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https://github.com/Shadowss/TravianZ.git
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77136a9784
+Added the "Artifacts" section in the Admin Panel, which contains two options: return a deleted artifact to the Natars and create new Artifacts, assigned to a specified player +Return to Natars coded, in the village section of the Admin Panel +Moved a lot of functions and costants from Automation.php to the "new" class Artifacts.php +Optimized a lot the whole Natars creation process, decreased the number of query of about 600 +Optimized a lot the function which deletes a player's account, it's now executed almost instantly, even with players with a lot of villages +Redesigned the map spawn system, using a more Travian-like village distribution +Fixed a bug that did show a broken village in the artifact chronology, if that village was destroyed +Reduced the amount of redundant code (about 230 lines) for 27_1.tpl/27_2.tpl and 27_3.tpl +Fixed a bug that permitted to build the Great Granary and the Great Warehouse in the whole account, with only a village effect artifact +Fixed a bug in the Admin Panel map that didn't permit to show village informations, if that village contained single quotes in its name
129 lines
4.0 KiB
Smarty
129 lines
4.0 KiB
Smarty
<?php
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$deletedArtifacts = $database->getDeletedArtifacts();
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?>
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<link href="../<?php echo GP_LOCATE; ?>lang/en/lang.css?f4b7d" rel="stylesheet" type="text/css">
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<link href="../<?php echo GP_LOCATE; ?>lang/en/compact.css?f4b7i" rel="stylesheet" type="text/css">
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<h1>Artifacts</h1>
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<form method="post" action="../Admin/admin.php?action=addArtifacts">
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<table id="member">
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<thead>
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<tr>
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<th colspan="4">Add artifact(s)</th>
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</tr>
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<tr>
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<td class="ra"></td>
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<td>Type</td>
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<td>Quantity</td>
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<td>Player id</td>
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</tr>
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</thead>
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</tbody>
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<tr>
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<td class="icon"><img id="artifactImage" class="artefact_icon_1" src="../img/x.gif"></td>
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<td>
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<select name="selectedArtifact" id="selectedArtifact" onchange="changeArtifactImage()">
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<?php
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$artifactArrays = array_merge(Artifacts::NATARS_ARTIFACTS, Artifacts::NATARS_WW_BUILDING_PLANS);
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foreach($artifactArrays as $desc => $artifactType){
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foreach($artifactType as $artifact){
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echo '
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<option value="'.$artifact['type'].':'.$artifact['size'].':'.$desc.'">'.$artifact['name'].'</option>';
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}
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}
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?>
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</select>
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</td>
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<td><input type="number" value="1" min="1" max="999" name="artifactQuantity"></td>
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<td><input type="text" value="<?php echo Artifacts::NATARS_UID; ?>" name="playerId"></td>
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</tr>
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<tr>
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<td colspan="4"><div style="text-align: center"><button id="addArtifacts" class="trav_buttons" value="add" name="addArtifacts" onclick="this.disabled=true;this.form.submit();"> Add </button></div></td>
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</tr>
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</tbody>
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</table>
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</form>
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<table id="member">
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<thead>
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<tr>
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<th colspan="8">Deleted artifact(s)</th>
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</tr>
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<tr>
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<td class="ra"></td>
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<td class="ra"></td>
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<td colspan="1">Name</td>
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<td colspan="1">Bonus</td>
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<td colspan="1">Area of effect</td>
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<td colspan="1">Time of conquer</td>
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<td colspan="1">Old owner</td>
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<td colspan="1">Old village</td>
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</tr>
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</thead>
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<tbody>
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<?php
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if(empty($deletedArtifacts)){
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?>
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<tr>
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<td colspan="8"><div style="text-align: center"><?php echo NO_ARTIFACTS; ?></div></td>
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</tr>
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<?php }else{
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foreach($deletedArtifacts as $artifact){
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$artifactInfo = Artifacts::getArtifactInfo($artifact);
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?>
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<tr>
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<td><a href="?action=returnArtifact&artid=<?php echo $artifact['id']; ?>&del=1" title="Return to Natars">
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<img src="../../img/admin/acc.gif">
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</a></td>
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<td class="icon"><img class="artefact_icon_<?php echo $artifact['type']; ?>" src="../img/x.gif"></td>
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<td colspan="1"><div style="text-align: center"><?php echo $artifact['name']; ?></div></td>
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<td colspan="1"><div style="text-align: center"><?php echo $artifactInfo['bonus']; ?></div></td>
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<td colspan="1"><div style="text-align: center"><?php echo $artifactInfo['effectInfluence']; ?></div></td>
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<td colspan="1"><div style="text-align: center"><?php echo date("d.m.Y H:i:s", $artifact['conquered']); ?></div></td>
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<td colspan="1"><div style="text-align: center">
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<?php
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$oldOwnerName = $database->getUserField($artifact['owner'], "username", 0);
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if($oldOwnerName != "[?]"){
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?>
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<a href="?p=player&uid=<?php echo $artifact['owner']; ?>"><?php echo $oldOwnerName; ?></a>
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<?php
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}else{
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?>
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<span><font color="grey"><?php echo $oldOwnerName; ?></font></span>
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<?php }?>
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</div></td>
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<td colspan="1"><div style="text-align: center">
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<?php
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$oldVillageName = $database->getVillageField($artifact['vref'], "name");
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if($oldVillageName != "[?]"){
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?>
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<a href="?p=village&did=<?php echo $artifact['vref']; ?>"><?php echo $oldVillageName; ?></a>
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<?php
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}else{
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?>
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<span><font color="grey"><?php echo $oldVillageName; ?></font></span>
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<?php }?>
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</div></td>
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<?php } ?>
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</tr>
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<?php
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}
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?>
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</tbody>
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</table>
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<script type="text/javascript">
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function changeArtifactImage(){
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var selectedItem = document.getElementById("selectedArtifact").value.split(":")[0];
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document.getElementById("artifactImage").className = "artefact_icon_" + selectedItem;
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}
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</script> |