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https://github.com/MHSanaei/3x-ui.git
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Node-backed client and inbound edits no longer hard-fail when the backing node is offline or disabled. Edits commit to the panel DB immediately and reconcile to the node when it reconnects (eventual consistency); the panel is the single source of truth for desired config. - Add Node.ConfigDirty/ConfigDirtyAt; mark a node dirty when an edit commits without reaching it (cleared via CAS on ConfigDirtyAt after a full reconcile). - nodePushPlan() reads node state fresh from the DB, skips the push for offline/disabled nodes (no 10s hang), and treats push failures as non-fatal across every mutation path (client add/update/del + bulk + attach/detach; inbound add/update/del/toggle/resetTraffic). - ReconcileNode() pushes the panel's desired config to a node on reconnect (refreshing the remote tag cache first) and prunes node-side orphans; runs before the traffic pull in the node sync job. - While a node is dirty the traffic pull applies only up/down deltas and node-initiated disables, never overwriting desired config from a stale node snapshot. - Surface a non-blocking 'saved; will sync on reconnect' warning to the UI. Validated with a two-panel Docker E2E: client delete/update, attach/detach, and inbound add/delete all reconcile correctly offline -> reconnect.
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@@ -322,6 +322,8 @@ export interface Node {
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apiToken: string;
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basePath: string;
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clientCount: number;
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configDirty: boolean;
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configDirtyAt: number;
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cpuPct: number;
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createdAt: number;
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depletedCount: number;
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@@ -339,6 +339,8 @@ export const NodeSchema = z.object({
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apiToken: z.string(),
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basePath: z.string(),
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clientCount: z.number().int(),
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configDirty: z.boolean(),
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configDirtyAt: z.number().int(),
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cpuPct: z.number(),
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createdAt: z.number().int(),
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depletedCount: z.number().int(),
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