Merge pull request #109 from Shadowss/lietuvis10-patch-8

Update map.tpl
This commit is contained in:
Catalin Novgorodschi
2025-11-03 08:57:08 +02:00
committed by GitHub
+410 -116
View File
@@ -10,8 +10,10 @@
## ##
#################################################################################
// ----------------- PHP (logic unchanged, except $pixelDiv = 255) -----------------
$check1 = $check2 = $check3 = "";
$includeSize = true;
$criteria = "";
if (isset($_POST['show1']) || isset($_POST['show2']) || isset($_POST['show3'])) {
$check1 = isset($_POST['show1']) ? "checked " : "";
@@ -44,127 +46,419 @@ if (isset($_POST['show1']) || isset($_POST['show2']) || isset($_POST['show3']))
}
}
if ($check1 == "" && $check2 == "" && $check3 == "") $criteria = "";
?>
<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<title><?php echo SERVER_NAME; ?> Map</title>
<link rel="stylesheet" href="../img/admin/map.css" type="text/css" media="all">
<div id="start">
<div class="clear">
<h2 class="left"><?php echo SERVER_NAME;?> Map!</h2>
</div>
<p>This is the map of <?php echo SERVER_NAME;?>. Search and find players.</p>
<h1>Show Option</h1>
<form id="show" name="show" action="admin.php?p=map" method="POST">
<table width="70%">
<tr><td>
<input id="show1" name="show1" type="checkbox" <?php echo $check1;?>value="1">Players
</td>
<td>
<input id="show2" name="show2" type="checkbox" <?php echo $check2;?>value="2"><?php echo TRIBE5; ?>
</td>
<td>
<input id="show3" name="show3" type="checkbox" <?php echo $check3;?>value="2">Artifacts
</td>
<td>
<input id="btnshow" type="button" value="Show" style="font-size:9px" onclick=submit()>
</td>
</tr>
</table>
</form>
</div>
<style>
:root { --map-width:510px; --map-height:510px; }
<div id="kaart">
/* Container */
#map {
width: 510px; height: 510px; position: relative; overflow: hidden;
border: 1px solid #333; background: #f3f3f3;
}
#map.grab { cursor: grab; } #map.grabbing { cursor: grabbing; }
<div id="map" title="">
/* World layer that we translate/scale */
#map_bg {
position:absolute; inset:0; width:var(--map-width); height:var(--map-height);
transform-origin:0 0; will-change:transform; transition: transform 80ms ease;
--zoom:1;
}
<div class="zoomlevels">
<span id="zl">-<?php echo WORLD_MAX;?></span>
<span id="zr"><?php echo WORLD_MAX;?></span>
<span id="zb"><?php echo WORLD_MAX;?></span>
<span id="zo">-<?php echo WORLD_MAX;?></span>
<span id="zc">(0,0)</span>
<div id="lijn_hor"></div>
<div id="lijn_ver"></div>
</div>
/* CRISP GRID (SVG lines) */
#gridSvg { position:absolute; inset:0; pointer-events:none; }
#gridSvg line { vector-effect: non-scaling-stroke; shape-rendering: crispEdges; }
#gridSvg .minor { stroke: rgba(0,0,0,0.12); stroke-width: 1; }
#gridSvg .major { stroke: rgba(0,0,0,0.25); stroke-width: 1; }
<div style="top: 0px; left: 0px;" id="map_bg">
<?php
if($criteria != ""){
$artifactsEffect = ['-', VILLAGE_EFFECT, ACCOUNT_EFFECT, UNIQUE_EFFECT];
$array_tribe = ['-', TRIBE1, TRIBE2, TRIBE3, TRIBE4, TRIBE5, TRIBE6];
$q = "SELECT v.wref, v.owner, v.name, v.capital, v.pop, u.username, u.tribe, u.access, w.x, w.y".($includeSize ? ", a.size" : "")." FROM ".TB_PREFIX."vdata AS v LEFT JOIN ".TB_PREFIX."users AS u ON v.owner = u.id LEFT JOIN ".TB_PREFIX."wdata AS w ON v.wref = w.id ".$criteria;
$player_info = $database->query_return($q);
foreach($player_info as $p_array) {
$p_name = htmlspecialchars(mysqli_escape_string($database->dblink, $p_array['username']));
$p_village = htmlspecialchars(mysqli_escape_string($database->dblink, $p_array['name']));
$p_coor = "(".$p_array['x']."|".$p_array['y'].")";
$p_pop = $p_array['pop'];
$p_tribe = $array_tribe[$p_array['tribe']];
$p_info ="<a href=\"?p=village&did=".$p_array['wref']."\" target=\"_blank\"><img src=\"../img/admin/map_".(isset($p_array['size']) ? "1".$p_array['size'] : ($p_array['access'] != ADMIN ? $p_array['tribe'] : 0)).".gif\" border=\"0\" onmouseout=\"med_closeDescription()\" onmousemove=\"med_mouseMoveHandler(arguments[0],'<ul class=\'p_info\'><li>Player name: <b>$p_name</b></li><li>Village name : <b>$p_village</b></li><li>Coordinate: <b>$p_coor</b></li><li>Population: <b>$p_pop</b></li><li>Tribe: <b>$p_tribe</b></li>".($check3 != "" && isset($p_array['size']) ? "<li>Artifact effect: <b>".$artifactsEffect[$p_array['size']]."</b></li>" : "")."</ul>')\"></a>";
//245px = 0
$pixelDiv = 245;
$xdiv = $pixelDiv / WORLD_MAX;
if($p_array['x'] <= 0) $p_x = $pixelDiv - intval(abs($p_array['x']) * $xdiv); //-x
elseif($p_array['x'] >= 0) $p_x = $pixelDiv + intval(abs($p_array['x']) * $xdiv); //+x
if($p_array['y'] <= 0) $p_y = $pixelDiv + intval(abs($p_array['y']) * $xdiv); //-y
elseif($p_array['y'] >= 0) $p_y = $pixelDiv - intval(abs($p_array['y']) * $xdiv); //+y
echo '<div style="left:'.$p_x.'px; top:'.$p_y.'px; position:absolute">'.$p_info.'</div>';
}
}
?>
</div>
</div>
<div id="legenda">
<div class="content">
<h3>Legend</h3>
<div id="items">
<div class="first"></div>
<table>
<tr>
<td><img src="../img/admin/map_1.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE1;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_2.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE2;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_3.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE3;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_5.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE5;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_0.gif" height="11" width="11"></td><td class="show">Multihunters</td>
</tr>
</table>
</div>
</div>
</div>
/* Markers centered on coords; keep constant size visually */
.marker { position:absolute; transform: translate(-50%,-50%); }
#map_bg .pin { transform-origin:center; transform: scale(calc(1 / var(--zoom))); cursor:pointer; }
<div id="legenda">
<div class="content">
<h3>Artifacts Legend</h3>
<div id="items">
<div class="first"></div>
<table>
<tr>
<td><img src="../img/admin/map_11.gif" height="11" width="11"></td><td class="show"><?php echo VILLAGE_EFFECT;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_12.gif" height="11" width="11"></td><td class="show"><?php echo ACCOUNT_EFFECT;?></td>
</tr>
<tr>
<td><img src="../img/admin/map_13.gif" height="11" width="11"></td><td class="show"><?php echo UNIQUE_EFFECT;?></td>
</tr>
</table>
</div>
</div>
</div>
</div>
/* Zoom controls */
.zoom-controls {
position:absolute; top:8px; right:8px; display:flex; gap:6px; align-items:center;
z-index:1000; background:rgba(255,255,255,.9); padding:6px 8px; border-radius:8px;
box-shadow:0 2px 6px rgba(0,0,0,.15); user-select:none;
}
.zoom-controls button { font-size:12px; padding:6px 10px; border-radius:6px; border:1px solid #ccc; background:#f7f7f7; cursor:pointer; }
.zoom-controls span { min-width:56px; text-align:center; font:12px system-ui,Arial; }
/* Axis labels & crosshair */
.zoomlevels span { position:absolute; font:12px Arial; color:#000; }
#zl { left:2px; top:50%; transform:translateY(-50%); }
#zr { right:2px; top:50%; transform:translateY(-50%); }
#zo { right:50%; top:2px; transform:translateX(50%); }
#zb { right:50%; bottom:2px; transform:translateX(50%); }
#zc { left:50%; top:50%; transform:translate(-50%,-50%); background:rgba(255,255,255,.85); padding:2px 4px; border-radius:4px; }
#lijn_hor,#lijn_ver { position:absolute; background:#666; opacity:.5; }
#lijn_hor { left:0; right:0; top:50%; height:1px; }
#lijn_ver { top:0; bottom:0; left:50%; width:1px; }
/* Ensure tooltip list looks same for hover & sticky */
.p_info { list-style:none; margin:0; padding:0; }
.p_info li { margin:2px 0; }
/* Buttons inside tooltip */
.p_actions { margin-top:6px; display:flex; gap:6px; }
.p_btn {
display:inline-block; font:12px/1 Arial; padding:4px 8px;
border:1px solid #bbb; border-radius:6px; background:#fff; color:#2a2a2a; text-decoration:none;
}
.p_btn:hover { background:#f2f2f2; }
/* Sticky tooltip (same style family as your hover) */
#tipBackdrop { position:absolute; inset:0; display:none; z-index:1099; background:transparent; }
#stickyTip {
position:absolute; z-index:1100; display:none; max-width:320px;
background:#fff; border:1px solid #aaa; border-radius:8px;
box-shadow:0 8px 24px rgba(0,0,0,.25); padding:8px 10px;
}
</style>
</head>
<body>
<div id="start">
<div class="clear"><h2 class="left"><?php echo SERVER_NAME;?> Map!</h2></div>
<p>This is the map of <?php echo SERVER_NAME;?>. Search and find players.</p>
<h1>Show Option</h1>
<form id="show" name="show" action="admin.php?p=map" method="POST">
<table width="70%"><tr>
<td><input id="show1" name="show1" type="checkbox" <?php echo $check1;?> value="1">Players</td>
<td><input id="show2" name="show2" type="checkbox" <?php echo $check2;?> value="2"><?php echo TRIBE5; ?></td>
<td><input id="show3" name="show3" type="checkbox" <?php echo $check3;?> value="2">Artifacts</td>
<td><input id="btnshow" type="submit" value="Show" style="font-size:9px"></td>
</tr></table>
</form>
</div>
<div id="kaart">
<div id="map" class="grab" title="">
<!-- Zoom UI -->
<div class="zoom-controls">
<button type="button" id="zoomOut"></button>
<span id="zoomLabel">100%</span>
<button type="button" id="zoomIn">+</button>
<button type="button" id="zoomReset">Reset</button>
</div>
<div class="zoomlevels">
<span id="zl">-<?php echo WORLD_MAX;?></span>
<span id="zr"><?php echo WORLD_MAX;?></span>
<span id="zb"><?php echo WORLD_MAX;?></span>
<span id="zo">-<?php echo WORLD_MAX;?></span>
<span id="zc">(0,0)</span>
<div id="lijn_hor"></div>
<div id="lijn_ver"></div>
</div>
<!-- World layer -->
<div id="map_bg">
<!-- Grid -->
<svg id="gridSvg" width="510" height="510" aria-hidden="true"></svg>
<?php
if ($criteria != "") {
$artifactsEffect = ['-', VILLAGE_EFFECT, ACCOUNT_EFFECT, UNIQUE_EFFECT];
$array_tribe = ['-', TRIBE1, TRIBE2, TRIBE3, TRIBE4, TRIBE5, TRIBE6];
$q = "SELECT v.wref, v.owner, v.name, v.capital, v.pop, u.username, u.tribe, u.access, w.x, w.y"
. ($includeSize ? ", a.size" : "")
. " FROM ".TB_PREFIX."vdata AS v"
. " LEFT JOIN ".TB_PREFIX."users AS u ON v.owner = u.id"
. " LEFT JOIN ".TB_PREFIX."wdata AS w ON v.wref = w.id "
. $criteria;
$player_info = $database->query_return($q);
foreach ($player_info as $p_array) {
$p_name = htmlspecialchars($p_array['username'], ENT_QUOTES);
$p_village= htmlspecialchars($p_array['name'], ENT_QUOTES);
$p_pop = (int)$p_array['pop'];
$p_tribe = $array_tribe[$p_array['tribe']];
$did = (int)$p_array['wref'];
$uid = (int)$p_array['owner'];
$x = (int)$p_array['x'];
$y = (int)$p_array['y'];
$imgName = "../img/admin/map_".(isset($p_array['size']) ? "1".$p_array['size'] : ($p_array['access'] != ADMIN ? $p_array['tribe'] : 0)).".gif";
// world to pixels (510x510 world; center 255,255)
$pixelDiv = 255;
$xdiv = $pixelDiv / WORLD_MAX;
$p_x = $pixelDiv + ($x * $xdiv);
$p_y = $pixelDiv - ($y * $xdiv);
// Tooltip HTML (shared by hover & sticky)
$tooltip = "<ul class='p_info'>";
$tooltip .= "<li>Player name: <b>{$p_name}</b></li>";
$tooltip .= "<li>Village name : <b>{$p_village}</b></li>";
$tooltip .= "<li>Coordinate: <b>({$x}|{$y})</b></li>";
$tooltip .= "<li>Population: <b>{$p_pop}</b></li>";
$tooltip .= "<li>Tribe: <b>{$p_tribe}</b></li>";
if ($check3 != "" && isset($p_array['size'])) {
$tooltip .= "<li>Artifact effect: <b>".$artifactsEffect[$p_array['size']]."</b></li>";
}
$tooltip .= "</ul>";
$tooltip .= "<div class='p_actions'>"
. "<a class='p_btn' href='?p=village&did={$did}' target='_blank' rel='noopener'>Open village</a>"
. "<a class='p_btn' href='?p=player&uid={$uid}' target='_blank' rel='noopener'>Open profile</a>"
. "</div>";
// JS string version for hover (escape quotes and backslashes)
$tooltipHover = str_replace(["\\", "'"], ["\\\\", "\\'"], $tooltip);
// Attribute version for sticky (HTML-encode quotes)
$tooltipAttr = htmlspecialchars($tooltip, ENT_QUOTES);
echo '<div class="marker" style="left:'.$p_x.'px; top:'.$p_y.'px;" data-tip="'.$tooltipAttr.'">'
. '<img class="pin" src="'.$imgName.'" border="0" '
. ' onmouseout="med_closeDescription()" '
. " onmousemove=\"med_mouseMoveHandler(arguments[0], '".$tooltipHover."')\" "
. '>'
. '</div>';
}
}
?>
</div>
<!-- Sticky tooltip containers -->
<div id="tipBackdrop"></div>
<div id="stickyTip"></div>
</div>
<div id="legenda">
<div class="content">
<h3>Legend</h3>
<div id="items">
<div class="first"></div>
<table>
<tr><td><img src="../img/admin/map_1.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE1;?></td></tr>
<tr><td><img src="../img/admin/map_2.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE2;?></td></tr>
<tr><td><img src="../img/admin/map_3.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE3;?></td></tr>
<tr><td><img src="../img/admin/map_5.gif" height="11" width="11"></td><td class="show"><?php echo TRIBE5;?></td></tr>
<tr><td><img src="../img/admin/map_0.gif" height="11" width="11"></td><td class="show">Multihunters</td></tr>
</table>
</div>
</div>
</div>
<div id="legenda">
<div class="content">
<h3>Artifacts Legend</h3>
<div id="items">
<div class="first"></div>
<table>
<tr><td><img src="../img/admin/map_11.gif" height="11" width="11"></td><td class="show"><?php echo VILLAGE_EFFECT;?></td></tr>
<tr><td><img src="../img/admin/map_12.gif" height="11" width="11"></td><td class="show"><?php echo ACCOUNT_EFFECT;?></td></tr>
<tr><td><img src="../img/admin/map_13.gif" height="11" width="11"></td><td class="show"><?php echo UNIQUE_EFFECT;?></td></tr>
</table>
</div>
</div>
</div>
</div>
<!-- ===================== JS: crisp SVG grid + clamped pan + cursor zoom + sticky tooltip ===================== -->
<script>
(function () {
const map = document.getElementById('map');
const layer = document.getElementById('map_bg');
const grid = document.getElementById('gridSvg');
const zl = document.getElementById('zl');
const zr = document.getElementById('zr');
const zo = document.getElementById('zo');
const zb = document.getElementById('zb');
const zc = document.getElementById('zc');
const zoomInBtn = document.getElementById('zoomIn');
const zoomOutBtn = document.getElementById('zoomOut');
const zoomResetBtn = document.getElementById('zoomReset');
const zoomLabel = document.getElementById('zoomLabel');
const sticky = document.getElementById('stickyTip');
const stickyBackdrop = document.getElementById('tipBackdrop');
const WORLD_MAX = <?php echo json_encode(WORLD_MAX); ?>;
// Base sizes (match CSS)
const baseW = parseFloat(getComputedStyle(layer).getPropertyValue('--map-width')) || 510;
const baseH = parseFloat(getComputedStyle(layer).getPropertyValue('--map-height')) || 510;
// World->pixel conversion (0,0 at center)
const pixelDiv = baseW / 2; // 255
const xdiv = pixelDiv / WORLD_MAX; // px per world unit
// Build SVG grid (even, crisp)
function buildGrid() {
const MAJOR_UNIT = 10;
grid.setAttribute('viewBox', `0 0 ${baseW} ${baseH}`);
grid.innerHTML = "";
for (let x = -WORLD_MAX; x <= WORLD_MAX; x++) {
const px = pixelDiv + x * xdiv;
const v = document.createElementNS('http://www.w3.org/2000/svg','line');
v.setAttribute('x1',px); v.setAttribute('y1',0);
v.setAttribute('x2',px); v.setAttribute('y2',baseH);
v.setAttribute('class', (x % MAJOR_UNIT === 0) ? 'major' : 'minor');
grid.appendChild(v);
}
for (let y = -WORLD_MAX; y <= WORLD_MAX; y++) {
const py = pixelDiv - y * xdiv;
const h = document.createElementNS('http://www.w3.org/2000/svg','line');
h.setAttribute('x1',0); h.setAttribute('y1',py);
h.setAttribute('x2',baseW); h.setAttribute('y2',py);
h.setAttribute('class', (y % MAJOR_UNIT === 0) ? 'major' : 'minor');
grid.appendChild(h);
}
}
buildGrid();
// Zoom levels
const STEP_SCALE = 1.25;
const MAX_Z = 16;
let MIN_Z = 0;
function sFromLvl(lvl){ return Math.pow(STEP_SCALE, lvl); }
// Clamp pan to avoid blank
function clampPan() {
const s = sFromLvl(zoomLevel);
const scaledW = baseW * s;
const scaledH = baseH * s;
if (scaledW <= map.clientWidth) {
tx = (map.clientWidth - scaledW) / 2;
} else {
const minTx = map.clientWidth - scaledW;
tx = Math.max(minTx, Math.min(tx, 0));
}
if (scaledH <= map.clientHeight) {
ty = (map.clientHeight - scaledH) / 2;
} else {
const minTy = map.clientHeight - scaledH;
ty = Math.max(minTy, Math.min(ty, 0));
}
}
function applyTransform(){
clampPan();
const s = sFromLvl(zoomLevel);
layer.style.setProperty('--zoom', s);
layer.style.transform = `translate(${tx}px, ${ty}px) scale(${s})`;
zoomLabel.textContent = Math.round(s*100) + '%';
updateAxes();
}
// Map-local px -> world coords
function screenToWorld(localX, localY){
const s = sFromLvl(zoomLevel);
const lx = (localX - tx) / s;
const ly = (localY - ty) / s;
return { x: (lx - pixelDiv) / xdiv, y: (pixelDiv - ly) / xdiv };
}
function updateAxes(){
const w=map.clientWidth, h=map.clientHeight;
const left = screenToWorld(0,h/2).x, right = screenToWorld(w,h/2).x;
const top = screenToWorld(w/2,0).y, bottom = screenToWorld(w/2,h).y;
const center = screenToWorld(w/2,h/2);
zl.textContent=Math.round(left); zr.textContent=Math.round(right);
zo.textContent=Math.round(top); zb.textContent=Math.round(bottom);
zc.textContent=`(${Math.round(center.x)},${Math.round(center.y)})`;
}
function computeMinLevel(){
const fit = Math.max(map.clientWidth / baseW, map.clientHeight / baseH);
let lvl=0, s=1;
if (fit >= 1) { while (s < fit) { s *= STEP_SCALE; lvl++; } }
else { while (s / STEP_SCALE >= fit) { s /= STEP_SCALE; lvl--; } }
MIN_Z = lvl;
}
function clampLevel(next){ return Math.min(MAX_Z, Math.max(MIN_Z, next)); }
function toLocal(e){ const r = map.getBoundingClientRect(); return { x:e.clientX-r.left, y:e.clientY-r.top }; }
// Zoom toward cursor
function zoomAt(deltaLevel, localX, localY){
const newLevel = clampLevel(zoomLevel + deltaLevel);
if (newLevel === zoomLevel) return;
const oldS = sFromLvl(zoomLevel), newS = sFromLvl(newLevel);
const lx = (localX - tx) / oldS, ly = (localY - ty) / oldS;
tx = localX - lx * newS; ty = localY - ly * newS;
zoomLevel = newLevel; applyTransform();
}
function zoomBy(delta){ zoomAt(delta, map.clientWidth/2, map.clientHeight/2); }
// State
let zoomLevel = 0, tx = 0, ty = 0;
// Controls
zoomInBtn.addEventListener('click', ()=>zoomBy(+1));
zoomOutBtn.addEventListener('click', ()=>zoomBy(-1));
zoomResetBtn.addEventListener('click', ()=>{
computeMinLevel(); zoomLevel = MIN_Z;
const s = sFromLvl(zoomLevel);
tx = (map.clientWidth - baseW * s) / 2;
ty = (map.clientHeight - baseH * s) / 2;
applyTransform();
});
// Wheel / dblclick
map.addEventListener('wheel', (e)=>{ e.preventDefault(); const p=toLocal(e); zoomAt(e.deltaY<0?+1:-1, p.x,p.y); }, {passive:false});
map.addEventListener('dblclick', (e)=>{ e.preventDefault(); const p=toLocal(e); zoomAt(e.shiftKey?-1:+1, p.x,p.y); });
// Drag pan
let dragging=false, lastX=0, lastY=0;
map.addEventListener('mousedown',(e)=>{ if(e.button!==0) return; dragging=true; map.classList.add('grabbing'); const p=toLocal(e); lastX=p.x; lastY=p.y; });
window.addEventListener('mousemove',(e)=>{ if(!dragging) return; const p=toLocal(e); tx+=(p.x-lastX); ty+=(p.y-lastY); lastX=p.x; lastY=p.y; applyTransform(); });
window.addEventListener('mouseup',()=>{ dragging=false; map.classList.remove('grabbing'); });
map.addEventListener('mouseleave',()=>{ dragging=false; map.classList.remove('grabbing'); });
// Touch
map.addEventListener('touchstart',(e)=>{ if(e.touches.length===1){ const t=e.touches[0], r=map.getBoundingClientRect(); dragging=true; map.classList.add('grabbing'); lastX=t.clientX-r.left; lastY=t.clientY-r.top; } }, {passive:true});
map.addEventListener('touchmove',(e)=>{ if(dragging && e.touches.length===1){ const t=e.touches[0], r=map.getBoundingClientRect(); const x=t.clientX-r.left, y=t.clientY-r.top; tx+=(x-lastX); ty+=(y-lastY); lastX=x; lastY=y; applyTransform(); e.preventDefault(); } }, {passive:false});
map.addEventListener('touchend',()=>{ dragging=false; map.classList.remove('grabbing'); });
// Init
computeMinLevel(); zoomLevel = MIN_Z;
tx = (map.clientWidth - baseW) / 2; ty = (map.clientHeight - baseH) / 2; applyTransform();
window.addEventListener('resize', ()=>{ computeMinLevel(); if(zoomLevel<MIN_Z) zoomLevel=MIN_Z; applyTransform(); });
// Sticky tooltip behavior
function openSticky(html, localX, localY){
sticky.innerHTML = html;
sticky.style.display = 'block';
const rect = sticky.getBoundingClientRect();
const W = rect.width || 280, H = rect.height || 140;
let left = localX + 12, top = localY + 12;
left = Math.max(8, Math.min(left, map.clientWidth - W - 8));
top = Math.max(8, Math.min(top, map.clientHeight - H - 8));
sticky.style.left = left + 'px';
sticky.style.top = top + 'px';
stickyBackdrop.style.display = 'block';
}
function closeSticky(){ sticky.style.display='none'; stickyBackdrop.style.display='none'; sticky.innerHTML=''; }
stickyBackdrop.addEventListener('click', closeSticky);
document.addEventListener('keydown', (e)=>{ if(e.key==='Escape') closeSticky(); });
sticky.addEventListener('click', (e)=> e.stopPropagation());
// Click marker -> sticky tooltip (uses clean HTML from data-tip)
layer.addEventListener('click', (e)=>{
const marker = e.target.closest('.marker'); if(!marker) return;
const html = marker.getAttribute('data-tip'); if(!html) return;
const r = map.getBoundingClientRect();
openSticky(html, e.clientX - r.left, e.clientY - r.top);
});
})();
</script>
</body>
</html>