Files
TravianZ/Templates/Build/16_incomming.tpl
T
2014-05-12 08:43:32 +03:00

369 lines
16 KiB
Smarty

<?php
include_once("GameEngine/Data/unitdata.php");
$units = $database->getMovement("34",$village->wid,1);
$total_for = count($units);
$send = $database->getMovement("1",$village->wid,1);
$total_for2 = count($send);
for($y=0;$y < $total_for;$y++){
for($i=0;$i < $total_for2;$i++){
if($units[$y]['ref'] == $send[$i]['ref2']){
$res1 = mysql_query("SELECT * FROM " . TB_PREFIX . "send where id = ".$send[$i]['ref']."");
$res = mysql_fetch_array($res1);
}
}
$timer = $y+1;
if ($units[$y]['sort_type']==3){
if ($units[$y]['attack_type']==3){
$actionType = ATTACK_ON;
} else if ($units[$y]['attack_type']==4){
$actionType = RAID_ON;
} else if ($units[$y]['attack_type']==2){
$actionType = REINFORCEMENTFOR;
}
$reinfowner = $database->getVillageField($units[$y]['from'],"owner");
if($units[$y]['attack_type'] != 1){
if($units[$y]['from'] != 0){
if($units[$y]['t11'] != 0 && $reinfowner == $session->uid) {
$colspan = 11;
}else{
$colspan = 10;
}
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$units[$y]['from']."&c=".$generator->getMapCheck($units[$y]['from'])."\">".$database->getVillageField($units[$y]['from'],"name")."</a></td>
<td colspan=\"$colspan\">";
echo "<a href=\"karte.php?d=".$units[$y]['to']."&c=".$generator->getMapCheck($units[$y]['to'])."\">".$actionType." ".$database->getVillageField($units[$y]['to'],"name")."</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($units[$y]['from'],"owner"),"tribe",0);
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
echo "<tr><th>&nbsp;</th>";
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($units[$y]['t11'] != 0 && $reinfowner == $session->uid) {
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i=1;$i<=$colspan;$i++) {
$totalunits = $units[$y]['t1']+$units[$y]['t2']+$units[$y]['t3']+$units[$y]['t4']+$units[$y]['t5']+$units[$y]['t6']+$units[$y]['t7']+$units[$y]['t8']+$units[$y]['t9']+$units[$y]['t10']+$units[$y]['t11'];
if($units[$y]['attack_type'] == 2){
if($reinfowner != $session->uid){
echo "<td class=\"none\">?</td>";
}else{
if($units[$y]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}
else {
echo "<td>";
echo $units[$y]['t'.$i]."</td>";
}
}}else{
$artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,3,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,3,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,3,2,0));
$foolartefact = count($database->getFoolArtefactInfo(3,$village->wid,$session->uid));
$total_artefact = $artefact + $artefact1 + $artefact2 + $foolartefact;
if($total_artefact == 0){
echo "<td class=\"none\">?</td>";
}else{
if($units[$y]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}else{
echo "<td>?</td>";
}
}
}
}
echo "</tr></tbody>";
echo '
<tbody class="infos">
<tr>
<th>'.ARRIVAL.'</th>
<td colspan="10">
<div class="in small"><span id=timer'.$timer.'>'.$generator->getTimeFormat($units[$y]['endtime']-time()).'</span> h</div>';
$datetime = $generator->procMtime($units[$y]['endtime']);
echo "<div class=\"at small\">";
if($datetime[0] != "today") {
echo "".ON." ".$datetime[0]." ";
}
echo "".AT." ".$datetime[1]." ".HRS."</div>
</div>
</td>
</tr>
</tbody>";
echo "</table>";
}else{
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a>village of the elders</a></td>
<td colspan=\"10\">";
echo "<a>".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $session->tribe;
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
echo "<tr><th>&nbsp;</th>";
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i=1;$i<=10;$i++) {
echo "<td class=\"none\">?</td>";
}
echo "</tr></tbody>";
echo '
<tbody class="infos">
<tr>
<th>'.ARRIVAL.'</th>
<td colspan="10">
<div class="in small"><span id=timer'.$timer.'>'.$generator->getTimeFormat($units[$y]['endtime']-time()).'</span> h</div>';
$datetime = $generator->procMtime($units[$y]['endtime']);
echo "<div class=\"at small\">";
if($datetime[0] != "today") {
echo "".ON." ".$datetime[0]." ";
}
echo "".AT." ".$datetime[1]."</div>
</div>
</td>
</tr>
</tbody>";
echo "</table>";
}
}
}else if ($units[$y]['sort_type']==4){
if ($units[$y]['attack_type']==1){
$actionType = RETURNFROM;
} else if ($units[$y]['attack_type']==2){
$actionType = RETURNFROM;
} else if ($units[$y]['attack_type']==3){
$actionType = RETURNFROM;
} else if ($units[$y]['attack_type']==4){
$actionType = RETURNFROM;
}
$isoasis = $database->isVillageOases($units[$y]['from']);
if ($isoasis ==0){
$from = $database->getMInfo($units[$y]['from']);
} else {
$from = $database->getOMInfo($units[$y]['from']);}
$to = $database->getMInfo($units[$y]['vref']);
?>
<table class="troop_details" cellpadding="1" cellspacing="1">
<thead>
<tr>
<td class="role"><a href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
<td colspan="<?php if($units[$y]['t11'] != 0) {echo"11";}else{echo"10";}?>"><a href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
</tr>
</thead>
<tbody class="units">
<?php
$tribe = $session->tribe;
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
echo "<tr><th>&nbsp;</th>";
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($units[$y]['t11'] != 0) {
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
?>
</tr>
<tr><th><?php echo TROOPS;?></th>
<?php
for($i=1;$i<($units[$y]['t11'] != 0?12:11);$i++) {
if($units[$y]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}
else {
echo "<td>";
echo $units[$y]['t'.$i]."</td>";
}
}
?>
</tr>
<?php
$totalres = $res['wood']+$res['clay']+$res['iron']+$res['crop'];
if($units[$y]['attack_type']!=2 and $units[$y]['attack_type']!=1 and $totalres != ""){?>
<tr><th><?php echo BOUNTY;?></th>
<td colspan="<?php if($units[$y]['t11'] == 0) {echo"10";}else{echo"11";}?>">
<?php
$totalcarry = $units[$y]['t1']*${'u'.$start.''}['cap']+$units[$y]['t2']*${'u'.($start+1).''}['cap']+$units[$y]['t3']*${'u'.($start+2).''}['cap']+$units[$y]['t4']*${'u'.($start+3).''}['cap']+$units[$y]['t5']*${'u'.($start+4).''}['cap']+$units[$y]['t6']*${'u'.($start+5).''}['cap']+$units[$y]['t7']*${'u'.($start+6).''}['cap']+$units[$y]['t8']*${'u'.($start+7).''}['cap']+$units[$y]['t9']*${'u'.($start+8).''}['cap']+$units[$y]['t10']*${'u'.($start+9).''}['cap'];
echo "<div class=\"in small\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".$res['wood']."<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".$res['clay']."<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".$res['iron']."<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".$res['crop']."</div>";
echo "<div class=\"in small\"><img class=\"car\" src=\"gpack/travian_default/img/a/car.gif\" alt=\"carry\" title=\"carry\"/>".$totalres."/".$totalcarry."</div>";
?>
</tr>
<?php } ?>
<tbody class="infos">
<tr>
<th><?php echo ARRIVAL;?></th>
<td colspan="<?php if($units[$y]['t11'] == 0) {echo"10";}else{echo"11";}?>">
<?php
echo "<div class=\"in small\"><span id=timer".$timer.">".$generator->getTimeFormat($units[$y]['endtime']-time())."</span> h</div>";
$datetime = $generator->procMtime($units[$y]['endtime']);
echo "<div class=\"at\">";
if($datetime[0] != "today") {
echo "".ON." ".$datetime[0]." ";
}
echo "".AT." ".$datetime[1]."</div>";
?>
</div>
</td>
</tr>
</tbody>
</table>
<?php
}
}
$array = $database->getOasis($village->wid);
foreach($array as $conqured){
$oasis = $database->getMovement("6",$conqured['wref'],0);
$total_for = count($oasis);
for($y=0;$y < $total_for;$y++){
$timer = $y+1;
if ($oasis[$y]['attack_type']==2){
$actionType = REINFORCEMENTFOR;
} else if ($oasis[$y]['attack_type']==3){
$actionType = ATTACK_ON;
} else if ($oasis[$y]['attack_type']==4){
$actionType = RAID_ON;
}
$reinfowner = $database->getVillageField($oasis[$y]['from'],"owner");
if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid) {
$colspan = 11;
}else{
$colspan = 10;
}
echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
<a href=\"karte.php?d=".$oasis[$y]['from']."&c=".$generator->getMapCheck($oasis[$y]['from'])."\">".$database->getVillageField($oasis[$y]['from'],"name")."</a></td>
<td colspan=\"$colspan\">";
echo "<a href=\"spieler.php?uid=".$database->getVillageField($oasis[$y]['from'],"owner")."\">".$database->getUserField($database->getVillageField($oasis[$y]['from'],"owner"),"username",0)."'s troopslll</a>";
echo "</td></tr></thead><tbody class=\"units\">";
$tribe = $database->getUserField($database->getVillageField($oasis[$y]['from'],"owner"),"tribe",0);
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
echo "<tr><th>&nbsp;</th>";
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid) {
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}
echo "</tr><tr><th>".TROOPS."</th>";
for($i=1;$i<=$colspan;$i++) {
$totalunits = $oasis[$y]['t1']+$oasis[$y]['t2']+$oasis[$y]['t3']+$oasis[$y]['t4']+$oasis[$y]['t5']+$oasis[$y]['t6']+$oasis[$y]['t7']+$oasis[$y]['t8']+$oasis[$y]['t9']+$oasis[$y]['t10']+$oasis[$y]['t11'];
if($oasis[$y]['attack_type'] == 2){
if($reinfowner != $session->uid){
echo "<td class=\"none\">?</td>";
}else{
if($oasis[$y]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}
else {
echo "<td>";
echo $oasis[$y]['t'.$i]."</td>";
}
}}else{
$artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,3,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,3,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,3,2,0));
$total_artefact = $artefact + $artefact1 + $artefact2;
if($totalunits > $building->getTypeLevel(16) && $total_artefact == 0){
echo "<td class=\"none\">?</td>";
}else{
if($oasis[$y]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}else{
echo "<td>?</td>";
}
}
}
}
echo "</tr></tbody>";
echo '
<tbody class="infos">
<tr>
<th>'.ARRIVAL.'</th>
<td colspan="'.$colspan.'">
<div class="in small"><span id=timer'.$timer.'>'.$generator->getTimeFormat($oasis[$y]['endtime']-time()).'</span> h</div>';
$datetime = $generator->procMtime($oasis[$y]['endtime']);
echo "<div class=\"at\">";
if($datetime[0] != "today") {
echo "".ON." ".$datetime[0]." ";
}
echo "".AT." ".$datetime[1]." ".HRS."</div>
</div>
</td>
</tr>
</tbody>";
echo "</table>";
}
}
$settlers = $database->getMovement("7",$village->wid,1);
$total_for3 = count($settlers);
for($x=0;$x < $total_for3;$x++){
$timer = $x+1;
$to = $database->getMInfo($settlers[$x]['to']);
?>
<table class="troop_details" cellpadding="1" cellspacing="1">
<thead>
<tr>
<td class="role"><a href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
<td colspan="10"><a href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
</tr>
</thead>
<tbody class="units">
<?php
$tribe = $session->tribe;
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
echo "<tr><th>&nbsp;</th>";
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
}
?>
</tr>
<tr><th><?php echo TROOPS;?></th>
<?php
for($z=1;$z<=9;$z++) {
$settlers[$x]['t'.$z]=0;
}
$settlers[$x]['t10']=3;
for($i=1;$i<11;$i++) {
if($settlers[$x]['t'.$i] == 0) {
echo "<td class=\"none\">0</td>";
}
else {
echo "<td>";
echo $settlers[$x]['t'.$i]."</td>";
}
}
?>
</tr>
<tbody class="infos">
<tr>
<th><?php echo ARRIVAL;?></th>
<td colspan="10">
<?php
echo "<div class=\"in small\"><span id=timer".$timer.">".$generator->getTimeFormat($settlers[$x]['endtime']-time())."</span> h</div>";
$datetime = $generator->procMtime($settlers[$x]['endtime']);
echo "<div class=\"at\">";
if($datetime[0] != "today") {
echo "".ON." ".$datetime[0]." ";
}
echo "".AT." ".$datetime[1]."</div>";
?>
</div>
</td>
</tr>
</tbody>
</table>
<?php } ?>