continue translating

This commit is contained in:
kylesv
2012-04-13 09:55:53 +04:00
parent bafa60a6bd
commit 7dd399ddca
7 changed files with 174 additions and 125 deletions
+69 -44
View File
@@ -96,6 +96,7 @@ define("IRON","Iron");
define("CROP","Crop");
define("LEVEL","Level");
define("CROP_COM",CROP." consumption");
define("DURATION","duration");
define("PER_HR","per hour");
define("PROD_HEADER","Production");
define("MULTI_V_HEADER","Villages");
@@ -104,7 +105,7 @@ define("GO2MY_VILLAGE","Go to my village");
define("VILLAGE_CENTER","Village centre");
define("FINISH_GOLD","Finish all construction and research orders in this village immediately for 2 Gold?");
define("WAITING_LOOP","(waiting loop)");
define("HRS","(hrs.)");
define("HRS","hrs.");
define("DONE_AT","done at");
define("CANCEL","cancel");
define("LOYALTY","Loyalty:");
@@ -371,49 +372,50 @@ define("MASS_SENT","Mass IGM was sent");
6 => 'Plus menu');
$lang['buildings'] = array (
1 => "Woodcutter",
2 => "Clay Pit",
3 => "Iron Mine",
4 => "Cropland",
5 => "Sawmill",
6 => "Brickyard",
7 => "Iron Foundry",
8 => "Grain Mill",
9 => "Bakery",
10 => "Warehouse",
11 => "Granary",
12 => "Blacksmith",
13 => "Armoury",
14 => "Tournament Square",
15 => "Main Building",
16 => "Rally Point",
17 => "Marketplace",
18 => "Embassy",
19 => "Barracks",
20 => "Stable",
21 => "Workshop",
22 => "Academy",
23 => "Cranny",
24 => "Town Hall",
25 => "Residence",
26 => "Palace",
27 => "Treasury",
28 => "Trade Office",
29 => "Great Barracks",
30 => "Great Stable",
31 => "City Wall",
32 => "Earth Wall",
33 => "Palisade",
34 => "Stonemason's Lodge",
35 => "Brewery",
36 => "Trapper",
37 => "Hero's Mansion",
38 => "Great Warehouse",
39 => "Great Granary",
40 => "Wonder of the World",
41 => "Horse Drinking Trough",
42 => "Great Workshop",
43 => "Error");
1 => "Woodcutter",
2 => "Clay Pit",
3 => "Iron Mine",
4 => "Cropland",
5 => "Sawmill",
6 => "Brickyard",
7 => "Iron Foundry",
8 => "Grain Mill",
9 => "Bakery",
10 => "Warehouse",
11 => "Granary",
12 => "Blacksmith",
13 => "Armoury",
14 => "Tournament Square",
15 => "Main Building",
16 => "Rally Point",
17 => "Marketplace",
18 => "Embassy",
19 => "Barracks",
20 => "Stable",
21 => "Workshop",
22 => "Academy",
23 => "Cranny",
24 => "Town Hall",
25 => "Residence",
26 => "Palace",
27 => "Treasury",
28 => "Trade Office",
29 => "Great Barracks",
30 => "Great Stable",
31 => "City Wall",
32 => "Earth Wall",
33 => "Palisade",
34 => "Stonemason's Lodge",
35 => "Brewery",
36 => "Trapper",
37 => "Hero's Mansion",
38 => "Great Warehouse",
39 => "Great Granary",
40 => "Wonder of the World",
41 => "Horse Drinking Trough",
42 => "Great Workshop",
43 => "Error",
44 => " (Level ");
$lang['fields'] = array (
0 => ' Level',
@@ -424,4 +426,27 @@ define("MASS_SENT","Mass IGM was sent");
5 => 'Outer building site',
6 => 'Building site',
7 => 'Rally Point building site');
$lang['npc'] = array (
0 => 'NPC trade');
$lang['upgrade'] = array (
0 => 'Building already at max level',
1 => 'Building max level under construction',
2 => 'Building presently being demolished',
3 => '<b>Costs</b> for upgrading to level&nbsp;',
4 => 'The workers are already at work.',
5 => 'Not enough food. Expand cropland.',
6 => 'Upgrade Warehouse.',
7 => 'Upgrade Granary.',
8 => 'Enough resources&nbsp;',
9 => '&nbsp;at&nbsp;&nbsp;',
10 => 'Upgrade to level&nbsp;');
$lang['movement'] = array (
0 => 'in&nbsp;');
$lang['troops'] = array (
0 => 'none',
1 => 'Hero');
?>
+70 -46
View File
@@ -96,6 +96,7 @@ define("IRON","Железо");
define("CROP","Зерно");
define("LEVEL","Уровень");
define("CROP_COM","Потребление зерна");
define("DURATION","Время строительства");
define("PER_HR","в час");
define("PROD_HEADER","Производство");
define("MULTI_V_HEADER","Деревни");
@@ -104,8 +105,8 @@ define("GO2MY_VILLAGE","Войти в мою деревню");
define("VILLAGE_CENTER","Центр деревни");
define("FINISH_GOLD","Завершить все строительство и исследования в деревне за 2 золота?");
define("WAITING_LOOP","(очередь)");
define("HRS","(ч.)");
define("DONE_AT","в");
define("HRS","ч.");
define("DONE_AT","будет завершено в");
define("CANCEL","отмена");
define("LOYALTY","Лояльность:");
define("CALCULATED_IN","Создана за");
@@ -371,51 +372,51 @@ define("MASS_SENT","Mass IGM was sent");
6 => 'Plus меню');
$lang['buildings'] = array (
1 => "Лесопилка",
2 => "Глиняный карьер",
3 => "Железный рудник",
4 => "Ферма",
5 => "Лесопильный завод",
6 => "Кирпичный завод",
7 => "Сталелитейный завод",
8 => "Мукомольная мельница",
9 => "Пекарня",
10 => "Склад",
11 => "Амбар",
12 => "Кузня",
13 => "Оружейня",
14 => "Арена",
15 => "Главное здание",
16 => "Пункт сбора",
17 => "Рынок",
18 => "Посольство",
19 => "Казарма",
20 => "Канюшня",
21 => "Мастерская",
22 => "Академия",
23 => "Тайник",
24 => "Ратуша",
25 => "Резиденция",
26 => "Дворец",
27 => "Сокровищница",
28 => "Торговая палата",
29 => "Большая казарма",
30 => "Большая конюшня",
31 => "Городская стена",
32 => "Земляной вал",
33 => "Изгородь",
34 => "Каменотес",
35 => "Пивоваренный завод",
36 => "Капканщик",
37 => "Таверна",
38 => "Большой склад",
39 => "Большой амбар",
40 => "Чудо Света",
41 => "Водопой",
42 => "Большая мастерская",
43 => "Ошибка");
1 => "Лесопилка",
2 => "Глиняный карьер",
3 => "Железный рудник",
4 => "Ферма",
5 => "Лесопильный завод",
6 => "Кирпичный завод",
7 => "Сталелитейный завод",
8 => "Мукомольная мельница",
9 => "Пекарня",
10 => "Склад",
11 => "Амбар",
12 => "Кузня",
13 => "Оружейня",
14 => "Арена",
15 => "Главное здание",
16 => "Пункт сбора",
17 => "Рынок",
18 => "Посольство",
19 => "Казарма",
20 => "Канюшня",
21 => "Мастерская",
22 => "Академия",
23 => "Тайник",
24 => "Ратуша",
25 => "Резиденция",
26 => "Дворец",
27 => "Сокровищница",
28 => "Торговая палата",
29 => "Большая казарма",
30 => "Большая конюшня",
31 => "Городская стена",
32 => "Земляной вал",
33 => "Изгородь",
34 => "Каменотес",
35 => "Пивоваренный завод",
36 => "Капканщик",
37 => "Таверна",
38 => "Большой склад",
39 => "Большой амбар",
40 => "Чудо Света",
41 => "Водопой",
42 => "Большая мастерская",
43 => "Ошибка",
44 => "&nbsp;(уровень&nbsp;");
$lang['fields'] = array (
0 => '&nbsp;уровень',
1 => 'Лесопилка уровень',
@@ -425,4 +426,27 @@ define("MASS_SENT","Mass IGM was sent");
5 => 'Наружняя строительная площадка',
6 => 'Строительная площадка',
7 => 'Строительная площадка пункта сбора');
$lang['npc'] = array (
0 => 'NPC торговец');
$lang['upgrade'] = array (
0 => 'Здание уже на максимальном уровне',
1 => 'Максимальный уровень здания строится',
2 => 'Здание будет снесено',
3 => '<b>Стоимость</b> строительства до уровня&nbsp;',
4 => 'Рабочие заняты.',
5 => 'Не хватает еды. Развивайте фермы.',
6 => 'Постройте склад.',
7 => 'Постройте амбар.',
8 => 'Достаточно ресурсов будет&nbsp;',
9 => '&nbsp;в&nbsp;&nbsp;',
10 => 'Улучшить до уровня&nbsp;');
$lang['movement'] = array (
0 => 'в&nbsp;');
$lang['troops'] = array (
0 => 'нет',
1 => 'Герой');
?>
+19 -19
View File
@@ -1,66 +1,66 @@
<?php
$bindicate = $building->canBuild($id,$village->resarray['f'.$id.'t']);
if($bindicate == 1) {
echo "<p><span class=\"none\">Building already at max level</span></p>";
echo "<p><span class=\"none\">".$lang['upgrade'][0]."</span></p>";
} else if($bindicate == 10) {
echo "<p><span class=\"none\">Building max level under construction</span></p>";
echo "<p><span class=\"none\">".$lang['upgrade'][1]."</span></p>";
} else if($bindicate == 11) {
echo "<p><span class=\"none\">Building presently being demolished</span></p>";
echo "<p><span class=\"none\">".$lang['upgrade'][2]."</span></p>";
} else {
$loopsame = ($building->isCurrent($id) || $building->isLoop($id))?1:0;
$doublebuild = ($building->isCurrent($id) && $building->isLoop($id))?1:0;
$uprequire = $building->resourceRequired($id,$village->resarray['f'.$id.'t'],($loopsame > 0 ? 2:1)+$doublebuild);
?>
<p id="contract"><b>Costs</b> for upgrading to level <?php echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1)+$doublebuild; ?>:<br />
<img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /><span class="little_res"><?php echo $uprequire['wood']; ?></span> | <img class="r2" src="img/x.gif" alt="Clay" title="Clay" /><span class="little_res"><?php echo $uprequire['clay']; ?></span> | <img class="r3" src="img/x.gif" alt="Iron" title="Iron" /><span class="little_res"><?php echo $uprequire['iron']; ?></span> | <img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><span class="little_res"><?php echo $uprequire['crop']; ?></span> | <img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /><?php echo $uprequire['pop']; ?> | <img class="clock" src="img/x.gif" alt="duration" title="duration" /><?php echo $generator->getTimeFormat($uprequire['time']);
<p id="contract"><?php echo $lang['upgrade'][3]; echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1)+$doublebuild; ?>:<br />
<img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" />&nbsp;<span class="little_res"><?php echo $uprequire['wood']; ?></span> | <img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" />&nbsp;<span class="little_res"><?php echo $uprequire['clay']; ?></span> | <img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" />&nbsp;<span class="little_res"><?php echo $uprequire['iron']; ?></span> | <img class="r4" src="img/x.gif" alt="<?php echo CROP; ?>" title="<?php echo CROP; ?>" />&nbsp;<span class="little_res"><?php echo $uprequire['crop']; ?></span> | <img class="r5" src="img/x.gif" alt="<?php echo CROP_COM; ?>" title="<?php echo CROP_COM; ?>" />&nbsp;<?php echo $uprequire['pop']; ?> | <img class="clock" src="img/x.gif" alt="<?php echo DURATION ?>" title="<?php echo DURATION ?>" /><?php echo $generator->getTimeFormat($uprequire['time']);
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".$uprequire['wood']."&r2=".$uprequire['clay']."&r3=".$uprequire['iron']."&r4=".$uprequire['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
echo "|<a href=\"build.php?gid=17&t=3&r1=".$uprequire['wood']."&r2=".$uprequire['clay']."&r3=".$uprequire['iron']."&r4=".$uprequire['crop']."\" title=\"".$lang['npc'][0]."\"><img class=\"npc\" src=\"img/x.gif\" alt=\"".$lang['npc'][0]."\" title=\"".$lang['npc'][0]."\" /></a>";
} ?><br />
<?php
if($bindicate == 2) {
echo "<span class=\"none\">The workers are already at work.</span>";
echo "<span class=\"none\">".$lang['upgrade'][4]."</span>";
}
else if($bindicate == 3) {
echo "<span class=\"none\">The workers are already at work. (waiting loop)</span>";
echo "<span class=\"none\">".$lang['upgrade'][4]."&nbsp;".WAITING_LOOP."</span>";
}
else if($bindicate == 4) {
echo "<span class=\"none\">Not enough food. Expand cropland.</span>";
echo "<span class=\"none\">".$lang['upgrade'][5]."</span>";
}
else if($bindicate == 5) {
echo "<span class=\"none\">Upgrade Warehouse.</span>";
echo "<span class=\"none\">".$lang['upgrade'][6]."</span>";
}
else if($bindicate == 6) {
echo "<span class=\"none\">Upgrade Granary.</span>";
echo "<span class=\"none\">".$lang['upgrade'][7]."</span>";
}
else if($bindicate == 7) {
$neededtime = $building->calculateAvaliable($id,$village->resarray['f'.$id.'t'],($loopsame > 0 ? 2:1));
echo "<span class=\"none\">Enough resources ".$neededtime[0]." at ".$neededtime[1]."</span>";
echo "<span class=\"none\">".$lang['upgrade'][8].$neededtime[0].$lang['upgrade'][9].$neededtime[1]."</span>";
}
else if($bindicate == 8) {
if($session->access==BANNED){
echo "<a class=\"build\" href=\"banned.php\">Upgrade to level ";
echo "<a class=\"build\" href=\"banned.php\">".$lang['upgrade'][10];
}
else if($id <= 18) {
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">Upgrade to level ";
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
}
else {
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">Upgrade to level ";
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
}
echo $village->resarray['f'.$id]+1;
echo ".</a>";
}
else if($bindicate == 9) {
if($session->access==BANNED){
echo "<a class=\"build\" href=\"banned.php\">Upgrade to level ";
echo "<a class=\"build\" href=\"banned.php\">".$lang['upgrade'][10];
}
else if($id <= 18) {
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">Upgrade to level ";
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
}
else {
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">Upgrade to level ";
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
}
echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1);
echo ".</a> <span class=\"none\">(waiting loop)</span> ";
echo ".</a> <span class=\"none\">".WAITING_LOOP."</span> ";
}
}
+6 -6
View File
@@ -16,7 +16,7 @@
<?php
if($session->gold >= 2) {
?> <a href="?buildingFinish=1" onclick="return confirm('Finish all construction and research orders in this village immediately for 2 Gold?');" title="Finish all construction and research orders in this village immediately for 2 Gold?"><img class="clock" alt="Finish all construction and research orders in this village immediately for 2 Gold?" src="img/x.gif"/></a>
?> <a href="?buildingFinish=1" onclick="return confirm('<?php echo FINISH_GOLD; ?>');" title="<?php echo FINISH_GOLD; ?>"><img class="clock" alt="<?php echo FINISH_GOLD; ?>" src="img/x.gif"/></a>
<?php
}
?>
@@ -40,16 +40,16 @@
$BuildingList = array();
foreach($building->buildArray as $jobs) {
echo "<tr><td class=\"ico\"><a href=\"?d=".$jobs['id']."&a=0&c=$session->checker\">";
echo "<img src=\"img/x.gif\" class=\"del\" title=\"cancel\" alt=\"cancel\" /></a></td><td>";
echo $building->procResType($jobs['type'])." (Level ".($village->resarray['f'.$jobs['field']]+(in_array($jobs['field'],$BuildingList)?2:1 )).")";
echo "<img src=\"img/x.gif\" class=\"del\" title=\"".CANCEL."\" alt=\"".CANCEL."\" /></a></td><td>";
echo $building->procResType($jobs['type']).$lang['buildings'][44].($village->resarray['f'.$jobs['field']]+(in_array($jobs['field'],$BuildingList)?2:1 )).")";
if($jobs['loopcon'] == 0) { $BuildingList[] = $jobs['field']; }
if($jobs['loopcon'] == 1) {
echo " (waiting loop)";
echo "&nbsp;".WAITING_LOOP;
}
echo "</td><td><span id=\"timer".$timer."\">";
echo $generator->getTimeFormat($jobs['timestamp']-time());
echo "</span> hrs.</td>";
echo "<td>done at ".date('H:i', $jobs['timestamp'])."</td></tr>";
echo "</span>&nbsp;".HRS."</td>";
echo "<td>".DONE_AT."&nbsp;".date('H:i', $jobs['timestamp'])."</td></tr>";
$timer +=1;
}
?>
+6 -6
View File
@@ -28,7 +28,7 @@ if($aantal > 0){
$NextArrival[] = $receive['endtime'];
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
@@ -51,7 +51,7 @@ if($aantal > 0){
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
@@ -73,7 +73,7 @@ if($aantal > 0){
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
@@ -96,7 +96,7 @@ if($lala > 0){
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$lala.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$lala.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
@@ -118,7 +118,7 @@ if($lala > 0){
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$lala.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$lala.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
@@ -139,7 +139,7 @@ if($aantal > 0){
$NextArrival[] = $receive['endtime'];
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&laquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
$timer += 1;
}
?>
+1 -1
View File
@@ -6,7 +6,7 @@
echo CALCULATED_IN."&nbsp;<b>";
echo round(($generator->pageLoadTimeEnd()-$start)*1000);
echo "</b>&nbsp;".MILISECS."<br />\n";
echo SERVER_TIME.'<span id="tp1" class="b">'.date('H:i:s').'</span>';
echo SERVER_TIME.'&nbsp;<span id="tp1" class="b">'.date('H:i:s').'</span>';
?>
</div>
</div>
+3 -3
View File
@@ -24,13 +24,13 @@ for($i=1;$i<=50;$i++) {
}
}
if($troops['hero'] > 0) {
echo "<tr><td class=\"ico\"><a href=\"build.php?id=39\"><img class=\"unit uhero\" src=\"img/x.gif\" alt=\"Hero\" title=\"Hero\" /></a></td>";
echo "<td class=\"num\">".$troops['hero']."</td><td class=\"un\">Hero</td></tr>";
echo "<tr><td class=\"ico\"><a href=\"build.php?id=39\"><img class=\"unit uhero\" src=\"img/x.gif\" alt=\"".$lang['troops'][1]."\" title=\"".$lang['troops'][1]."\" /></a></td>";
echo "<td class=\"num\">".$troops['hero']."</td><td class=\"un\">".$lang['troops'][1]."</td></tr>";
$TroopsPresent = True;
}
$units = $technology->getUnitList($village->wid);
if(!$TroopsPresent) {
echo "<tr><td>none</td></tr>";
echo "<tr><td>".$lang['troops'][0]."</td></tr>";
}
?>
</tbody></table>