) FROM " . TB_PREFIX . "enforcement WHERE `from` = ".(int) $village->wid;
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
if(!empty($row)) {
foreach($row as $reinf) {
$settlers += $reinf[0];
}
}
$q = "SELECT (u9+u19+u29) FROM " . TB_PREFIX . "enforcement WHERE `from` = ".(int) $village->wid;
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_row($result);
if(!empty($row)) {
foreach($row as $reinf) {
$chiefs += $reinf[0];
}
}
$trainlist = $technology->getTrainingList(4);
if(!empty($trainlist)) {
foreach($trainlist as $train) {
if($train['unit'] % 10 == 0) {
$settlers += $train['amt'];
}
if($train['unit'] % 10 == 9) {
$chiefs += $train['amt'];
}
}
}
$trappedTroops = $this->getPrisoners($village->wid, 1);
if(!empty($trappedTroops)){
foreach($trappedTroops as $trapped){
$settlers += $trapped['t10'];
$chiefs += $trapped['t9'];
}
}
$settlerslots = ($maxslots * 3) - ($chiefs * 3) - $settlers;
$chiefslots = $maxslots - $chiefs - floor(($settlers + 2) / 3);
if(!$technology->getTech(($session->tribe - 1) * 10 + 9)) {
$chiefslots = 0;
}
return ["chiefs" => $chiefslots, "settlers" => $settlerslots];
}
/**
* Calculates how much artifacts affect troops speed, cranny efficency, etc.
*
* @param int $uid The User ID
* @param int $vid The village ID
* @param int $kind The kind of the artifact
* @param float $multiplicand The value which needs to be multiplied
* @return int Returns the new value, multiplied or divided by artifacts bonus or malus
*/
function getArtifactsValueInfluence($uid, $vid, $kind, $multiplicand, $round = true){
list($uid, $vid, $kind, $multiplicand, $round) = $this->escape_input((int) $uid,(int) $vid, $kind, $multiplicand, $round);
$artefacts = $foolArefacts = [];
$multipliers = [1 => [4, 5, 3], 2 => [1/2, 1/3, 2/3], 3 => [5, 10, 3], 4 => [1/2, 1/2, 3/4], 5 => [1/2, 1/2, 3/4], 7 => [3, 6, 2]];
$artefacts[] = count($this->getOwnUniqueArtefactInfo2($vid, $kind, 1, 1)); //Village effect
$artefacts[] = count($this->getOwnUniqueArtefactInfo2($uid, $kind, 3, 0)); //Unique effect
$artefacts[] = count($this->getOwnUniqueArtefactInfo2($uid, $kind, 2, 0)); //Account effect
$multiplier = 1;
for($i = 0; $i < count($artefacts); $i++)
{
if($artefacts[$i] > 0) {
$multiplier = $multipliers[$kind][$i];
break;
}
}
$foolArefacts[] = $this->getOwnUniqueArtefactInfo2($vid, 8, 1, 1); //Village effect
$foolArefacts[] = $this->getOwnUniqueArtefactInfo2($uid, 8, 3, 0); //Unique effect
$foolEffect = 1;
for($i = 0; $i < count($foolArefacts); $i++)
{
if(count($foolArefacts[$i]) > 0 && $foolArefacts[$i]['kind'] == $kind)
{
$foolEffect = $foolArefacts[$i]['bad_effect'] == 1 ? 1 / $foolArefacts[$i]['effect2'] : $foolArefacts[$i]['effect2'];
break;
}
}
if(in_array($kind, [2, 4, 5])) $foolEffect = 1 / $foolEffect;
return !$round ? $multiplicand * $multiplier * $foolEffect : round($multiplicand * $multiplier * $foolEffect);
}
/**
* Get the total artifacts sum, divided by small, great and unique, by kind
*
* @param int $uid The User ID
* @param int $vid The Village ID
* @param int $kind The kind of the artifact
* @return array Returns the total artifacts sum divided by size
*/
function getArtifactsSumByKind($uid, $vid, $kind){
list($uid, $vid, $kind) = $this->escape_input((int) $uid, (int) $vid, (int) $kind);
$q = "SELECT SUM(IF((size = '1' AND vref = $vid) OR size > '1', 1, 0)) totals,
SUM(IF(size = '1' AND vref = $vid, 1, 0)) small,
SUM(IF(size = '2', 1, 0)) great,
SUM(IF(size = '3', 1, 0)) `unique`
FROM " . TB_PREFIX . "artefacts WHERE owner = ".(int) $uid." AND active = 1 AND (type = $kind OR kind = $kind)";
$result = mysqli_query($this->dblink, $q);
return $this->mysqli_fetch_all($result)[0];
}
/**
* Creates villages and puts the desired artifacts in it
*
* @param array $artifactArrays The array containing the artifacts to insert
* @param int $uid The owner's user ID (Natars)
*/
function addArtifactVillages($artifactArrays, $uid = 3) {
list($artifactArrays, $uid) = $this->escape_input($artifactArrays, (int) $uid);
foreach($artifactArrays as $desc => $artifactType){
foreach($artifactType as $artifact){
for($i = 0; $i < $artifact['quantity']; $i++){
$kid = rand(1, 4);
$wid = $this->generateBase($kid, 1);
$this->addArtefact($wid, $uid, $artifact['type'], $artifact['size'], $artifact['name'], $desc, $artifact['effect'], "type".$artifact['img'].".gif");
$this->setFieldTaken($wid);
$this->addVillage($wid, $uid, $artifact['vname'], 0);
$this->addResourceFields($wid, $this->getVillageType($wid));
$this->addUnits($wid);
$this->addTech($wid);
$this->addABTech($wid);
//Set the population to 163 and the name of the village
$this->setVillageFields($wid, ['pop', 'name'], [163, $artifact['vname']]);
//Set the unit arrays (1, 2 or 4)
$multiplier = $artifact['size'] == 3 ? 4 : $artifact['size'];
$unitArrays = [41 => rand(1000 * $multiplier, 2000 * $multiplier) * NATARS_UNITS,
42 => rand(1500 * $multiplier, 2000 * $multiplier) * NATARS_UNITS,
43 => rand(2300 * $multiplier, 2800 * $multiplier) * NATARS_UNITS,
44 => rand(25 * $multiplier, 75 * $multiplier) * NATARS_UNITS,
45 => rand(1200 * $multiplier, 1900 * $multiplier) * NATARS_UNITS,
46 => rand(1500 * $multiplier, 2000 * $multiplier) * NATARS_UNITS,
47 => rand(500 * $multiplier, 900 * $multiplier) * NATARS_UNITS,
48 => rand(100 * $multiplier, 300 * $multiplier) * NATARS_UNITS,
49 => rand(1 * $multiplier, 5 * $multiplier) * NATARS_UNITS,
50 => rand(1 * $multiplier, 5 * $multiplier) * NATARS_UNITS];
//Set the buildings and their levels
$buildingArrays = ["f22t" => 27, "f22" => ($artifact['size'] == 1 ? 10 : 20), "f28t" => 25, "f28" => 10, "f19t" => 23, "f19" => 10, "f32t" => 23, "f32" => 10];
$this->modifyUnit($wid, array_keys($unitArrays), array_values($unitArrays), [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]);
$this->setVillageLevel($wid, array_keys($buildingArrays), array_values($buildingArrays));
}
}
}
}
/**
* Display a system message to all players
*
* @param string $message The text of the system message that will be written and displayed to all players
*/
function displaySystemMessage($message){
list($message) = $this->escape_input($message);
global $autoprefix;
$myFile = $autoprefix."Templates/text.tpl";
$fh = fopen($myFile, 'w');
$text = file_get_contents($autoprefix."Templates/text_format.tpl");
$text = preg_replace("'%TEKST%'", $message, $text);
fwrite($fh, $text);
//Set "OK" to 1 to all players, so they can visualize the message
$this->setUsersOk();
}
/**
* Called when Natars account has been created
*
* @param int $wid The village ID of the Natars' capital
*/
function scoutAllPlayers($wid){
list($wid) = $this->escape_input((int) $wid);
$array = $this->getProfileVillages(0, 1);
$refs = [];
$vils = [];
foreach($array as $vill){
$refs[] = $this->addAttack($wid, 0, 0, 0, 1500 * NATARS_UNITS, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0, 0);
$vils[] = $vill['wref'];
}
$type = [];
$from = [];
$to = [];
$ref = [];
$time = [];
$timeValue = time();
$endtime = [];
$endtimeValue = $timeValue + round(10000 / SPEED);
$counter = 0;
foreach ($refs as $index => $refID) {
$type[] = 3;
$from[] = $wid;
$to[] = $vils[$index];
$ref[] = $refID;
$time[] = $timeValue;
$endtime[] = $endtimeValue;
// limit the insert, so it can push through any reasonable network limits imposed
if (++$counter > 25) {
$this->addMovement($type, $from, $to, $ref, $time, $endtime);
$type = [];
$from = [];
$to = [];
$ref = [];
$time = [];
$endtime = [];
$counter = 0;
}
}
if ($counter > 0) $this->addMovement($type, $from, $to, $ref, $time, $endtime);
}
/**
* Called when Natars account have to be created, creates his account and capital village
*
*/
function createNatars(){
//Create the Natars account
$username = "Natars";
$password = $this->getUserField(5, 'password', 0);
$email = "natars@noreply.com";
$uid = 3;
$tribe = 5;
$desc = "***************************
[#natars]
***************************";
$q = "INSERT INTO ".TB_PREFIX."users (id, username, password, access, email, timestamp, tribe, protect, desc2) VALUES ('$uid', '$username', '$password', ".USER.", '$email', ".time().", $tribe, 0, '$desc')";
mysqli_query($this->dblink, $q);
//Coordinate arrays of possible villages
$arrayXY = [[WORLD_MAX, WORLD_MAX],
[WORLD_MAX, -WORLD_MAX],
[-WORLD_MAX, -WORLD_MAX],
[WORLD_MAX - 1, WORLD_MAX],
[WORLD_MAX, WORLD_MAX - 1],
[-WORLD_MAX, WORLD_MAX - 1],
[WORLD_MAX - 1, -WORLD_MAX],
[WORLD_MAX - 1, WORLD_MAX - 1],
[WORLD_MAX, -WORLD_MAX + 1],
[WORLD_MAX - 1, -WORLD_MAX + 1],
[-WORLD_MAX + 1, -WORLD_MAX + 1],
[WORLD_MAX - 2, WORLD_MAX],
[WORLD_MAX - 2, -WORLD_MAX],
[WORLD_MAX - 2, WORLD_MAX - 1],
[WORLD_MAX - 1, WORLD_MAX - 2],
[-WORLD_MAX + 2, WORLD_MAX],
[-WORLD_MAX + 2, WORLD_MAX - 1],
[-WORLD_MAX + 2, -WORLD_MAX + 2]];
//Search if there's one spot left
for($i = 0; $i <= 17; $i++){
$wid = $this->getVilWref($arrayXY[$i][0], $arrayXY[$i][1]);
$status = $this->getVillageState($wid);
if($status == 0){
//The village isn't taken, let's occupy it
$this->generateVillages([['wid' => $wid, 'kid' => 0, 'capital' => 1]], $uid, $username);
break;
}
}
//All villages are taken, then select a random village
if($status > 0) $wid = $this->generateVillages([['wid' => 0, 'kid' => 0, 'capital' => 1]], $uid, $username);
//Set the capital pop to 834
$this->setVillageField($wid, 'pop', 834);
//Scouts all players
$this->scoutAllPlayers($wid);
}
/**
* Called when a system message is sent or Natars/Artifacts have been spawned
*
* @param int $value 1 to make a system message visible to all users, 0 to hide it
* @return bool Returns true if the query was successful, false otherwise
*/
function setUsersOk($value = 1){
list($value) = $this->escape_input((int) $value);
$q = "UPDATE " . TB_PREFIX . "users SET ok = $value";
return mysqli_query($this->dblink, $q);
}
function addArtefact($vref, $owner, $type, $size, $name, $desc, $effect, $img) {
list($vref, $owner, $type, $size, $name, $desc, $effect, $img) = $this->escape_input($vref, $owner, $type, $size, $name, $desc, $effect, $img);
$q = "INSERT INTO `" . TB_PREFIX . "artefacts` (`vref`, `owner`, `type`, `size`, `conquered`, `name`, `desc`, `effect`, `img`, `active`) VALUES ('$vref', '$owner', '$type', '$size', '" . time() . "', '$name', '$desc', '$effect', '$img', '0')";
return mysqli_query($this->dblink, $q);
}
// no need to cache this method
function getOwnArtefactInfo($vref, $use_cache = true) {
// load the data - type is irrelevant, since the method caches all data
// then returns the one for our type
$this->getOwnArtefactInfoByType($vref, 1, $use_cache);
// return what we've cached
return (self::$artefactInfoByTypeCache[$vref]);
}
// no need to cache this method
function getOwnArtefactInfo3($uid) {
// load the data - type and size are irrelevant, since the method caches all data
// then returns the one for our type and size
$this->getOwnUniqueArtefactInfo($uid, 1, 1);
// return what we've cached
return (self::$artefactInfoSimpleCache[$uid]);
}
function getOwnArtefactInfoByType($vref, $type, $use_cache = true) {
$vref = (int) $vref;
$type = (int) $type;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && isset(self::$artefactInfoByTypeCache[$vref]) && is_array(self::$artefactInfoByTypeCache[$vref]) && !count(self::$artefactInfoByTypeCache[$vref])) {
return [];
} else if ($use_cache && ($cachedValue = self::returnCachedContent(self::$artefactInfoByTypeCache, $vref)) && !is_null($cachedValue)) {
return (isset($cachedValue[$type]) ? $cachedValue[$type] : []);
}
$q = "SELECT * FROM " . TB_PREFIX . "artefacts WHERE vref = $vref ORDER BY size";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// cache all types and return the requested one
if (count($result)) {
foreach ($result as $arteInfo) {
if (!isset(self::$artefactInfoByTypeCache[$arteInfo['vref']])) {
self::$artefactInfoByTypeCache[$arteInfo['vref']] = [];
}
// we're sorting by size, thus we only need the first one per each type
if (isset(self::$artefactInfoByTypeCache[$arteInfo['vref']]) && !isset(self::$artefactInfoByTypeCache[$arteInfo['vref']][$arteInfo['type']])) {
self::$artefactInfoByTypeCache[$arteInfo['vref']][$arteInfo['type']] = $arteInfo;
}
}
} else {
self::$artefactInfoByTypeCache[$vref] = [];
}
return (isset(self::$artefactInfoByTypeCache[$vref][$type]) ? self::$artefactInfoByTypeCache[$vref][$type] : []);
}
function getOwnArtefactInfoByType2($vref, $type, $use_cache = true) {
return $this->getOwnArtefactInfoByType($vref, $type, $use_cache);
}
function getOwnUniqueArtefactInfo($id, $type, $size, $use_cache = true) {
list($id, $type, $size) = $this->escape_input((int) $id, (int) $type, (int) $size);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && isset(self::$artefactInfoSimpleCache[$id]) && is_array(self::$artefactInfoSimpleCache[$id]) && !count(self::$artefactInfoSimpleCache[$id])) {
return [];
} else if ($use_cache && ($cachedValue = self::returnCachedContent(self::$artefactInfoSimpleCache, $id)) && !is_null($cachedValue)) {
return (isset($cachedValue[$type.$size]) ? $cachedValue[$type.$size] : []);
}
$q = "SELECT * FROM " . TB_PREFIX . "artefacts WHERE owner = $id ";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// cache all types and return the requested one
if (count($result)) {
foreach ($result as $arteInfo) {
if (!isset(self::$artefactInfoSimpleCache[$arteInfo['owner']])) {
self::$artefactInfoSimpleCache[$arteInfo['owner']] = [];
}
self::$artefactInfoSimpleCache[$arteInfo['owner']][$arteInfo['type'].$arteInfo['size']] = $arteInfo;
}
} else {
self::$artefactInfoSimpleCache[$id] = [];
}
return (isset(self::$artefactInfoSimpleCache[$id][$type.$size]) ? self::$artefactInfoSimpleCache[$id][$type.$size] : []);
}
function getOwnUniqueArtefactInfo2($id, $type, $size, $mode, $use_cache = true) {
list($id, $type, $size, $mode) = $this->escape_input((int) $id, (int) $type, (int) $size, $mode);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && isset(self::$artefactDataCache[$id.$mode]) && is_array(self::$artefactDataCache[$id.$mode]) && !count(self::$artefactDataCache[$id.$mode])) {
return [];
} else if ($use_cache && ($cachedValue = self::returnCachedContent(self::$artefactDataCache, $id.$mode)) && !is_null($cachedValue)) {
return (isset($cachedValue[$size.$type]) ? $cachedValue[$size.$type] : []);
}
$q = "SELECT * FROM " . TB_PREFIX . "artefacts WHERE ".(!$mode ? 'owner' : 'vref')." = $id AND active = 1";
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// cache all types and return the requested one
if (count($result)) {
foreach ($result as $arteInfo) {
if (!isset(self::$artefactDataCache[$arteInfo[(!$mode ? 'owner' : 'vref')] . $mode])) {
self::$artefactDataCache[$arteInfo[(!$mode ? 'owner' : 'vref')] . $mode] = [];
}
self::$artefactDataCache[$arteInfo[(!$mode ? 'owner' : 'vref')] . $mode][$arteInfo['size'].$arteInfo['type']] = $arteInfo;
}
} else {
self::$artefactDataCache[$id.$mode] = [];
}
return (isset(self::$artefactDataCache[$id.$mode][$size.$type]) ? self::$artefactDataCache[$id.$mode][$size.$type] : []);
}
function villageHasArtefact($vref) {
// this is a somewhat non-ideal, externally non-changeable way of caching
// but since we're only ever going to be calling this from a single point of Automation,
// this will more than suffice
static $cachedData = [];
$vref = (int) $vref;
if (isset($cachedData[$vref])) {
return $cachedData[$vref];
}
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "artefacts WHERE vref = $vref";
$result = mysqli_fetch_array(mysqli_query($this->dblink, $q), MYSQLI_ASSOC);
$cachedData[$vref] = $result['Total'];
return $cachedData[$vref];
}
function claimArtefact($vref, $ovref, $id) {
list($vref, $ovref, $id) = $this->escape_input((int) $vref, (int) $ovref, (int) $id);
$time = time();
$q = "UPDATE " . TB_PREFIX . "artefacts SET vref = $vref, owner = $id, conquered = $time, active = 0 WHERE vref = $ovref";
if(mysqli_query($this->dblink, $q))
{
$artifactID = reset($this->getOwnArtefactInfo($vref, false))['id'];
return $this->addArtifactsChronology($artifactID, $id, $vref, $time);
}
else return false;
}
/**
* Retrieves the chronology of one specific artifact
*
* @param int $artefactid The id of the artifact
* @return array Returns the chronology for the passed artifact
*/
function getArtifactsChronology($artifactID){
list($artifactID) = $this->escape_input((int) $artifactID);
$q = "SELECT * FROM " . TB_PREFIX . "artefacts_chrono WHERE artefactid = $artifactID ORDER BY conqueredtime ASC";
$result = mysqli_query($this->dblink, $q);
return $this->mysqli_fetch_all($result);
}
/**
* Stores when an artifact was conquered and who had conquered it
*
* @param int $artefactid The id of the artifact
* @param int $vref The vref of the village that has conquered the artifact
* @return bool Return true if the query was successful, false otherwise
*/
function addArtifactsChronology($artifactID, $uid, $vref, $conqueredTime){
list($artifactID, $uid, $vref, $conqueredTime) = $this->escape_input((int) $artifactID, (int) $uid, (int) $vref, (int) $conqueredTime);
$q = "INSERT INTO " . TB_PREFIX . "artefacts_chrono (artefactid, uid, vref, conqueredtime) VALUES ('$artifactID', '$uid', '$vref', '$conqueredTime')";
return mysqli_query($this->dblink, $q);
}
/**
* @param bool $mode true: check if WW Building plans are already out, false: check if artifacts are already out
* @return int Returns if artifacts are already out or not
*/
function areArtifactsSpawned($mode = false){
list($mode) = $this->escape_input($mode);
$q = "SELECT 1 FROM ".TB_PREFIX."artefacts".($mode ? " WHERE type = 11" : "");
$result = mysqli_fetch_array(mysqli_query($this->dblink, $q), MYSQLI_ASSOC);
return $result;
}
/**
* Check if WW villages are already out or not
*
* @return int Returns if artifacts are already out or not
*/
function areWWVillagesSpawned(){
$q = "SELECT 1 FROM ".TB_PREFIX."vdata WHERE natar = 1";
$result = mysqli_fetch_array(mysqli_query($this->dblink, $q), MYSQLI_ASSOC);
return $result;
}
/**
* Get all inactive artifacts which can be activated
*
* @return bool Returns all inactive artifacts
*/
function getInactiveArtifacts($time){
list($time) = $this->escape_input($time);
$q = "SELECT * FROM ".TB_PREFIX."artefacts WHERE active = 0 AND owner > 5 AND conquered <= $time ORDER BY conquered ASC, size ASC";
$result = mysqli_query($this->dblink, $q);
return $this->mysqli_fetch_all($result);
}
/**
* Get the sum of active artifacts by user ID, divided by: total, great, small and unique
*
* @param int $uid The User ID of the player
* @param bool $mode True if you want only active artifacts, false if you want all artifacts
* @return array Returns the artifacts sum of the account, divided by: total, great, small and unique
*/
function getOwnArtifactsSum($uid, $mode = false){
list($uid) = $this->escape_input((int) $uid, $mode);
$q = "SELECT Count(size) AS totals,
SUM(IF(size = '1', 1, 0)) small,
SUM(IF(size = '2', 1, 0)) great,
SUM(IF(size = '3', 1, 0)) `unique`
FROM " . TB_PREFIX . "artefacts WHERE owner = ".(int) $uid.($mode ? " AND active = 1" : "");
$result = mysqli_query($this->dblink, $q);
return $this->mysqli_fetch_all($result)[0];
}
/**
* Activate an artifact by his id
*
* @param int $id The id of the artifact
* @param int $mode 1 for activating an artifact, 0 for deactivating it
* @return bool Returns true if the query was successful, false otherwise
*/
function activateArtifact($id, $mode = 1){
list($id) = $this->escape_input((int) $id);
$time = time();
$q = "UPDATE " . TB_PREFIX . "artefacts SET active = $mode WHERE id = $id";
return mysqli_query($this->dblink, $q);
}
/**
* Get the newest active artifact by size
*
* @param int $size The size of the artifcat (village, account, unique)
* @return array Returns the newest active artifact infomations by size
*/
function getNewestArtifactBySize($id, $size){
list($id, $size) = $this->escape_input((int) $id, (int) $size);
$q = "SELECT * FROM ".TB_PREFIX."artefacts WHERE active = 1 AND owner = $id AND size = $size ORDER BY conquered DESC LIMIT 1";
$result = mysqli_query($this->dblink, $q);
return mysqli_fetch_array($result);
}
// no need to cache this method
public function canClaimArtifact($from, $vref, $size, $type) {
list($size,$type) = $this->escape_input((int) $size,(int) $type);
//fix by Ronix
global $form;
$artifact = $this->getOwnArtefactInfo($from);
if (!empty($artifact)) {
$form->addError("error", "Treasury is full. Your hero could not claim the artefact");
return false;
}
$uid = $this->getVillageField($from, "owner");
$vuid = $this->getVillageField($vref, "owner");
$artifact = $this->getOwnArtifactsSum($uid);
if ( $artifact['totals'] < 3 || $uid == $vuid) {
$DefenderFields = $this->getResourceLevel( $vref );
$defcanclaim = true;
for ($i = 19; $i <= 38; $i++) {
if ($DefenderFields['f'.$i.'t'] == 27) {
$defTresuaryLevel = $DefenderFields['f'.$i];
if ($defTresuaryLevel > 0) {
$defcanclaim = false;
$form->addError("error", "Treasury has not been destroyed. Your hero could not claim the artefact");
return false;
}
else $defcanclaim = true;
}
}
$AttackerFields = $this->getResourceLevel( $from, 2 );
for($i = 19; $i <= 38; $i++) {
if($AttackerFields['f'.$i.'t'] == 27) {
$attTresuaryLevel = $AttackerFields['f'.$i];
$villageartifact = $attTresuaryLevel >= 10;
$accountartifact = $attTresuaryLevel >= 20;
}
}
if(($artifact['great'] > 0 || $artifact['unique'] > 0) && $size > 1 && $uid != $vuid) {
$form->addError( "error", "Max num. of great/unique artefacts. Your hero could not claim the artefact" );
return false;
}
if(($size == 1 && ($villageartifact || $accountartifact)) || (($size == 2 || $size == 3) && $accountartifact)) {
return true;
} else {
$form->addError("error", "Your level treasury is low. Your hero could not claim the artefact");
return false;
}
} else {
$form->addError("error", "Max num. of artefacts. Your hero could not claim the artefact");
return false;
}
}
// no need to cache this method
function getArtefactDetails($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM " . TB_PREFIX . "artefacts WHERE id = " . $id . " LIMIT 1";
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_array($result);
}
// no need to cache this method
function getMovementById($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM ".TB_PREFIX."movement WHERE moveid = ".$id;
$result = mysqli_query($this->dblink,$q);
$array = $this->mysqli_fetch_all($result);
return $array;
}
// no need to cache this method
function getLinks($id) {
list($id) = $this->escape_input((int) $id);
$q = 'SELECT * FROM `' . TB_PREFIX . 'links` WHERE `userid` = ' . $id . ' ORDER BY `pos` ASC';
return mysqli_query($this->dblink,$q);
}
function removeLinks($id,$uid) {
list($id,$uid) = $this->escape_input((int) $id,(int) $uid);
$q = "DELETE FROM " . TB_PREFIX . "links WHERE `id` = ".$id." and `userid` = ".$uid;
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getVilFarmlist($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = 'SELECT * FROM ' . TB_PREFIX . 'farmlist WHERE owner = '.$uid.' ORDER BY wref ASC LIMIT 1';
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
return $dbarray['id'] > 0;
}
// no need to cache this method
function getRaidList($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM " . TB_PREFIX . "raidlist WHERE id = ".$id." LIMIT 1";
$result = mysqli_query($this->dblink, $q);
return mysqli_fetch_array($result);
}
/**
* Get all informations about a farm list
*
* @param int $id The farmlist ID
* @return array Returns the seleted farm list informations
*/
function getFLData($id) {
list($id) = $this->escape_input((int) $id);
$q = "SELECT * FROM " . TB_PREFIX . "farmlist where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_array($result);
}
function delFarmList($id, $owner) {
list($id, $owner) = $this->escape_input((int) $id, (int) $owner);
$q = "DELETE FROM " . TB_PREFIX . "farmlist where id = $id and owner = $owner";
if(mysqli_query($this->dblink, $q) && mysqli_affected_rows($this->dblink) > 0){
$q = "DELETE FROM " . TB_PREFIX . "raidlist where lid = $id";
return mysqli_query($this->dblink, $q);
}
return false;
}
function delSlotFarm($id, $owner, $lid) {
list($id, $owner, $lid) = $this->escape_input((int) $id, (int) $owner, (int) $lid);
$q = "DELETE FROM " . TB_PREFIX . "raidlist WHERE id = $id AND lid = $lid AND EXISTS(SELECT 1 FROM " . TB_PREFIX . "farmlist WHERE id = $lid AND owner = $owner)";
return mysqli_query($this->dblink,$q);
}
function createFarmList($wref, $owner, $name) {
list($wref, $owner, $name) = $this->escape_input($wref, $owner, $name);
$q = "INSERT INTO " . TB_PREFIX . "farmlist (`wref`, `owner`, `name`) VALUES ('$wref', '$owner', '$name')";
return mysqli_query($this->dblink,$q);
}
function addSlotFarm($lid, $towref, $x, $y, $distance, $t1, $t2, $t3, $t4, $t5, $t6) {
list($lid, $towref, $x, $y, $distance, $t1, $t2, $t3, $t4, $t5, $t6) = $this->escape_input($lid, $towref, $x, $y, $distance, $t1, $t2, $t3, $t4, $t5, $t6);
$q = "INSERT INTO " . TB_PREFIX . "raidlist (`lid`, `towref`, `x`, `y`, `distance`, `t1`, `t2`, `t3`, `t4`, `t5`, `t6`) VALUES ('$lid', '$towref', '$x', '$y', '$distance', '$t1', '$t2', '$t3', '$t4', '$t5', '$t6')";
return mysqli_query($this->dblink,$q);
}
function editSlotFarm($eid, $lid, $oldLid, $owner, $wref, $x, $y, $dist, $t1, $t2, $t3, $t4, $t5, $t6) {
list($eid, $lid, $oldLid, $owner, $wref, $x, $y, $dist, $t1, $t2, $t3, $t4, $t5, $t6) = $this->escape_input((int) $eid, $lid, $oldLid, $owner, $wref, $x, $y, $dist, $t1, $t2, $t3, $t4, $t5, $t6);
$q = "UPDATE " . TB_PREFIX . "raidlist SET lid = '$lid', towref = '$wref', x = '$x', y = '$y', t1 = '$t1', t2 = '$t2', t3 = '$t3', t4 = '$t4', t5 = '$t5', t6 = '$t6' WHERE id = $eid AND lid = $oldLid AND EXISTS(SELECT 1 FROM " . TB_PREFIX . "farmlist WHERE id = $lid AND owner = $owner) AND EXISTS(SELECT 1 FROM " . TB_PREFIX . "farmlist WHERE id = $oldLid AND owner = $owner)";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getArrayMemberVillage($uid) {
list($uid) = $this->escape_input((int) $uid);
$q = 'SELECT a.wref, a.name, b.x, b.y from '.TB_PREFIX.'vdata AS a left join '.TB_PREFIX.'wdata AS b ON b.id = a.wref where owner = '.$uid.' order by capital DESC,pop DESC';
$result = mysqli_query($this->dblink,$q);
$array = $this->mysqli_fetch_all($result);
return $array;
}
function addPassword($uid, $npw, $cpw) {
list($uid, $npw, $cpw) = $this->escape_input((int) $uid, $npw, $cpw);
$q = "REPLACE INTO `" . TB_PREFIX . "password`(uid, npw, cpw) VALUES ($uid, '$npw', '$cpw')";
mysqli_query($this->dblink,$q);
}
function resetPassword($uid, $cpw) {
list($uid, $cpw) = $this->escape_input((int) $uid, $cpw);
$q = "SELECT npw FROM `" . TB_PREFIX . "password` WHERE uid = $uid AND cpw = '$cpw' AND used = 0 LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
if(!empty($dbarray)) {
if(!$this->updateUserField($uid, 'password', password_hash($dbarray['npw'], PASSWORD_BCRYPT,['cost' => 12]), 1)) return false;
$q = "UPDATE `" . TB_PREFIX . "password` SET used = 1 WHERE uid = $uid AND cpw = '$cpw' AND used = 0";
mysqli_query($this->dblink,$q);
return true;
}
return false;
}
function getCropProdstarv($wref, $use_cache = true) {
global $bid4, $bid8, $bid9, $sesion, $technology;
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$cropProductionStarvationValueCache, $wref)) && !is_null($cachedValue)) {
return $cachedValue;
}
$basecrop = $grainmill = $bakery = $cropo = 0;
$owner = $this->getVrefField($wref, 'owner', $use_cache);
$bonus = $this->getUserField($owner, 'b4', 0);
$buildarray = $this->getResourceLevel($wref);
$cropholder = [];
for($i = 1; $i <= 38; $i++){
if($buildarray['f'.$i.'t'] == 4) array_push($cropholder, 'f'.$i);
if($buildarray['f'.$i.'t'] == 8) $grainmill = $buildarray['f'.$i];
if($buildarray['f'.$i.'t'] == 9) $bakery = $buildarray['f'.$i];
}
$q = "SELECT type FROM `" . TB_PREFIX . "odata` WHERE conqured = ".(int) $wref;
$oasis = $this->query_return($q);
foreach($oasis as $oa){
switch($oa['type']) {
case 3:
case 6:
case 9:
case 10:
case 11:
$cropo ++;
break;
case 12:
$cropo += 2;
break;
}
}
for($i = 0; $i <= count($cropholder) - 1; $i++){
$basecrop += $bid4[$buildarray[$cropholder[$i]]]['prod'];
}
$crop = $basecrop + $basecrop * 0.25 * $cropo;
if($grainmill >= 1 || $bakery >= 1){
$crop += $basecrop / 100 * ((isset($bid8[$grainmill]['attri']) ? $bid8[$grainmill]['attri'] : 0) + (isset($bid9[$bakery]['attri']) ? $bid9[$bakery]['attri'] : 0));
}
if($bonus > time()) $crop *= 1.25;
$crop *= SPEED;
self::$cropProductionStarvationValueCache[$wref] = $crop;
return self::$cropProductionStarvationValueCache[$wref];
}
//general statistics
function addGeneralAttack($casualties) {
list($casualties) = $this->escape_input($casualties);
$time = time();
$q = "INSERT INTO " . TB_PREFIX . "general values (0,'$casualties','$time',1)";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function getAttackByDate($time) {
list($time) = $this->escape_input($time);
$q = "SELECT time FROM " . TB_PREFIX . "general where shown = 1";
$result = $this->query_return($q);
$attack = 0;
foreach($result as $general) {
if(date("j. M",$time) == date("j. M",$general['time'])){
$attack += 1;
}
}
return $attack;
}
// no need to cache this method
function getAttackCasualties($time) {
list($time) = $this->escape_input($time);
$q = "SELECT time, casualties FROM " . TB_PREFIX . "general where shown = 1";
$result = $this->query_return($q);
$casualties = 0;
foreach($result as $general){
if(date("j. M",$time) == date("j. M",$general['time'])){
$casualties += $general['casualties'];
}
}
return $casualties;
}
//end general statistics
function addFriend($uid, $column, $friend) {
list($uid, $column, $friend) = $this->escape_input((int) $uid, $column, (int) $friend);
$q = "UPDATE " . TB_PREFIX . "users SET $column = $friend WHERE id = $uid";
return mysqli_query($this->dblink,$q);
}
function deleteFriend($uid, $column) {
list($uid, $column) = $this->escape_input((int) $uid, $column);
$q = "UPDATE " . TB_PREFIX . "users SET $column = 0 WHERE id = $uid";
return mysqli_query($this->dblink,$q);
}
// no need to cache this method
function checkFriends($uid) {
list($uid) = $this->escape_input($uid);
global $session;
$user = $this->getUserArray( $uid, 1 );
for ( $i = 0; $i <= 19; $i ++ ) {
if ( $user[ 'friend' . $i ] == 0 && $user[ 'friend' . $i . 'wait' ] == 0 ) {
for ( $j = $i + 1; $j <= 19; $j ++ ) {
$k = $j - 1;
if ( $user[ 'friend' . $j ] != 0 ) {
$friend = $this->getUserField( $uid, "friend" . $j, 0 );
$this->addFriend( $uid, "friend" . $k, $friend );
$this->deleteFriend( $uid, "friend" . $j );
}
if ( $user[ 'friend' . $j . 'wait' ] == 0 ) {
$friendwait = $this->getUserField( $uid, "friend" . $j . "wait", 0 );
$this->addFriend( $session->uid, "friend" . $k . "wait", $friendwait );
$this->deleteFriend( $uid, "friend" . $j . "wait" );
}
}
}
}
}
function setVillageEvasion($vid) {
list($vid) = $this->escape_input($vid);
$village = $this->getVillage((int) $vid);
if($village['evasion'] == 0){
$q = "UPDATE " . TB_PREFIX . "vdata SET evasion = 1 WHERE wref = $vid";
}else{
$q = "UPDATE " . TB_PREFIX . "vdata SET evasion = 0 WHERE wref = $vid";
}
return mysqli_query($this->dblink,$q);
}
function addPrisoners($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) {
list($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) = $this->escape_input((int) $wid,(int) $from,(int) $t1,(int) $t2,(int) $t3,(int) $t4,(int) $t5,(int) $t6,(int) $t7,(int) $t8,(int) $t9,(int) $t10,(int) $t11);
$q = "INSERT INTO " . TB_PREFIX . "prisoners values (0,$wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11)";
mysqli_query($this->dblink,$q);
self::$prisonersCache = [];
return mysqli_insert_id($this->dblink);
}
function updatePrisoners($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) {
list($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) = $this->escape_input((int) $wid,(int) $from,(int) $t1,(int) $t2,(int) $t3,(int) $t4,(int) $t5,(int) $t6,(int) $t7,(int) $t8,(int) $t9,(int) $t10,(int) $t11);
$q = "UPDATE " . TB_PREFIX . "prisoners set t1 = t1 + $t1, t2 = t2 + $t2, t3 = t3 + $t3, t4 = t4 + $t4, t5 = t5 + $t5, t6 = t6 + $t6, t7 = t7 + $t7, t8 = t8 + $t8, t9 = t9 + $t9, t10 = t10 + $t10, t11 = t11 + $t11 where wref = $wid and ".TB_PREFIX."prisoners.from = $from";
$res = mysqli_query($this->dblink,$q);
self::$prisonersCache = [];
return $res;
}
/**
* Used to modify prisoners through the inserted id
*
* @param int $id The prisoner id where prisoners are in the database
* @param int $unit The type of the unit
* @param int $amount The amount of the unit you want to sum/subtract
* @param int $mode 0 for subtracting the inserted amount, 1 for adding it
* @return bool Returns false on failure and true on success
*/
function modifyPrisoners($id, $units, $amount, $mode) {
list($id, $units, $amount, $mode) = $this->escape_input((int) $id, $units, $amount,(int) $mode);
if (!is_array($units))
{
$units = [$units];
$amount = [$amount];
}
$prisoners = [];
foreach($units as $index => $unit)
{
$unit = 't'.$this->escape($unit);
$prisoners[] = $unit." = ".$unit.(!$mode ? " - " : " + ").(int)$amount[$index];
}
$q = "UPDATE " . TB_PREFIX . "prisoners set ".implode(', ', $prisoners)." WHERE id = $id";
return mysqli_query($this->dblink,$q);
}
function getPrisoners($wid,$mode = 0, $use_cache = true) {
$array_passed = is_array($wid);
$mode = (int) $mode;
if (!$array_passed) {
$wid = [(int) $wid];
} else {
foreach ($wid as $index => $widValue) {
$wid[$index] = (int) $widValue;
}
}
if (!count($wid)) {
return [];
}
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && !$array_passed && isset(self::$prisonersCache[$wid[0].$mode]) && is_array(self::$prisonersCache[$wid[0].$mode]) && !count(self::$prisonersCache[$wid[0].$mode])) {
return self::$prisonersCache[$wid[0].$mode];
} else if ($use_cache && $array_passed) {
// check what we can return from cache
$newWIDs = [];
foreach ($wid as $key) {
if (!isset(self::$prisonersCache[$key.$mode])) {
$newWIDs [] = $key;
}
}
// everything's cached, just return the cache
if (!count($newWIDs)) {
return self::$prisonersCache;
} else {
// update remaining IDs to select and cache
$wid = $newWIDs;
}
} else if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$prisonersCache, $wid[0].$mode)) && !is_null($cachedValue)) {
// special case when we have empty arrays cached for this cache only
return $cachedValue;
}
if(!$mode) {
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where wref IN(".implode(', ', $wid).")";
}else {
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where `from` IN(".implode(', ', $wid).")";
}
$result = $this->mysqli_fetch_all(mysqli_query($this->dblink,$q));
// return a single value
if (!$array_passed) {
if (count($result) == 1) {
$result = $result[0];
}
self::$prisonersCache[$wid[0].$mode] = (count($result) ? [$result] : []);
} else {
if ($result && count($result)) {
if (!isset(self::$prisonersCache[$record[($mode ? 'from' : 'wref')].$mode])) {
self::$prisonersCache[$record[($mode ? 'from' : 'wref' )].$mode] = [];
}
foreach ($result as $record) {
self::$prisonersCache[$record[($mode ? 'from' : 'wref')].$mode][] = $record;
}
}
// check for any missing IDs and fill them in with blanks,
// since no reinforcements were found for these villages
foreach ($wid as $key) {
if (!isset(self::$prisonersCache[$key.$mode])) {
self::$prisonersCache[$key.$mode] = [];
}
}
}
return ($array_passed ? self::$prisonersCache : self::$prisonersCache[$wid[0].$mode]);
}
function getPrisoners2($wid,$from, $use_cache = true) {
list($wid,$from) = $this->escape_input((int) $wid,(int) $from);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$prisonersCacheByVillageAndFromIDs, $wid.$from)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where wref = $wid and " . TB_PREFIX . "prisoners.from = $from";
$result = mysqli_query($this->dblink,$q);
self::$prisonersCacheByVillageAndFromIDs[$wid.$from] = $this->mysqli_fetch_all($result);
return self::$prisonersCacheByVillageAndFromIDs[$wid.$from];
}
function getPrisonersByID($id, $use_cache = true) {
list($id) = $this->escape_input((int) $id);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$prisonersCacheByID, $id)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where id = $id LIMIT 1";
$result = mysqli_query($this->dblink,$q);
self::$prisonersCacheByID[$id] = mysqli_fetch_array($result);
return self::$prisonersCacheByID[$id];
}
function getPrisoners3($from, $use_cache = true) { //change all this function arrange Dayran prisoners
list($from) = $this->escape_input((int) $from);
// first of all, check if we should be using cache and whether the field
// required is already cached
if ($use_cache && ($cachedValue = self::returnCachedContent(self::$prisonersCacheByVillageAndFromIDs, $from)) && !is_null($cachedValue)) {
return $cachedValue;
}
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where " . TB_PREFIX . "prisoners.from = $from";
$result = mysqli_query($this->dblink,$q);
self::$prisonersCacheByVillageAndFromIDs[$wid.$from] = $this->mysqli_fetch_all($result);
return self::$prisonersCacheByVillageAndFromIDs[$from];
}//hasta aki
function deletePrisoners($id) {
if (!is_array($id)) {
$id = [$id];
}
foreach ($id as $index => $idValue) {
$id[$index] = (int) $idValue;
}
$q = "DELETE FROM " . TB_PREFIX . "prisoners WHERE id IN(".implode(', ', $id).")";
mysqli_query($this->dblink,$q);
self::$prisonersCache = [];
}
/*****************************************
Function to vacation mode - by advocaite
References:
*****************************************/
function setvacmode($uid,$days) {
// TODO: refactor vacation mode
return;
list($uid,$days) = $this->escape_input((int) $uid,(int) $days);
$days1 =60*60*24*$days;
$time =time()+$days1;
$q ="UPDATE ".TB_PREFIX."users SET vac_mode = '1' , vac_time=".$time." WHERE id=".$uid."";
$result =mysqli_query($this->dblink,$q);
}
function removevacationmode($uid) {
// TODO: refactor vacation mode
return;
list($uid) = $this->escape_input((int) $uid);
$q ="UPDATE ".TB_PREFIX."users SET vac_mode = '0' , vac_time='0' WHERE id=".$uid."";
$result =mysqli_query($this->dblink,$q);
}
function getvacmodexy($wref) {
// TODO: refactor vacation mode
return;
list($wref) = $this->escape_input((int) $wref);
$q = "SELECT id,oasistype,occupied FROM " . TB_PREFIX . "wdata where id = $wref";
$result = mysqli_query($this->dblink,$q);
$dbarray = mysqli_fetch_array($result);
if($dbarray['occupied'] != 0 && $dbarray['oasistype'] == 0) {
$q1 = "SELECT owner FROM " . TB_PREFIX . "vdata where wref = ".(int) $dbarray['id']."";
$result1 = mysqli_query($this->dblink,$q1);
$dbarray1 = mysqli_fetch_array($result1);
if($dbarray1['owner'] != 0){
$q2 = "SELECT vac_mode,vac_time FROM " . TB_PREFIX . "users where id = ".(int) $dbarray1['owner']."";
$result2 = mysqli_query($this->dblink,$q2);
$dbarray2 = mysqli_fetch_array($result2);
if($dbarray2['vac_mode'] ==1){
return true;
}else{
return false;
}
}
} else {
return false;
}
}
// no need to cache this method
function getHeroDeadReviveOrInTraining($id) {
$id = (int) $id;
$q = "SELECT Count(*) as Total FROM " . TB_PREFIX . "hero WHERE `uid` = $id AND dead = 0 AND inrevive = 0 AND intraining = 0";
$result = mysqli_fetch_array(mysqli_query($this->dblink,$q), MYSQLI_ASSOC);
if ($result['Total'] > 0) {
return true;
} else {
return false;
}
}
/***************************
Function to Kill hero if not found
Made by: Shadow and brainiacX
***************************/
function KillMyHero($id) {
list( $id ) = $this->escape_input( (int) $id );
$q = "UPDATE " . TB_PREFIX . "hero set dead = 1, intraining = 0, inrevive = 0, health = 0 where uid = " . $id . " AND dead = 0";
return mysqli_query( $this->dblink, $q );
}
/***************************
Function to find Hero place
Made by: ronix
***************************/
// no need to cache this method
function FindHeroInVil($wid) {
list($wid) = $this->escape_input($wid);
$result = $this->query("SELECT hero FROM ".TB_PREFIX."units WHERE hero>0 AND vref='".$wid."' LIMIT 1");
if (!empty($result)) {
$dbarray = mysqli_fetch_array($result);
if(isset($dbarray['hero'])) {
$this->query("UPDATE ".TB_PREFIX."units SET hero=0 WHERE vref='".$wid."'");
unset($dbarray);
return true;
}
}
return false;
}
// no need to cache this method
function FindHeroInDef($wid) {
list($wid) = $this->escape_input($wid);
$delDef=true;
$result = $this->query_return("SELECT * FROM ".TB_PREFIX."enforcement WHERE hero>0 AND `from` = ".$wid);
if (!empty($result)) {
$dbarray = $result;
if(isset($dbarray['hero'])) {
$this->query("UPDATE ".TB_PREFIX."enforcement SET hero=0 WHERE `from` = ".$wid);
for ($i=0;$i<50;$i++) {
if($dbarray['u'.$i]>0) {
$delDef=false;
break;
}
}
if ($delDef) $this->deleteReinf($wid);
unset($dbarray);
return true;
}
}
return false;
}
// no need to cache this method
function FindHeroInOasis($uid) {
list($uid) = $this->escape_input($uid);
$delDef=true;
$dbarray = $this->query_return("SELECT e.*,o.conqured,o.owner FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref where o.owner=".$uid." AND e.hero>0");
if(!empty($dbarray)) {
foreach($dbarray as $defoasis) {
if($defoasis['hero']>0) {
$this->query("UPDATE ".TB_PREFIX."enforcement SET hero=0 WHERE `from` = ".$defoasis['from']);
for ($i=0;$i<50;$i++) {
if($dbarray['u'.$i]>0) {
$delDef=false;
break;
}
}
if ($delDef) $this->deleteReinf($defoasis['from']);
unset($dbarray);
return true;
}
}
}
return 0;
}
// no need to cache this method
function FindHeroInMovement($wid) {
list($wid) = $this->escape_input($wid);
$outgoingarray = $this->getMovement(3, $wid, 0);
if(!empty($outgoingarray)) {
foreach($outgoingarray as $out) {
if ($out['t11']>0) {
$dbarray = $this->query("UPDATE ".TB_PREFIX."attacks SET t11=0 WHERE `id` = ".$out['ref']);
return true;
break;
}
}
}
$returningarray = $this->getMovement(4, $wid, 1);
if(!empty($returningarray)) {
foreach($returningarray as $ret) {
if($ret['attack_type'] != 1 && $ret['t11']>0) {
$dbarray = $this->query("UPDATE ".TB_PREFIX."attacks SET t11=0 WHERE `id` = ".$ret['ref']);
return true;
break;
}
}
}
return false;
}
/**
* Register the hero to the capital village and kills it
*
* @param int $wref The village ID where the hero is registered
* @return bool Return true if the query was successful, false otherwise
*/
function reassignHero($wref){
list($wref) = $this->escape_input($wref);
$q = "UPDATE
".TB_PREFIX."hero AS hero
INNER JOIN ".TB_PREFIX."vdata AS vdata
ON vdata.owner = hero.uid AND vdata.capital = 1
SET
hero.dead = 1, hero.health = 0, hero.wref = vdata.wref
WHERE
hero.wref = $wref";
return mysqli_query($this->dblink, $q);
}
/**
* Changed the actual capital with a new one
*
* @param int $wref The village ID that will became the new capital
* @return bool Return true if the query was successful, false otherwise
*/
function changeCapital($wref, $mode = 1){
list($wref, $mode) = $this->escape_input($wref, $mode);
$q = "UPDATE ".TB_PREFIX."vdata SET capital = ".$mode." WHERE wref = $wref";
return mysqli_query($this->dblink, $q);
}
};
// database is not needed if we're displaying static pages
$req_file = basename($_SERVER['PHP_SELF']);
if (!in_array($req_file, ['tutorial.php', 'anleitung.php'])) {
$database = new MYSQLi_DB(SQL_SERVER, SQL_USER, SQL_PASS, SQL_DB, (defined('SQL_PORT') ? SQL_PORT : 3306));
$link = $database->return_link();
$GLOBALS['db'] = $database;
$GLOBALS['link'] = $database->return_link();
// register all functions to be executed when the script is over,
// so we can flush any SQL caches we may still have pending
register_shutdown_function(function() {
global $database;
$database->sendPendingMessages();
});
}
?>