Files
TravianZ/GameEngine
iopietro 9e2d2b6842 Fixed trap bugs
+Traps are now repaired (built) in the trapper building, instead of
instantly given after a successful normal attack or a dismiss/releasing
from the rally point
+1/4 of trapped troops are now lost after a successful normal attack
+Traps are now released when troops die from starvation
+If you'll dismiss your trapped troops from the rally point, the gaul
player will be able to only repair 1/3 of the total used traps
+Created a new method to delete some redundant and duplicated code
starvation related
+The effect of WW building plans will be displayed correctly, when
they're active
+Troops related artifacts are now counted when building traps
+Some minor improovements and bug fixing
+Some clean-up
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