fix: hero training and revival misbehaving

This commit is contained in:
Martin Ambrus
2017-12-01 12:29:32 +01:00
parent 65f6eb2da1
commit bc4687bf76
4 changed files with 81 additions and 61 deletions
+63 -41
View File
@@ -8,7 +8,8 @@
| Copyright: TravianX Project All rights reserved |
\*-------------------------------------------------------*/
$hero_info = $units->Hero($session->uid, 0, true);
$hero_info = $units->Hero($session->uid);
$heroes = $units->Hero($session->uid, 1);
$define['reset_level'] = 3; // Until which level you are able to reset your points
?>
@@ -22,47 +23,70 @@
<p class="build_desc"><?php echo HEROSMANSION_DESC; ?></p>
<?php
if($hero_info['unit'] == 1) {
$name = U1;
} else if($hero_info['unit'] == 2) {
$name = U2;
} else if($hero_info['unit'] == 3) {
$name = U3;
} else if($hero_info['unit'] == 5) {
$name = U5;
} else if($hero_info['unit'] == 6) {
$name = U6;
} else if($hero_info['unit'] == 11) {
$name = U11;
} else if($hero_info['unit'] == 12) {
$name = U12;
} else if($hero_info['unit'] == 13) {
$name = U13;
} else if($hero_info['unit'] == 15) {
$name = U15;
} else if($hero_info['unit'] == 16) {
$name = U16;
} else if($hero_info['unit'] == 21) {
$name = U21;
} else if($hero_info['unit'] == 22) {
$name = U22;
} else if($hero_info['unit'] == 24) {
$name = U24;
} else if($hero_info['unit'] == 25) {
$name = U25;
} else if($hero_info['unit'] == 26) {
$name = U26;
<?php
if ($hero_info) {
if ( $hero_info['unit'] == 1 ) {
$name = U1;
} else if ( $hero_info['unit'] == 2 ) {
$name = U2;
} else if ( $hero_info['unit'] == 3 ) {
$name = U3;
} else if ( $hero_info['unit'] == 5 ) {
$name = U5;
} else if ( $hero_info['unit'] == 6 ) {
$name = U6;
} else if ( $hero_info['unit'] == 11 ) {
$name = U11;
} else if ( $hero_info['unit'] == 12 ) {
$name = U12;
} else if ( $hero_info['unit'] == 13 ) {
$name = U13;
} else if ( $hero_info['unit'] == 15 ) {
$name = U15;
} else if ( $hero_info['unit'] == 16 ) {
$name = U16;
} else if ( $hero_info['unit'] == 21 ) {
$name = U21;
} else if ( $hero_info['unit'] == 22 ) {
$name = U22;
} else if ( $hero_info['unit'] == 24 ) {
$name = U24;
} else if ( $hero_info['unit'] == 25 ) {
$name = U25;
} else if ( $hero_info['unit'] == 26 ) {
$name = U26;
}
$name1 = $hero_info['name'];
} else {
$name = 'Mr. Nobody';
$name1 = 'unknown';
}
$name1 = $hero_info['name'];
if(isset($_GET['land'])) {
include("37_land.tpl");
include_once("37_land.tpl");
} else {
if($hero_info === false){
include("37_train.tpl");
}elseif($hero_info['intraining'] == 1){
$timeleft = $generator->getTimeFormat($hero_info['trainingtime'] - time());
$include_training = true;
$include_revive = false;
foreach ($heroes as $hdata) {
if ($hdata['dead'] == 1) {
$include_revive = true;
}
if ($hdata['inrevive'] == 1) {
$name1 = $hdata['name'];
$include_training = false;
}
}
if($hero_info === false && $include_revive){
include_once("37_revive.tpl");
}
if ($hero_info === false && $include_training) {
include_once("37_train.tpl");
} else if($hero_info['intraining'] == 1) {
$timeleft = $generator->getTimeFormat($hero_info['trainingtime'] - time());
?>
<table id="distribution" cellpadding="1" cellspacing="1">
<thead>
@@ -85,9 +109,7 @@
</table>
<?php
}
if($hero_info !== false AND $hero_info['dead'] == 1 AND $hero_info['intraining'] == 0){
include("37_revive.tpl");
}
if($hero_info !== false AND $hero_info['dead'] == 0 AND $hero_info['trainingtime'] <= time() AND $hero_info['inrevive'] == 0 AND $hero_info['intraining'] == 0){
include("37_hero.tpl");
}
+1 -2
View File
@@ -16,8 +16,7 @@ if (isset($_POST['name'])) {
$_POST['name'] = stripslashes($_POST['name']);
mysqli_query($GLOBALS['link'],"UPDATE ".TB_PREFIX."hero SET `name`='".($database->escape($_POST['name']))."' where `uid`='".$database->escape($session->uid)."' AND dead = 0") or die("ERROR:".mysqli_error($database->dblink));
echo "".NAME_CHANGED."";
}
$hero_info = $units->Hero($session->uid);
}
?>
<table id="distribution" cellpadding="1" cellspacing="1">
-1
View File
@@ -29,7 +29,6 @@
| Dzoki < dzoki.travian@gmail.com > |
| Copyright: TravianX Project All rights reserved |
\*-------------------------------------------------------*/
$heroes = $units->Hero($session->uid, 1);
// check if there is a hero in revive already
$reviving = false;
+17 -17
View File
@@ -34,8 +34,8 @@
//check if there is unit needed in the village
$result = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."units WHERE `vref` = ".(int) $village->wid."");
$units = mysqli_fetch_array($result);
$result = mysqli_query($GLOBALS['link'],"SELECT * FROM ".TB_PREFIX."units WHERE `vref` = ".(int) $village->wid."");
$units_array = mysqli_fetch_array($result);
$count_hero = mysqli_fetch_array(mysqli_query($GLOBALS['link'],"SELECT Count(*) as Total FROM " . TB_PREFIX . "hero WHERE `uid` = " . $database->escape($session->uid) . ""), MYSQLI_ASSOC);
$count_hero = $count_hero['Total'];
@@ -75,7 +75,7 @@ if($session->tribe == 1) {
if($village->awood < $u1['wood'] || $village->aclay < $u1['clay'] || $village->airon < $u1['iron'] || $village->acrop < $u1['crop'])
$output.="<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
elseif($units['u1'] == 0)
elseif( $units_array['u1'] == 0)
$output.="<span class=\"none\">".NOT_UNITS."</span>";
else $output.="<a href=\"build.php?id=".$id."&train=1\">".TRAIN."</a>";
@@ -112,7 +112,7 @@ if($session->tribe == 1) {
if($village->awood < $u2['wood'] OR $village->aclay < $u2['clay'] OR $village->airon < $u2['iron'] OR $village->acrop < $u2['crop'])
$output.="<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
elseif($units['u2'] == 0)
elseif( $units_array['u2'] == 0)
$output.="<span class=\"none\">".NOT_UNITS."</span>";
else
$output.="<a href=\"build.php?id=".$id."&train=2\">".TRAIN."</a>";
@@ -150,7 +150,7 @@ if($session->tribe == 1) {
if($village->awood < $u3['wood'] OR $village->aclay < $u3['clay'] OR $village->airon < $u3['iron'] OR $village->acrop < $u3['crop']) {
$output.="<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u3'] == 0){
}else if( $units_array['u3'] == 0){
$output.="<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.="<a href=\"build.php?id=".$id."&train=3\">".TRAIN."</a>";
@@ -187,7 +187,7 @@ if($session->tribe == 1) {
if($village->awood < $u5['wood'] OR $village->aclay < $u5['clay'] OR $village->airon < $u5['iron'] OR $village->acrop < $u5['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u5'] == 0){
}else if( $units_array['u5'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=5\">".TRAIN."</a>";
@@ -224,7 +224,7 @@ if($session->tribe == 1) {
if($village->awood < $u6['wood'] OR $village->aclay < $u6['clay'] OR $village->airon < $u6['iron'] OR $village->acrop < $u6['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u6'] == 0){
}else if( $units_array['u6'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=6\">".TRAIN."</a>";
@@ -264,7 +264,7 @@ $output.="<tr>
if($village->awood < $u11['wood'] OR $village->aclay < $u11['clay'] OR $village->airon < $u11['iron'] OR $village->acrop < $u11['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u11'] == 0){
}else if( $units_array['u11'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=11\">".TRAIN."</a>";
@@ -301,7 +301,7 @@ $output.="<tr>
if($village->awood < $u12['wood'] OR $village->aclay < $u12['clay'] OR $village->airon < $u12['iron'] OR $village->acrop < $u12['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u12'] == 0){
}else if( $units_array['u12'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=12\">".TRAIN."</a>";
@@ -340,7 +340,7 @@ $output.="<tr>
if($village->awood < $u13['wood'] OR $village->aclay < $u13['clay'] OR $village->airon < $u13['iron'] OR $village->acrop < $u13['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u13'] == 0){
}else if( $units_array['u13'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=13\">".TRAIN."</a>";
@@ -377,7 +377,7 @@ $output.="<tr>
if($village->awood < $u15['wood'] OR $village->aclay < $u15['clay'] OR $village->airon < $u15['iron'] OR $village->acrop < $u15['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u15'] == 0){
}else if( $units_array['u15'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=15\">".TRAIN."</a>";
@@ -415,7 +415,7 @@ $output.="<tr>
if($village->awood < $u16['wood'] OR $village->aclay < $u16['clay'] OR $village->airon < $u16['iron'] OR $village->acrop < $u16['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u16'] == 0){
}else if( $units_array['u16'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=16\">".TRAIN."</a>";
@@ -455,7 +455,7 @@ $output.="<tr>
if($village->awood < $u21['wood'] OR $village->aclay < $u21['clay'] OR $village->airon < $u21['iron'] OR $village->acrop < $u21['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u21'] == 0){
}else if( $units_array['u21'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=21\">".TRAIN."</a>";
@@ -492,7 +492,7 @@ $output.="<tr>
if($village->awood < $u22['wood'] OR $village->aclay < $u22['clay'] OR $village->airon < $u22['iron'] OR $village->acrop < $u22['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u22'] == 0){
}else if( $units_array['u22'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=22\">".TRAIN."</a>";
@@ -530,7 +530,7 @@ $output.="<tr>
if($village->awood < $u24['wood'] OR $village->aclay < $u24['clay'] OR $village->airon < $u24['iron'] OR $village->acrop < $u24['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u24'] == 0){
}else if( $units_array['u24'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=24\">".TRAIN."</a>";
@@ -567,7 +567,7 @@ $output.="<tr>
if($village->awood < $u25['wood'] OR $village->aclay < $u25['clay'] OR $village->airon < $u25['iron'] OR $village->acrop < $u25['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u25'] == 0){
}else if( $units_array['u25'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=25\">".TRAIN."</a>";
@@ -605,7 +605,7 @@ $output.="<tr>
if($village->awood < $u26['wood'] OR $village->aclay < $u26['clay'] OR $village->airon < $u26['iron'] OR $village->acrop < $u26['crop']) {
$output.= "<span class=\"none\">".NOT."".ENOUGH_RESOURCES."</span>";
}else if($units['u26'] == 0){
}else if( $units_array['u26'] == 0){
$output.= "<span class=\"none\">".NOT_UNITS."</span>";
}else {
$output.= "<a href=\"build.php?id=".$id."&train=26\">".TRAIN."</a>";