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55 lines
2.9 KiB
Smarty
55 lines
2.9 KiB
Smarty
<h1><img class="unit u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /> <?php echo U8; ?> <span class="tribe">(Romans)</span></h1>
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<table id="troop_info" cellpadding="1" cellspacing="1">
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<thead><tr>
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<th><img class="att_all" src="img/x.gif" alt="attack value" title="attack value" /></th>
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<th><img class="def_i" src="img/x.gif" alt="defence against infantry" title="defence against infantry" /></th>
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<th><img class="def_c" src="img/x.gif" alt="defence against cavalry" title="defence against cavalry" /></th>
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<th><img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /></th>
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<th><img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /></th>
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<th><img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /></th>
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<th><img class="r4" src="img/x.gif" alt="<?php echo CROP; ?>" title="<?php echo CROP; ?>" /></th>
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</tr></thead>
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<tbody><tr>
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<td>75</td>
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<td>60</td>
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<td>10</td>
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<td>950</td>
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<td>1350</td>
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<td>600</td>
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<td>90</td>
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</tr></tbody>
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</table>
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<table id="troop_details" cellpadding="1" cellspacing="1">
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<tbody><tr>
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<th>Velocity</th>
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<td><b>3</b> fields/hour</td>
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</tr>
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<tr>
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<th>Can carry</th>
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<td><b>0</b> <?php echo RESOURCES; ?></td>
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</tr>
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<tr>
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<th><?php echo UPKEEP; ?></th>
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<td><img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /> 6</td>
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</tr>
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<tr>
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<th>Duration of training</th>
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<td><img class="clock" src="img/x.gif" alt="<?php echo DURATION; ?>" title="<?php echo DURATION; ?>" /> 2:30:00</td>
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</tr></tbody>
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</table>
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<img id="big_unit" class="big_u8" src="img/x.gif" alt="<?php echo U8; ?>" title="<?php echo U8; ?>" /><div id="t_desc">The Catapult is an excellent long-distance weapon; it is used to destroy the fields and buildings of enemy villages. However, without escorting troops it is almost defenceless so don't forget to send some of your troops with it.
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<br /><br />
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Having a high level rally point makes your catapults more accurate and gives you the option to target additional enemy buildings. With a level 10 rally point each building except for the cranny, stonemason's lodge and trapper can be targeted.
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<br />
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HINT: Fire catapults CAN hit the cranny, trappers or stonemason's lodge when they target randomly.</div>
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<div id="prereqs"><b><?php echo PREREQUISITES; ?></b><br /><a href="manual.php?typ=4&gid=21"><?php echo WORKSHOP; ?></a> Level 10, <a href="manual.php?typ=4&gid=22"><?php echo ACADEMY; ?></a> Level 15</div>
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<map id="nav" name="nav">
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<area href="manual.php?typ=1&s=7" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
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<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
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<area href="manual.php?typ=1&s=9" title="forward" coords="71,0,116,18" shape="rect" alt="" />
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</map>
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<img usemap="#nav" src="img/x.gif" class="navi" alt="" /> |