mirror of
https://github.com/Shadowss/TravianZ.git
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fix quest , issue #409
This commit is contained in:
+128
-31
@@ -1,13 +1,20 @@
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<?php
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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| .: PLEASE DONT'T REMOVE OR CHANGE THIS NOTICE :. |
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| --------------------------------------------------------------------------- |
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| Filename quest_core.tpl |
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| Version 0.1 |
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| Developed by: DesPlus <desplus@gmail.com> |
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| Edited by: Marvin |
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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#################################################################################
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## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
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## --------------------------------------------------------------------------- ##
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## Project: TravianZ ##
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## Version: 01.09.2013 ##
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## Filename quest_core.tpl ##
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## Developed by: DesPlus and Marvin ##
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## Fixed by: Shadow / Skype : cata7007 ##
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## Revision by: noonn ##
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## License: TravianZ Project ##
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## Copyright: TravianZ (c) 2010-2013. All rights reserved. ##
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## URLs: http://travian.shadowss.ro ##
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## Source code: http://github.com/Shadowss/TravianZ-by-Shadow/ ##
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## ##
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#################################################################################
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include("GameEngine/Village.php");
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include("GameEngine/Data/cp.php");
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@@ -33,32 +40,44 @@ if(SPEED == '1'){
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}
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$_SESSION['qst_time'] = $uArray['quest_time'];
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if (isset($qact)){
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/* Edit by: noonn */
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$query2 = mysql_query('SELECT * FROM `' . TB_PREFIX . 'users` WHERE `id` = ' . $session->userinfo['id']);
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$data2 = mysql_fetch_assoc($query2);
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switch($qact) {
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case 'enter':
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if($data2['quest'] == 0){
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$database->updateUserField($_SESSION['username'],'quest','1',0);
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$_SESSION['qst']= 1;
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}
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break;
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//user does not follow the quest.
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//Get reward: Resources: Every 24 hours (1 speed) 24/speed=hours
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//Gold: 25 gold
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case 'skip':
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if($data2['quest'] == 0){
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$database->updateUserField($_SESSION['username'],'quest','90',0);
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$_SESSION['qst']= 90;
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}
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break;
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case '2':
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if($data2['quest'] == 1){
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$database->updateUserField($_SESSION['username'],'quest','2',0);
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$_SESSION['qst']= 2;
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//Give Reward
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$database->FinishWoodcutter($session->villages[0]);
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$database->FinishWoodcutter($session->villages[0]);
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}
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break;
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case '3':
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if($data2['quest'] == 2){
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$database->updateUserField($_SESSION['username'],'quest','3',0);
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$_SESSION['qst']= 3;
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//Give Reward
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if(!$session->plus){
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mysql_query("UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+86400 where `username`='".$_SESSION['username']."'") or die(mysql_error());
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@@ -67,14 +86,17 @@ if (isset($qact)){
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$plus+=86400;
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$database->updateUserField($_SESSION['username'],'plus',$plus,0);
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}
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}
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break;
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case '4':
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if($data2['quest'] == 3){
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$database->updateUserField($_SESSION['username'],'quest','4',0);
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$_SESSION['qst']= 4;
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//Give Reward
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$database->modifyResource($session->villages[0],30,60,30,20,1);
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}
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break;
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case 'rank':
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@@ -82,27 +104,32 @@ if (isset($qact)){
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break;
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case '5':
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if($data2['quest'] == 4){
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$database->updateUserField($_SESSION['username'],'quest','5',0);
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$_SESSION['qst']= 5;
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//Give Reward
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$database->modifyResource($session->villages[0],40,30,20,30,1);
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}
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break;
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case '6':
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if($data2['quest'] == 5){
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$database->updateUserField($_SESSION['username'],'quest','6',0);
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$_SESSION['qst']= 6;
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$Subject="Message From The Taskmaster";
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$Message="You are to be informed that a nice reward is waiting for you at the taskmaster.<br /><br />Hint: The message has been generated automatically. An answer is not necessary.";
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$database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
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$RB=true;
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$Message="You are to be informed that a nice reward is waiting for you at the taskmaster.<br /><br />Hint: The message has been generated automatically. An answer is not necessary.";
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$database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
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$RB=true;
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//Give Reward
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$database->modifyResource($session->villages[0],50,60,30,30,1);
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}
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break;
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case '7':
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if($data2['quest'] == 6){
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$database->updateUserField($_SESSION['username'],'quest','7',0);
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$_SESSION['qst']= 7;
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@@ -110,9 +137,11 @@ if (isset($qact)){
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$gold=$database->getUserField($_SESSION['username'],'gold','username');
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$gold+=20;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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}
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break;
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case '8':
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if($data2['quest'] == 7){
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$crop = round($village->acrop);
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if ($crop>=200){
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$database->updateUserField($_SESSION['username'],'quest','8',0);
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@@ -126,17 +155,21 @@ if (isset($qact)){
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} else{
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$NoCrop="No Enough Crop!";
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}
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}
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break;
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case '9':
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if($data2['quest'] == 8){
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$database->updateUserField($_SESSION['username'],'quest','9',0);
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$_SESSION['qst']= 9;
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//Give Reward
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$database->modifyResource($session->villages[0],75,90,30,50,1);
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}
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break;
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case '10':
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if($data2['quest'] == 9){
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$database->updateUserField($_SESSION['username'],'quest','10',0);
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$_SESSION['qst']= 10;
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@@ -148,22 +181,27 @@ if (isset($qact)){
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$plus+=172800;
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$database->updateUserField($_SESSION['username'],'plus',$plus,0);
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}
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}
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break;
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case '11':
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if($data2['quest'] == 10){
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$database->updateUserField($_SESSION['username'],'quest','11',0);
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$_SESSION['qst']= 11;
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//Give Reward
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$database->modifyResource($session->villages[0],150,180,30,130,1);
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}
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break;
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case '12':
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if($data2['quest'] == 11){
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$database->updateUserField($_SESSION['username'],'quest','12',0);
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$_SESSION['qst']= 12;
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//Give Reward
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$database->modifyResource($session->villages[0],60,50,40,30,1);
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}
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break;
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case 'lumber':
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@@ -171,93 +209,121 @@ if (isset($qact)){
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break;
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case '13':
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if($data2['quest'] == 12){
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$database->updateUserField($_SESSION['username'],'quest','13',0);
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$_SESSION['qst']= 13;
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//Give Reward
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$database->modifyResource($session->villages[0],50,30,60,20,1);
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}
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break;
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case '14':
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if($data2['quest'] == 13){
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$database->updateUserField($_SESSION['username'],'quest','14',0);
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$_SESSION['qst']= 14;
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//Give Reward
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$database->modifyResource($session->villages[0],75,75,40,40,1);
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}
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break;
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case '15':
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if($data2['quest'] == 14){
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$database->updateUserField($_SESSION['username'],'quest','15',0);
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$_SESSION['qst']= 15;
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//Give Reward
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$database->modifyResource($session->villages[0],100,90,100,60,1);
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}
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break;
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case '16':
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if($data2['quest'] == 15){
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$database->updateUserField($_SESSION['username'],'quest','16',0);
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$_SESSION['qst']= 16;
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$_SESSION['qst']= 16;
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}
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break;
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case '17':
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if($data2['quest'] == 16){
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$database->updateUserField($_SESSION['username'],'quest','17',0);
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$_SESSION['qst']= 17;
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//Give Reward
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$database->modifyResource($session->villages[0],80,90,60,40,1);
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}
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break;
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case '18':
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if($data2['quest'] == 17){
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$database->updateUserField($_SESSION['username'],'quest','18',0);
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$_SESSION['qst']= 18;
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//Give Reward
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$database->modifyResource($session->villages[0],70,100,90,100,1);
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}
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break;
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case '19':
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if($data2['quest'] == 15){
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$database->updateUserField($_SESSION['username'],'quest','19',0);
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$_SESSION['qst']= 19;
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$_SESSION['qst']= 19;
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}
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break;
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case '20':
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if($data2['quest'] == 19){
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$database->updateUserField($_SESSION['username'],'quest','20',0);
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$_SESSION['qst']= 20;
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//Give Reward
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$database->modifyResource($session->villages[0],80,90,60,40,1);
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}
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break;
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case '21':
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if($data2['quest'] == 20){
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$database->updateUserField($_SESSION['username'],'quest','21',0);
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//Give Reward
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$database->modifyResource($session->villages[0],70,120,90,50,1);
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$_SESSION['qst']= 21;
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}
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break;
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case '22':
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if($data2['quest'] == 18){
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$database->updateUserField($_SESSION['username'],'quest','22',0);
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$_SESSION['qst']= 22;
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//Give Reward
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$database->modifyResource($session->villages[0],300,320,360,570,1);
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}
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break;
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case '23':
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if($data2['quest'] == 36){
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$database->updateUserField($_SESSION['username'],'quest','23',0);
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$_SESSION['qst']= 23;
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//Give Reward
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$database->modifyResource($session->villages[0],1700,2100,1900,1400,1);
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}
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break;
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case '24':
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if($data2['quest'] == 21){
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$database->updateUserField($_SESSION['username'],'quest','22',0);
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$_SESSION['qst']= 22;
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//Give Reward
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$database->modifyResource($session->villages[0],200,200,700,450,1);
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$database->modifyResource($session->villages[0],300,320,360,570,1);
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}
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break;
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case '28':
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if($data2['quest'] == 22){
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$dataarray[3] = 1;
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$database->updateUserField($_SESSION['username'],'quest','28',0);
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@@ -267,9 +333,11 @@ if (isset($qact)){
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$gold=$database->getUserField($_SESSION['username'],'gold','username');
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$gold+=15;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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}
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break;
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case '29':
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if($data2['quest'] == 28){
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$dataarray[4] = 1;
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$database->updateUserField($_SESSION['username'],'quest','29',0);
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@@ -277,9 +345,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],240,280,180,100,1);
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}
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break;
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case '30':
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if($data2['quest'] == 29){
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$dataarray[5] = 1;
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$database->updateUserField($_SESSION['username'],'quest','30',0);
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@@ -287,9 +357,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],600,750,600,300,1);
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}
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break;
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case '31':
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if($data2['quest'] == 30){
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$dataarray[6] = 1;
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$database->updateUserField($_SESSION['username'],'quest','31',0);
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@@ -297,9 +369,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],900,850,600,300,1);
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}
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break;
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case '32':
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if($data2['quest'] == 31){
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$dataarray[7] = 1;
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$database->updateUserField($_SESSION['username'],'quest','32',0);
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@@ -307,9 +381,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],1800,2000,1650,800,1);
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}
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break;
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case '33':
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if($data2['quest'] == 32){
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$dataarray[8] = 1;
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$database->updateUserField($_SESSION['username'],'quest','33',0);
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@@ -317,9 +393,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],1600,1800,1950,1200,1);
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}
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break;
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case '34':
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if($data2['quest'] == 33){
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$dataarray[9] = 1;
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$database->updateUserField($_SESSION['username'],'quest','34',0);
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@@ -327,9 +405,11 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],3400,2800,3600,2200,1);
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}
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break;
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case '35':
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if($data2['quest'] == 34){
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$dataarray[10] = 1;
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$database->updateUserField($_SESSION['username'],'quest','35',0);
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@@ -337,19 +417,23 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],1050,800,900,750,1);
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}
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break;
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case '36':
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if($data2['quest'] == 35){
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$database->updateUserField($_SESSION['username'],'quest','36',0);
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$_SESSION['qst']= 36;
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//Give Reward
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$database->modifyResource($session->villages[0],1600,2000,1800,1300,1);
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}
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break;
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case '91':
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if($data2['quest'] == 90){
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$database->updateUserField($_SESSION['username'],'quest','91',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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$_SESSION['qst']= 91;
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@@ -365,55 +449,67 @@ if (isset($qact)){
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$gold=$database->getUserField($_SESSION['username'],'gold','username');
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$gold+=15;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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}
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break;
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case '92':
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if($data2['quest'] == 91){
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$database->updateUserField($_SESSION['username'],'quest','92',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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$_SESSION['qst']= 92;
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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}
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break;
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case '93':
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if($data2['quest'] == 92){
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$database->updateUserField($_SESSION['username'],'quest','93',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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$_SESSION['qst']= 93;
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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}
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break;
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case '94':
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if($data2['quest'] == 93){
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$database->updateUserField($_SESSION['username'],'quest','94',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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$_SESSION['qst']= 94;
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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}
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break;
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case '95':
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if($data2['quest'] == 94){
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$database->updateUserField($_SESSION['username'],'quest','95',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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$_SESSION['qst']= 95;
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||||
$_SESSION['qst_time'] = time()+$skipp_time;
|
||||
//Give Reward
|
||||
$database->modifyResource($session->villages[0],217,247,177,207,1);
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||||
}
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||||
break;
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||||
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||||
case '96':
|
||||
if($data2['quest'] == 95){
|
||||
$database->updateUserField($_SESSION['username'],'quest','96',0);
|
||||
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
|
||||
$_SESSION['qst']= 96;
|
||||
$_SESSION['qst_time'] = time()+$skipp_time;
|
||||
//Give Reward
|
||||
$database->modifyResource($session->villages[0],217,247,177,207,1);
|
||||
}
|
||||
break;
|
||||
|
||||
case '97':
|
||||
if($data2['quest'] == 96){
|
||||
$database->updateUserField($_SESSION['username'],'quest','97',0);
|
||||
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()).'',0);
|
||||
$_SESSION['qst_time'] = time();
|
||||
@@ -430,6 +526,7 @@ if (isset($qact)){
|
||||
$gold=$database->getUserField($_SESSION['username'],'gold','username');
|
||||
$gold+=20;
|
||||
$database->updateUserField($_SESSION['username'],'gold',$gold,0);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -438,7 +535,7 @@ if (isset($qact)){
|
||||
header("Content-Type: application/json;");
|
||||
if($session->access!=BANNED){
|
||||
if($_SESSION['qst']== 0){
|
||||
?>
|
||||
?>
|
||||
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Welcome to <?php echo SERVER_NAME; ?>!<\/h1><br \/><i>”As I see you have been made chieftain of this little village. I will be your counselor for the first few days and never leave your (right hand) side.”<\/i><br \/><br \/><span id=\"qst_accpt\"><a class=\"qle\" href=\"javascript: qst_next('','enter'); \">To the first task.<\/a><a class=\"qri\" href=\"javascript: qst_fhandle();\">Look\u00a0around\u00a0on\u00a0your\u00a0own.<\/a><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><br \/><br \/><br \/><a class=\"qri\" href=\"javascript: qst_next('','skip');\">Play no tasks.<\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"intro\"><\/div>\n\t\t","number":null,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":1}
|
||||
|
||||
@@ -447,12 +544,12 @@ if($session->access!=BANNED){
|
||||
//Check one of Woodcutters is level 1 or upper
|
||||
$tRes = $database->getResourceLevel($session->villages[0]);
|
||||
$woodL=$tRes['f1']+$tRes['f3']+$tRes['f14']+$tRes['f17'];
|
||||
//check if you are building a woodcutter to level 1
|
||||
foreach($building->buildArray as $jobs) {
|
||||
if($jobs['type']==1){
|
||||
$woodL="99";
|
||||
}
|
||||
}
|
||||
//check if you are building a woodcutter to level 1
|
||||
foreach($building->buildArray as $jobs) {
|
||||
if($jobs['type']==1){
|
||||
$woodL="99";
|
||||
}
|
||||
}
|
||||
if ($woodL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Task 1: Woodcutter<\/h1><br \/><i>”There are four green forests around your village. Construct a woodcutter on one of them. Lumber is an important resource for our new settlement.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\">Order:<\/p>Construct a woodcutter.<\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
|
||||
@@ -683,8 +780,8 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
|
||||
<?php } ?>
|
||||
|
||||
|
||||
////////////////// DE AICI INCEPE TOT \\\\\\\\\\\\\\\\\\\\\\\
|
||||
//////////////////// Added by Shadow \\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
////////////////// DE AICI INCEPE TOT \\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
//Added by Shadow - cata7007@gmail.com / Skype : cata7007\\\\\\\\
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 28){
|
||||
|
||||
@@ -787,7 +884,7 @@ if ($wall==0){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Task 28: Build a <?php echo $unarray[$session->userinfo['tribe']];?><\/h1><br \/><i>”That's what I'm talking about. A <?php echo $unarray[$session->userinfo['tribe']];?> Very useful. It increases the defence of the troops in the village.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/>Your reward:<\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>1700 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>2100 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>1900 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>1400 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','23');\">Continue with the next task.<\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"intro\"><\/div>\n\t\t","number":36,"reward":{"wood":1700,"clay":2100,"iron":1900,"crop":1400},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php } ?>
|
||||
|
||||
//////////////////// Added by Shadow \\\\\\\\\\\\\\\\\\\\\\\\
|
||||
//Added by Shadow - cata7007@gmail.com / Skype : cata7007\\\\\\\\
|
||||
/////////////////////// AICI SE TERMINA TOTUL \\\\\\\\\\\\\\\\\\\\\\\
|
||||
|
||||
// End tasks message
|
||||
@@ -879,7 +976,7 @@ $_SESSION['qst']= 24; ?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Tasks<\/h1><br \/><i>”Not loaded!”<\/i><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"intro\"><\/div>\n\t\t","number":-25,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":0}
|
||||
<?php }}else{
|
||||
if($_SESSION['qst']== 0){
|
||||
?>
|
||||
?>
|
||||
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Welcome to <?php echo SERVER_NAME; ?>!<\/h1><br \/><i>”As I see you have been made chieftain of this little village. I will be your counselor for the first few days and never leave your (right hand) side.”<\/i><br \/><br \/><span id=\"qst_accpt\"><a class=\"qle\" href=\"banned.php\">To the first task.<\/a><a class=\"qri\" href=\"banned.php\">Look\u00a0around\u00a0on\u00a0your\u00a0own.<\/a><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><br \/><br \/><br \/><a class=\"qri\" href=\"banned.php\">Play no tasks.<\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"intro\"><\/div>\n\t\t","number":null,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":1}
|
||||
|
||||
@@ -1120,7 +1217,7 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
|
||||
<?php } ?>
|
||||
|
||||
////////////////// DE AICI INCEPE TOT \\\\\\\\\\\\\\\\\\\\\\\
|
||||
//////////////////// Added by Shadow \\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
//Added by Shadow - cata7007@gmail.com / Skype : cata7007\\\\\\\\
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 28){
|
||||
|
||||
@@ -1223,7 +1320,7 @@ if ($wall==0){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> Task 28: Build a <?php echo $unarray[$session->userinfo['tribe']];?><\/h1><br \/><i>”That's what I'm talking about. A <?php echo $unarray[$session->userinfo['tribe']];?> Very useful. It increases the defence of the troops in the village.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/>Your reward:<\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>1700 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>2100 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>1900 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>1400 <\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\">Continue with the next task.<\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"intro\"><\/div>\n\t\t","number":36,"reward":{"wood":1700,"clay":2100,"iron":1900,"crop":1400},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php } ?>
|
||||
|
||||
//////////////////// Added by Shadow \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
|
||||
//Added by Shadow - cata7007@gmail.com / Skype : cata7007\\\\\\\\
|
||||
/////////////////////// AICI SE TERMINA TOTUL \\\\\\\\\\\\\\\\\\\\\\\
|
||||
|
||||
// End tasks message
|
||||
|
||||
Reference in New Issue
Block a user