Files
TravianZ/Templates/a2b/attack.tpl
T
armando1980 21867be0f1 Fixed choose two targets for catapults by Armando
With a level 20 rally point two buildings can be targeted at the same time. You just need to attack with at least 20 catapults to be able to choose two targets.
http://t3.answers.travian.us/
2013-12-24 17:34:00 -05:00

461 lines
18 KiB
Smarty

<?php
// Temp
$eigen = $database->getCoor($village->wid);
$from = array('x'=>$eigen['x'], 'y'=>$eigen['y']);
$to = array('x'=>$coor['x'], 'y'=>$coor['y']);
$artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,2,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,2,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,2,2,0));
if($artefact > 0){
$fastertroops = 3;
}else if($artefact1 > 0){
$fastertroops = 2;
}else if($artefact2 > 0){
$fastertroops = 1.5;
}else{
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,300,0)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
// Temp
$ckey= $generator->generateRandStr(6);
if (!isset($process['t1']) || $process['t1'] == ''){ $t1='0'; }else{ $t1=$process['t1']; }
if (!isset($process['t2']) || $process['t2'] == ''){ $t2='0'; }else{ $t2=$process['t2']; }
if (!isset($process['t3']) || $process['t3'] == ''){ $t3='0'; }else{ $t3=$process['t3']; if ($session->tribe == 3){ $scout=1; } }
if (!isset($process['t4']) || $process['t4'] == ''){ $t4='0'; }else{ $t4=$process['t4']; if ($session->tribe == 1 || $session->tribe == 2 || $session->tribe == 4 || $session->tribe == 5){ $scout=1;} }
if (!isset($process['t5']) || $process['t5'] == ''){ $t5='0'; }else{ $t5=$process['t5']; }
if (!isset($process['t6']) || $process['t6'] == ''){ $t6='0'; }else{ $t6=$process['t6']; }
if (!isset($process['t7']) || $process['t7'] == ''){ $t7='0'; }else{ $t7=$process['t7']; }
if (!isset($process['t8']) || $process['t8'] == ''){ $t8='0'; }else{ $t8=$process['t8']; }
if (!isset($process['t9']) || $process['t9'] == ''){ $t9='0'; }else{ $t9=$process['t9']; }
if (!isset($process['t10']) || $process['t10'] == ''){ $t10='0'; }else{ $t10=$process['t10']; }
if (!isset($process['t11']) || $process['t11'] == ''){ $t11='0'; }else{ $t11=$process['t11']; $showhero=1;}
if ($session->tribe == 3){
$totalunits =$process['t1']+$process['t2']+$process['t4']+$process['t5']+$process['t6']+$process['t7']+$process['t8']+$process['t9']+$process['t10']+$process['t11'];
}else{
$totalunits =$process['t1']+$process['t2']+$process['t3']+$process['t5']+$process['t6']+$process['t7']+$process['t8']+$process['t9']+$process['t10']+$process['t11'];
}
if ($scout==1 && $totalunits==0) {
if ($process['c'] != 2){
$process['c'] = 1;
}
}
$id = $database->addA2b($ckey,time(),$process['0'],$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11,$process['c']);
if ($process['c']==1){
$actionType = "Scout";
}else if ($process['c']==2){
$actionType = "Reinforcement";
}elseif ($process['c']==3){
$actionType = "Normal attack";
}else{
$actionType = "Raid";
}
$uid = $session->uid;
$tribe = $session->tribe;
$start = ($tribe-1)*10+1;
$end = ($tribe*10);
?>
<h1><?php echo $actionType." to ".$process[1]; ?></h1>
<form method="post" action="a2b.php">
<table id="short_info" cellpadding="1" cellspacing="1">
<tbody>
<tr>
<th>Destination:</th>
<td><a href="karte.php?d=<?php echo $process[0]; ?>&c=<?php echo $generator->getMapCheck($process[0]); ?>"><?php echo $process[1]; ?> (<?php echo $coor['x']; ?>|<?php echo $coor['y']; ?>)</a></td>
</tr>
<tr>
<th>Owner:</th>
<td><a href="spieler.php?uid=<?php echo $process['2']; ?>"><?php echo $database->getUserField($process['2'],'username',0); ?></a></td>
</tr>
</tbody>
</table>
<table class="troop_details" cellpadding="1" cellspacing="1">
<thead>
<tr>
<td><?php echo $process[1]; ?></td>
<td colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>"><?php echo $actionType." to ".$process['1']; ?></td>
</tr>
</thead>
<tbody class="units">
<tr>
<td></td>
<?php
for($i=$start;$i<=($end);$i++) {
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
} if ($process['t11'] != ''){
echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
}?>
</tr>
<tr>
<th>Troops</th>
<td <?php if (!isset($process['t1']) || $process['t1'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t1'];} ?></td>
<td <?php if (!isset($process['t2']) || $process['t2'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t2'];} ?></td>
<td <?php if (!isset($process['t3']) || $process['t3'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t3'];} ?></td>
<td <?php if (!isset($process['t4']) || $process['t4'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t4'];} ?></td>
<td <?php if (!isset($process['t5']) || $process['t5'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t5'];} ?></td>
<td <?php if (!isset($process['t6']) || $process['t6'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t6'];} ?></td>
<td <?php if (!isset($process['t7']) || $process['t7'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t7'];} ?></td>
<td <?php if (!isset($process['t8']) || $process['t8'] == ''){ echo "class=\"none\">0"; }else{ $kata='1'; echo ">".$process['t8'];} ?></td>
<td <?php if (!isset($process['t9']) || $process['t9'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t9'];} ?></td>
<td <?php if (!isset($process['t10']) || $process['t10'] == ''){ echo "class=\"none\">0"; }else{ echo ">".$process['t10'];} ?></td>
<?php if (!isset($process['t11']) || $process['t11'] == ''){ echo ""; }else{ echo "<td>".$process['t11']."</td>";} ?>
</tr>
</tbody>
<?php if ($process['c']==1){
?>
<tbody class="options">
<tr>
<th>Options</th>
<td colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>"><input class="radio" name="spy" value="1" checked="checked" type="radio">Scout resources and troops<br>
<input class="radio" name="spy" value="2" type="radio">Scout defences and troops </td>
</tr>
</tbody>
<?php } ?>
<?php if(isset($kata) AND $process['c']!='2'){?><tr>
<?php if($process['c']=='3'){ ?><tbody class="cata">
<tr>
<th>Destination:</th>
<td colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>">
<select name="ctar1" class="dropdown">
<option value="0">Random</option>
<?php if($building->getTypeLevel(16) >= 5) { ?>
<optgroup label="Resources">
<option value="1">Woodcutter</option>
<option value="2">Clay Pit</option>
<option value="3">Iron Mine</option>
<option value="4">Cropland</option>
<option value="5">Sawmill</option>
<option value="6">Brickyard</option>
<option value="7">Iron Foundry</option>
<option value="8">Grain Mill</option>
<option value="9">Bakery</option>
</optgroup>
<?php } ?>
<?php if($building->getTypeLevel(16) >= 3) { ?>
<optgroup label="Infrastructure">
<option value="10">Warehouse</option>
<option value="11">Granary</option>
<?php if($building->getTypeLevel(16) >= 10) { ?>
<option value="15">Main building</option>
<option value="17">Marketplace</option>
<option value="18">Embassy</option>
<option value="24">Townhall</option>
<option value="25">Residence</option>
<option value="26">Palace</option>
<option value="27">Treasury</option>
<option value="28">Trade office</option>
<?php } ?>
<option value="38">Great warehouse</option>
<option value="39">Great granary</option>
<option value="40">Wonder of the World</option>
</optgroup>
<?php } ?>
<?php if($building->getTypeLevel(16) >= 10) { ?>
<optgroup label="Military">
<option value="12">Blacksmith</option>
<option value="13">Armoury</option>
<option value="14">Tournament square</option>
<option value="16">Rally point</option>
<option value="19">Barracks</option>
<option value="20">Stable</option>
<option value="21">Workshop</option>
<option value="22">Academy</option>
<option value="29">Great barracks</option>
<option value="30">Great stable</option>
<option value="37">Hero's mansion</option>
</optgroup>
<?php } ?>
</select>
<?php if($building->getTypeLevel(16) == 20 && $process['t8'] >= 20) { ?>
<select name="ctar2" class="dropdown">
<option value="0">-</option>
<option value="99">Random</option>
<?php if($building->getTypeLevel(16) >= 5) { ?>
<optgroup label="Resources">
<option value="1">Woodcutter</option>
<option value="2">Clay Pit</option>
<option value="3">Iron Mine</option>
<option value="4">Cropland</option>
<option value="5">Sawmill</option>
<option value="6">Brickyard</option>
<option value="7">Iron Foundry</option>
<option value="8">Grain Mill</option>
<option value="9">Bakery</option>
</optgroup>
<?php } ?>
<?php if($building->getTypeLevel(16) >= 3) { ?>
<optgroup label="Infrastructure">
<option value="10">Warehouse</option>
<option value="11">Granary</option>
<?php if($building->getTypeLevel(16) >= 10) { ?>
<option value="15">Main building</option>
<option value="17">Marketplace</option>
<option value="18">Embassy</option>
<option value="24">Townhall</option>
<option value="25">Residence</option>
<option value="26">Palace</option>
<option value="27">Treasury</option>
<option value="28">Trade office</option>
<?php } ?>
<option value="38">Great warehouse</option>
<option value="39">Great granary</option>
<option value="40">Wonder of the World</option>
</optgroup>
<?php } ?>
<?php if($building->getTypeLevel(16) >= 10) { ?>
<optgroup label="Military">
<option value="12">Blacksmith</option>
<option value="13">Armoury</option>
<option value="14">Tournament square</option>
<option value="16">Rally point</option>
<option value="19">Barracks</option>
<option value="20">Stable</option>
<option value="21">Workshop</option>
<option value="22">Academy</option>
<option value="29">Great barracks</option>
<option value="30">Great stable</option>
<option value="37">Hero's mansion</option>
</optgroup>
<?php } ?>
</select>
<?php }?>
<span class="info">(will be attacked by catapult(s))</span>
</td>
</tr>
</tbody><?PHP
}
else if($process['c']=='4')
{
?><tbody class="infos">
<th>Destination:</th>
<td colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>">
<?PHP
echo"Warning: Catapult will <b>ONLY</b> shoot with a normal attack (they dont shoot with raids!)";
?>
</td>
</tr>
<?PHP
}
?>
<?php } ?>
<tbody class="infos">
<tr>
<th>Arrived:</th>
<?php
$speeds = array();
$scout = 1;
//find slowest unit.
for($i=1;$i<=11;$i++)
{
if (isset($process['t'.$i]))
{
if( $process['t'.$i] != '' && $process['t'.$i] > 0)
{
if ($i<11)
$speeds[] = ${'u'.(($session->tribe-1)*10+$i)}['speed'];
else
{
//$uid
$q = "SELECT * FROM ".TB_PREFIX."hero WHERE uid = $uid";
$result = mysql_query($q);
$hero_f=mysql_fetch_array($result);
$hero_unit=$hero_f['unit'];
$speeds[] = ${'u'.$hero_unit}['speed'];
}
if($i != 4)
$scout = 0;
}
}
}
if($scout)
$process['c'] = 1;
$artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,2,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,2,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,2,2,0));
if($artefact > 0){
$fastertroops = 3;
}else if($artefact1 > 0){
$fastertroops = 2;
}else if($artefact2 > 0){
$fastertroops = 1.5;
}else{
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="<?php if($process['t11'] != ''){ echo"11"; }else{ echo"10"; } ?>">
<div class="in">in <?php echo $generator->getTimeFormat($time); ?></div>
<div class="at">at <span id="tp2"> <?php echo $generator->procMtime(date('U')+$time,9)?></span><span> hours</span></div>
</td>
</tr>
</tbody>
</table>
<input name="timestamp" value="<?php echo time(); ?>" type="hidden">
<input name="timestamp_checksum" value="<?php echo $ckey; ?>" type="hidden">
<input name="ckey" value="<?php echo $id; ?>" type="hidden">
<input name="id" value="39" type="hidden">
<input name="a" value="533374" type="hidden">
<input name="c" value="3" type="hidden">
<?php
if(($database->hasBeginnerProtection($village->wid)==1)&&($database->hasBeginnerProtection($process['0'])==0)){
echo"<span style=\"color: #DD0000\"><b>Caution:</b> Attacking a player will lose the protection!</span>";
}
if($database->hasBeginnerProtection($process['0'])==1) {
echo"<b>User presently has beginners protection</b>";
} else {
?>
<p class="btn"><input value="ok" name="s1" id="btn_ok"
class="dynamic_img " src="img/x.gif" alt="OK" type="image" onclick="if (this.disabled==false) {document.getElementsByTagName('form')[0].submit();} this.disabled=true;" onLoad="this.disabled=false;"></p>
<?php } ?>
</form>
</div>