Files
TravianZ/Templates/goldClub/farmlist_add.tpl
T
iopietro cf74514451 General fixes
+Fixed an exploit that permitted to starts other players' farm lists
+Fixed an exploit that permitted to save our raids to other players'
farm lists
+Fixed an exploit that permitted to edit other players' farm lists
+Fixed a rounding upkeep bug
+Moved the whole startRaid.tpl to a new method in Units.php
+A lot of clean-up
+Improoved indentation
+In the raid list, the "carry" image will now show to the left of an
attack
+Fixed a bug that displayed the wrong loot to returning troops released
by traps
+General minor bug fixing and improovements
-Deleted a lot of redundant code
2018-05-04 22:12:18 +02:00

38 lines
1.3 KiB
Smarty

<div id="raidListCreate">
<h4>Create a new list</h4>
<form action="build.php?gid=16&t=99" method="post">
<div class="boxes boxesColor gray"><div class="boxes-tl"></div><div class="boxes-tr"></div><div class="boxes-tc"></div><div class="boxes-ml"></div><div class="boxes-mr"></div><div class="boxes-mc"></div><div class="boxes-bl"></div><div class="boxes-br"></div><div class="boxes-bc"></div><div class="boxes-contents cf">
<input type="hidden" name="action" value="addList">
<table cellpadding="1" cellspacing="1" class="transparent" id="raidList">
<tbody><tr>
<th>
Name: </th>
<td>
<input class="text" id="name" name="name" type="text">
</td>
</tr>
<tr>
<th>
Village: </th>
<td>
<select id="did" name="did">
<?php
for($i = 1; $i <= count($session->villages); $i++){
if($session->villages[$i-1] == $village->wid) $select = 'selected="selected"';
else $select = '';
echo "<option value=\"".$session->villages[$i-1]."\" ".$select.">".$database->getVillageField($session->villages[$i-1],'name')."</option>";
}
?> </select>
</td>
</tr>
</tbody></table>
</div>
</div>
<button class="trav_buttons" type="submit" value="create">Create</button>
</form>
</div>