Files
TravianZ/Templates/Build/21.tpl
T
novgorodschi catalin 55e6dd60b5 Refactor + BugFix
1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore.

2. Now Alliance Leader can edit his own Position

3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1

4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder)

5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
2026-05-18 09:18:35 +03:00

104 lines
6.5 KiB
Smarty

<?php
// 21.tpl - WORKSHOP
global $village, $building, $technology, $generator, $session, $database, $id, $bid21;
$level = (int)$village->resarray['f'.$id];
$canTrain = $building->getTypeLevel(21) > 0;
$trainlist = $technology->getTrainingList(3);
?>
<div id="build" class="gid21">
<a href="#" onClick="return Popup(21,4, 'gid');" class="build_logo">
<img class="building g21" src="img/x.gif" alt="Workshop" title="<?php echo WORKSHOP;?>" />
</a>
<h1><?php echo WORKSHOP;?> <span class="level"><?php echo LEVEL;?> <?php echo $level;?></span></h1>
<p class="build_desc"><?php echo WORKSHOP_DESC;?></p>
<?php if ($canTrain):?>
<form method="POST" name="snd" action="build.php">
<input type="hidden" name="id" value="<?php echo (int)$id;?>" />
<input type="hidden" name="ft" value="t1" />
<table cellpadding="1" cellspacing="1" class="build_details">
<thead><tr>
<td><?php echo NAME;?></td>
<td><?php echo QUANTITY;?></td>
<td><?php echo MAX;?></td>
</tr></thead>
<tbody>
<?php
$success = 0;
$tribe = (int)$session->tribe;
if ($tribe!== 4) {
$starts = [1=>7, 2=>17, 3=>27, 5=>47];
$start = $starts[$tribe]?? 7;
for ($i = $start; $i <= $start+1; $i++) {
if (!$technology->getTech($i)) continue;
$unitData = ${'u'.$i};
$name = $technology->getUnitName($i);
$maxTrain = $technology->maxUnit($i);
$maxPlus = $technology->maxUnitPlus($i);
$available = (int)($village->unitarray['u'.$i]?? 0);
$dur = $database->getArtifactsValueInfluence($session->uid, $village->wid, 5, round($unitData['time'] * ($bid21[$level]['attri']/100) / SPEED));
$timeFormatted = $generator->getTimeFormat($dur);
$total_required = (int)($unitData['wood']+$unitData['clay']+$unitData['iron']+$unitData['crop']);
$showNpc = $session->userinfo['gold']>=3 && $building->getTypeLevel(17)>=1 && $village->atotal >= $total_required;
$success++;
?>
<tr>
<td class="desc">
<div class="tit">
<img class="unit u<?php echo $i;?>" src="img/x.gif" alt="<?php echo htmlspecialchars($name);?>" title="<?php echo htmlspecialchars($name);?>" />
<a href="#" onClick="return Popup(<?php echo $i;?>,1);"><?php echo htmlspecialchars($name);?></a>
<span class="info">(<?php echo AVAILABLE;?>: <?php echo $available;?>)</span>
</div>
<div class="details">
<img class="r1" src="img/x.gif" title="<?php echo LUMBER;?>"/><?php echo (int)$unitData['wood'];?>|
<img class="r2" src="img/x.gif" title="<?php echo CLAY;?>"/><?php echo (int)$unitData['clay'];?>|
<img class="r3" src="img/x.gif" title="<?php echo IRON;?>"/><?php echo (int)$unitData['iron'];?>|
<img class="r4" src="img/x.gif" title="<?php echo CROP;?>"/><?php echo (int)$unitData['crop'];?>|
<img class="r5" src="img/x.gif" title="<?php echo CROP_COM;?>"/><?php echo (int)$unitData['pop'];?>|
<img class="clock" src="img/x.gif" title="<?php echo DURATION;?>"/><?php echo $timeFormatted;?>
<?php if ($showNpc):?>
|<a href="build.php?gid=17&t=3&r1=<?php echo (int)$unitData['wood']*$maxPlus;?>&r2=<?php echo (int)$unitData['clay']*$maxPlus;?>&r3=<?php echo (int)$unitData['iron']*$maxPlus;?>&r4=<?php echo (int)$unitData['crop']*$maxPlus;?>" title="NPC trade"><img class="npc" src="img/x.gif" alt="NPC trade"/></a>
<?php endif;?>
</div>
</td>
<td class="val"><input type="text" class="text" name="t<?php echo $i;?>" value="0" maxlength="10"></td>
<td class="max"><a href="#" onClick="document.snd.t<?php echo $i;?>.value=<?php echo $maxTrain;?>; return false;">(<?php echo $maxTrain;?>)</a></td>
</tr>
<?php } } if ($success===0):?>
<tr><td class="none" colspan="3"><?php echo AVAILABLE_ACADEMY;?></td></tr>
<?php endif;?>
</tbody>
</table>
<p><input type="image" id="btn_train" class="dynamic_img" value="ok" name="s1" src="img/x.gif" alt="train" /></p>
</form>
<?php else:?>
<b><?php echo TRAINING_COMMENCE_WORKSHOP;?></b><br />
<?php endif;?>
<?php if (count($trainlist) > 0):
$NextFinished = '';
?>
<table cellpadding="1" cellspacing="1" class="under_progress">
<thead><tr><td><?php echo TRAINING;?></td><td><?php echo DURATION;?></td><td><?php echo FINISHED;?></td></tr></thead>
<tbody>
<?php $TrainCount=0; foreach($trainlist as $train):
$TrainCount++; $unit=(int)$train['unit']; $amt=(int)$train['amt']; $name=htmlspecialchars($train['name']);
?>
<tr>
<td class="desc"><img class="unit u<?php echo $unit;?>" src="img/x.gif" alt="<?php echo $name;?>" title="<?php echo $name;?>"/> <?php echo $amt.' '.$name;?></td>
<td class="dur">
<?php if($TrainCount===1): $NextFinished=$generator->getTimeFormat($train['timestamp2']-time());?>
<span id="timer<?php echo ++$session->timer;?>"><?php echo $generator->getTimeFormat($train['timestamp']-time());?></span>
<?php else: echo $generator->getTimeFormat($train['eachtime']*$amt); endif;?>
</td>
<td class="fin"><?php $time=$generator->procMTime($train['timestamp']); if($time[0]!=="today") echo "on ".$time[0]." at "; echo $time[1];?></td>
</tr>
<?php endforeach;?>
<tr class="next"><td colspan="3"><?php echo UNIT_FINISHED;?> <span id="timer<?php echo ++$session->timer;?>"><?php echo $NextFinished;?></span></td></tr>
</tbody>
</table>
<?php endif;?>
<?php include("upgrade.tpl");?>
</div>