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feat: 加入渠道加权随机功能
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@@ -11,6 +11,7 @@ type Ability struct {
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ChannelId int `json:"channel_id" gorm:"primaryKey;autoIncrement:false;index"`
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Enabled bool `json:"enabled"`
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Priority *int64 `json:"priority" gorm:"bigint;default:0;index"`
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Weight uint `json:"weight" gorm:"default:0;index"`
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}
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func GetGroupModels(group string) []string {
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@@ -25,7 +26,7 @@ func GetGroupModels(group string) []string {
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}
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func GetRandomSatisfiedChannel(group string, model string) (*Channel, error) {
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ability := Ability{}
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var abilities []Ability
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groupCol := "`group`"
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trueVal := "1"
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if common.UsingPostgreSQL {
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@@ -37,16 +38,39 @@ func GetRandomSatisfiedChannel(group string, model string) (*Channel, error) {
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maxPrioritySubQuery := DB.Model(&Ability{}).Select("MAX(priority)").Where(groupCol+" = ? and model = ? and enabled = "+trueVal, group, model)
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channelQuery := DB.Where(groupCol+" = ? and model = ? and enabled = "+trueVal+" and priority = (?)", group, model, maxPrioritySubQuery)
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if common.UsingSQLite || common.UsingPostgreSQL {
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err = channelQuery.Order("RANDOM()").First(&ability).Error
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err = channelQuery.Order("weight DESC").Find(&abilities).Error
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} else {
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err = channelQuery.Order("RAND()").First(&ability).Error
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err = channelQuery.Order("weight DESC").Find(&abilities).Error
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}
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if err != nil {
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return nil, err
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}
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channel := Channel{}
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channel.Id = ability.ChannelId
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err = DB.First(&channel, "id = ?", ability.ChannelId).Error
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if len(abilities) > 0 {
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// Randomly choose one
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weightSum := uint(0)
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for _, ability_ := range abilities {
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weightSum += ability_.Weight
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}
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if weightSum == 0 {
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// All weight is 0, randomly choose one
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channel.Id = abilities[common.GetRandomInt(len(abilities))].ChannelId
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} else {
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// Randomly choose one
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weight := common.GetRandomInt(int(weightSum))
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for _, ability_ := range abilities {
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weight -= int(ability_.Weight)
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//log.Printf("weight: %d, ability weight: %d", weight, *ability_.Weight)
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if weight <= 0 {
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channel.Id = ability_.ChannelId
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break
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}
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}
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}
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} else {
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return nil, nil
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}
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err = DB.First(&channel, "id = ?", channel.Id).Error
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return &channel, err
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}
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@@ -62,6 +86,7 @@ func (channel *Channel) AddAbilities() error {
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ChannelId: channel.Id,
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Enabled: channel.Status == common.ChannelStatusEnabled,
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Priority: channel.Priority,
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Weight: uint(channel.GetWeight()),
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}
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abilities = append(abilities, ability)
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}
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