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On the rally point incoming tab, the number of an incoming unit type is never revealed: it is always shown as a "?". When that stack is smaller than the defender's rally point (gid 16) level, the "?" is rendered in solid black bold, matching original Travian behaviour (e.g. rally point level 20 and an incoming 19 praetorians shows a bold "?"). The eyesight artifact still reveals which troop types are present (0 for the absent ones). Scope: village attacks/raids only. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -6,6 +6,10 @@ include_once 'GameEngine/Data/unitdata.php';
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$units = $database->getMovement(34, $village->wid, 1);
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$artifactsSum = $database->getArtifactsSumByKind($session->uid, $village->wid, 3);
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// Rally-point indicator (issue #249): the incoming count is never revealed; an
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// incoming unit type whose stack is smaller than this village's rally point
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// (gid 16) level is flagged with a bold "?" instead of a plain one.
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$rpLevel = (int) $database->getFieldLevelInVillage($village->wid, 16);
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?>
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<style>
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@@ -94,8 +98,14 @@ function cycleMarker(moveid, el){
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if (!$isMine) echo '<td class="none">?</td>';
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else echo '<td class="'.($val==0?'none':'').'">'.($val==0?'0':$val).'</td>';
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} else {
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if ($artifactsSum['totals']==0) echo '<td class="none">?</td>';
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else echo '<td class="'.($val==0?'none':'').'">'.($val==0?'0':'?').'</td>';
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// Issue #249: the incoming count is never revealed, it is
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// always a "?". That "?" is shown in bold when the stack of
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// this unit type is smaller than the defender's rally point
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// level. The eyesight artifact still reveals which troop
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// types are present (0 for the absent ones).
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if ($val == 0) echo '<td class="none">'.($artifactsSum['totals']==0?'?':'0').'</td>';
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elseif ($rpLevel > 0 && $val < $rpLevel) echo '<td><b style="color:#000">?</b></td>';
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else echo '<td class="none">?</td>';
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}
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endfor;?>
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</tr>
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