mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 16:44:24 +00:00
250 lines
13 KiB
Smarty
250 lines
13 KiB
Smarty
<div id="build" class="gid16"><a href="#" onClick="return Popup(16,4);" class="build_logo">
|
|
<img class="g16" src="img/x.gif" alt="Rally point" title="Rally point" />
|
|
</a>
|
|
<h1>Rally point <span class="level">level <?php echo $village->resarray['f'.$id]; ?></span></h1>
|
|
<p class="build_desc">Your village's troops meet here. From here you can send them out to conquer, raid or reinforce other villages.</p>
|
|
|
|
<div id="textmenu">
|
|
<a href="build.php?id=<?php echo $id; ?>">Overview</a> |
|
|
<a href="a2b.php">Send troops</a> |
|
|
<a href="warsim.php">Combat Simulator</a> <?php if($session->goldclub==1){ ?>|
|
|
<a href="build.php?id=<?php echo $id; ?>&t=99">Gold Club</a>
|
|
<?php } ?>
|
|
</div>
|
|
<?php
|
|
$units_type = $database->getMovement("34",$village->wid,1);
|
|
$settlers = $database->getMovement("7",$village->wid,1);
|
|
$units_incoming = count($units_type);
|
|
$settlers_incoming = count($settlers);
|
|
for($i=0;$i<$units_incoming;$i++){
|
|
if($units_type[$i]['attack_type'] == 1 && $units_type[$i]['sort_type'] == 3)
|
|
$units_incoming -= 1;
|
|
}
|
|
if($units_incoming > 0 or $settlers_incoming > 0){
|
|
?>
|
|
<h4>Incoming troops (<?php echo $units_incoming; ?>)</h4>
|
|
<?php include("16_incomming.tpl");
|
|
}
|
|
?>
|
|
|
|
<h4>Troops in the village</h4>
|
|
<table class="troop_details" cellpadding="1" cellspacing="1">
|
|
<thead>
|
|
<tr>
|
|
<td class="role"><a href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td><td colspan="<?php if($village->unitarray['hero'] == 0) {echo"10";}else{echo"11";}?>">
|
|
<a href="spieler.php?uid=<?php echo $session->uid; ?>">Own troops</a></td></tr></thead>
|
|
<tbody class="units">
|
|
<?php include("16_troops.tpl");
|
|
|
|
?>
|
|
</tbody></table>
|
|
|
|
<?php
|
|
if(count($village->enforcetome) > 0) {
|
|
foreach($village->enforcetome as $enforce) {
|
|
$colspan = 10+$enforce['hero'];
|
|
if($enforce['from']!=0){
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'],"name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'],"owner")."\">".$database->getUserField($database->getVillageField($enforce['from'],"owner"),"username",0)." troops</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($enforce['from'],"owner"),"tribe",0);
|
|
$start = ($tribe-1)*10+1;
|
|
$end = ($tribe*10);
|
|
echo "<tr><th> </th>";
|
|
for($i=$start;$i<=($end);$i++) {
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>Troops</th>";
|
|
for($i=$start;$i<=($start+9);$i++) {
|
|
if($enforce['u'.$i] == 0) {
|
|
echo "<td class=\"none\">";
|
|
}
|
|
else {
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>Upkeep</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce,$tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />per hour</div><div class='sback'><a href='a2b.php?w=".$enforce['id']."'>Send back</a></div></td></tr>";
|
|
|
|
echo "</tbody></table>";
|
|
}else{
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a>Taskmaster</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a> village of the elders troops</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = 4;
|
|
$start = ($tribe-1)*10+1;
|
|
$end = ($tribe*10);
|
|
echo "<tr><th> </th>";
|
|
for($i=$start;$i<=($end);$i++) {
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>Troops</th>";
|
|
for($i=$start;$i<=($start+9);$i++) {
|
|
if($enforce['u'.$i] == 0) {
|
|
echo "<td class=\"none\">";
|
|
}
|
|
else {
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>Upkeep</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce,$tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />per hour</div><div class='sback'><span class=none><b>Send back</b></span></div></td></tr>";
|
|
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
}
|
|
if(count($village->enforcetoyou) > 0) {
|
|
echo "<h4>Troops in other village</h4>";
|
|
foreach($village->enforcetoyou as $enforce) {
|
|
$colspan = 10+$enforce['hero'];
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".$database->getVillageField($enforce['vref'],"name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'],"owner")."\">".$database->getUserField($database->getVillageField($enforce['from'],"owner"),"username",0)." troops</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($enforce['from'],"owner"),"tribe",0);
|
|
$start = ($tribe-1)*10+1;
|
|
$end = ($tribe*10);
|
|
echo "<tr><th> </th>";
|
|
for($i=$start;$i<=($end);$i++) {
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>Troops</th>";
|
|
for($i=$start;$i<=($start+9);$i++) {
|
|
if($enforce['u'.$i] == 0) {
|
|
echo "<td class=\"none\">";
|
|
}
|
|
else {
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero']!=0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>Upkeep</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce,$tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />per hour</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>Send back</a></div></td></tr>";
|
|
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
if(count($database->getPrisoners3($village->wid)) > 0) {
|
|
echo "<h4>Prisoners</h4>";
|
|
foreach($database->getPrisoners3($village->wid) as $prisoners) {
|
|
$colspan = 10+$prisoners['t11'];
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".$database->getVillageField($prisoners['wref'],"name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">prisoners in ".$database->getVillageField($prisoners['wref'],"name")."</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($prisoners['from'],"owner"),"tribe",0);
|
|
$start = ($tribe-1)*10+1;
|
|
$end = ($tribe*10);
|
|
echo "<tr><th> </th>";
|
|
for($i=$start;$i<=($end);$i++) {
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($prisoners['t11']!=0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>Troops</th>";
|
|
for($i=1;$i<=10;$i++) {
|
|
if($prisoners['t'.$i] == 0) {
|
|
echo "<td class=\"none\">";
|
|
}
|
|
else {
|
|
echo "<td>";
|
|
}
|
|
echo $prisoners['t'.$i]."</td>";
|
|
}
|
|
if($prisoners['t11']!=0){
|
|
echo "<td>".$prisoners['t11']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>Upkeep</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($prisoners,$tribe,0,1)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />per hour</div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>Kill</a></div></td></tr>";
|
|
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
if(count($database->getPrisoners($village->wid)) > 0) {
|
|
echo "<h4>Prisoners</h4>";
|
|
foreach($database->getPrisoners($village->wid) as $prisoners) {
|
|
$colspan = 10+$prisoners['t11'];
|
|
$colspan2 = 11+$prisoners['t11'];
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".$database->getVillageField($prisoners['from'],"name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">prisoners from ".$database->getVillageField($prisoners['from'],"name")."</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($prisoners['from'],"owner"),"tribe",0);
|
|
$start = ($tribe-1)*10+1;
|
|
$end = ($tribe*10);
|
|
echo "<tr><th> </th>";
|
|
for($i=$start;$i<=($end);$i++) {
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($prisoners['t11']!=0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>Troops</th>";
|
|
for($i=1;$i<=10;$i++) {
|
|
if($prisoners['t'.$i] == 0) {
|
|
echo "<td class=\"none\">";
|
|
}
|
|
else {
|
|
echo "<td>";
|
|
}
|
|
echo $prisoners['t'.$i]."</td>";
|
|
}
|
|
if($prisoners['t11']!=0){
|
|
echo "<td>".$prisoners['t11']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><td colspan=\"11\"><div class='sup'><img class=\"r6\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" /></div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>Send Back</a></div></td></tr>";
|
|
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
?>
|
|
|
|
<?php
|
|
$units_type = $database->getMovement("3",$village->wid,0);
|
|
$settlers = $database->getMovement("5",$village->wid,0);
|
|
$units_incoming = count($units_type);
|
|
for($i=0;$i<$units_incoming;$i++){
|
|
if($units_type[$i]['vref'] != $village->wid)
|
|
$units_incoming -= 1;
|
|
}
|
|
$units_incoming += count($settlers);
|
|
|
|
if($units_incoming >= 1){
|
|
echo "<h4>Troops on their way</h4>";
|
|
include("16_walking.tpl");
|
|
}
|
|
|
|
include("upgrade.tpl");
|
|
?>
|
|
</p></div>
|