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Fixed a bug + some cleanup
The market is now shown properly in the "Soon" list. Some cleanup.
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@@ -98,10 +98,6 @@ $greatwarehouse1 = getTypeCount(38);
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$greatgranary1 = getTypeCount(39);
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$greatworkshop1 = getTypeCount(42);
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$residenceOrPalaceInProgress = $building->residenceOfPalaceBuildInProgress();
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$residenceBuildInProgress = $residenceOrPalaceInProgress['residence'];
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$palaceBuildInProgress = $residenceOrPalaceInProgress['palace'];
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?>
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<div id="build" class="gid0"><h1><?php echo CONSTRUCT_NEW_BUILDING;?></h1>
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<?php
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@@ -167,7 +163,7 @@ if($cropland >= 5 && $grainmill == 0 && $grainmill1 == 0 && $id != 39 && $id !=
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if($granary >= 1 && $warehouse >= 1 && $mainbuilding >= 3 && $market == 0 && $market1 == 0 && $id != 39 && $id != 40) {
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include("avaliable/marketplace.tpl");
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}
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if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && !$palaceBuildInProgress) {
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if($mainbuilding >= 5 && $residence == 0 && $residence1 == 0 && $id != 39 && $id != 40 && $palace == 0 && $palace1 == 0) {
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include("avaliable/residence.tpl");
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}
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if($academy == 0 && $academy1 == 0 && $mainbuilding >= 3 && $barrack >= 3 && $id != 39 && $id != 40) {
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@@ -254,7 +250,7 @@ if($armoury == 0 && ($mainbuilding <= 2 || $academy == 0)) {
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if($cropland <= 4) {
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include("soon/grainmill.tpl");
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}
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if(isset($marketplace) && $marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
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if($marketplace == 0 && ($mainbuilding <= 2 || $granary <= 0 || $warehouse <= 0)) {
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include("soon/marketplace.tpl");
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}
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if($residence == 0 && $mainbuilding <= 4) {
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