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TravianZ/Templates/Build/35.tpl
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<?php
// 35.tpl
// 35.tpl - BREWERY
global $village, $building, $bid35, $id, $loopsame, $doublebuild, $master;
include("next.tpl");
$level = (int)$village->resarray['f'.$id];
$current = $level > 0 ? (int)$bid35[$level]['attri'] : 0;
?>
<div id="build" class="gid35">
<a href="#" onClick="return Popup(35,4);" class="build_logo">
<img class="building g35" src="img/x.gif" alt="<?php echo BREWERY; ?>" title="<?php echo BREWERY;?>" />
</a>
<h1><?php echo BREWERY;?> <span class="level"><?php echo LEVEL;?> <?php echo $level;?></span></h1>
<p class="build_desc"><?php echo BREWERY_DESC;?></p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CURRENT_BONUS;?></th>
<td><b><?php echo $current;?></b> <?php echo PERCENT;?></td>
</tr>
<?php if (!$building->isMax($village->resarray['f'.$id.'t'], $id)):
$next = $level + 1 + $loopsame + $doublebuild + $master;
$next = $next > 10 ? 10 : $next;
?>
<tr>
<th><?php echo BONUS_LEVEL;?> <?php echo $next;?>:</th>
<td><b><?php echo (int)$bid35[$next]['attri'];?></b> <?php echo PERCENT;?></td>
</tr>
<?php endif;?>
</table>
<?php include("upgrade.tpl");?>
</div>