fix hero in battle (should be 100%, tell me if you found bugs)

This commit is contained in:
unknown
2012-06-16 13:08:54 +03:00
parent 4a85b29b8a
commit 02b221fbf6
3 changed files with 52 additions and 21 deletions
+43 -17
View File
@@ -223,17 +223,26 @@ class Battle {
//exit($type);
if ($Attacker['uhero'] != 0)
if($Attacker['uhero'] != 0)
{
//exit($AttackerID);
$atkhero= $this->getBattleHero($AttackerID);
$atkhero = $this->getBattleHero($AttackerID);
}
if ($Defender['hero'] != 0)
if($Defender['hero'] != 0)
{
//exit($DefenderID);
$defhero= $this->getBattleHero($DefenderID);
$defhero[$DefenderWref] = $this->getBattleHero($DefenderID);
}
$DefendersAll = $database->getEnforceVillage($DefenderWref,0);
if(!empty($DefendersAll)){
foreach($DefendersAll as $defenders) {
$fromvillage = $defenders['from'];
$reinfowner = $database->getVillageField($fromvillage,"owner");
$defhero[$fromvillage] = $this->getBattleHero($reinfowner);
}
}
// Berekenen het totaal aantal punten van Aanvaller
$start = ($att_tribe-1)*10+1;
$end = ($att_tribe*10);
@@ -335,8 +344,16 @@ class Battle {
$units['Def_unit'][$y] = $Defender['u'.$y];
}
if ($Defender['hero'] != 0){
$dp += $defhero['di'] * 35;
$dp = $dp * $defhero['db'];
$dp += $defhero[$DefenderWref]['di'] * 35;
$dp = $dp * $defhero[$DefenderWref]['db'];
}
$DefendersAll = $database->getEnforceVillage($DefenderWref,0);
if(!empty($DefendersAll)){
foreach($DefendersAll as $defenders) {
$fromvillage = $defenders['from'];
$dp += $defhero[$fromvillage]['di'] * 35;
$dp = $dp * $defhero[$fromvillage]['db'];
}
}
}
}
@@ -357,14 +374,24 @@ class Battle {
$involve += $Defender['u'.$y];
$units['Def_unit'][$y] = $Defender['u'.$y];
}
if ($Defender['hero'] != 0)
if($Defender['hero'] != 0)
{
$units['Def_unit']['hero'] = $Defender['hero'];
$cdp += $Defender['hero']*$defhero['dc'];
$dp += $Defender['hero']*$defhero['di'];
$dp = $dp * $defhero['db'];
$cdp = $cdp * $defhero['db'];
$cdp += $defhero[$DefenderWref]['dc'];
$dp += $defhero[$DefenderWref]['di'];
$dp = $dp * $defhero[$DefenderWref]['db'];
$cdp = $cdp * $defhero[$DefenderWref]['db'];
}
$DefendersAll = $database->getEnforceVillage($DefenderWref,0);
if(!empty($DefendersAll)){
foreach($DefendersAll as $defenders) {
$fromvillage = $defenders['from'];
$cdp += $defhero[$fromvillage]['dc'];
$dp += $defhero[$fromvillage]['di'];
$dp = $dp * $defhero[$fromvillage]['db'];
$cdp = $cdp * $defhero[$fromvillage]['db'];
}
}
}
//
@@ -600,7 +627,7 @@ class Battle {
if ($units['Def_unit']['hero']>0)
{
$_result=mysql_query("select * from " . TB_PREFIX . "hero where `dead`='0' and `heroid`='".$defhero['heroid']."'");
$_result=mysql_query("select * from " . TB_PREFIX . "hero where `dead`='0' and `heroid`='".$defhero[$DefenderWref]['heroid']."'");
$fdb = mysql_fetch_array($_result);
$hero_id=$fdb['heroid'];
$hero_health=$fdb['health'];
@@ -608,21 +635,22 @@ class Battle {
if ($hero_health<=$damage_health or $damage_health>90)
{
//hero die
$result['deadherodef'] = 1;
$result['deadherodef'][$defhero[$DefenderWref]['uid']] = 1;
mysql_query("update " . TB_PREFIX . "hero set `dead`='1' where `heroid`='".$hero_id."'");
mysql_query("update " . TB_PREFIX . "hero set `health`='0' where `heroid`='".$hero_id."'");
}
else
{
$result['deadherodef'] = 0;
$result['deadherodef'][$defhero[$DefenderWref]['uid']] = 0;
mysql_query("update " . TB_PREFIX . "hero set `health`=`health`-".$damage_health." where `heroid`='".$hero_id."'");
}
}
unset($_result,$fdb,$hero_id,$hero_health,$damage_health);
$DefendersAll = $database->getEnforceVillage($DefenderWref,0);
if(!empty($DefendersAll)){
foreach($DefendersAll as $defenders) {
if($defenders['hero'] == 1) {
if($defenders['hero']>0) {
if(!empty($heroarray)) { reset($heroarray); }
$ReinforcerData = $database->getVillageBattleData($defenders['from']);
$heroarraydefender = $this->getBattleHero($ReinforcerData['id']);
@@ -645,8 +673,6 @@ class Battle {
}
}
}
}
}
unset($_result,$fdb,$hero_id,$hero_health,$damage_health);