Files
3x-ui/internal/web/locale/locale.go
T
Egor bf7ce2daaa feat(discord): add Discord notification bot service (#6486)
* feat(discord): add Discord notification bot service, settings UI, and event subscriber
- internal/web/service/discord: implement lightweight Discord REST API v10 client and EventBus subscriber
- internal/web/service/setting: add discordBotEnable, discordBotToken, discordChannelId, discordEnabledEvents, discordCpu, discordMemory settings and secret protection
- internal/web/controller: register POST /panel/api/setting/testDiscord endpoint
- frontend: add Discord settings tab, notifications configuration, sidebar navigation, and command palette integration
- translation: add localization keys across all 13 locales
- tests: add comprehensive unit tests with httptest server and verify route/i18n contracts

* fix(discord): address PR review findings on concurrency, linting, i18n, and stories

- subscriber: eliminate unbounded goroutines, sending inline per EventBus contract
- discord: accept context.Context in SendMessage, SendEmbed, SendTest with http.NewRequestWithContext
- format: apply gofumpt to controller and entity struct alignments
- i18n: localize testDiscord controller responses across all 13 locales
- storybook: add DiscordNotifications.stories.tsx component story

* docs: add Discord bot setup and operations guide

- add docs/content/docs/en/operations/discord-bot.mdx with setup steps, event indicators, settings, and troubleshooting
- add docs/content/docs/ru/operations/discord-bot.mdx with localized instructions
- update operations/meta.json across en, ru, zh, fa
- link Discord bot from panel configuration overview

* feat(discord): add discordLang, discordRunTime, discordBotBackup settings and update settings UI

- internal/web/entity: add DiscordRunTime, DiscordBotBackup, DiscordLang fields to AllSetting
- internal/web/service/setting: add defaultValueMap entries, getters, and setters
- frontend: update AllSetting schema, model defaults, and generate OpenAPI / Zod contracts
- frontend: extract shared NotifyTimeField component and update DiscordTab with General and Notifications tabs
- translation: add localization keys across all 13 locales

* feat(discord): implement scheduled status reports and database backup attachments

- internal/web/service/discord: add SendMessageWithFiles supporting multipart uploads
- internal/web/service/discord: implement BuildReport and SendReport generating rich status embeds
- internal/web/service/discord: attach database backup (and config.json) when discordBotBackup is enabled
- internal/web/job: implement DiscordNotifyJob scheduled via robfig/cron
- internal/web/locale: add LocalizerFor and I18nForLang helpers
- internal/web/controller: trigger reloadDiscordFunc to dynamically reschedule cron upon setting changes
- internal/web/web: register and reschedule DiscordNotifyJob
- tests: comprehensive unit tests for multipart uploads, status reporting, and job execution

* feat(discord): add interactive bot commands via Gateway WebSocket and update documentation

- internal/web/service/discord/gateway: connect to Discord Gateway v10 via WebSocket (gorilla/websocket)
- internal/web/service/discord/gateway: handle heartbeat loop, reconnection, and command dispatch
- commands: implement !status, !report, !backup, !usage <email>, !inbounds, !restart, !help (with ! and / prefixes)
- internal/web/web: start/stop Gateway client with server and reload dynamically on setting updates
- docs: update operations guide (en, ru) with scheduled reports, backups, commands, and privileged intents
- tests: add end-to-end WebSocket Gateway test verifying command handling

* style(discord): fix goimports formatting and add 3x-ui to gitignore

* fix(discord): stop gateway panics, reconnect storms and proxy bypass

The Gateway client wrote to its websocket from both the heartbeat ticker
and the read loop answering server-requested op 1 heartbeats. gorilla
panics on concurrent writes and neither goroutine recovers, so a colliding
heartbeat took the whole panel process down; writes now share writeMu.

It also reconnected every 5s forever after close codes Discord marks
non-reconnectable (4004 bad token, 4010-4014, including 4014 when Message
Content Intent is off), re-identifying and logging a warning each time.
The loop now stops on those codes; the docs say to restart the panel.

The gateway dialed with websocket.DefaultDialer, bypassing the panel
egress proxy the REST client already uses, so where Discord is filtered
notifications arrived but commands never connected.

* fix(discord): deliver the scheduled report when the backup upload fails

SendReport posted the report embed and the x-ui.db/config.json attachments
in one multipart request. Once the database outgrows Discord's upload cap
(20 MiB by default) the request is rejected and the report embed is lost
with it on every run, leaving only a log warning. Send the embed first and
the attachments as a second message.

* chore(discord): delete tests that pass whether or not the code works

TestDiscordNotifyJob_NilServiceNoPanic and TestHandleEvent_NilDiscordService
feed a nil DiscordService that web.go never passes, and
TestDiscordNotifyJob_DisabledNoPanic passes with or without the enable
guard because Xray is not running under test.

* fix(discord): require admin user IDs for bot commands and honor discordLang

Any member who could post in the configured channel could run !backup
(the whole x-ui.db and config.json, even with discordBotBackup off),
!restart and !usage. Commands now run only for the Discord user IDs in
the new discordAdminIds setting; an empty list turns commands off.

discordLang was saved and offered in the UI, but nothing read it, so
every embed stayed English. The test message, alerts, the scheduled
report and command replies now render through I18nForLang in the chosen
language, with a discord section in all 13 locales. InitLocalizer takes
an fs.FS so tests load the real translation files.

---------

Co-authored-by: Sanaei <ho3ein.sanaei@gmail.com>
2026-09-13 14:04:53 +02:00

219 lines
5.6 KiB
Go

// Package locale provides internationalization (i18n) support for the 3x-ui web panel,
// including translation loading, localization, and middleware for web and bot interfaces.
package locale
import (
"encoding/json"
"io/fs"
"os"
"strings"
"github.com/mhsanaei/3x-ui/v3/internal/logger"
"github.com/gin-gonic/gin"
"github.com/nicksnyder/go-i18n/v2/i18n"
"golang.org/x/text/language"
)
var (
i18nBundle *i18n.Bundle
LocalizerWeb *i18n.Localizer
LocalizerBot *i18n.Localizer
)
// I18nType represents the type of interface for internationalization.
type I18nType string
const (
Bot I18nType = "bot" // Bot interface type
Web I18nType = "web" // Web interface type
)
// SettingService interface defines methods for accessing locale settings.
type SettingService interface {
GetTgLang() (string, error)
}
// InitLocalizer initializes the internationalization system with embedded translation files.
func InitLocalizer(i18nFS fs.FS, settingService SettingService) error {
// set default bundle to English
i18nBundle = i18n.NewBundle(language.MustParse("en-US"))
i18nBundle.RegisterUnmarshalFunc("json", json.Unmarshal)
// parse files
if err := parseTranslationFiles(i18nFS, i18nBundle); err != nil {
return err
}
// setup bot locale
if err := initTGBotLocalizer(settingService); err != nil {
return err
}
return nil
}
// createTemplateData creates a template data map from parameters with optional separator.
func createTemplateData(params []string, separator ...string) map[string]any {
sep := "=="
if len(separator) > 0 {
sep = separator[0]
}
templateData := make(map[string]any)
for _, param := range params {
parts := strings.SplitN(param, sep, 2)
templateData[parts[0]] = parts[1]
}
return templateData
}
// I18n retrieves a localized message for the given key and type.
// It supports both bot and web contexts, with optional template parameters.
// Returns the localized message or an empty string if localization fails.
func I18n(i18nType I18nType, key string, params ...string) string {
var localizer *i18n.Localizer
switch i18nType {
case "bot":
localizer = LocalizerBot
case "web":
localizer = LocalizerWeb
default:
logger.Errorf("Invalid type for I18n: %s", i18nType)
return ""
}
templateData := createTemplateData(params)
if localizer == nil {
// Fallback to key if localizer not ready; prevents nil panic on pages like sub
return key
}
msg, err := localizer.Localize(&i18n.LocalizeConfig{
MessageID: key,
TemplateData: templateData,
})
if err != nil {
logger.Errorf("Failed to localize message: %v", err)
return ""
}
return msg
}
// LocalizerFor returns a new Localizer for the given language tag using the global bundle.
func LocalizerFor(lang string) *i18n.Localizer {
if i18nBundle == nil {
return nil
}
return i18n.NewLocalizer(i18nBundle, lang)
}
// I18nForLang retrieves a localized message for a specific language tag with optional params.
func I18nForLang(lang string, key string, params ...string) string {
loc := LocalizerFor(lang)
if loc == nil {
return key
}
templateData := createTemplateData(params)
msg, err := loc.Localize(&i18n.LocalizeConfig{
MessageID: key,
TemplateData: templateData,
})
if err != nil {
return key
}
return msg
}
// initTGBotLocalizer initializes the bot localizer with the configured language.
func initTGBotLocalizer(settingService SettingService) error {
botLang, err := settingService.GetTgLang()
if err != nil {
return err
}
LocalizerBot = i18n.NewLocalizer(i18nBundle, botLang)
return nil
}
// LocalizerMiddleware returns a Gin middleware that sets up localization for web requests.
// It determines the user's language from cookies or Accept-Language header,
// creates a localizer instance, and stores it in the Gin context for use in handlers.
// Also provides the I18n function in the context for template rendering.
func LocalizerMiddleware() gin.HandlerFunc {
return func(c *gin.Context) {
// Ensure bundle is initialized so creating a Localizer won't panic
if i18nBundle == nil {
i18nBundle = i18n.NewBundle(language.MustParse("en-US"))
i18nBundle.RegisterUnmarshalFunc("json", json.Unmarshal)
// Try lazy-load from disk when running sub server without InitLocalizer
if err := loadTranslationsFromDisk(i18nBundle); err != nil {
logger.Warning("i18n lazy load failed:", err)
}
}
var lang string
if cookie, err := c.Request.Cookie("lang"); err == nil {
lang = cookie.Value
} else {
lang = c.GetHeader("Accept-Language")
}
LocalizerWeb = i18n.NewLocalizer(i18nBundle, lang)
c.Set("localizer", LocalizerWeb)
c.Set("I18n", I18n)
c.Next()
}
}
// loadTranslationsFromDisk attempts to load translation files from "internal/web/translation" using the local filesystem.
func loadTranslationsFromDisk(bundle *i18n.Bundle) error {
root := os.DirFS("internal/web")
return fs.WalkDir(root, "translation", func(path string, d fs.DirEntry, err error) error {
if err != nil {
return err
}
if d.IsDir() {
return nil
}
data, err := fs.ReadFile(root, path)
if err != nil {
return err
}
_, err = bundle.ParseMessageFileBytes(data, path)
return err
})
}
// parseTranslationFiles parses embedded translation files and adds them to the i18n bundle.
func parseTranslationFiles(i18nFS fs.FS, i18nBundle *i18n.Bundle) error {
err := fs.WalkDir(i18nFS, "translation",
func(path string, d fs.DirEntry, err error) error {
if err != nil {
return err
}
if d.IsDir() {
return nil
}
data, err := fs.ReadFile(i18nFS, path)
if err != nil {
return err
}
_, err = i18nBundle.ParseMessageFileBytes(data, path)
return err
})
if err != nil {
return err
}
return nil
}