mirror of
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9084350e01
Fix and Notice
127 lines
5.6 KiB
Smarty
127 lines
5.6 KiB
Smarty
<?php
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#################################################################################
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## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
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## --------------------------------------------------------------------------- ##
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## Filename : 26.tpl ##
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## Type : Hero Report - Adventure Result ##
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## --------------------------------------------------------------------------- ##
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## Developed by : Shadow ##
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## --------------------------------------------------------------------------- ##
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## Contact : cata7007@gmail.com ##
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## Project : TravianZ ##
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## URLs: : https://travianz.org ##
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## GitHub : https://github.com/Shadowss/TravianZ ##
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## --------------------------------------------------------------------------- ##
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## License : TravianZ Project ##
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## Copyright : TravianZ (c) 2010-2026. All rights reserved. ##
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## --------------------------------------------------------------------------- ##
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#################################################################################
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// Tiny local fallback so this file is self-contained in Phase 1.
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if (!function_exists('tz_hero_adv')) {
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function tz_hero_adv($const, $fallback) {
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return defined($const) ? constant($const) : $fallback;
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}
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}
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parse_str((string)($message->readingNotice['data'] ?? ''), $adv);
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$difficulty = (int)($adv['difficulty'] ?? 0);
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$died = (int)($adv['died'] ?? 0);
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$exp = (int)($adv['exp'] ?? 0);
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$silver = (int)($adv['silver'] ?? 0);
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$hp = (int)($adv['hp'] ?? 0);
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$wood = (int)($adv['wood'] ?? 0);
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$clay = (int)($adv['clay'] ?? 0);
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$iron = (int)($adv['iron'] ?? 0);
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$crop = (int)($adv['crop'] ?? 0);
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$itemId = (int)($adv['itemid'] ?? 0);
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$itemQty = (int)($adv['itemqty'] ?? 0);
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// Resolve the item name from the catalog (heroItemName falls back safely).
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// berichte.php runs from the web root, so the relative path is stable.
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if ($itemId > 0 && !function_exists('heroItemName')) {
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include_once 'GameEngine/Data/hero_items.php';
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}
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$diffLabel = $difficulty === 1
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? tz_hero_adv('HERO_ADV_HARD', 'a hard adventure')
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: tz_hero_adv('HERO_ADV_NORMAL', 'a normal adventure');
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?>
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<table cellpadding="1" cellspacing="1" id="report_surround">
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<thead>
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<tr>
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<th><?php echo defined('SUBJECT') ? SUBJECT : 'Subject'; ?>:</th>
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<th><?php echo tz_loc_topic($message->readingNotice['topic']); ?></th>
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</tr>
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<tr>
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<?php $date = $generator->procMtime($message->readingNotice['time']); ?>
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<td class="sent"><?php echo defined('TZ_SENT') ? TZ_SENT : 'Sent'; ?></td>
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<td><?php echo (defined('ON') ? ON : 'on') . ' '; ?><span><?php echo $date[0] . " " . $date[1]; ?></span></td>
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</tr>
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</thead>
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<tbody>
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<tr><td colspan="2" class="empty"></td></tr>
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<tr><td colspan="2" class="report_content">
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<?php if ($died) { ?>
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<p><?php echo tz_hero_adv('HERO_ADV_DIED', 'Your hero fell on'); ?> <b><?php echo $diffLabel; ?></b>.</p>
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<p><?php echo tz_hero_adv('HERO_ADV_DIED_INFO', 'All loot was lost. The hero can be revived at the Hero\'s Mansion.'); ?></p>
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<?php } else { ?>
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<p><?php echo tz_hero_adv('HERO_ADV_RETURNED', 'Your hero has returned from'); ?> <b><?php echo $diffLabel; ?></b>.</p>
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<table class="adventureReward" cellpadding="1" cellspacing="1" style="width:100%;margin-top:8px;">
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<tr>
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<th style="text-align:left;"><?php echo tz_hero_adv('HERO_ADV_REWARD', 'Reward'); ?></th>
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<th style="text-align:right;"><?php echo tz_hero_adv('HERO_ADV_AMOUNT', 'Amount'); ?></th>
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</tr>
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<tr>
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<td><?php echo tz_hero_adv('HERO_EXPERIENCE', 'Experience'); ?></td>
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<td style="text-align:right;">+<?php echo $exp; ?></td>
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</tr>
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<?php if ($silver > 0) { ?>
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<tr>
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<td><?php echo tz_hero_adv('HERO_SILVER', 'Silver'); ?></td>
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<td style="text-align:right;">+<?php echo number_format($silver); ?></td>
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</tr>
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<?php } ?>
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<?php if ($wood || $clay || $iron || $crop) { ?>
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<tr>
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<td><?php echo tz_hero_adv('RESOURCES', 'Resources'); ?></td>
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<td style="text-align:right;">
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<img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>"> <?php echo number_format($wood); ?>
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<img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>"> <?php echo number_format($clay); ?>
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<img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>"> <?php echo number_format($iron); ?>
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<img class="r4" src="img/x.gif" alt="<?php echo CROP; ?>" title="<?php echo CROP; ?>"> <?php echo number_format($crop); ?>
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</td>
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</tr>
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<?php } ?>
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<?php if ($itemId > 0 && $itemQty > 0) { ?>
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<tr>
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<td><?php echo tz_hero_adv('HERO_ADV_ITEM_FOUND', 'Item found'); ?></td>
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<td style="text-align:right;"><?php echo $itemQty; ?>× <?php echo heroItemName($itemId); ?></td>
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</tr>
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<?php } ?>
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<?php if ($hp > 0) { ?>
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<tr>
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<td><?php echo tz_hero_adv('HERO_ADV_HP_LOST', 'Health lost'); ?></td>
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<td style="text-align:right;color:#a00;">-<?php echo $hp; ?>%</td>
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</tr>
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<?php } ?>
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</table>
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<?php } // end survived branch ?>
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</td></tr>
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</tbody>
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</table>
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