geekai/server/client.go

66 lines
1.1 KiB
Go

package server
import (
"errors"
"github.com/gorilla/websocket"
"sync"
)
var ErrConClosed = errors.New("connection closed")
type Client interface {
Close()
}
// WsClient websocket client
type WsClient struct {
NodeId string
SessionId string
Conn *websocket.Conn
lock sync.Mutex
mt int
closed bool
}
func NewWsClient(nodeId string, sessionId string, conn *websocket.Conn) *WsClient {
return &WsClient{
NodeId: nodeId,
SessionId: sessionId,
Conn: conn,
lock: sync.Mutex{},
mt: 2, // fixed bug for 'Invalid UTF-8 in text frame'
closed: false,
}
}
func (wc *WsClient) Send(message []byte) error {
wc.lock.Lock()
defer wc.lock.Unlock()
if wc.closed {
return ErrConClosed
}
return wc.Conn.WriteMessage(wc.mt, message)
}
func (wc *WsClient) Receive() (int, []byte, error) {
if wc.closed {
return 0, nil, ErrConClosed
}
return wc.Conn.ReadMessage()
}
func (wc *WsClient) Close() {
wc.lock.Lock()
defer wc.lock.Unlock()
if wc.closed {
return
}
_ = wc.Conn.Close()
wc.closed = true
}