Files
TravianZ/Templates/Build/36.tpl
T
iopietro 9e2d2b6842 Fixed trap bugs
+Traps are now repaired (built) in the trapper building, instead of
instantly given after a successful normal attack or a dismiss/releasing
from the rally point
+1/4 of trapped troops are now lost after a successful normal attack
+Traps are now released when troops die from starvation
+If you'll dismiss your trapped troops from the rally point, the gaul
player will be able to only repair 1/3 of the total used traps
+Created a new method to delete some redundant and duplicated code
starvation related
+The effect of WW building plans will be displayed correctly, when
they're active
+Troops related artifacts are now counted when building traps
+Some minor improovements and bug fixing
+Some clean-up
2018-05-02 21:17:20 +02:00

135 lines
5.1 KiB
Smarty

<?php
include("next.tpl");
?>
<div id="build" class="gid36"><h1><?php echo TRAPPER; ?> <span class="level"><?php echo LEVEL; ?> <?php echo $village->resarray['f'.$id]; ?></span></h1>
<p class="build_desc">
<a href="#" onClick="return Popup(36,4, 'gid');"
class="build_logo"> <img
class="building g36"
src="img/x.gif" alt="Trapper"
title="<?php echo TRAPPER; ?>" /> </a>
<?php echo TRAPPER_DESC; ?> </p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CURRENT_TRAPS; ?></th>
<td><b><?php echo $bid36[$village->resarray['f'.$id]]['attri'] * TRAPPER_CAPACITY; ?></b> <?php echo TRAPS; ?></td>
</tr>
<tr>
<?php
if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master;
if($next<=20){
?>
<th><?php echo TRAPS_LEVEL; ?> <?php echo $next; ?>:</th>
<td><b><?php echo $bid36[$next]['attri'] * TRAPPER_CAPACITY; ?></b> <?php echo TRAPS; ?></td>
<?php
}else{
?>
<th><?php echo TRAPS_LEVEL; ?> 20:</th>
<td><b><?php echo $bid36[20]['attri'] * TRAPPER_CAPACITY; ?></b> <?php echo TRAPS; ?></td>
<?php
}
}
?>
</tr>
</table>
<p><?php echo CURRENT_HAVE; ?> <b><?php echo $village->unitarray['u99']; ?></b> <?php echo TRAPS; ?>, <b><?php echo $village->unitarray['u99o']; ?></b> <?php echo WHICH_OCCUPIED; ?></p>
<?php if ($building->getTypeLevel(36) > 0) { ?>
<form method="POST" name="snd" action="build.php">
<input type="hidden" name="id" value="<?php echo $id; ?>" />
<input type="hidden" name="ft" value="t1" />
<table cellpadding="1" cellspacing="1" class="build_details">
<thead>
<tr>
<td><?php echo NAME; ?></td>
<td><?php echo QUANTITY; ?></td>
<td><?php echo MAX; ?></td>
</tr>
</thead>
<tbody>
<tr>
<td class="desc">
<div class="tit"><img class="unit u99" src="img/x.gif"
alt="Trap"
title="Trap" /> <a href="#"
onClick="return Popup(36,4,'gid');"><?php echo TRAP; ?></a> <span class="info">(<?php echo AVAILABLE; ?>: <?php echo $village->unitarray['u99']; ?>)</span>
</div>
<div class="details">
<span><img class="r1" src="img/x.gif"
alt="Lumber" title="<?php echo LUMBER; ?>" />20|</span><span><img class="r2" src="img/x.gif"
alt="Clay" title="<?php echo CLAY; ?>" />30|</span><span><img class="r3" src="img/x.gif"
alt="Iron" title="<?php echo IRON; ?>" />10|</span><span><img class="r4" src="img/x.gif"
alt="Crop" title="<?php echo CROP; ?>" />20|</span><span><img class="r5" src="img/x.gif" alt="Crop consumption"
title="<?php echo CROP_COM; ?>" />0|<img class="clock" src="img/x.gif"
alt="Duration" title="<?php echo DURATION; ?>" />
<?php echo $generator->getTimeFormat($database->getArtifactsValueInfluence($session->uid, $village->wid, 5, round(($bid19[$village->resarray['f'.$id]]['attri'] / 100) * ${'u99'}['time'] / SPEED))); ?>
</span>
</div>
</td>
<?php
$trainlist = $technology->getTrainingList(8);
foreach($trainlist as $train) $train_amt += $train['amt'];
$max = $technology->maxUnit(99, false);
$max1 = 0;
for($i = 19; $i < 41; $i++){
if($village->resarray['f'.$i.'t'] == 36){
$max1 += $bid36[$village->resarray['f'.$i]]['attri'] * TRAPPER_CAPACITY;
}
}
if (!isset($train_amt)) $train_amt = 0;
if($max > $max1 - ($village->unitarray['u99'] + $train_amt)){
$max = $max1 - ($village->unitarray['u99'] + $train_amt);
}
if($max < 0) $max = 0;
?>
<td class="val"><input type="text" class="text" name="t99" value="0" maxlength="4"></td>
<td class="max"><a href="#" onClick="document.snd.t99.value=<?php echo $max; ?>">(<?php echo $max; ?>)</a></td>
</tr>
</tbody>
</table>
<p><input type="image" id="btn_train" class="dynamic_img" value="ok" name="s1" src="img/x.gif" alt="train" onclick="this.disabled=true;this.form.submit();"/></p></form>
<?php
} else {
echo "<b>".TRAINING_COMMENCE_TRAPPER."</b><br>\n";
}
if(!empty($trainlist)) {
echo "
<table cellpadding=\"1\" cellspacing=\"1\" class=\"under_progress\">
<thead><tr>
<td>".TRAINING."</td>
<td>".DURATION."</td>
<td>".FINISHED."</td>
</tr></thead>
<tbody>";
$TrainCount = 0;
foreach($trainlist as $train) {
$TrainCount++;
echo "<tr><td class=\"desc\">";
echo "<img class=\"unit u".$train['unit']."\" src=\"img/x.gif\" alt=\"".U99."\" title=\"".U99."\" />";
echo $train['amt']." ".U99."</td><td class=\"dur\">";
if ($TrainCount == 1) {
$NextFinished = $generator->getTimeFormat(($train['timestamp'] - time()) - ($train['amt'] - 1) * $train['eachtime']);
echo "<span id=timer1>".$generator->getTimeFormat($train['timestamp'] - time())."</span>";
}
else echo $generator->getTimeFormat($train['eachtime'] * $train['amt']);
echo "</td><td class=\"fin\">";
$time = $generator->procMTime($train['timestamp']);
if($time[0] != "today") echo "on ".$time[0]." at ";
echo $time[1];
} ?>
</tr><tr class="next"><td colspan="3"><?php echo UNIT_FINISHED; ?> <span id="timer2"><?php echo $NextFinished; ?></span></td></tr>
</tbody></table>
<?php }
include("upgrade.tpl");
?>
</p></div>