mirror of
https://github.com/yangjian102621/geekai.git
synced 2025-11-09 18:53:43 +08:00
add voice chat test case
This commit is contained in:
@@ -70,7 +70,6 @@ const props = defineProps({
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});
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const emits = defineEmits(['selected']);
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const show = ref(false)
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const fileList = ref([])
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const scrollbarRef = ref(null)
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const fileData = reactive({
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items:[],
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@@ -116,7 +115,7 @@ const afterRead = (file) => {
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formData.append('file', file.file, file.name);
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// 执行上传操作
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httpPost('/api/upload', formData).then((res) => {
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fileList.value.unshift(res.data)
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fileData.items.unshift(res.data)
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ElMessage.success({message: "上传成功", duration: 500})
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}).catch((e) => {
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ElMessage.error('图片上传失败:' + e.message)
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@@ -125,7 +124,7 @@ const afterRead = (file) => {
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const removeFile = (file) => {
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httpGet('/api/upload/remove?id=' + file.id).then(() => {
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fileList.value = removeArrayItem(fileList.value, file, (v1, v2) => {
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fileData.items = removeArrayItem(fileData.items, file, (v1, v2) => {
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return v1.id === v2.id
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})
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ElMessage.success("文件删除成功!")
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@@ -1,16 +1,275 @@
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<template>
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<div>
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{{data}}
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<div class="video-call-container">
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<div class="wave-animation">
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<div v-for="i in 5" :key="i" class="wave-ellipse"></div>
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</div>
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<!-- 其余部分保持不变 -->
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<div class="voice-indicators">
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<div class="voice-indicator left">
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<div v-for="i in 3" :key="i" class="bar"></div>
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</div>
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<div class="voice-indicator right">
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<canvas id="canvas" width="600" height="200"></canvas>
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</div>
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</div>
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<div class="call-controls">
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<button class="call-button hangup" @click="hangUp">
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<span class="icon">×</span>
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</button>
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<button class="call-button answer" @click="answer">
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<span class="icon">□</span>
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</button>
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</div>
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</div>
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</template>
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<script setup>
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import {onMounted, ref} from "vue";
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// Script 部分保持不变
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import {ref, onMounted, onUnmounted} from 'vue';
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const data = ref('abc')
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const leftVoiceActive = ref(false);
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const rightVoiceActive = ref(false);
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const animateVoice = () => {
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leftVoiceActive.value = Math.random() > 0.5;
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rightVoiceActive.value = Math.random() > 0.5;
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};
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let voiceInterval;
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onMounted(() => {
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})
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voiceInterval = setInterval(animateVoice, 500);
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const flag = ref(false)
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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async function setupAudioProcessing() {
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try {
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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const audioContext = new (window.AudioContext || window.webkitAudioContext)();
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const analyser = audioContext.createAnalyser();
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const source = audioContext.createMediaStreamSource(stream);
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source.connect(analyser);
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analyser.fftSize = 256;
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const bufferLength = analyser.frequencyBinCount;
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const dataArray = new Uint8Array(bufferLength);
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function draw() {
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analyser.getByteFrequencyData(dataArray);
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if (!flag.value) {
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// ctx.clearRect(0, 0, canvas.width, canvas.height);
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// requestAnimationFrame(draw);
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return;
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}
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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const barWidth = (canvas.width / bufferLength) * 5;
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let x = 0;
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for (let i = 0; i < bufferLength; i++) {
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const barHeight = dataArray[i] / 2;
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ctx.fillStyle = 'rgba(173, 216, 230, 0.7)'; // 淡蓝色
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ctx.fillRect(x, canvas.height - barHeight, barWidth, barHeight);
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x += barWidth + 2;
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}
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requestAnimationFrame(draw);
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}
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draw();
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} catch (err) {
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console.error('获取麦克风权限失败:', err);
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}
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}
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function setupSpeechRecognition() {
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const SpeechRecognition = window.SpeechRecognition || window.webkitSpeechRecognition;
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if (!SpeechRecognition) {
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alert('您的浏览器不支持语音识别功能');
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return;
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}
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const recognition = new SpeechRecognition();
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recognition.continuous = true;
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recognition.interimResults = true;
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recognition.lang = 'zh-CN';
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recognition.onresult = (event) => {
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const transcript = Array.from(event.results)
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.map(result => result[0])
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.map(result => result.transcript)
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.join('');
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document.getElementById('transcript').textContent = '识别到的文本: ' + transcript;
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flag.value = true
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};
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recognition.onerror = (event) => {
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console.error('语音识别错误:', event.error);
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flag.value = false
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};
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recognition.start();
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}
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setupAudioProcessing();
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setupSpeechRecognition()
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});
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onUnmounted(() => {
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clearInterval(voiceInterval);
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});
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const hangUp = () => {
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console.log('Call hung up');
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};
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const answer = () => {
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console.log('Call answered');
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};
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</script>
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<style scoped>
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.video-call-container {
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background: linear-gradient(to right, #2c3e50, #4a5568, #6b46c1);
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height: 100vh;
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display: flex;
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flex-direction: column;
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justify-content: space-between;
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align-items: center;
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padding: 2rem;
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}
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canvas {
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background-color: transparent;
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}
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.wave-animation {
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display: flex;
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justify-content: center;
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align-items: center;
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gap: 10px;
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}
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.wave-ellipse {
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width: 40px;
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height: 40px;
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background-color: white;
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border-radius: 20px;
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animation: wave 0.8s infinite ease-in-out;
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}
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.wave-ellipse:nth-child(odd) {
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height: 60px;
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}
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.wave-ellipse:nth-child(even) {
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height: 80px;
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}
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@keyframes wave {
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0%, 100% {
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transform: scaleY(0.8);
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}
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50% {
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transform: scaleY(1.2);
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}
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}
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.wave-ellipse:nth-child(2) {
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animation-delay: 0.1s;
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}
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.wave-ellipse:nth-child(3) {
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animation-delay: 0.2s;
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}
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.wave-ellipse:nth-child(4) {
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animation-delay: 0.3s;
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}
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.wave-ellipse:nth-child(5) {
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animation-delay: 0.4s;
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}
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/* 其余样式保持不变 */
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.voice-indicators {
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display: flex;
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justify-content: space-between;
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width: 100%;
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}
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.voice-indicator {
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display: flex;
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align-items: flex-end;
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}
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.bar {
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width: 10px;
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height: 20px;
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background-color: #3498db;
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margin: 0 2px;
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transition: height 0.2s ease;
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}
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.voice-indicator.left .bar:nth-child(1) {
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height: 15px;
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}
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.voice-indicator.left .bar:nth-child(2) {
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height: 25px;
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}
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.voice-indicator.left .bar:nth-child(3) {
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height: 20px;
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}
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.voice-indicator.right .bar:nth-child(1) {
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height: 20px;
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}
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.voice-indicator.right .bar:nth-child(2) {
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height: 10px;
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}
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.voice-indicator.right .bar:nth-child(3) {
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height: 30px;
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}
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.call-controls {
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display: flex;
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justify-content: center;
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gap: 2rem;
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}
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.call-button {
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width: 60px;
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height: 60px;
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border-radius: 50%;
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border: none;
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display: flex;
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justify-content: center;
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align-items: center;
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font-size: 24px;
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color: white;
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cursor: pointer;
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}
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.hangup {
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background-color: #e74c3c;
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}
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.answer {
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background-color: #2ecc71;
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}
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.icon {
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font-size: 28px;
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}
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</style>
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110
web/src/views/Test1.vue
Normal file
110
web/src/views/Test1.vue
Normal file
@@ -0,0 +1,110 @@
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<template>
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<div>
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{{data}}
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<div>
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<canvas ref="clientCanvasRef" />
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</div>
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<el-button type="primary" @click="sendMessage">连接电话</el-button>
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</div>
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</template>
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<script setup>
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import {nextTick, onMounted, ref} from "vue";
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import Storage from "good-storage";
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const data = ref('abc')
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import { RealtimeClient } from '@openai/realtime-api-beta';
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const client = new RealtimeClient({
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url: "wss://api.geekai.pro/v1/realtime",
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apiKey: "sk-Gc5cEzDzGQLIqxWA9d62089350F3454bB359C4A3Fa21B3E4",
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dangerouslyAllowAPIKeyInBrowser: true,
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});
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// Can set parameters ahead of connecting, either separately or all at once
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client.updateSession({ instructions: 'You are a great, upbeat friend.' });
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client.updateSession({ voice: 'alloy' });
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client.updateSession({
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turn_detection: 'disabled', // or 'server_vad'
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input_audio_transcription: { model: 'whisper-1' },
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});
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// Set up event handling
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client.on('conversation.updated', ({ item, delta }) => {
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console.info('conversation.updated', item, delta)
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switch (item.type) {
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case 'message':
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// system, user, or assistant message (item.role)
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localStorage.setItem("chat_data", JSON.stringify(Array.from(item.formatted.audio)))
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console.log("语言消息")
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break;
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case 'function_call':
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// always a function call from the model
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break;
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case 'function_call_output':
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// always a response from the user / application
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break;
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}
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if (delta) {
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console.info(delta.audio)
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//localStorage.setItem("chat_data", JSON.stringify(Array.from(delta.audio)))
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playPCM16(delta.audio, 24000);
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// Only one of the following will be populated for any given event
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// delta.audio = Int16Array, audio added
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// delta.transcript = string, transcript added
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// delta.arguments = string, function arguments added
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}
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});
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client.on('conversation.item.appended', ({ item }) => {
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if (item.role === 'assistant') {
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playPCM16(item.formatted.audio, 24000);
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}
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});
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const speaker = ref(null)
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// 假设 PCM16 数据已经存储在一个 Int16Array 中
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function playPCM16(pcm16Array, sampleRate = 44100) {
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// 创建 AudioContext
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const audioContext = new (window.AudioContext || window.webkitAudioContext)();
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// 将 Int16Array 转换为 Float32Array (Web Audio API 使用 Float32)
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let float32Array = new Float32Array(pcm16Array.length);
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for (let i = 0; i < pcm16Array.length; i++) {
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float32Array[i] = pcm16Array[i] / 32768; // Int16 转换为 Float32
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}
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// 创建 AudioBuffer
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const audioBuffer = audioContext.createBuffer(1, float32Array.length, sampleRate); // 单声道
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audioBuffer.getChannelData(0).set(float32Array); // 设置音频数据
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// 创建 AudioBufferSourceNode 并播放音频
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const source = audioContext.createBufferSource();
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source.buffer = audioBuffer;
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source.connect(audioContext.destination); // 连接到扬声器
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source.start(); // 播放
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speaker.value = source
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}
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onMounted(() => {
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// Connect to Realtime API
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// client.connect().then(res => {
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// if (res) {
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// console.log("连接成功!")
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// }
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// }).catch(e => {
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// console.log(e)
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// })
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})
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const sendMessage = () => {
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const data = JSON.parse(localStorage.getItem("chat_data"))
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playPCM16(data, 24000)
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setTimeout(() => {speaker.value.stop()}, 5000)
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// client.sendUserMessageContent([{ type: 'input_text', text: `你好,请用四川话给我讲一个笑话?` }]);
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}
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</script>
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