mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
187 lines
8.5 KiB
Smarty
187 lines
8.5 KiB
Smarty
<?php
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$artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,5,3,0));
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$artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,5,1,1));
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$artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,5,2,0));
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if($artefact > 0){
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$artefact_bonus = 2;
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$artefact_bonus2 = 1;
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}else if($artefact1 > 0){
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$artefact_bonus = 2;
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$artefact_bonus2 = 1;
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}else if($artefact2 > 0){
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$artefact_bonus = 4;
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$artefact_bonus2 = 3;
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}else{
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$artefact_bonus = 1;
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$artefact_bonus2 = 1;
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}
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/*-------------------------------------------------------*\
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| ********* DO NOT REMOVE THIS COPYRIGHT NOTICE ********* |
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+---------------------------------------------------------+
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| Developed by: Manni < manuel_mannhardt@web.de > |
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| Dzoki < dzoki.travian@gmail.com > |
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| Copyright: TravianX Project All rights reserved |
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\*-------------------------------------------------------*/
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if($hero_info['unit'] == 1) {
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$name = U1;
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} else if($hero_info['unit'] == 2) {
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$name = U2;
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} else if($hero_info['unit'] == 3) {
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$name = U3;
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} else if($hero_info['unit'] == 5) {
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$name = U5;
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} else if($hero_info['unit'] == 6) {
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$name = U6;
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} else if($hero_info['unit'] == 11) {
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$name = U11;
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} else if($hero_info['unit'] == 12) {
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$name = U12;
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} else if($hero_info['unit'] == 13) {
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$name = U13;
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} else if($hero_info['unit'] == 15) {
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$name = U15;
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} else if($hero_info['unit'] == 16) {
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$name = U16;
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} else if($hero_info['unit'] == 21) {
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$name = U21;
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} else if($hero_info['unit'] == 22) {
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$name = U22;
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} else if($hero_info['unit'] == 24) {
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$name = U24;
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} else if($hero_info['unit'] == 25) {
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$name = U25;
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} else if($hero_info['unit'] == 26) {
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$name = U26;
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}
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if($hero_info['level'] <= 60){
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$wood = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['wood']);
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$clay = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['clay']);
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$iron = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['iron']);
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$crop = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['crop']);
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$training_time = $generator->getTimeFormat(round((${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['time']) / SPEED * $artefact_bonus2 / $artefact_bonus));
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$training_time2 = time() + round((${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['time']) / SPEED * $artefact_bonus2 / $artefact_bonus);
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}else{
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$wood = (${'h'.$hero_info['unit'].'_full'}[60]['wood']);
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$clay = (${'h'.$hero_info['unit'].'_full'}[60]['clay']);
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$iron = (${'h'.$hero_info['unit'].'_full'}[60]['iron']);
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$crop = (${'h'.$hero_info['unit'].'_full'}[60]['crop']);
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$training_time = $generator->getTimeFormat(round((${'h'.$hero_info['unit'].'_full'}[60]['time']) / SPEED * $artefact_bonus2 / $artefact_bonus));
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$training_time2 = time() + round((${'h'.$hero_info['unit'].'_full'}[60]['time']) / SPEED * $artefact_bonus2 / $artefact_bonus);
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}
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?>
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<table cellpadding="1" cellspacing="1" class="build_details">
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<thead>
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<tr>
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<th colspan="2"><?php echo REVIVE; ?> <?php echo U0; ?></th>
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</tr>
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</thead>
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<?php
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if($hero_info['inrevive'] == 1) {
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$timeleft = $generator->getTimeFormat($hero_info['trainingtime'] - time());
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?>
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<table id="distribution" cellpadding="1" cellspacing="1">
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<thead>
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<tr>
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<?php echo "<tr class='next'><th>".HERO_READY." <span id=timer1>" . $timeleft . "</span></th></tr>"; ?>
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</tr>
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</thead>
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<tr>
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<?php
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echo "<tr>
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<td class=\"desc\">
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<div class=\"tit\">
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<img class=\"unit u".$hero_info['unit']."\" src=\"img/x.gif\" alt=\"".$name."\" title=\"".$name."\" />
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$name ($name1)
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</div>"
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?>
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</tr>
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</table>
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<?php }else{ if($hero_info['unit'] == 1 OR 11 OR 21){ ?>
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<tr>
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<td class="desc">
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<div class="tit">
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<img class="unit u<?php echo $hero_info['unit']; ?>" src="img/x.gif" alt="<?php echo $name; ?>" title="<?php echo $name; ?>" />
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<?php echo $name . " (Level " . $hero_info['level'] . ")"; ?>
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</div>
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<div class="details">
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<img class="r1" src="img/x.gif" alt="Wood" title="<?php echo LUMBER; ?>" /><?php echo $wood; ?>|
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<img class="r2" src="img/x.gif" alt="Clay" title="<?php echo CLAY; ?>" /><?php echo $clay; ?>|
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<img class="r3" src="img/x.gif" alt="Iron" title="<?php echo IRON; ?>" /><?php echo $iron; ?>|
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<img class="r4" src="img/x.gif" alt="Crop" title="<?php echo CROP; ?>" /><?php echo $crop; ?>|
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<img class="r5" src="img/x.gif" alt="Crop consumption" title="<?php echo CROP_COM; ?>" />6|
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<img class="clock" src="img/x.gif" alt="Duration" title="<?php echo DURATION; ?>" />
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<?php echo $training_time; ?>
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</div>
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</td>
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<td class="val" width="20%"><center>
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<?php
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if($village->awood < $wood OR $village->aclay < $clay OR $village->airon < $iron OR $village->acrop < $crop) {
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echo "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
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}else {
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echo "<a href=\"build.php?id=".$id."&revive=1\">".REVIVE."</a>";
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}
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?></center></td>
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</tr>
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<?php }else { ?>
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<?php if($database->checkIfResearched($village->wid, 't'.$hero_info['unit']) != 0){ ?>
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<tr>
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<td class="desc">
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<div class="tit">
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<img class="unit u<?php echo $hero_info['unit']; ?>" src="img/x.gif" alt="<?php echo $name; ?>" title="<?php echo $name; ?>" />
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<?php echo $name . " (Level " . $hero_info['level'] . ")"; ?>
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</div>
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<div class="details">
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<img class="r1" src="img/x.gif" alt="Wood" title="<?php echo LUMBER; ?>" /><?php echo $wood; ?>|
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<img class="r2" src="img/x.gif" alt="Clay" title="<?php echo CLAY; ?>" /><?php echo $clay; ?>|
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<img class="r3" src="img/x.gif" alt="Iron" title="<?php echo IRON; ?>" /><?php echo $iron; ?>|
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<img class="r4" src="img/x.gif" alt="Crop" title="<?php echo CROP; ?>" /><?php echo $crop; ?>|
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<img class="r5" src="img/x.gif" alt="Crop consumption" title="<?php echo CROP_COM; ?>" />6|
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<img class="clock" src="img/x.gif" alt="Duration" title="<?php echo DURATION; ?>" />
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<?php echo $training_time; ?>
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</div>
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</td>
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<td class="val" width="20%"><center>
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<?php
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if($village->awood < $wood OR $village->aclay < $clay OR $village->airon < $iron OR $village->acrop < $crop) {
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echo "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
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}else {
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echo "<a href=\"build.php?id=".$id."&revive=1\">".REVIVE."</a>";
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}
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?>
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</center></td>
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</tr>
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<?php } }} ?>
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</table>
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<?php
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if($_GET['revive'] == 1 && $hero_info['inrevive'] == 0 && $hero_info['intraining'] == 0 && $hero_info['dead'] == 1){
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if($session->access != BANNED){
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mysqli_query($GLOBALS['link'],"UPDATE ".TB_PREFIX."hero SET `inrevive` = '1', `trainingtime` = '".(int) $training_time2."', `wref` = '".(int) $village->wid."' WHERE `uid` = '".(int) $session->uid."'");
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mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "vdata SET `wood` = `wood` - ".(int) $wood." WHERE `wref` = '" . (int) $village->wid . "'");
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mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "vdata SET `clay` = `clay` - ".(int) $clay." WHERE `wref` = '" . (int) $village->wid . "'");
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mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "vdata SET `iron` = `iron` - ".(int) $iron ." WHERE `wref` = '" . (int) $village->wid . "'");
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mysqli_query($GLOBALS['link'],"UPDATE " . TB_PREFIX . "vdata SET `crop` = `crop` - ".(int) $crop." WHERE `wref` = '" . (int) $village->wid . "'");
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header("Location: build.php?id=".$id."");
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}else{
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header("Location: banned.php");
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}
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}
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if($hero_info['inrevive'] == 0 && $hero_info['intraining'] == 0) {
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include ("37_train.tpl");
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}
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?> |