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Artifact update text
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+11
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@@ -1186,30 +1186,23 @@ define("FOOL_SMALL","Artefact of the slight fool");
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define("FOOL_SMALLVILLAGE","Pendant of Mischief");
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define("FOOL_UNIQUE","Artefact of the unique fool");
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define("FOOL_UNIQUEVILLAGE","Forbidden Manuscript");
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define("ARTEFACT","Construction plans
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define("ARTEFACT","NATARS ARTIFACTS
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Whispering rumors echo through the villages, sharing legends told only by the best storytellers. It refers to NATARS, the most feared warrior of the TRAVIAN world. Their killing is the dream of any hero, the purpose of any fighter. No one knows how NATARS got to get such power, and their warriors so cruel. Determined to discover the source of the NATARS power, the fighters send a group of elite spies to spy them. I do not go through many hours and come back with fear in their eyes and balancing fantastic theories: it seems that the natural power comes from the mysterious objects they call artifacts that they stole from our ancestors. Try to steal the artefacts of her, and you can control their power.
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<img src=".\gpack\travian_default\img\newbackground_messages.png" alt="NATARS ARTIFACT">
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Countless days have passed since the first battles upon the walls of the cursed villages of the Dread Natars, many armies of both the free ones and the Natarian empire struggled and died before the walls of the many strongholds from which the Natars had once ruled all creation. Now with the dust settled and a relative calm having settled in, armies began to count their losses and collect their dead, the stench of combat still lingering in the night air, a smell of a slaughter unforgettable in its extent and brutality yet soon to be dwarfed by yet others. The largest armies of the free ones and the Dread Natars were marshalling for yet another renewed assault upon the coveted former strongholds of the Natarian Empire.
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The time has come for claiming artifacts. Collaborate with your alliance and bring your worriors to get these wanted objects. However, NATARS will not give up without war to the artefacts ... nor your enemies. If you are successful in retrieving artifacts and you will be able to reject enemies, you will be able to collect the rewards. Your buildings will become incredibly strong and mightest, and the troops will be much faster and will consume less food. Capture the artifacts, bring glory over your empire and become new legends for your followers.
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Soon scouts arrived telling of a most awesome sight and a chilling reminder, a dread army of an unfathomable size had been spotted marshalling at the end of the world, the Natarian capital, a force so great and unstoppable that the dust from their march would choke off all light, a force so brutal and ruthless that it would crush all hope. The free people knew that they had to race now, race against time and the endless hordes of the Natarian Empire to raise a Wonder of the World to restore the world to peace and vanquish the Natarian threat.
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But to raise such a great Wonder would be no easy task, one would need construction plans created in the distant past, plans of such an arcane nature that even the very wisest of sages knew not their contents or locations.
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Tens of thousands of scouts roamed across all existence searching in vain for these mystical plans, looking in all places but the dreaded Natarian Capital, yet could not find them. Today however, they return bearing good news, they return baring the locations of the plans, hidden by the armies of the Natars inside secret strongholds constructed to be hidden from the eyes of man.
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Now begins the final stretch, when the greatest armies of the Free people and the Natars will clash across the world for the fate of all that lies under heaven. This is the war that will echo across the eons, this is your war, and here you shall etch your name across history, here you shall become legend.
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Facts:
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To steal one, the following things must happen:
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You must attack the village (NO Raid!)
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WIN the Attack
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Destroy the treasury
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An empty treasury lvl 10 MUST be in the village where that attack came from
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Have a hero in an attack
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If not, the next attack on that village, winning with a hero and empty treasury will take the building plan.
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1. You must attack the village (NO Raid!)
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2. WIN the Attack
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3. Destroy the treasury
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4. An empty treasury level 10 for SMALL ARTIFACTS and level 20 for LARGE ARTIFACT must be in the village where that attack came from
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5. Have a hero in an attack
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If not, the next attack on that village, winning with a hero and empty treasury will take the artifact.
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To build a WW, you must own a plan yourself (you = the WW village owner) from lvl 0 to 50, from 51 to 100 you need an additional plan in your alliance! Two plans in the WW village account would not work!
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