Files
TravianZ/templates/village/field.tpl
T
iopietro 62d6e19ee9 The first release of the refactored version
It's still a work in progress, there are a lot of things that will
change in the final release
2018-09-16 17:22:39 +02:00

23 lines
1.6 KiB
Smarty

<!--#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename field.tpl ##
## Developed by: Dzoki ##
## License: TravianX Project ##
## Copyright: TravianX (c) 2010-2011. All rights reserved. ##
## ##
#################################################################################-->
<map name="rx" id="rx">
{for $i = 1 to 18}
<area href="build.php?id={$i}" coords="{$resourcesFieldCoordinatesArray[$i]}" shape="circle" title="{$villageBuildings[$i]['name']} {$smarty.const.LEVEL} {$villageBuildings[$i]['level']}{if $buildingJobs[$i]['inBuilding']}{$smarty.const.UPGRADE_IN_PROGRESS}{/if}"/>
{/for}
<area href="dorf2.php" coords="144,131,36" shape="circle" title="{$smarty.const.VILLAGE_CENTER}"/>
</map>
<div id="village_map" class="f{$villageType}">
{for $i = 1 to 18}
<img src="assets/img/x.gif" class="reslevel rf{$i} level{$villageBuildings[$i]['level']}{if $buildingJobs[$i]['inBuilding']}_active{/if}" alt="{$villageBuildings[$i]['name']} {$smarty.const.LEVEL} {$villageBuildings[$i]['level']}{if $buildingJobs[$i]['inBuilding']} {$smarty.const.UPGRADE_IN_PROGRESS}{/if}"/>
{/for}
<img id="resfeld" usemap="#rx" src="assets/img/x.gif" />
</div>