Files
TravianZ/GameEngine/Automation/AutomationNatarsWW.php
T
novgorodschi catalin d89ffe4482 Major refactor: Extract Database and Automation into domain-specific trait files
### Core Architecture Refactor

- Split the `Database.php` class into domain-specific traits under `GameEngine/Database/`.
- Split the `Automation` class into domain-specific traits under `GameEngine/Automation/`.
- Grouped methods by functional domain for improved maintainability and navigation.
- Preserved 100% backward compatibility.
- No logic or behavioral changes.
- Pure structural refactor.
2026-07-17 11:03:27 +03:00

216 lines
9.8 KiB
PHP

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Project: TravianZ ##
## Filename: AutomationNatarsWW.php ##
## Split&Refactor Shadow ##
## Purpose: Natars, WW villages/plans, active artifacts ##
## ##
## Phase S2: Trait extracted from GameEngine/Automation.php ##
## (Automation class). ##
## Methods were moved IDENTICALLY, with no logic changes. ##
## ##
## License: TravianZ Project ##
## Copyright: TravianZ (c) 2010-2026. All rights reserved. ##
## URLs: https://travianz.org ##
## https://github.com/Shadowss/TravianZ ##
#################################################################################
trait AutomationNatarsWW {
private function startNatarAttack($level, $vid, $time) {
global $database;
// bad, but should work :D
// I took the data from my first ww (first .org world)
// TODO: get the algo from the real travian with the 100 biggest offs
// select the troops^^
$troops = $this->getNatarTroopTable();
if (isset($troops[$level])) $units = $troops[$level];
else return false;
// get the capital village from the natars
$query = mysqli_query($database->dblink,'SELECT `wref` FROM `' . TB_PREFIX . 'vdata` WHERE `owner` = 3 and `capital` = 1 LIMIT 1') or die(mysqli_error($database->dblink));
$row = mysqli_fetch_assoc($query);
// start the attacks
$endtime = $time + round(86400 / INCREASE_SPEED);
// -.-
$vid = (int) $vid;
mysqli_query($database->dblink,'INSERT INTO `' . TB_PREFIX . 'ww_attacks` (`vid`, `attack_time`) VALUES (' . $vid . ', ' . $endtime . ')');
mysqli_query($database->dblink,'INSERT INTO `' . TB_PREFIX . 'ww_attacks` (`vid`, `attack_time`) VALUES (' . $vid . ', ' . ($endtime + 1) . ')');
// two waves: the second one targets the WW (catapult target 40) one second later
$this->launchNatarWave($row['wref'], $vid, $units[0], 0, $time, $endtime);
$this->launchNatarWave($row['wref'], $vid, $units[1], 40, $time, $endtime + 1);
}
/**
* Fire a single Natar attack wave at a World Wonder village.
* $unitRow is one troop row [t2, t3, t5, t6, t7, t8]; $ctar1 is the
* catapult target slot (0 for the first wave, 40 for the second).
*/
private function launchNatarWave($source, $vid, $unitRow, $ctar1, $time, $arrival) {
global $database;
$ref = $database->addAttack($source, 0, $unitRow[0], $unitRow[1], 0, $unitRow[2], $unitRow[3], $unitRow[4], $unitRow[5], 0, 0, 0, 3, $ctar1, 0, 0, 0, 20, 20, 0, 20, 20, 20, 20);
$database->addMovement(3, $source, $vid, $ref, $time, $arrival);
}
/**
* Hard-coded Natar offensive waves indexed by World Wonder level.
* Each level holds two waves, each a troop row [t2, t3, t5, t6, t7, t8].
*/
private function getNatarTroopTable() {
return [5 => [[3412, 2814, 4156, 3553, 9, 0], [35, 0, 77, 33, 17, 10]],
10 => [[4314, 3688, 5265, 4621, 13, 0], [65, 0, 175, 77, 28, 17]],
15 => [[4645, 4267, 5659, 5272, 15, 0], [99, 0, 305, 134, 40, 25]],
20 => [[6207, 5881, 7625, 7225, 22, 0], [144, 0, 456, 201, 56, 36]],
25 => [[6004, 5977, 7400, 7277, 23, 0], [152, 0, 499, 220, 58, 37]],
30 => [[7073, 7181, 8730, 8713, 27, 0], [183, 0, 607, 268, 69, 45]],
35 => [[7090, 7320, 8762, 8856, 28, 0], [186, 0, 620, 278, 70, 45]],
40 => [[7852, 6967, 9606, 8667, 25, 0], [146, 0, 431, 190, 60, 37]],
45 => [[8480, 8883, 10490, 10719, 35, 0], [223, 0, 750, 331, 83, 54]],
50 => [[8522, 9038, 10551, 10883, 35, 0], [224, 0, 757, 335, 83, 54]],
55 => [[8931, 8690, 10992, 10624, 32, 0], [219, 0, 707, 312, 84, 54]],
60 => [[12138, 13013, 15040, 15642, 51, 0], [318, 0, 1079, 477, 118, 76]],
65 => [[13397, 14619, 16622, 17521, 58, 0], [345, 0, 1182, 522, 127, 83]],
70 => [[16323, 17665, 20240, 21201, 70, 0], [424, 0, 1447, 640, 157, 102]],
75 => [[20739, 22796, 25746, 27288, 91, 0], [529, 0, 1816, 803, 194, 127]],
80 => [[21857, 24180, 27147, 28914, 97, 0], [551, 0, 1898, 839, 202, 132]],
85 => [[22476, 25007, 27928, 29876, 100, 0], [560, 0, 1933, 855, 205, 134]],
90 => [[31345, 35053, 38963, 41843, 141, 0], [771, 0, 2668, 1180, 281, 184]],
95 => [[31720, 35635, 39443, 42506, 144, 0], [771, 0, 2671, 1181, 281, 184]],
96 => [[32885, 37007, 40897, 44130, 150, 0], [795, 0, 2757, 1219, 289, 190]],
97 => [[32940, 37099, 40968, 44235, 150, 0], [794, 0, 2755, 1219, 289, 190]],
98 => [[33521, 37691, 41686, 44953, 152, 0], [812, 0, 2816, 1246, 296, 194]],
99 => [[36251, 40861, 45089, 48714, 165, 0], [872, 0, 3025, 1338, 317, 208]]];
}
private function checkWWAttacks() {
global $database;
$query = mysqli_query($database->dblink,'SELECT vid, attack_time FROM `' . TB_PREFIX . 'ww_attacks` WHERE `attack_time` <= ' . time());
while ($row = mysqli_fetch_assoc($query))
{
// delete the attack
$query3 = mysqli_query($database->dblink,'DELETE FROM `' . TB_PREFIX . 'ww_attacks` WHERE `vid` = ' . (int) $row['vid'] . ' AND `attack_time` = ' . (int) $row['attack_time']);
}
}
/**
* Create the Natars account and spawn artifacts
*
*/
private function spawnNatars(){
global $database;
//Check if Natars account is already created and if the time
//is come and we have to create Natars and spawn their artifacts
if($database->areArtifactsSpawned() || strtotime(START_DATE) + (NATARS_SPAWN_TIME * 86400) > time()) return;
//Create the Natars account and his capital
$this->artifacts->createNatars();
//Write the system message
$database->displaySystemMessage(ARTEFACT);
}
/**
* Spawn WW Villages
*
*/
private function spawnWWVillages(){
global $database;
//Check if Natars account has already been created, if WW villages have already been spawned
//and if it's the time to spawn them or not
if(!$database->areArtifactsSpawned() || $database->areWWVillagesSpawned() || strtotime(START_DATE) + (NATARS_WW_SPAWN_TIME * 86400) > time()) return;
//Create WW villages
$this->artifacts->createWWVillages();
//Write the system message
$database->displaySystemMessage(WWVILLAGEMSG);
}
/**
* Spawn WW Building plans
*
*/
private function spawnWWBuildingPlans(){
global $database;
//Check if Natars account is already spawned, if WW building plans have already been spawned
//and if it's the time to spawn them or not
if(!$database->areArtifactsSpawned() || $database->areArtifactsSpawned(true) || strtotime(START_DATE) + (NATARS_WW_BUILDING_PLAN_SPAWN_TIME * 86400) > time()) return;
//Create WW building plans
$this->artifacts->createWWBuildingPlans();
//Set the system message to contain the infos of the WW building plans
$database->displaySystemMessage(PLAN_INFO);
}
/**
* Automatically activate all artifacts that need to be activated
*
*/
private function activateArtifacts() {
global $database;
//Check if there's at least one artifact, if not, return
if(!$database->areArtifactsSpawned()) return;
//Activate the artifacts that need to be activated
$this->artifacts->activateArtifacts();
}
private function artefactOfTheFool() {
global $database;
$time = time();
$q = "SELECT id, size FROM " . TB_PREFIX . "artefacts where type = 8 AND active = 1 AND del = 0 AND lastupdate <= ".($time - (86400 / (SPEED == 2 ? 1.5 : (SPEED == 3 ? 2 : SPEED))));
$array = $database->query_return($q);
if ($array) {
foreach($array as $artefact) {
$kind = rand(1, 7);
while($kind == 6) $kind = rand(1, 7);
if($artefact['size'] != 3) $bad_effect = rand(0, 1);
else $bad_effect = 0;
switch($kind) {
case 1:
$effect = rand(1, 5);
break;
case 2:
$effect = rand(1, 3);
break;
case 3:
$effect = rand(3, 10);
break;
case 4:
case 5:
$effect = rand(2, 4);
break;
case 7:
$effect = rand(1, 6);
break;
}
mysqli_query($database->dblink,"UPDATE ".TB_PREFIX."artefacts SET kind = ". (int) $kind. ", bad_effect = $bad_effect, effect2 = $effect, lastupdate = $time WHERE id = ".(int) $artefact['id']);
}
}
}
}