Files
TravianZ/templates/goldClub/farmList.tpl
T
iopietro 62d6e19ee9 The first release of the refactored version
It's still a work in progress, there are a lot of things that will
change in the final release
2018-09-16 17:22:39 +02:00

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4.3 KiB
Smarty
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<div id="raidList">
{include file=$smarty.const.TEMPLATES_DIR|cat:'error.tpl'}
<form action="build.php?id={$parameters['id']}&t=3" method="post" name="msg">
{foreach $villageFarmLists as $farmList}
<div class="openedClosedSwitch switchOpened"></div>
<div class="clear"></div>
<div class="listContent ">
<div class="detail">
<table id="raidList" cellpadding="1" cellspacing="1">
<thead>
<tr>
<td colspan="7">
<a href="build.php?id={$parameters['id']}&t=3&delFarmList={$farmList.id}">
<img class="del" src="assets/img/x.gif" alt="delete" title="delete">
</a>
<b>{$farmList.fromVillageName} - {$farmList.name}</b>
</td>
</tr>
<tr>
<td></td>
<td>{$smarty.const.VILLAGE}</td>
<td>{$smarty.const.POP}</td>
<td>{$smarty.const.DISTANCE}</td>
<td>{$smarty.const.TROOPS}</td>
<td>{$smarty.const.LAST_RAID}</td>
<td></td>
</tr>
</thead>
<tbody>
{if !empty($farmList.raidsList)}
{foreach $farmList.raidsList as $raid}
<tr class="slotRow">
<td class="checkbox">
<input id="slot" name="slot[]" value="{$raid.id}" type="checkbox" class="markSlot">
</td>
<td class="village">
{if $raid.isBeingRaided}
<img class="att2" src="assets/img/x.gif" title="{$smarty.const.OWN_ATTACKING_TROOPS}" />
{/if}
<label for="slot{$raid.id}">
<span class="coordinates coordinatesWithText">
<span class="coordText">{$raid.toVillageName}</span>
<span class="coordinatesWrapper">
<span class="coordinateY">({$raid.toVillageCoordinates['x']}</span>
<span class="coordinatePipe">|</span>
<span class="coordinateX">{$raid.toVillageCoordinates['y']})</span>
</span>
</span>
<span class="clear"></span>
</label>
</td>
<td class="ew">
{if isset($raid.toVillagePop)}
{$raid.toVillagePop}
{else}
-
{/if}
</td>
<td class="distance">{$raid.toVillageDistance}</td>
<td class="troops">
{foreach $raid.units as $type => $unit}
{if $unit.amount > 0}
<div class="troopIcon">
<img class="unit u{($tribe - 1) * 10 + $type}" title="{$unit.name}" src="assets/img/x.gif">
<span class="troopIconAmount">{$unit.amount}</span>
</div>
{/if}
{/foreach}
</td>
<td class="lastRaid">
{if !empty($raid.lastReport)}
<img src="assets/img/x.gif" class="iReport iReport{$raid.lastReport.type}" title="{$raid.lastReport.topic}">
<img title="{$raid.lastReport.robbedResources}/{$raid.lastReport.maxCarry}" src="assets/img/x.gif" class="carry"/>
<a href="berichte.php?id={$raid.lastReport.id}">{$raid.lastReport.time[0]} {$raid.lastReport.time[1]}</a>
<div class="clear"></div>
{else}
-
{/if}
</td>
<td class="action">
<a class="arrow" href="build.php?id={$parameters['id']}&t=3&raidList={$raid.id}&lid={$farmList.id}">{$smarty.const.EDIT}</a>
</td>
</tr>
{/foreach}
{else}
<td class="noData" colspan="7">{$smarty.const.NO_VILLAGES}</td>
{/if}
</tbody>
</table>
<div class="clear"></div>
<br />
<div class="troopSelection">
<div class="clear"></div>
</div>
</div>
</div>
{/foreach}
{if !empty($villageFarmLists)}
<div class="markAll">
<input type="checkbox" id="raidListMarkAll" name="s10" class="markAll" onclick="Allmsg(this.form);">
<label for="raidListMarkAll">{$smarty.const.SELECT_ALL}</label>
</div>
<br />
<div class="addSlot">
<button name="action" value="addFarmListRaid" type="submit" class="trav_buttons">{$smarty.const.ADD_RAID}</button>
<button name="action" value="startFarmListRaids" type="submit" class="trav_buttons">{$smarty.const.START_RAIDS}</button>
</div>
<br />
{/if}
<div class="options">
<button name="action" value="addFarmList" type="submit" class="trav_buttons">{$smarty.const.CREATE_NEW_LIST}</button>
</div>
</form>
</div>