Files
TravianZ/GameEngine/Village.php
T
2012-03-29 13:00:34 +02:00

294 lines
9.3 KiB
PHP

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename Village.php ##
## License: TravianX Project ##
## Copyright: TravianX (c) 2010-2011. All rights reserved. ##
## ##
#################################################################################
include("Session.php");
include("Building.php");
include("Market.php");
include("Technology.php");
class Village {
public $type;
public $coor = array();
public $awood,$aclay,$airon,$acrop,$pop,$maxstore,$maxcrop;
public $wid,$vname,$capital;
public $resarray = array();
public $unitarray,$techarray,$unitall,$researching,$abarray = array();
private $infoarray = array();
private $production = array();
private $oasisowned,$ocounter = array();
function Village() {
global $session;
if(isset($_SESSION['wid'])) {
$this->wid = $_SESSION['wid'];
}
else {
$this->wid = $session->villages[0];
}
$this->LoadTown();
$this->calculateProduction();
$this->processProduction();
$this->ActionControl();
}
public function getProd($type) {
return $this->production[$type];
}
public function getAllUnits($vid) {
global $database,$technology;
return $technology->getUnits($database->getUnit($vid),$database->getEnforceVillage($vid,0));
}
private function LoadTown() {
global $database,$session,$logging,$technology;
$this->infoarray = $database->getVillage($this->wid);
if($this->infoarray['owner'] != $session->uid && !$session->isAdmin) {
unset($_SESSION['wid']);
$logging->addIllegal($session->uid,$this->wid,1);
$this->wid = $session->villages[0];
$this->infoarray = $database->getVillage($this->wid);
}
$this->resarray = $database->getResourceLevel($this->wid);
$this->coor = $database->getCoor($this->wid);
$this->type = $database->getVillageType($this->wid);
$this->oasisowned = $database->getOasis($this->wid);
$this->ocounter = $this->sortOasis();
$this->unitarray = $database->getUnit($this->wid);
$this->enforcetome = $database->getEnforceVillage($this->wid,0);
$this->enforcetoyou = $database->getEnforceVillage($this->wid,1);
$this->unitall = $technology->getAllUnits($this->wid);
$this->techarray = $database->getTech($this->wid);
$this->abarray = $database->getABTech($this->wid);
$this->researching = $database->getResearching($this->wid);
$this->capital = $this->infoarray['capital'];
$this->currentcel = $this->infoarray['celebration'];
$this->wid = $this->infoarray['wref'];
$this->vname = $this->infoarray['name'];
$this->awood = $this->infoarray['wood'];
$this->aclay = $this->infoarray['clay'];
$this->airon = $this->infoarray['iron'];
$this->acrop = $this->infoarray['crop'];
$this->pop = $this->infoarray['pop'];
$this->maxstore = $this->infoarray['maxstore'];
$this->maxcrop = $this->infoarray['maxcrop'];
$this->allcrop = $this->getCropProd();
$this->loyalty = $this->infoarray['loyalty'];
//de gs in town, zetten op max pakhuisinhoud
if($this->awood>$this->maxstore){ $this->awood=$this->maxstore; $database->updateResource($this->wid,'wood',$this->maxstore); }
if($this->aclay>$this->maxstore){ $this->aclay=$this->maxstore; $database->updateResource($this->wid,'clay',$this->maxstore); }
if($this->airon>$this->maxstore){ $this->airon=$this->maxstore; $database->updateResource($this->wid,'iron',$this->maxstore); }
if($this->acrop>$this->maxcrop){ $this->acrop=$this->maxcrop; $database->updateResource($this->wid,'crop',$this->maxcrop); }
}
private function calculateProduction() {
global $technology,$database,$session;
$normalA = $database->getOwnArtefactInfoByType($_SESSION['wid'],4);
$largeA = $database->getOwnUniqueArtefactInfo($session->uid,4,2);
$uniqueA = $database->getOwnUniqueArtefactInfo($session->uid,4,3);
$upkeep = $technology->getUpkeep($this->unitall,0,$this->wid);
$this->production['wood'] = $this->getWoodProd();
$this->production['clay'] = $this->getClayProd();
$this->production['iron'] = $this->getIronProd();
if ($uniqueA['size']==3 && $uniqueA['owner']==$session->uid){
$this->production['crop'] = $this->getCropProd()-$this->pop-(($upkeep)-round($upkeep*0.50));
}else if ($normalA['type']==4 && $normalA['size']==1 && $normalA['owner']==$session->uid){
$this->production['crop'] = $this->getCropProd()-$this->pop-(($upkeep)-round($upkeep*0.25));
}else if ($largeA['size']==2 && $largeA['owner']==$session->uid){
$this->production['crop'] = $this->getCropProd()-$this->pop-(($upkeep)-round($upkeep*0.25));
}else{
$this->production['crop'] = $this->getCropProd()-$this->pop-$upkeep;
}
}
private function processProduction() {
global $database;
$timepast = time() - $this->infoarray['lastupdate'];
$nwood = ($this->production['wood'] / 3600) * $timepast;
$nclay = ($this->production['clay'] / 3600) * $timepast;
$niron = ($this->production['iron'] / 3600) * $timepast;
$ncrop = ($this->production['crop'] / 3600) * $timepast;
$database->modifyResource($this->wid,$nwood,$nclay,$niron,$ncrop,1);
$database->updateVillage($this->wid);
$this->LoadTown();
}
private function getWoodProd() {
global $bid1,$bid5,$session;
$basewood = $sawmill = 0;
$woodholder = array();
for($i=1;$i<=38;$i++) {
if($this->resarray['f'.$i.'t'] == 1) {
array_push($woodholder,'f'.$i);
}
if($this->resarray['f'.$i.'t'] == 5) {
$sawmill = $this->resarray['f'.$i];
}
}
for($i=0;$i<=count($woodholder)-1;$i++) { $basewood+= $bid1[$this->resarray[$woodholder[$i]]]['prod']; }
$wood = $basewood + $basewood * 0.25 * $this->ocounter[0];
if($sawmill >= 1) {
$wood += $basewood / 100 * $bid5[$sawmill]['attri'];
}
if($session->bonus1 == 1) {
$wood *= 1.25;
}
$wood *= SPEED;
return round($wood);
}
private function getClayProd() {
global $bid2,$bid6,$session;
$baseclay = $clay = $brick = 0;
$clayholder = array();
for($i=1;$i<=38;$i++) {
if($this->resarray['f'.$i.'t'] == 2) {
array_push($clayholder,'f'.$i);
}
if($this->resarray['f'.$i.'t'] == 6) {
$brick = $this->resarray['f'.$i];
}
}
for($i=0;$i<=count($clayholder)-1;$i++) { $baseclay+= $bid2[$this->resarray[$clayholder[$i]]]['prod']; }
$clay = $baseclay + $baseclay * 0.25 * $this->ocounter[1];
if($brick >= 1) {
$clay += $baseclay / 100 * $bid6[$brick]['attri'];
}
if($session->bonus2 == 1) {
$clay *= 1.25;
}
$clay *= SPEED;
return round($clay);
}
private function getIronProd() {
global $bid3,$bid7,$session;
$baseiron = $foundry = 0;
$ironholder = array();
for($i=1;$i<=38;$i++) {
if($this->resarray['f'.$i.'t'] == 3) {
array_push($ironholder,'f'.$i);
}
if($this->resarray['f'.$i.'t'] == 7) {
$foundry = $this->resarray['f'.$i];
}
}
for($i=0;$i<=count($ironholder)-1;$i++) { $baseiron+= $bid3[$this->resarray[$ironholder[$i]]]['prod']; }
$iron = $baseiron + $baseiron * 0.25 * $this->ocounter[2];
if($foundry >= 1) {
$iron += $baseiron / 100 * $bid7[$foundry]['attri'];
}
if($session->bonus3 == 1) {
$iron *= 1.25;
}
$iron *= SPEED;
return round($iron);
}
private function getCropProd() {
global $bid4,$bid8,$bid9,$session;
$basecrop = $grainmill = $bakery = 0;
$cropholder = array();
for($i=1;$i<=38;$i++) {
if($this->resarray['f'.$i.'t'] == 4) {
array_push($cropholder,'f'.$i);
}
if($this->resarray['f'.$i.'t'] == 8) {
$grainmill = $this->resarray['f'.$i];
}
if($this->resarray['f'.$i.'t'] == 9) {
$bakery = $this->resarray['f'.$i];
}
}
for($i=0;$i<=count($cropholder)-1;$i++) { $basecrop+= $bid4[$this->resarray[$cropholder[$i]]]['prod']; }
$crop = $basecrop + $basecrop * 0.25 * $this->ocounter[3];
if($grainmill >= 1 || $bakery >= 1) {
$crop += $basecrop /100 * ($bid8[$grainmill]['attri'] + $bid9[$bakery]['attri']);
}
if($session->bonus4 == 1) {
$crop *= 1.25;
}
$crop *= SPEED;
return round($crop);
}
private function sortOasis() {
$crop = $clay = $wood = $iron = 0;
if (!empty($this->oasisowned)) {
foreach ($this->oasisowned as $oasis) {
switch($oasis['type']) {
case 1:
case 2:
$wood += 1;
break;
case 3:
$wood += 1;
$crop += 1;
break;
case 4:
case 5:
$clay += 1;
break;
case 6:
$clay += 1;
$crop += 1;
break;
case 7:
case 8:
$iron += 1;
break;
case 9:
$iron += 1;
$crop += 1;
break;
case 10:
case 11:
$crop += 1;
break;
case 12:
$crop += 2;
break;
}
}
}
return array($wood,$clay,$iron,$crop);
}
private function ActionControl() {
global $session;
if(SERVER_WEB_ROOT) {
$page = $_SERVER['SCRIPT_NAME'];
}
else {
$explode = explode("/",$_SERVER['SCRIPT_NAME']);
$i = count($explode)-1;
$page = $explode[$i];
}
if($page == "build.php" && $session->uid != $this->infoarray['owner']) {
unset($_SESSION['wid']);
header("Location: dorf1.php");
}
}
};
$village = new Village;
$building = new Building;
?>