Files
TravianZ/templates/sendUnits/units.tpl
T
iopietro 0065cb3970 Additions
+Added the possibility to send units to another villages (spy,
reinforcement, normal attack and raid)
+Added the possibility to set the spying type and the catapult targets
+Some changes in the DB
2018-09-20 12:52:47 +02:00

40 lines
1.7 KiB
Smarty

<table id="troops" cellpadding="1" cellspacing="1">
<tbody>
{$quantity = [[1, 4, 7 ,9], [2, 5, 8 ,10], [3, 6, 11]]}
{$quantityCount = count($quantity) - 1}
{$class = [
1 => 'line-first column-first large',
4 => 'line-first large',
7 => 'line-first regular',
9 => 'line-first column-last small',
2 => 'column-first large',
5 => 'large',
8 => 'regular',
10 => 'column-last small',
3 => 'line-last column-first large',
6 => 'line-last large',
11 => 'line-last regular'
]}
{for $i = 0 to $quantityCount}
<tr>
{for $j = 0 to count($quantity[$i]) - 1}
{$type = $quantity[$i][$j]}
{if $type == 11 && $villagePresentUnits.unitsArray[$type].amount == 0}
{continue}
{/if}
<td class="{$class[$type]}">
<img class="unit u{if $type <= 10}{($tribe - 1) * 10 + $type}{else}hero{/if}" src="assets/img/x.gif" onclick="document.getElementsByName('units[{$type}]')[0].value=''; return false;" title="{if $type <= 10}{$villagePresentUnits.unitsArray[$type].name}{else}{$smarty.const.U0}{/if}" alt="{if $type <= 10}{$villagePresentUnits.unitsArray[$type].name}{else}{$smarty.const.U0}{/if}">
<input class="text" {if $villagePresentUnits.unitsArray[$type].amount == 0}disabled="disabled"{/if} name="units[{$type}]" maxlength="6" type="text" {if $units[$type] > 0}value="{$units[$type]}"{/if}>
{if $villagePresentUnits.unitsArray[$type].amount > 0}
<a href="#" onclick="document.getElementsByName('units[{$type}]')[0].value={$villagePresentUnits.unitsArray[$type].amount}; return false;">({$villagePresentUnits.unitsArray[$type].amount})</a>
{else}
<span class="none">(0)</span>
{/if}
</td>
{/for}
</tr>
{/for}
</tbody>
</table>