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77136a9784
+Added the "Artifacts" section in the Admin Panel, which contains two options: return a deleted artifact to the Natars and create new Artifacts, assigned to a specified player +Return to Natars coded, in the village section of the Admin Panel +Moved a lot of functions and costants from Automation.php to the "new" class Artifacts.php +Optimized a lot the whole Natars creation process, decreased the number of query of about 600 +Optimized a lot the function which deletes a player's account, it's now executed almost instantly, even with players with a lot of villages +Redesigned the map spawn system, using a more Travian-like village distribution +Fixed a bug that did show a broken village in the artifact chronology, if that village was destroyed +Reduced the amount of redundant code (about 230 lines) for 27_1.tpl/27_2.tpl and 27_3.tpl +Fixed a bug that permitted to build the Great Granary and the Great Warehouse in the whole account, with only a village effect artifact +Fixed a bug in the Admin Panel map that didn't permit to show village informations, if that village contained single quotes in its name