mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
Add files via upload
Some of the templates failed to refer to the localization in /GameEngine/Lang/. Proper reference was created.
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
<h2>Bakery</h2>
|
||||
<h2><?php echo BAKERY ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Here the flour produced in your mill is used to bake bread. In conjunction with the grain mill the increase in crop production can go up to 50 percent.</td>
|
||||
<td class="desc"><?php echo BAKERY_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(9,4);">
|
||||
<img class="building g9" src="img/x.gif" alt="Bakery" title="Bakery" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Brewery</h2>
|
||||
<h2><?php echo BREWERY ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the Teuton’s brewery mead is brewed, the soldiers drink to give themselves Dutch courage before battle. The higher the level of the brewery, the greater is the attack bonus. The mead-festivals always last 72 hours.</td>
|
||||
<td class="desc"><?php echo BREWERY_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(19,4);">
|
||||
<img class="building g35" src="img/x.gif" alt="Brewery" title="Brewery" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Brickyard</h2>
|
||||
<h2><?php echo BRICKYARD ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Here clay is processed into bricks. Based on its level your Brickyard can increase your clay production up to 25 percent.</td>
|
||||
<td class="desc"><?php echo BRICKYARD_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(6,4);">
|
||||
<img class="building g6" src="img/x.gif" alt="Brickyard" title="Brickyard" /></a>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<h2><?php echo CRANNY ?></h2>
|
||||
<h2><?php echo CRANNY ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<h2>Earth Wall</h2>
|
||||
<h2><?php echo EARTHWALL ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">By building an Earth Wall you can protect your village against the barbarian hordes of your enemies. A higher level Earth Wall will give your troops a higher defence bonus.</td>
|
||||
<td class="desc"><?php echo EARTHWALL_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Grain Mill</h2>
|
||||
<h2><?php echo GRAINMILL ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Here your grain is milled in order to produce flour. Based on its level your grain mill can increase your crop production by up to 25 percent.</td>
|
||||
<td class="desc"><?php echo GRAINMILL_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(8,4);">
|
||||
<img class="building g8" src="img/x.gif" alt="Grain Mill" title="Grain Mill" /></a>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<h2>Great Barracks</h2>
|
||||
<h2><?php echo GREATBARRACKS ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the great barracks infantry can be trained, albeit at triple the cost of a standard unit. The higher its level the faster the troops are trained.</td>
|
||||
<td class="desc"><?php echo GREATBARRACKS_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(29,4);">
|
||||
<img class="building g29" src="img/x.gif" alt="Great Barracks" title="Great Barracks" /></a>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
|
||||
<h2>Great Granary</h2>
|
||||
<h2><?php echo GREATGRANARY ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Crop produced by your farms is stored in the granary. The great granary offers you more space and keeps your crops drier and safer than the normal one.</td>
|
||||
<td class="desc"><?php echo GREATGRANARY_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(39,4);">
|
||||
<img class="building g39" src="img/x.gif" alt="Great Granary" title="Great Granary" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Great Stable</h2>
|
||||
<h2><?php echo GREATSTABLE ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the great stable cavalry is trained, albeit at triple the cost of a standard unit. The higher its level the faster the troops are trained.</td>
|
||||
<td class="desc"><?php echo GREATSTABLE_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(30,4);">
|
||||
<img class="building g30" src="img/x.gif" alt="Great Stable" title="Great Stable" /></a>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<h2>Great Warehouse</h2>
|
||||
<h2><?php echo GREATWAREHOUSE ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Wood, clay and iron are stored in the warehouse. The great warehouse offers you more space and keeps your goods drier and safer than the normal one.</td>
|
||||
<td class="desc"><?php echo GREATWAREHOUSE_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(38,4);">
|
||||
<img class="building g38" src="img/x.gif" alt="Great Warehouse" title="Great Warehouse" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Great Workshop</h2>
|
||||
<h2><?php echo GREATWORKSHOP ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the great workshop siege engines like catapults and rams can be built, albeit at triple the cost of a standard unit. The higher its level the faster units are produced.</td>
|
||||
<td class="desc"><?php echo GREATWORKSHOP_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(42,4);">
|
||||
<img class="building g42" src="img/x.gif" alt="Great Workshop" title="Great Workshop" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Horse Drinking Trough</h2>
|
||||
<h2><?php echo HORSEDRINKING ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">The horse drinking trough cares for the well-being of your horses, lowers their crop consumption and makes their training faster.</td>
|
||||
<td class="desc"><?php echo HORSEDRINKING_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(41,4);">
|
||||
<img class="building g41" src="img/x.gif" alt="Horse Drinking Trough" title="Horse Drinking Trough" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Iron Foundry</h2>
|
||||
<h2><?php echo IRONFOUNDRY ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Iron is melted here. Based on its level your Iron Foundry can increase your iron production up to 25 percent.</td>
|
||||
<td class="desc"><?php echo IRONFOUNDRY_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(7,4);">
|
||||
<img class="building g7" src="img/x.gif" alt="Iron Foundry" title="Iron Foundry" /></a>
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<h2>Main Building</h2>
|
||||
<h2><?php echo MAINBUILDING ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the main building the village's master builders live. The higher its level the faster your master builders complete the construction of new buildings.</td>
|
||||
<td class="desc"><?php echo MAINBUILDING_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(10,4);">
|
||||
<img class="building g15" src="img/x.gif" alt="Main Building" title="Main Building" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Palace</h2>
|
||||
<h2><?php echo PALACE ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">The king or queen of the empire lives in the palace. Only one palace can exist in your realm at a time. You need a palace in order to proclaim a village to be your capital.</td>
|
||||
<td class="desc"><?php echo PALACE_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(26,4);">
|
||||
<img class="building g26" src="img/x.gif" alt="Palace" title="Palace" /></a>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<h2><?php echo RALLYPOINT ?></h2>
|
||||
<h2><?php echo RALLYPOINT ?></h2>
|
||||
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Sawmill</h2>
|
||||
<h2><?php echo SAWMILL ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">Here lumber delivered by your woodcutters is processed. Based on its level your Sawmill can increase your lumber production up to 25 percent.</td>
|
||||
<td class="desc"><?php echo SAWMILL_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(5,4);">
|
||||
<img class="building g5" src="img/x.gif" alt="Sawmill" title="Sawmill" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Stonemason's Lodge</h2>
|
||||
<h2><?php echo STONEMASON ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">The stonemason's lodge is an expert in cutting stone. The further the building is extended the higher the stability of the village's buildings.</td>
|
||||
<td class="desc"><?php echo STONEMASON_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(34,4);">
|
||||
<img class="building g34" src="img/x.gif" alt="Stonemason's Lodge" title="Stonemason's Lodge" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Town Hall</h2>
|
||||
<h2><?php echo TOWNHALL ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the Town Hall you can hold pompous celebrations. Such a celebration increases your culture points.</td>
|
||||
<td class="desc"><?php echo TOWNHALL_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(24,4);">
|
||||
<img class="building g24" src="img/x.gif" alt="Town Hall" title="Town Hall" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Trade Office</h2>
|
||||
<h2><?php echo TRADEOFFICE ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the trade office the merchants' carts get improved and equipped with powerful horses. The higher its level the more your merchants are able to carry.</td>
|
||||
<td class="desc"><?php echo TRADEOFFICE_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(28,4);">
|
||||
<img class="building g28" src="img/x.gif" alt="Trade Office" title="Trade Office" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Treasury</h2>
|
||||
<h2><?php echo TREASURY ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">The riches of your empire are kept in the treasury. The treasury has room for one treasure. After you have captured an artefact it takes 24 hours to be effective.</td>
|
||||
<td class="desc"><?php echo TREASURY_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(27,4);">
|
||||
<img class="building g27" src="img/x.gif" alt="Treasury" title="Treasury" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Tournament Square</h2>
|
||||
<h2><?php echo TOURNAMENTSQUARE ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">At the tournament square your troops can train to increase their stamina. The further the building is upgraded the faster your troops are beyond a minimum distance of <?php echo TS_THRESHOLD; ?> squares.</td>
|
||||
<td class="desc"><?php echo TOURNAMENTSQUARE_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(14,4);">
|
||||
<img class="building g14" src="img/x.gif" alt="Tournament Square" title="Tournament Square" /></a>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<h2>Workshop</h2>
|
||||
<h2><?php echo WORKSHOP ?></h2>
|
||||
<table class="new_building" cellpadding="1" cellspacing="1">
|
||||
<tbody><tr>
|
||||
<td class="desc">In the workshop siege engines like catapults and rams can be built. The higher its level the faster units are produced.</td>
|
||||
<td class="desc"><?php echo WORKSHOP_DESC ?></td>
|
||||
<td rowspan="3" class="bimg">
|
||||
<a href="#" onClick="return Popup(21,4);">
|
||||
<img class="building g21" src="img/x.gif" alt="Workshop" title="Workshop" /></a>
|
||||
|
||||
Reference in New Issue
Block a user