mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
315 lines
14 KiB
Smarty
315 lines
14 KiB
Smarty
<?php
|
|
if(isset($_GET['refresh'])){
|
|
$village->unitarray = $database->getUnit($village->wid, false);
|
|
}
|
|
?><div id="build" class="gid16">
|
|
<a href="#" onClick="return Popup(16,4);" class="build_logo"> <img
|
|
class="g16" src="img/x.gif" alt="Rally point"
|
|
title="<?php echo RALLYPOINT;?>" />
|
|
</a>
|
|
<h1><?php echo RALLYPOINT;?> <span class="level"><?php echo LEVEL;?> <?php echo $village->resarray['f'.$id]; ?></span>
|
|
</h1>
|
|
<p class="build_desc"><?php echo RALLYPOINT_DESC;?></p>
|
|
|
|
<?php
|
|
if($village->resarray['f39'] > 0){
|
|
include_once ("16_menu.tpl");
|
|
$units_type = $database->getMovement(34, $village->wid, 1);
|
|
$settlers = $database->getMovement(7, $village->wid, 1);
|
|
$oasis_incoming = 0;
|
|
$array = $database->getOasis($village->wid);
|
|
foreach($array as $conqured) $oasis_incoming += count($database->getMovement(6, $conqured['wref'], 0));
|
|
|
|
$units_incoming = count($units_type);
|
|
$settlers_incoming = count($settlers);
|
|
for($i = 0; $i < $units_incoming; $i++){
|
|
if($units_type[$i]['attack_type'] == 1 && $units_type[$i]['sort_type'] == 3) $units_incoming -= 1;
|
|
}
|
|
if($units_incoming > 0 || $settlers_incoming > 0 || $oasis_incoming > 0){
|
|
?>
|
|
<h4><?php echo INCOMING_TROOPS;?> (<?php echo $units_incoming+$settlers_incoming+$oasis_incoming; ?>)</h4>
|
|
<?php
|
|
|
|
include ("16_incomming.tpl");
|
|
}
|
|
?>
|
|
|
|
<h4><?php echo TROOPS_IN_THE_VILLAGE;?></h4>
|
|
<table class="troop_details" cellpadding="1" cellspacing="1">
|
|
<thead>
|
|
<tr>
|
|
<td class="role"><a
|
|
href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
|
|
<td
|
|
colspan="<?php echo $village->unitarray['hero'] == 0 ? 10 : 11; ?>">
|
|
<a href="spieler.php?uid=<?php echo $session->uid; ?>"><?php echo OWN_TROOPS;?></a>
|
|
</td>
|
|
</tr>
|
|
</thead>
|
|
<tbody class="units">
|
|
<?php
|
|
|
|
include ("16_troops.tpl");
|
|
?>
|
|
</tbody>
|
|
</table>
|
|
<?php
|
|
if(count($village->enforcetome) > 0){
|
|
foreach($village->enforcetome as $enforce){
|
|
$colspan = 10 + $enforce['hero'];
|
|
if($enforce['from'] != 0){
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
if(LANG == "es"){
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a>";
|
|
}else{
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a>";
|
|
}
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = $start; $i <= ($start + 9); $i++){
|
|
if($enforce['u'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else{
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?w=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}else{
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a>".TASKMASTER."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a> ".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = 4;
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = $start; $i <= ($start + 9); $i++){
|
|
if($enforce['u'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else{
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><span class=none><b>".SEND_BACK."</b></span></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
}
|
|
$enforcevill = array();
|
|
$enforceoasis = array();
|
|
$allenforce = $village->enforcetoyou;
|
|
$enforcemeoasis = $village->enforceoasis;
|
|
if(count($allenforce) > 0){
|
|
foreach($allenforce as $enforce){
|
|
$conquredvid = $database->getOasisField($enforce['vref'], "conqured");
|
|
if($conquredvid > 0){
|
|
$enforce['conqured'] = $conquredvid;
|
|
array_push($enforceoasis, $enforce);
|
|
}else{
|
|
array_push($enforcevill, $enforce);
|
|
}
|
|
}
|
|
}
|
|
if(count($enforcemeoasis) > 0){
|
|
foreach($enforcemeoasis as $enforce){
|
|
array_push($enforceoasis, $enforce);
|
|
}
|
|
}
|
|
if(count($enforcevill) > 0){
|
|
echo "<h4>".TROOPS_IN_OTHER_VILLAGE."</h4>";
|
|
foreach($enforcevill as $enforce){
|
|
$colspan = 10 + $enforce['hero'];
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".REINFORCEMENTFOR." ".$database->getVillageField($enforce['vref'], "name")." </a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = $start; $i <= ($start + 9); $i++){
|
|
if($enforce['u'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else{
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
if(count($enforceoasis) > 0){
|
|
echo "<h4>".TROOPS_IN_OASIS."</h4>";
|
|
foreach($enforceoasis as $enforce){
|
|
$colspan = 10 + $enforce['hero'];
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$enforce['vref']."&c=".$generator->getMapCheck($enforce['vref'])."\">".$database->getVillageField($enforce['conqured'], "name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
if(LANG == "es"){
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".TROOPS." ".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." </a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
|
|
}else{
|
|
echo "<a href=\"spieler.php?uid=".$database->getVillageField($enforce['from'], "owner")."\">".$database->getUserField($database->getVillageField($enforce['from'], "owner"), "username", 0)." ".TROOPS."</a> ".FROM." <a href=\"karte.php?d=".$enforce['from']."&c=".$generator->getMapCheck($enforce['from'])."\">".$database->getVillageField($enforce['from'], "name")."</a>";
|
|
}
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($enforce['from'], "owner"), "tribe", 0);
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = $start; $i <= ($start + 9); $i++){
|
|
if($enforce['u'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else{
|
|
echo "<td>";
|
|
}
|
|
echo $enforce['u'.$i]."</td>";
|
|
}
|
|
if($enforce['hero'] != 0){
|
|
echo "<td>".$enforce['hero']."</td>";
|
|
}
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan\"><div class='sup'>".$technology->getUpkeep($enforce, $tribe)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?r=".$enforce['id']."'>".SEND_BACK."</a></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
if(count($database->getPrisoners3($village->wid)) > 0){
|
|
echo "<h4>".PRISONERS."</h4>";
|
|
foreach($database->getPrisoners3($village->wid) as $prisoners){
|
|
$colspan = 10 + $prisoners['t11'];
|
|
$colspan2 = $colspan + 1;
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".$database->getVillageField($prisoners['wref'], "name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"karte.php?d=".$prisoners['wref']."&c=".$generator->getMapCheck($prisoners['wref'])."\">".PRISONERSIN." ".$database->getVillageField($prisoners['wref'], "name")."</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($prisoners['t11'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = 1; $i <= 10; $i++){
|
|
if($prisoners['t'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else
|
|
echo "<td>";
|
|
echo $prisoners['t'.$i]."</td>";
|
|
}
|
|
if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><th>".UPKEEP."</th><td colspan=\"$colspan2\"><div class='sup'>".$technology->getUpkeep($prisoners, $tribe, 0, 1)."<img class=\"r4\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" />".PER_HR."</div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".KILL."</a></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
if(count($database->getPrisoners($village->wid)) > 0){
|
|
echo "<h4>".PRISONERS."</h4>";
|
|
foreach($database->getPrisoners($village->wid) as $prisoners){
|
|
$colspan = 10 + $prisoners['t11'];
|
|
$colspan2 = $colspan + 1;
|
|
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
|
|
<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".$database->getVillageField($prisoners['from'], "name")."</a></td>
|
|
<td colspan=\"$colspan\">";
|
|
echo "<a href=\"karte.php?d=".$prisoners['from']."&c=".$generator->getMapCheck($prisoners['from'])."\">".PRISONERSFROM." ".$database->getVillageField($prisoners['from'], "name")."</a>";
|
|
echo "</td></tr></thead><tbody class=\"units\">";
|
|
$tribe = $database->getUserField($database->getVillageField($prisoners['from'], "owner"), "tribe", 0);
|
|
$start = ($tribe - 1) * 10 + 1;
|
|
$end = ($tribe * 10);
|
|
echo "<tr><th> </th>";
|
|
for($i = $start; $i <= ($end); $i++){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
|
}
|
|
if($prisoners['t11'] != 0){
|
|
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
|
|
}
|
|
echo "</tr><tr><th>".TROOPS."</th>";
|
|
for($i = 1; $i <= 10; $i++){
|
|
if($prisoners['t'.$i] == 0){
|
|
echo "<td class=\"none\">";
|
|
}else
|
|
echo "<td>";
|
|
echo $prisoners['t'.$i]."</td>";
|
|
}
|
|
if($prisoners['t11'] > 0) echo "<td>".$prisoners['t11']."</td>";
|
|
|
|
echo "</tr></tbody>
|
|
<tbody class=\"infos\"><tr><td colspan=\"$colspan2\"><div class='sup'><img class=\"r6\" src=\"img/x.gif\" title=\"Crop\" alt=\"Crop\" /></div><div class='sback'><a href='a2b.php?delprisoners=".$prisoners['id']."'>".SEND_BACK."</a></div></td></tr>";
|
|
echo "</tbody></table>";
|
|
}
|
|
}
|
|
?>
|
|
|
|
<?php
|
|
$units_type = $database->getMovement(3, $village->wid, 0);
|
|
$settlers = $database->getMovement(5, $village->wid, 0);
|
|
$units_incoming = count($units_type);
|
|
for($i = 0; $i < $units_incoming; $i++){
|
|
if($units_type[$i]['vref'] != $village->wid) $units_incoming -= 1;
|
|
}
|
|
$units_incoming += count($settlers);
|
|
|
|
if($units_incoming >= 1){
|
|
echo "<h4>".TROOPS_ON_THEIR_WAY."</h4>";
|
|
include ("16_walking.tpl");
|
|
}
|
|
}
|
|
else echo '<b>'.RALLYPOINT_COMMENCE.'</b><br>';
|
|
|
|
include ("upgrade.tpl");
|
|
?>
|
|
</p>
|
|
</div> |