FIXED spies in Combat Simulator BY Armando

This commit is contained in:
armando1980
2014-01-25 14:25:24 -05:00
parent 9336155f28
commit a74fdede6c
+8 -2
View File
@@ -151,13 +151,19 @@ class Battle {
}
$walllevel=$post['walllevel'];
$wall = $walllevel;
$Pala = $post['palast'];
if($scout ==1 && $defscout==0) {
$walllevel=0;
$wall = 0;
$Pala = 0;
}
if(!$scout)
return $this->calculateBattle($attacker,$defender,$wall,$post['a1_v'],$deftribe,$post['palast'],$post['ew1'],$post['ew2'],$post['ktyp']+3,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$post['kata'],$post['stonemason'],$walllevel,$offhero,$post['h_off'],0,0,0,0,0);
return $this->calculateBattle($attacker,$defender,$wall,$post['a1_v'],$deftribe,$Pala,$post['ew1'],$post['ew2'],$post['ktyp']+3,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$post['kata'],$post['stonemason'],$walllevel,$offhero,$post['h_off'],0,0,0,0,0);
else
return $this->calculateBattle($attacker,$defender,$wall,$post['a1_v'],$deftribe,$post['palast'],$post['ew1'],$post['ew2'],1,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$post['kata'],$post['stonemason'],$walllevel,0,0,0,0,0,0,0);
return $this->calculateBattle($attacker,$defender,$wall,$post['a1_v'],$deftribe,$Pala,$post['ew1'],$post['ew2'],1,$def_ab,$att_ab1,$att_ab2,$att_ab3,$att_ab4,$att_ab5,$att_ab6,$att_ab7,$att_ab8,$post['kata'],$post['stonemason'],$walllevel,0,0,0,0,0,0,0);
}
public function getTypeLevel($tid,$vid) {