mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 16:44:24 +00:00
8aad98dbb7
Enforcements/scouts/attacks are now tracked in the map if you've a plus account.
348 lines
13 KiB
PHP
Executable File
348 lines
13 KiB
PHP
Executable File
<?php
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use App\Entity\User;
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ob_start(); // Enesure, that no more header already been sent error not showing up again
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mb_internal_encoding("UTF-8"); // Add for utf8 varriables.
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#################################################################################
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## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
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## --------------------------------------------------------------------------- ##
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## Project: TravianZ ##
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## Version: 22.06.2015 ##
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## Filename Session.php ##
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## Developed by: Mr.php , Advocaite , brainiacX , yi12345 , Shadow , ronix ##
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## Fixed by: Shadow - STARVATION , HERO FIXED COMPL. ##
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## Fixed by: InCube - double troops ##
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## License: TravianZ Project ##
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## Copyright: TravianZ (c) 2010-2015. All rights reserved. ##
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## URLs: http://travian.shadowss.ro ##
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## Source code: https://github.com/Shadowss/TravianZ ##
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## ##
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#################################################################################
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global $autoprefix;
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// go max 5 levels up - we don't have folders that go deeper than that
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$autoprefix = '';
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for ($i = 0; $i < 5; $i++) {
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$autoprefix = str_repeat('../', $i);
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if (file_exists($autoprefix.'autoloader.php')) {
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// we have our path, let's leave
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break;
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}
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}
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if(!file_exists($autoprefix.'GameEngine/config.php')) {
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header("Location: install/");
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exit;
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}
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$script_name = ($_SERVER['REQUEST_URI'] == 'karte.php') ? 'karte' : $_SERVER['REQUEST_URI'];
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include_once ("Battle.php");
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include_once ("Data/buidata.php");
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include_once ("Data/cp.php");
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include_once ("Data/cel.php");
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include_once ("Data/resdata.php");
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include_once ("Data/unitdata.php");
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include_once ("Data/hero_full.php");
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include_once ("config.php");
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include_once ("Database.php");
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include_once ("Mailer.php");
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include_once ("Form.php");
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include_once ("Generator.php");
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include_once ("Multisort.php");
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include_once ("Ranking.php");
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include_once ("Lang/" . LANG . ".php");
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include_once ("Logging.php");
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include_once ("Message.php");
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include_once ("Alliance.php");
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include_once ("Profile.php");
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class Session {
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private $time;
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var $logged_in = false;
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var $referrer, $url;
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var $username, $uid, $access, $plus, $tribe, $isAdmin, $alliance, $gold, $oldrank, $gpack;
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var $bonus = 0;
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var $bonus1 = 0;
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var $bonus2 = 0;
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var $bonus3 = 0;
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var $bonus4 = 0;
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var $checker, $mchecker;
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public $userinfo = array();
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private $userarray = array();
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var $villages = array();
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function __construct() {
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global $database; //TienTN fix
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$this->time = time();
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if (!isset($_SESSION)) session_start();
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$this->logged_in = $this->checkLogin();
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if($this->logged_in && TRACK_USR) {
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$database->updateActiveUser($this->username, $this->time);
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}
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if(isset($_SESSION['url'])) {
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$this->referrer = $_SESSION['url'];
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} else {
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$this->referrer = "/";
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}
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$this->url = $_SESSION['url'] = $_SERVER['PHP_SELF'];
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$this->SurfControl();
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}
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public function Login($user) {
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global $database, $generator, $logging;
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$this->logged_in = true;
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$_SESSION['sessid'] = $generator->generateRandID();
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$_SESSION['username'] = $user;
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$user_sanitized = $database->escape($user);
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$_SESSION['checker'] = $generator->generateRandStr(3);
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$_SESSION['mchecker'] = $generator->generateRandStr(5);
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$userFields = $database->getUserFields($user_sanitized, "quest, id", 1, true);
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$_SESSION['qst'] = $userFields["quest"];
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$dbarray = $database->getUserFields($user_sanitized, 'id, village_select', 1);
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$selected_village=(int) $dbarray['village_select'];
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if ($dbarray['id'] > 1) {
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if(!isset($_SESSION['wid'])) {
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if($selected_village!='') {
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$data = $database->getVillage($selected_village);
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}else{
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$data = $database->getVillage($userFields["id"]);
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}
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$_SESSION['wid'] = $data['wref'];
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} else
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if($_SESSION['wid'] == '') {
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if($selected_village!='') {
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$data = $database->getVillage($selected_village);
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}else{
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$data = $database->getVillage($userFields["id"]);
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}
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$_SESSION['wid'] = $data['wref'];
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}
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$this->PopulateVar();
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$database->updateActiveUser($user_sanitized, $this->time);
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$database->updateUserField($user_sanitized, "sessid", $_SESSION['sessid'], 0);
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}
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$logging->addLoginLog($dbarray['id'], $_SERVER['REMOTE_ADDR']);
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if ($dbarray['id'] == 1) {
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header("Location: nachrichten.php");
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exit;
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} else {
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header("Location: dorf1.php");
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exit;
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}
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}
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public function Logout() {
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global $database;
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$this->logged_in = false;
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$database->updateUserField($_SESSION['username'], "sessid", "", 0);
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if(ini_get("session.use_cookies")) {
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$params = session_get_cookie_params();
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setcookie(session_name(), '', time() - 42000, $params["path"], $params["domain"], $params["secure"], $params["httponly"]);
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}
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session_destroy();
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session_start();
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}
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public function changeChecker() {
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global $generator;
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$this->checker = $_SESSION['checker'] = $generator->generateRandStr(3);
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$this->mchecker = $_SESSION['mchecker'] = $generator->generateRandStr(5);
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}
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private function checkLogin(){
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global $database;
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$user = '';
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$id = '';
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$admin = false;
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$inAdmin = (strpos($_SERVER['REQUEST_URI'], '/Admin') !== false);
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if (!$inAdmin && isset($_SESSION['username'])) {
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$user = $_SESSION['username'];
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$id = (int) $_SESSION['id_user'];
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} else if ($inAdmin && isset($_SESSION['admin_username'])) {
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$user = $_SESSION['admin_username'];
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$id = (int) $_SESSION['id'];
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$admin = true;
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}
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if($user && ($admin || isset($_SESSION['sessid']))) {
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// check if this is not a support user, for who only messages and statistics are available
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if ($user == 'Support') {
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$req_file = basename($_SERVER['PHP_SELF']);
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if (!in_array($req_file, ['nachrichten.php', 'logout.php', 'statistiken.php', 'rules.php', 'karte.php', 'karte2.php', 'spieler.php'])) {
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header('Location:nachrichten.php');
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exit;
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}
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}
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//Get and Populate Data
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$this->PopulateVar();
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//update database
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$database->updateActiveUser($user, $this->time);
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return true;
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} else {
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return false;
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}
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}
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/***************************
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Function to check Real Hero
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Made by: Shadow and brainiacX
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***************************/
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function CheckHeroReal () {
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global $database,$link;
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$villageIDs = implode(', ', $this->villages);
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if (!count($this->villages)) {
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$this->Logout();
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header('login.php');
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exit;
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}
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// check if hero unit for this player is present anywhere on the map
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$q = '
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SELECT
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IFNULL((SELECT SUM(hero) from '.TB_PREFIX.'enforcement where `from` IN('.$villageIDs.')), 0) +
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IFNULL((SELECT SUM(hero) from '.TB_PREFIX.'units where `vref` IN('.$villageIDs.')), 0) +
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IFNULL((SELECT SUM(t11) from '.TB_PREFIX.'prisoners where `from` IN('.$villageIDs.')), 0) +
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IFNULL((SELECT SUM(t11) FROM '.TB_PREFIX.'movement, '.TB_PREFIX.'attacks WHERE '.TB_PREFIX.'movement.`from` IN('.$villageIDs.') and '.TB_PREFIX.'movement.ref = '.TB_PREFIX.'attacks.id and '.TB_PREFIX.'movement.proc = 0 and '.TB_PREFIX.'movement.sort_type = 3), 0) +
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IFNULL((SELECT SUM(t11) FROM '.TB_PREFIX.'movement, '.TB_PREFIX.'attacks where '.TB_PREFIX.'movement.`to` IN('.$villageIDs.') and '.TB_PREFIX.'movement.ref = '.TB_PREFIX.'attacks.id and '.TB_PREFIX.'movement.proc = 0 and '.TB_PREFIX.'movement.sort_type = 4), 0)
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as herocount';
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$heroUnitRegisters = mysqli_fetch_array( mysqli_query($database->dblink, $q, MYSQLI_ASSOC ))['herocount'];
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// check if the actual hero is alive or being trained/revived into a living state
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$isHeroLivingOrRaising = $database->getHeroDeadReviveOrInTraining($this->uid);
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// if he doesn't register anywhere on the map but is marked as alive,
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// we need to kill him
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if(!$heroUnitRegisters && $isHeroLivingOrRaising) {
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$database->KillMyHero($this->uid);
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}
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}
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private function PopulateVar() {
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global $database;
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$this->userarray = $this->userinfo = $database->getUserArray($_SESSION['username'], 0);
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$this->username = $this->userarray['username'];
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$this->uid = $_SESSION['id_user'] = $this->userarray['id'];
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$this->gpack = $this->userarray['gpack'];
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$this->access = $this->userarray['access'];
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$this->plus = ($this->userarray['plus'] > $this->time);
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$this->goldclub = $this->userarray['goldclub'];
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$this->villages = $database->getVillagesID($this->uid);
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$this->tribe = $this->userarray['tribe'];
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$this->isAdmin = $this->access >= MODERATOR;
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$this->alliance = $_SESSION['alliance_user'] = $this->userarray['alliance'];
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$this->checker = $_SESSION['checker'];
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$this->mchecker = $_SESSION['mchecker'];
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$this->sit = $database->GetOnline($this->uid);
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$this->sit1 = $this->userarray['sit1'];
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$this->sit2 = $this->userarray['sit2'];
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$this->cp = floor($this->userarray['cp']);
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$this->gold = $this->userarray['gold'];
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$this->oldrank = $this->userarray['oldrank'];
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$_SESSION['ok'] = $this->userarray['ok'];
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if($this->userarray['b1'] > $this->time) {
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$this->bonus1 = 1;
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}
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if($this->userarray['b2'] > $this->time) {
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$this->bonus2 = 1;
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}
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if($this->userarray['b3'] > $this->time) {
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$this->bonus3 = 1;
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}
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if($this->userarray['b4'] > $this->time) {
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$this->bonus4 = 1;
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}
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if (!in_array($this->username, ['Support', 'Multihunter'])) {
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$this->CheckHeroReal();
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}
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}
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/**
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* Creates an array with the vrefs of attacked/scouted/reinforced villages and oasis
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*
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*/
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public function populateAttacks(){
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global $database, $village;
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$troopsMovement = $database->getMovement(3, $village->wid, 0);
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if(count($troopsMovement) > 0){
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foreach($troopsMovement as $movement)
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{
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switch($movement['attack_type']){
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case 1:
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$_SESSION['troops_movement']['scouts'][] = $movement['to'];
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break;
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case 2:
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$_SESSION['troops_movement']['enforcements'][] = $movement['to'];
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break;
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case 3:
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case 4:
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$_SESSION['troops_movement']['attacks'][] = $movement['to'];
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break;
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}
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}
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}
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}
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private function SurfControl(){
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if(SERVER_WEB_ROOT) {
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$page = $_SERVER['SCRIPT_NAME'];
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} else {
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$explode = explode("/", $_SERVER['SCRIPT_NAME']);
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$i = count($explode) - 1;
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$page = $explode[$i];
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}
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$pagearray = array("index.php", "anleitung.php", "tutorial.php", "login.php", "activate.php", "anmelden.php", "xaccount.php");
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if(!$this->logged_in) {
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if(!in_array($page, $pagearray) || $page == "logout.php") {
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header("Location: login.php");
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exit;
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}
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} else {
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if(in_array($page, $pagearray)) {
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if ($this->uid == 1) {
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header("Location: nachrichten.php");
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exit;
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} else {
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header("Location: dorf1.php");
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exit;
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}
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}
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}
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}
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};
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$session = new Session;
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$form = new Form;
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// if there is no user, we'd try to load messages for user with ID 0, which is wrong
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if (!empty($_SESSION['id_user'])) {
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$message = new Message;
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// create a global user variable which will later be removed from here
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// and created + retrieved either via Service Locator or other DI concept
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$user = new User((int) $_SESSION['id_user'], $database);
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}
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?>
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