Files
TravianZ/Templates/Build/16.tpl
T
2024-12-11 15:44:50 +02:00

315 lines
14 KiB
Smarty

<?php
if(isset($_GET['refresh'])){
$village->unitarray = $database->getUnit($village->wid, false);
}
?><div id="build" class="gid16">
<a href="#" onClick="return Popup(16,4);" class="build_logo"> <img
class="g16" src="img/x.gif" alt="Rally point"
title="<?php echo RALLYPOINT;?>" />
</a>
<h1><?php echo RALLYPOINT;?> <span class="level"><?php echo LEVEL;?> <?php echo $village->resarray['f'.$id]; ?></span>
</h1>
<p class="build_desc"><?php echo RALLYPOINT_DESC;?></p>
<?php
if($village->resarray['f39'] > 0){
include_once ("16_menu.tpl");
$units_type = $database->getMovement(34, $village->wid, 1);
$settlers = $database->getMovement(7, $village->wid, 1);
$oasis_incoming = 0;
$array = $database->getOasis($village->wid);
foreach($array as $conqured) $oasis_incoming += count($database->getMovement(6, $conqured['wref'], 0));
$units_incoming = count($units_type);
$settlers_incoming = count($settlers);
for($i = 0; $i < $units_incoming; $i++){
if($units_type[$i]['attack_type'] == 1 && $units_type[$i]['sort_type'] == 3) $units_incoming -= 1;
}
if($units_incoming > 0 || $settlers_incoming > 0 || $oasis_incoming > 0){
?>
<h4><?php echo INCOMING_TROOPS;?> (<?php echo $units_incoming+$settlers_incoming+$oasis_incoming; ?>)</h4>
<?php
include ("16_incomming.tpl");
}
?>
<h4><?php echo TROOPS_IN_THE_VILLAGE;?></h4>
<table class="troop_details" cellpadding="1" cellspacing="1">
<thead>
<tr>
<td class="role"><a
href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
<td
colspan="<?php echo $village->unitarray['hero'] == 0 ? 10 : 11; ?>">
<a href="spieler.php?uid=<?php echo $session->uid; ?>"><?php echo OWN_TROOPS;?></a>
</td>
</tr>
</thead>
<tbody class="units">
<?php
include ("16_troops.tpl");
?>
</tbody>
</table>
<?php
if(count($village->enforcetome) > 0){
foreach($village->enforcetome as $enforce){
$colspan = 10 + $enforce['hero'];
if($enforce['from'] != 0){
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
if(LANG == "es"){
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a>";
}else{
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a>";
}
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($enforce['hero'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = $start; $i <= ($start + 9); $i++){
if($enforce['u'.$i] == 0){
echo "<td class=\"none\">";
}else{
echo "<td>";
}
echo $enforce['u'.$i]."</td>";
}
if($enforce['hero'] != 0){
echo "<td>".$enforce['hero']."</td>";
}
echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?w=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
echo "</tbody></table>";
}else{
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a>".TASKMASTER."</a></td>
<td colspan=\"$colspan\">";
echo "<a> ".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = 4;
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($enforce['hero'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = $start; $i <= ($start + 9); $i++){
if($enforce['u'.$i] == 0){
echo "<td class=\"none\">";
}else{
echo "<td>";
}
echo $enforce['u'.$i]."</td>";
}
if($enforce['hero'] != 0){
echo "<td>".$enforce['hero']."</td>";
}
echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><span class=none><b>".SEND_BACK."</b></span></div></td></tr>";
echo "</tbody></table>";
}
}
}
$enforcevill = array();
$enforceoasis = array();
$allenforce = $village->enforcetoyou;
$enforcemeoasis = $village->enforceoasis;
if(count($allenforce) > 0){
foreach($allenforce as $enforce){
$conquredvid = $database->getOasisField($enforce['vref'], "conqured");
if($conquredvid > 0){
$enforce['conqured'] = $conquredvid;
array_push($enforceoasis, $enforce);
}else{
array_push($enforcevill, $enforce);
}
}
}
if(count($enforcemeoasis) > 0){
foreach($enforcemeoasis as $enforce){
array_push($enforceoasis, $enforce);
}
}
if(count($enforcevill) > 0){
echo "<h4>".TROOPS_IN_OTHER_VILLAGE."</h4>";
foreach($enforcevill as $enforce){
$colspan = 10 + $enforce['hero'];
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
echo "<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".REINFORCEMENTFOR." ".$database->getVillageField($enforce['vref'], "name")." </a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($enforce['hero'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = $start; $i <= ($start + 9); $i++){
if($enforce['u'.$i] == 0){
echo "<td class=\"none\">";
}else{
echo "<td>";
}
echo $enforce['u'.$i]."</td>";
}
if($enforce['hero'] != 0){
echo "<td>".$enforce['hero']."</td>";
}
echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
echo "</tbody></table>";
}
}
if(count($enforceoasis) > 0){
echo "<h4>".TROOPS_IN_OASIS."</h4>";
foreach($enforceoasis as $enforce){
$colspan = 10 + $enforce['hero'];
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".$database->getVillageField($enforce['conqured'], "name")."</a></td>
<td colspan=\"$colspan\">";
if(LANG == "es"){
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
}else{
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
}
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($enforce['hero'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = $start; $i <= ($start + 9); $i++){
if($enforce['u'.$i] == 0){
echo "<td class=\"none\">";
}else{
echo "<td>";
}
echo $enforce['u'.$i]."</td>";
}
if($enforce['hero'] != 0){
echo "<td>".$enforce['hero']."</td>";
}
echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
echo "</tbody></table>";
}
}
if(count($database->getPrisoners3($village->wid)) > 0){
echo "<h4>".PRISONERS."</h4>";
foreach($database->getPrisoners3($village->wid) as $prisoners){
$colspan = 10 + $prisoners['t11'];
$colspan2 = $colspan + 1;
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".$database->getVillageField($prisoners['wref'], "name")."</a></td>
<td colspan=\"$colspan\">";
echo "<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".PRISONERSIN." ".$database->getVillageField($prisoners['wref'], "name")."</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($prisoners['t11'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = 1; $i <= 10; $i++){
if($prisoners['t'.$i] == 0){
echo "<td class=\"none\">";
}else
echo "<td>";
echo $prisoners['t'.$i]."</td>";
}
if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
echo "</tr></tbody>
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan2\"><div class='sup'>".$technology->getUpkeep($prisoners, $tribe, 0, 1)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".KILL."</a></div></td></tr>";
echo "</tbody></table>";
}
}
if(count($database->getPrisoners($village->wid)) > 0){
echo "<h4>".PRISONERS."</h4>";
foreach($database->getPrisoners($village->wid) as $prisoners){
$colspan = 10 + $prisoners['t11'];
$colspan2 = $colspan + 1;
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".$database->getVillageField($prisoners['from'], "name")."</a></td>
<td colspan=\"$colspan\">";
echo "<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".PRISONERSFROM." ".$database->getVillageField($prisoners['from'], "name")."</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
$start = ($tribe - 1) * 10 + 1;
$end = ($tribe * 10);
echo "<tr><th>&nbsp;</th>";
for($i = $start; $i <= ($end); $i++){
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($prisoners['t11'] != 0){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i = 1; $i <= 10; $i++){
if($prisoners['t'.$i] == 0){
echo "<td class=\"none\">";
}else
echo "<td>";
echo $prisoners['t'.$i]."</td>";
}
if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
echo "</tr></tbody>
<tbody class=\"infos\"><tr><td colspan=\"$colspan2\"><div class='sup'><img class=\"r6\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" /></div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".SEND_BACK."</a></div></td></tr>";
echo "</tbody></table>";
}
}
?>
<?php
$units_type = $database->getMovement(3, $village->wid, 0);
$settlers = $database->getMovement(5, $village->wid, 0);
$units_incoming = count($units_type);
for($i = 0; $i < $units_incoming; $i++){
if($units_type[$i]['vref'] != $village->wid) $units_incoming -= 1;
}
$units_incoming += count($settlers);
if($units_incoming >= 1){
echo "<h4>".TROOPS_ON_THEIR_WAY."</h4>";
include ("16_walking.tpl");
}
}
else echo '<b>'.RALLYPOINT_COMMENCE.'</b><br>';
include ("upgrade.tpl");
?>
</p>
</div>