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refactor: switch llm_entities to plugin sdk
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@@ -1,171 +0,0 @@
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from __future__ import annotations
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import typing
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import pydantic.v1 as pydantic
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import langbot_plugin.api.entities.builtin.pipeline.query as pipeline_query
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import langbot_plugin.api.entities.builtin.platform.message as platform_message
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import langbot_plugin.api.entities.builtin.provider.session as provider_session
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from ..provider import entities as llm_entities
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class BaseEventModel(pydantic.BaseModel):
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"""事件模型基类"""
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query: typing.Union[pipeline_query.Query, None]
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"""此次请求的query对象,非请求过程的事件时为None"""
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class Config:
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arbitrary_types_allowed = True
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class PersonMessageReceived(BaseEventModel):
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"""收到任何私聊消息时"""
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launcher_type: str
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"""发起对象类型(group/person)"""
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launcher_id: typing.Union[int, str]
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"""发起对象ID(群号/QQ号)"""
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sender_id: typing.Union[int, str]
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"""发送者ID(QQ号)"""
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message_chain: platform_message.MessageChain
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class GroupMessageReceived(BaseEventModel):
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"""收到任何群聊消息时"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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message_chain: platform_message.MessageChain
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class PersonNormalMessageReceived(BaseEventModel):
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"""判断为应该处理的私聊普通消息时触发"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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text_message: str
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alter: typing.Optional[str] = None
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"""修改后的消息文本"""
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reply: typing.Optional[list] = None
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"""回复消息组件列表"""
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class PersonCommandSent(BaseEventModel):
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"""判断为应该处理的私聊命令时触发"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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command: str
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params: list[str]
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text_message: str
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is_admin: bool
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alter: typing.Optional[str] = None
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"""修改后的完整命令文本"""
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reply: typing.Optional[list] = None
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"""回复消息组件列表"""
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class GroupNormalMessageReceived(BaseEventModel):
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"""判断为应该处理的群聊普通消息时触发"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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text_message: str
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alter: typing.Optional[str] = None
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"""修改后的消息文本"""
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reply: typing.Optional[list] = None
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"""回复消息组件列表"""
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class GroupCommandSent(BaseEventModel):
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"""判断为应该处理的群聊命令时触发"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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command: str
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params: list[str]
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text_message: str
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is_admin: bool
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alter: typing.Optional[str] = None
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"""修改后的完整命令文本"""
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reply: typing.Optional[list] = None
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"""回复消息组件列表"""
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class NormalMessageResponded(BaseEventModel):
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"""回复普通消息时触发"""
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launcher_type: str
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launcher_id: typing.Union[int, str]
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sender_id: typing.Union[int, str]
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session: provider_session.Session
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"""会话对象"""
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prefix: str
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"""回复消息的前缀"""
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response_text: str
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"""回复消息的文本"""
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finish_reason: str
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"""响应结束原因"""
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funcs_called: list[str]
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"""调用的函数列表"""
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reply: typing.Optional[list] = None
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"""回复消息组件列表"""
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class PromptPreProcessing(BaseEventModel):
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"""会话中的Prompt预处理时触发"""
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session_name: str
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default_prompt: list[llm_entities.Message]
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"""此对话的情景预设,可修改"""
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prompt: list[llm_entities.Message]
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"""此对话现有消息记录,可修改"""
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