fix: attacks on oasis result in assigning them to Multihunter

This commit is contained in:
Martin Ambrus
2017-11-06 15:11:57 +01:00
parent 1301e1eb4a
commit 9514976c15
+12 -2
View File
@@ -2960,7 +2960,12 @@ class Automation {
}
$database->setMovementProc($data['moveid']);
if(!isset($chiefing_village) || (isset($chiefing_village) && $chiefing_village != 1)){
if (!isset($chiefing_village)) {
$chiefing_village = 0;
}
if($chiefing_village != 1){
$database->addMovement(4,$DefenderWref,$AttackerWref,$data['ref'],$AttackArrivalTime,$endtime);
// send the bounty on type 6.
@@ -2998,7 +3003,12 @@ class Automation {
if($type == 3 or $type == 4){
$database->addGeneralAttack($totalattackdead);
}
if(!isset($village_destroyed) || (isset($village_destroyed) && $village_destroyed == 1)){
if (!isset($village_destroyed)) {
$village_destroyed = 0;
}
if ($village_destroyed == 1) {
if($can_destroy==1){
$this->DelVillage($data['to']);
}