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refactor: installation happens at MySQL side
A lot has happened here. Here's the list: 1. autoloader was added that should prevent various "failed to open stream" errors when trying to load new classes 2. PHP-based data generation was replaced by MySQL-based one, hopefully fixing the installation problems when insert payload it too high and the DB wouldn't populate with some users 3. thanks to step 2, the installation should be really almost instantenious, instead of waiting a long time for many SQL connections and queries to populate the world 4. World Data & Oasis generation and population is done in 1 step now
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@@ -1,4 +1,5 @@
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- link username to user when sending alliance forum notification message
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- link username to user in message sender
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- add checkbox when sending units for a raid to include the attack in the raid list, if eligible
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- change "incoming attacker" title of the raid list icon when actually attacking a farm (it should be "Own attacking troops")
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- change "select all" button to actually select all checkboxes via JS, not via page reload
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