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55e6dd60b5
1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore. 2. Now Alliance Leader can edit his own Position 3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1 4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder) 5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
87 lines
4.2 KiB
Smarty
87 lines
4.2 KiB
Smarty
<?php
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// upgrade.tpl
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global $village, $building, $database, $generator, $session, $technology, $id;
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$bid = (int)$village->resarray['f'.$id.'t'];
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$bindicate = $building->canBuild($id, $bid);
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if ($bindicate == 1) {
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echo '<p><span class="none">'.MAX_LEVEL.'</span></p>';
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return;
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}
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if ($bindicate == 10) {
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echo '<p><span class="none">'.BUILDING_MAX_LEVEL_UNDER.'</span></p>';
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return;
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}
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if ($bindicate == 11) {
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echo '<p><span class="none">'.BUILDING_BEING_DEMOLISHED.'</span></p>';
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return;
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}
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$loopsame = ($building->isCurrent($id) || $building->isLoop($id))? 1 : 0;
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$doublebuild = ($building->isCurrent($id) && $building->isLoop($id))? 1 : 0;
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$master = count($database->getMasterJobsByField($village->wid, $id));
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if ($master == 1 && $loopsame == 1) $loopsame = 0;
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$nextLevel = (int)$village->resarray['f'.$id] + 1 + $loopsame + $doublebuild + $master;
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$uprequire = $building->resourceRequired($id, $bid, 1 + $loopsame + $doublebuild + $master);
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$total_required = (int)($uprequire['wood'] + $uprequire['clay'] + $uprequire['iron'] + $uprequire['crop']);
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?>
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<p id="contract">
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<b><?php echo COSTS_UPGRADING_LEVEL;?> <?php echo $nextLevel;?>:</b><br />
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<img class="r1" src="img/x.gif" title="<?php echo LUMBER;?>"/><span class="little_res"><?php echo $uprequire['wood'];?></span> |
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<img class="r2" src="img/x.gif" title="<?php echo CLAY;?>"/><span class="little_res"><?php echo $uprequire['clay'];?></span> |
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<img class="r3" src="img/x.gif" title="<?php echo IRON;?>"/><span class="little_res"><?php echo $uprequire['iron'];?></span> |
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<img class="r4" src="img/x.gif" title="<?php echo CROP;?>"/><span class="little_res"><?php echo $uprequire['crop'];?></span> |
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<img class="r5" src="img/x.gif" title="<?php echo CROP_COM;?>"/><?php echo $uprequire['pop'];?> |
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<img class="clock" src="img/x.gif" title="<?php echo DURATION;?>"/><?php echo $generator->getTimeFormat($uprequire['time']);?>
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<?php if ($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1 && $village->atotal >= $total_required):?>
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| <a href="build.php?gid=17&t=3&r1=<?php echo $uprequire['wood'];?>&r2=<?php echo $uprequire['clay'];?>&r3=<?php echo $uprequire['iron'];?>&r4=<?php echo $uprequire['crop'];?>" title="NPC trade"><img class="npc" src="img/x.gif" alt="NPC trade"/></a>
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<?php endif;?>
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<br />
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<?php
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switch ($bindicate) {
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case 2:
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echo '<span class="none">'.WORKERS_ALREADY_WORK.'</span>';
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break;
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case 3:
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echo '<span class="none">'.WORKERS_ALREADY_WORK_WAITING.'</span>';
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break;
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case 4:
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echo '<span class="none">'.ENOUGH_FOOD_EXPAND_CROPLAND.'</span>';
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break;
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case 5:
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echo '<span class="none">'.UPGRADE_WAREHOUSE.'.</span>';
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break;
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case 6:
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echo '<span class="none">'.UPGRADE_GRANARY.'.</span>';
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break;
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case 7:
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if ($village->allcrop - $village->pop - $technology->getUpkeep($village->unitall, 0) > 0) {
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$neededtime = $building->calculateAvaliable($id, $bid, 1 + $loopsame + $doublebuild + $master);
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echo '<span class="none">'.ENOUGH_RESOURCES.' '.$neededtime[0].' at '.$neededtime[1].'</span>';
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} else {
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echo '<span class="none">'.YOUR_CROP_NEGATIVE.'</span>';
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}
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break;
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case 8:
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case 9:
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$href = $session->access == BANNED? 'banned.php' : (($id <= 18)? "dorf1.php?a=$id&c=$session->checker" : "dorf2.php?a=$id&c=$session->checker");
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$lvl = $bindicate == 8? $village->resarray['f'.$id] + 1 : $village->resarray['f'.$id] + ($loopsame > 0? 2 : 1);
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echo '<a class="build" href="'.$href.'">'.UPGRADE_LEVEL.' '.$lvl.'.</a>';
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if ($bindicate == 9) echo ' <span class="none">'.WAITING.'</span>';
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break;
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}
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if (in_array($bindicate, [2,3,7]) && $session->goldclub == 1) {
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echo '<br/>';
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$masterHref = ($id <= 18? 'dorf1.php' : 'dorf2.php'). "?master=$bid&id=$id&c=$session->checker";
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if ($session->gold >= 1 && $village->master == 0) {
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echo '<a class="build" href="'.$masterHref.'">'.CONSTRUCTING_MASTER_BUILDER.'</a>';
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} else {
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echo '<span class="none">'.CONSTRUCTING_MASTER_BUILDER.'</span>';
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}
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echo ' <font color="#B3B3B3">('.COSTS.': <img src="'.GP_LOCATE.'img/a/gold_g.gif" alt="Gold" title="'.GOLD.'"/>1)</font>';
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}
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?>
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</p> |