mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-29 00:54:31 +00:00
continue translating
This commit is contained in:
+69
-44
@@ -96,6 +96,7 @@ define("IRON","Iron");
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define("CROP","Crop");
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define("LEVEL","Level");
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define("CROP_COM",CROP." consumption");
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define("DURATION","duration");
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define("PER_HR","per hour");
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define("PROD_HEADER","Production");
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define("MULTI_V_HEADER","Villages");
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@@ -104,7 +105,7 @@ define("GO2MY_VILLAGE","Go to my village");
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define("VILLAGE_CENTER","Village centre");
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define("FINISH_GOLD","Finish all construction and research orders in this village immediately for 2 Gold?");
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define("WAITING_LOOP","(waiting loop)");
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define("HRS","(hrs.)");
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define("HRS","hrs.");
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define("DONE_AT","done at");
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define("CANCEL","cancel");
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define("LOYALTY","Loyalty:");
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@@ -371,49 +372,50 @@ define("MASS_SENT","Mass IGM was sent");
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6 => 'Plus menu');
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$lang['buildings'] = array (
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1 => "Woodcutter",
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2 => "Clay Pit",
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3 => "Iron Mine",
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4 => "Cropland",
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5 => "Sawmill",
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6 => "Brickyard",
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7 => "Iron Foundry",
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8 => "Grain Mill",
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9 => "Bakery",
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10 => "Warehouse",
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11 => "Granary",
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12 => "Blacksmith",
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13 => "Armoury",
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14 => "Tournament Square",
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15 => "Main Building",
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16 => "Rally Point",
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17 => "Marketplace",
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18 => "Embassy",
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19 => "Barracks",
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20 => "Stable",
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21 => "Workshop",
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22 => "Academy",
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23 => "Cranny",
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24 => "Town Hall",
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25 => "Residence",
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26 => "Palace",
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27 => "Treasury",
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28 => "Trade Office",
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29 => "Great Barracks",
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30 => "Great Stable",
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31 => "City Wall",
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32 => "Earth Wall",
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33 => "Palisade",
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34 => "Stonemason's Lodge",
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35 => "Brewery",
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36 => "Trapper",
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37 => "Hero's Mansion",
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38 => "Great Warehouse",
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39 => "Great Granary",
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40 => "Wonder of the World",
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41 => "Horse Drinking Trough",
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42 => "Great Workshop",
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43 => "Error");
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1 => "Woodcutter",
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2 => "Clay Pit",
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3 => "Iron Mine",
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4 => "Cropland",
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5 => "Sawmill",
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6 => "Brickyard",
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7 => "Iron Foundry",
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8 => "Grain Mill",
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9 => "Bakery",
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10 => "Warehouse",
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11 => "Granary",
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12 => "Blacksmith",
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13 => "Armoury",
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14 => "Tournament Square",
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15 => "Main Building",
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16 => "Rally Point",
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17 => "Marketplace",
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18 => "Embassy",
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19 => "Barracks",
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20 => "Stable",
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21 => "Workshop",
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22 => "Academy",
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23 => "Cranny",
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24 => "Town Hall",
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25 => "Residence",
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26 => "Palace",
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27 => "Treasury",
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28 => "Trade Office",
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29 => "Great Barracks",
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30 => "Great Stable",
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31 => "City Wall",
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32 => "Earth Wall",
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33 => "Palisade",
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34 => "Stonemason's Lodge",
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35 => "Brewery",
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36 => "Trapper",
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37 => "Hero's Mansion",
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38 => "Great Warehouse",
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39 => "Great Granary",
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40 => "Wonder of the World",
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41 => "Horse Drinking Trough",
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42 => "Great Workshop",
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43 => "Error",
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44 => " (Level ");
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$lang['fields'] = array (
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0 => ' Level',
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@@ -424,4 +426,27 @@ define("MASS_SENT","Mass IGM was sent");
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5 => 'Outer building site',
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6 => 'Building site',
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7 => 'Rally Point building site');
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$lang['npc'] = array (
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0 => 'NPC trade');
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$lang['upgrade'] = array (
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0 => 'Building already at max level',
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1 => 'Building max level under construction',
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2 => 'Building presently being demolished',
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3 => '<b>Costs</b> for upgrading to level ',
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4 => 'The workers are already at work.',
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5 => 'Not enough food. Expand cropland.',
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6 => 'Upgrade Warehouse.',
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7 => 'Upgrade Granary.',
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8 => 'Enough resources ',
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9 => ' at ',
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10 => 'Upgrade to level ');
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$lang['movement'] = array (
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0 => 'in ');
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$lang['troops'] = array (
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0 => 'none',
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1 => 'Hero');
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?>
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+70
-46
@@ -96,6 +96,7 @@ define("IRON","Железо");
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define("CROP","Зерно");
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define("LEVEL","Уровень");
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define("CROP_COM","Потребление зерна");
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define("DURATION","Время строительства");
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define("PER_HR","в час");
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define("PROD_HEADER","Производство");
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define("MULTI_V_HEADER","Деревни");
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@@ -104,8 +105,8 @@ define("GO2MY_VILLAGE","Войти в мою деревню");
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define("VILLAGE_CENTER","Центр деревни");
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define("FINISH_GOLD","Завершить все строительство и исследования в деревне за 2 золота?");
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define("WAITING_LOOP","(очередь)");
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define("HRS","(ч.)");
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define("DONE_AT","в");
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define("HRS","ч.");
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define("DONE_AT","будет завершено в");
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define("CANCEL","отмена");
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define("LOYALTY","Лояльность:");
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define("CALCULATED_IN","Создана за");
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@@ -371,51 +372,51 @@ define("MASS_SENT","Mass IGM was sent");
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6 => 'Plus меню');
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$lang['buildings'] = array (
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1 => "Лесопилка",
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2 => "Глиняный карьер",
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3 => "Железный рудник",
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4 => "Ферма",
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5 => "Лесопильный завод",
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6 => "Кирпичный завод",
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7 => "Сталелитейный завод",
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8 => "Мукомольная мельница",
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9 => "Пекарня",
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10 => "Склад",
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11 => "Амбар",
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12 => "Кузня",
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13 => "Оружейня",
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14 => "Арена",
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15 => "Главное здание",
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16 => "Пункт сбора",
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17 => "Рынок",
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18 => "Посольство",
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19 => "Казарма",
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20 => "Канюшня",
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21 => "Мастерская",
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22 => "Академия",
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23 => "Тайник",
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24 => "Ратуша",
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25 => "Резиденция",
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26 => "Дворец",
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27 => "Сокровищница",
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28 => "Торговая палата",
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29 => "Большая казарма",
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30 => "Большая конюшня",
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31 => "Городская стена",
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32 => "Земляной вал",
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33 => "Изгородь",
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34 => "Каменотес",
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35 => "Пивоваренный завод",
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36 => "Капканщик",
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37 => "Таверна",
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38 => "Большой склад",
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39 => "Большой амбар",
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40 => "Чудо Света",
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41 => "Водопой",
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42 => "Большая мастерская",
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43 => "Ошибка");
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1 => "Лесопилка",
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2 => "Глиняный карьер",
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3 => "Железный рудник",
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4 => "Ферма",
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5 => "Лесопильный завод",
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6 => "Кирпичный завод",
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7 => "Сталелитейный завод",
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8 => "Мукомольная мельница",
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9 => "Пекарня",
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10 => "Склад",
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11 => "Амбар",
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12 => "Кузня",
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13 => "Оружейня",
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14 => "Арена",
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15 => "Главное здание",
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16 => "Пункт сбора",
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17 => "Рынок",
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18 => "Посольство",
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19 => "Казарма",
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20 => "Канюшня",
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21 => "Мастерская",
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22 => "Академия",
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23 => "Тайник",
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24 => "Ратуша",
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25 => "Резиденция",
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26 => "Дворец",
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27 => "Сокровищница",
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28 => "Торговая палата",
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29 => "Большая казарма",
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30 => "Большая конюшня",
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31 => "Городская стена",
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32 => "Земляной вал",
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33 => "Изгородь",
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34 => "Каменотес",
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35 => "Пивоваренный завод",
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36 => "Капканщик",
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37 => "Таверна",
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38 => "Большой склад",
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39 => "Большой амбар",
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40 => "Чудо Света",
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41 => "Водопой",
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42 => "Большая мастерская",
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43 => "Ошибка",
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44 => " (уровень ");
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$lang['fields'] = array (
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0 => ' уровень',
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1 => 'Лесопилка уровень',
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@@ -425,4 +426,27 @@ define("MASS_SENT","Mass IGM was sent");
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5 => 'Наружняя строительная площадка',
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6 => 'Строительная площадка',
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7 => 'Строительная площадка пункта сбора');
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$lang['npc'] = array (
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0 => 'NPC торговец');
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$lang['upgrade'] = array (
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0 => 'Здание уже на максимальном уровне',
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1 => 'Максимальный уровень здания строится',
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2 => 'Здание будет снесено',
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3 => '<b>Стоимость</b> строительства до уровня ',
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4 => 'Рабочие заняты.',
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5 => 'Не хватает еды. Развивайте фермы.',
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6 => 'Постройте склад.',
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7 => 'Постройте амбар.',
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8 => 'Достаточно ресурсов будет ',
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9 => ' в ',
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10 => 'Улучшить до уровня ');
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$lang['movement'] = array (
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0 => 'в ');
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$lang['troops'] = array (
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0 => 'нет',
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1 => 'Герой');
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?>
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+19
-19
@@ -1,66 +1,66 @@
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<?php
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$bindicate = $building->canBuild($id,$village->resarray['f'.$id.'t']);
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if($bindicate == 1) {
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echo "<p><span class=\"none\">Building already at max level</span></p>";
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echo "<p><span class=\"none\">".$lang['upgrade'][0]."</span></p>";
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} else if($bindicate == 10) {
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echo "<p><span class=\"none\">Building max level under construction</span></p>";
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echo "<p><span class=\"none\">".$lang['upgrade'][1]."</span></p>";
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} else if($bindicate == 11) {
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echo "<p><span class=\"none\">Building presently being demolished</span></p>";
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echo "<p><span class=\"none\">".$lang['upgrade'][2]."</span></p>";
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} else {
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$loopsame = ($building->isCurrent($id) || $building->isLoop($id))?1:0;
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$doublebuild = ($building->isCurrent($id) && $building->isLoop($id))?1:0;
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$uprequire = $building->resourceRequired($id,$village->resarray['f'.$id.'t'],($loopsame > 0 ? 2:1)+$doublebuild);
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?>
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<p id="contract"><b>Costs</b> for upgrading to level <?php echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1)+$doublebuild; ?>:<br />
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<img class="r1" src="img/x.gif" alt="Lumber" title="Lumber" /><span class="little_res"><?php echo $uprequire['wood']; ?></span> | <img class="r2" src="img/x.gif" alt="Clay" title="Clay" /><span class="little_res"><?php echo $uprequire['clay']; ?></span> | <img class="r3" src="img/x.gif" alt="Iron" title="Iron" /><span class="little_res"><?php echo $uprequire['iron']; ?></span> | <img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><span class="little_res"><?php echo $uprequire['crop']; ?></span> | <img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" /><?php echo $uprequire['pop']; ?> | <img class="clock" src="img/x.gif" alt="duration" title="duration" /><?php echo $generator->getTimeFormat($uprequire['time']);
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<p id="contract"><?php echo $lang['upgrade'][3]; echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1)+$doublebuild; ?>:<br />
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<img class="r1" src="img/x.gif" alt="<?php echo LUMBER; ?>" title="<?php echo LUMBER; ?>" /> <span class="little_res"><?php echo $uprequire['wood']; ?></span> | <img class="r2" src="img/x.gif" alt="<?php echo CLAY; ?>" title="<?php echo CLAY; ?>" /> <span class="little_res"><?php echo $uprequire['clay']; ?></span> | <img class="r3" src="img/x.gif" alt="<?php echo IRON; ?>" title="<?php echo IRON; ?>" /> <span class="little_res"><?php echo $uprequire['iron']; ?></span> | <img class="r4" src="img/x.gif" alt="<?php echo CROP; ?>" title="<?php echo CROP; ?>" /> <span class="little_res"><?php echo $uprequire['crop']; ?></span> | <img class="r5" src="img/x.gif" alt="<?php echo CROP_COM; ?>" title="<?php echo CROP_COM; ?>" /> <?php echo $uprequire['pop']; ?> | <img class="clock" src="img/x.gif" alt="<?php echo DURATION ?>" title="<?php echo DURATION ?>" /><?php echo $generator->getTimeFormat($uprequire['time']);
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if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
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echo "|<a href=\"build.php?gid=17&t=3&r1=".$uprequire['wood']."&r2=".$uprequire['clay']."&r3=".$uprequire['iron']."&r4=".$uprequire['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
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echo "|<a href=\"build.php?gid=17&t=3&r1=".$uprequire['wood']."&r2=".$uprequire['clay']."&r3=".$uprequire['iron']."&r4=".$uprequire['crop']."\" title=\"".$lang['npc'][0]."\"><img class=\"npc\" src=\"img/x.gif\" alt=\"".$lang['npc'][0]."\" title=\"".$lang['npc'][0]."\" /></a>";
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} ?><br />
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<?php
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if($bindicate == 2) {
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echo "<span class=\"none\">The workers are already at work.</span>";
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echo "<span class=\"none\">".$lang['upgrade'][4]."</span>";
|
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}
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else if($bindicate == 3) {
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echo "<span class=\"none\">The workers are already at work. (waiting loop)</span>";
|
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echo "<span class=\"none\">".$lang['upgrade'][4]." ".WAITING_LOOP."</span>";
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||||
}
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else if($bindicate == 4) {
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echo "<span class=\"none\">Not enough food. Expand cropland.</span>";
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||||
echo "<span class=\"none\">".$lang['upgrade'][5]."</span>";
|
||||
}
|
||||
else if($bindicate == 5) {
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||||
echo "<span class=\"none\">Upgrade Warehouse.</span>";
|
||||
echo "<span class=\"none\">".$lang['upgrade'][6]."</span>";
|
||||
}
|
||||
else if($bindicate == 6) {
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echo "<span class=\"none\">Upgrade Granary.</span>";
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echo "<span class=\"none\">".$lang['upgrade'][7]."</span>";
|
||||
}
|
||||
else if($bindicate == 7) {
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$neededtime = $building->calculateAvaliable($id,$village->resarray['f'.$id.'t'],($loopsame > 0 ? 2:1));
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echo "<span class=\"none\">Enough resources ".$neededtime[0]." at ".$neededtime[1]."</span>";
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echo "<span class=\"none\">".$lang['upgrade'][8].$neededtime[0].$lang['upgrade'][9].$neededtime[1]."</span>";
|
||||
}
|
||||
else if($bindicate == 8) {
|
||||
if($session->access==BANNED){
|
||||
echo "<a class=\"build\" href=\"banned.php\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"banned.php\">".$lang['upgrade'][10];
|
||||
}
|
||||
else if($id <= 18) {
|
||||
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
|
||||
}
|
||||
else {
|
||||
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
|
||||
}
|
||||
echo $village->resarray['f'.$id]+1;
|
||||
echo ".</a>";
|
||||
}
|
||||
else if($bindicate == 9) {
|
||||
if($session->access==BANNED){
|
||||
echo "<a class=\"build\" href=\"banned.php\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"banned.php\">".$lang['upgrade'][10];
|
||||
}
|
||||
else if($id <= 18) {
|
||||
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"dorf1.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
|
||||
}
|
||||
else {
|
||||
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">Upgrade to level ";
|
||||
echo "<a class=\"build\" href=\"dorf2.php?a=$id&c=$session->checker\">".$lang['upgrade'][10];
|
||||
}
|
||||
echo $village->resarray['f'.$id]+($loopsame > 0 ? 2:1);
|
||||
echo ".</a> <span class=\"none\">(waiting loop)</span> ";
|
||||
echo ".</a> <span class=\"none\">".WAITING_LOOP."</span> ";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
<?php
|
||||
|
||||
if($session->gold >= 2) {
|
||||
?> <a href="?buildingFinish=1" onclick="return confirm('Finish all construction and research orders in this village immediately for 2 Gold?');" title="Finish all construction and research orders in this village immediately for 2 Gold?"><img class="clock" alt="Finish all construction and research orders in this village immediately for 2 Gold?" src="img/x.gif"/></a>
|
||||
?> <a href="?buildingFinish=1" onclick="return confirm('<?php echo FINISH_GOLD; ?>');" title="<?php echo FINISH_GOLD; ?>"><img class="clock" alt="<?php echo FINISH_GOLD; ?>" src="img/x.gif"/></a>
|
||||
<?php
|
||||
}
|
||||
?>
|
||||
@@ -40,16 +40,16 @@
|
||||
$BuildingList = array();
|
||||
foreach($building->buildArray as $jobs) {
|
||||
echo "<tr><td class=\"ico\"><a href=\"?d=".$jobs['id']."&a=0&c=$session->checker\">";
|
||||
echo "<img src=\"img/x.gif\" class=\"del\" title=\"cancel\" alt=\"cancel\" /></a></td><td>";
|
||||
echo $building->procResType($jobs['type'])." (Level ".($village->resarray['f'.$jobs['field']]+(in_array($jobs['field'],$BuildingList)?2:1 )).")";
|
||||
echo "<img src=\"img/x.gif\" class=\"del\" title=\"".CANCEL."\" alt=\"".CANCEL."\" /></a></td><td>";
|
||||
echo $building->procResType($jobs['type']).$lang['buildings'][44].($village->resarray['f'.$jobs['field']]+(in_array($jobs['field'],$BuildingList)?2:1 )).")";
|
||||
if($jobs['loopcon'] == 0) { $BuildingList[] = $jobs['field']; }
|
||||
if($jobs['loopcon'] == 1) {
|
||||
echo " (waiting loop)";
|
||||
echo " ".WAITING_LOOP;
|
||||
}
|
||||
echo "</td><td><span id=\"timer".$timer."\">";
|
||||
echo $generator->getTimeFormat($jobs['timestamp']-time());
|
||||
echo "</span> hrs.</td>";
|
||||
echo "<td>done at ".date('H:i', $jobs['timestamp'])."</td></tr>";
|
||||
echo "</span> ".HRS."</td>";
|
||||
echo "<td>".DONE_AT." ".date('H:i', $jobs['timestamp'])."</td></tr>";
|
||||
$timer +=1;
|
||||
}
|
||||
?>
|
||||
|
||||
@@ -28,7 +28,7 @@ if($aantal > 0){
|
||||
$NextArrival[] = $receive['endtime'];
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">»</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ if($aantal > 0){
|
||||
}
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">»</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ if($aantal > 0){
|
||||
}
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">»</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
|
||||
@@ -96,7 +96,7 @@ if($lala > 0){
|
||||
}
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">»</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$lala.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$lala.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
|
||||
@@ -118,7 +118,7 @@ if($lala > 0){
|
||||
}
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">»</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$lala.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$lala.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
|
||||
@@ -139,7 +139,7 @@ if($aantal > 0){
|
||||
$NextArrival[] = $receive['endtime'];
|
||||
}
|
||||
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">«</span></td>
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">in <span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.' '.$short.'</span></div><div class="dur_r">'.$lang['movement'][0].'<span id="timer'.$timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span> '.HOURS.'</div></div></td></tr>';
|
||||
$timer += 1;
|
||||
}
|
||||
?>
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
echo CALCULATED_IN." <b>";
|
||||
echo round(($generator->pageLoadTimeEnd()-$start)*1000);
|
||||
echo "</b> ".MILISECS."<br />\n";
|
||||
echo SERVER_TIME.'<span id="tp1" class="b">'.date('H:i:s').'</span>';
|
||||
echo SERVER_TIME.' <span id="tp1" class="b">'.date('H:i:s').'</span>';
|
||||
?>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -24,13 +24,13 @@ for($i=1;$i<=50;$i++) {
|
||||
}
|
||||
}
|
||||
if($troops['hero'] > 0) {
|
||||
echo "<tr><td class=\"ico\"><a href=\"build.php?id=39\"><img class=\"unit uhero\" src=\"img/x.gif\" alt=\"Hero\" title=\"Hero\" /></a></td>";
|
||||
echo "<td class=\"num\">".$troops['hero']."</td><td class=\"un\">Hero</td></tr>";
|
||||
echo "<tr><td class=\"ico\"><a href=\"build.php?id=39\"><img class=\"unit uhero\" src=\"img/x.gif\" alt=\"".$lang['troops'][1]."\" title=\"".$lang['troops'][1]."\" /></a></td>";
|
||||
echo "<td class=\"num\">".$troops['hero']."</td><td class=\"un\">".$lang['troops'][1]."</td></tr>";
|
||||
$TroopsPresent = True;
|
||||
}
|
||||
$units = $technology->getUnitList($village->wid);
|
||||
if(!$TroopsPresent) {
|
||||
echo "<tr><td>none</td></tr>";
|
||||
echo "<tr><td>".$lang['troops'][0]."</td></tr>";
|
||||
}
|
||||
?>
|
||||
</tbody></table>
|
||||
|
||||
Reference in New Issue
Block a user