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feat(l10n): translate manual new-features pages (FR/RO)
Localize the 17 "new features" manual pages (Templates/Manual/1111-1126.tpl
and the 1331.tpl index, typ=11/13) so they render in the player's language
instead of hardcoded English.
- Replace hardcoded page titles, descriptions and nav tooltips with constants.
- The 1331 index reuses the per-page title constants and gains
MANUAL_NF_ENABLED / MANUAL_NF_DISABLED for the on/off status labels.
- Add 33 constants each to GameEngine/Lang/{en,fr,ro}.php
(2 status labels + 15 page titles + 16 descriptions).
- en.php uses tz_def() as the English fallback; fr/ro use define().
- Reuse existing constants where they already exist: VACATION_MODE (page 19),
NEW_FEATURES, FORWARD, BACK, OVERVIEW.
it/zh fall back to English. RO strings pending native review.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
committed by
Catalin Novgorodschi
parent
f2d26909f7
commit
c91ae5e486
@@ -2454,6 +2454,42 @@ tz_def('MANUAL_UDESC_47', "No other tribe but the Natars knows how to use these
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tz_def('MANUAL_UDESC_48', "Even as engineers, the Natars were very successful. They created machinery of war long before anyone else and have since then perfected it in every way. The Ballista, a huge crossbow-like weapon, fires its projectiles with such a force that no wall or shield can deflect them. When the engineers dismantle it to move it to the next battlefield, here is usually nothing but ruins left where the projectiles hit.");
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tz_def('MANUAL_UDESC_49', "A mixture of pure fear, admiration and awe moves the villagers when the Natarian Emperor speaks to them. This commanding and well outfitted figure is fully aware of his effect on others and knows how to subjugate an entire village with a single harangue.");
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tz_def('MANUAL_UDESC_50', "Daring journeymen and master builders, driven by zest for action and knowing every little secret about cultivating land, building Palaces and fortifying villages, the Natarian Settlers go out in parties of three to claim land in the name of their Natarian lords.");
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// ===== manual: new-features pages (PR-C) =====
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tz_def('MANUAL_NF_ENABLED', "Enabled");
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tz_def('MANUAL_NF_DISABLED', "Disabled");
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tz_def('MANUAL_NF_T_11', "Display oasis in profile");
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tz_def('MANUAL_NF_T_12', "Alliance invitation message");
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tz_def('MANUAL_NF_T_13', "New Alliance & Embassy Mechanics");
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tz_def('MANUAL_NF_T_14', "New forum post message");
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tz_def('MANUAL_NF_T_15', "Tribes images in profile");
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tz_def('MANUAL_NF_T_16', "MHs images in profile");
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tz_def('MANUAL_NF_T_17', "Display artifact in profile");
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tz_def('MANUAL_NF_T_18', "Display WoW in profile");
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tz_def('MANUAL_NF_T_20', "Catapult targets");
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tz_def('MANUAL_NF_T_21', "Manual on Nature and Natars");
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tz_def('MANUAL_NF_T_22', "Direct links placement");
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tz_def('MANUAL_NF_T_23', "Medal Veteran Player");
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tz_def('MANUAL_NF_T_24', "Medal Veteran Player 5a");
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tz_def('MANUAL_NF_T_25', "Medal Veteran Player 10a");
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tz_def('MANUAL_NF_T_26', "Special Medals");
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tz_def('MANUAL_NF_D_11', "If there is a captured oasis in the village, it will be displayed in the player's profile in front of the corresponding village with the appropriate type of resource and a bonus for production. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_12', "If someone from the players will be sent an invitation to join the alliance, then the player will be notified an in-game message.");
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tz_def('MANUAL_NF_D_13', "<h2>Introduction</h2><br> The Embassy and Alliance mechanics always felt a bit like cheating to me. Especially with the Embassy building having a given \"capacity\", which means only 3/6/9/12/... and up to 60 members could be in the alliance, depending on the level of your Embassy. <br><br> Now, this is all cool and dandy but once you had an Embassy on level 20 and you reached 60 alliance members, you were free to demolish the building completely and nothing ever happened. You wouldn't be able to switch alliances but that was about it. The capacity property for Embassy no longer applied. If it did, you would not be able to demolish it even a single level down to 19 - because with full 60 members, the Embassy wouldn't be able to hold them at level 19 anymore. <br><br> So I decided to pepper the game a little, making Embassy a somewhat more visible chess-piece on the board. <br><br> <h2>New Mechanics</h2><br> In order to make things interesting, I've developed a whole new set of rules for demolition and battle-destruction of the Embassy. It's a little bit complicated but actually mirrors the \"capacity\" property of the alliance perfectly. <br><br> The main change is that people can't really demolish their Embassies without a side-effect of being punished once it goes too low. For an alliance member, this would mean their Embassy must never go below level 1. If it does, they are warned and subsequently removed from their alliance. <br><br> Similarly, for alliance founders, this actually presents even more of a challenge, since they are the ones who need to keep their alliance running smoothly. For them, demolition of an Embassy will not be allowed below a level that can still hold the current number of alliance members. <br><br> Now, in the peculiar situation when other players/alliances actually attack the founder's village where their Embassy stands, and subsequently target that Embassy with their catapults and rams - that situation can bring a whole lot of trouble. If there are no other Embassies in other founder's villages on a sufficient level to hold all the alliance members, the alliance could be dispersed. The only exception would be if any other member of the alliance had a sufficiently developed Embassy - in which case that member will be auto-elected to a leadership position and will save the alliance. If no such player is found, the alliance will be completely dispersed. <br><br> <h2>Detailed information</h2><br> For a more graphical and in-depth information about how this new system works, you can visit this <a href=\"https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit#slide=id.p\" target=\"_blank\">Google Presentation</a>.");
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tz_def('MANUAL_NF_D_14', "If the player leaves at least one message in the forum thread, he will receive in-game messages that someone else has left a new message in the same thread (i.e. is technically \"subscribed to\").");
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tz_def('MANUAL_NF_D_15', "Using this innovation, any player can add to the description of his profile an image of his tribe with a small description (Romans, Teutons, Gauls).");
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tz_def('MANUAL_NF_D_16', "In fact, for players this is a useless function, since it is intended only for Administrators and Multihunters. With it, Administrators and Multihunters will be able to add to their profile descriptions various interesting images with descriptions to them.");
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tz_def('MANUAL_NF_D_17', "If there is an artifact in one of the villages, this will be displayed in the player's profile in front of the corresponding village in which it is located. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_18', "If in the village there is a playground for the construction of the Wonder of the World, this will be displayed in the profile opposite the corresponding village. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_19', "Vacation mode allows you to protect your empire from any hostile actions of other players during your long absence. True, for this there are certain conditions that will entail a backlog in the development of your empire. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_20', "If you send the catapults to a normal attack, you can see in the rally point which targets you set for the attack. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_21', "With the help of this information in the manual, you can find a description of the forces of Nature and Natars.");
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tz_def('MANUAL_NF_D_22', "The location of the Direct links is changing. In the original Travian T3.6 Direct links are placed in the right menu below the list of villages which is not entirely convenient. If this option is enabled then Direct links will be placed in the left menu that is much more convenient.");
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tz_def('MANUAL_NF_D_23', "The medal of which is awarded to players losing by the same email address of 3 or more years. Can be added to the profile description. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_24', "The medal of which is awarded to players losing by the same email address of 5 or more years. Can be added to the profile description. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_25', "The medal of which is awarded to players losing by the same email address of 10 or more years. Can be added to the profile description. This function was presented in Travian T4.");
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tz_def('MANUAL_NF_D_26', "The medal of which is awarded to players losing by the same email address of 10 or more years. Can be added to the profile description. This function was presented in Travian T4.");
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// ===== display-time localization of stored report topics =====
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// Reports are generated server-side at battle resolution and stored in the DB
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// (column `topic`) with English connectors. This rewrites them to the viewing
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@@ -2457,4 +2457,39 @@ define('MANUAL_UDESC_47', "Aucune autre tribu que les Natars ne sait utiliser ce
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define('MANUAL_UDESC_48', "Même en tant qu'ingénieurs, les Natars ont connu un grand succès. Ils ont créé des machines de guerre bien avant tous les autres et les ont depuis perfectionnées en tout point. La Baliste, une énorme arme semblable à une arbalète, projette ses traits avec une telle force qu'aucun mur ni bouclier ne peut les dévier. Lorsque les ingénieurs la démontent pour la déplacer vers le champ de bataille suivant, il ne reste généralement que des ruines là où les projectiles ont frappé.");
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define('MANUAL_UDESC_49', "Un mélange de pure peur, d'admiration et de crainte révérencielle anime les villageois lorsque l'Empereur natarien s'adresse à eux. Cette figure imposante et richement parée est pleinement consciente de l'effet qu'elle produit sur les autres et sait comment soumettre un village entier d'une seule harangue.");
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define('MANUAL_UDESC_50', "Compagnons audacieux et maîtres bâtisseurs, animés par l'envie d'agir et connaissant le moindre secret de la culture de la terre, de la construction de Palais et de la fortification des villages, les Colons natariens partent par groupes de trois pour revendiquer des terres au nom de leurs seigneurs natariens.");
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// ===== manual: new-features pages (PR-C) =====
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define('MANUAL_NF_ENABLED', "Activé");
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define('MANUAL_NF_DISABLED', "Désactivé");
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define('MANUAL_NF_T_11', "Afficher l'oasis dans le profil");
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define('MANUAL_NF_T_12', "Message d'invitation d'alliance");
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define('MANUAL_NF_T_13', "Nouvelles mécaniques d'alliance et d'ambassade");
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define('MANUAL_NF_T_14', "Message de nouveau message sur le forum");
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define('MANUAL_NF_T_15', "Images des tribus dans le profil");
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define('MANUAL_NF_T_16', "Images des MH dans le profil");
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define('MANUAL_NF_T_17', "Afficher l'artefact dans le profil");
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define('MANUAL_NF_T_18', "Afficher la Merveille du monde dans le profil");
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define('MANUAL_NF_T_20', "Cibles des catapultes");
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define('MANUAL_NF_T_21', "Manuel sur la Nature et les Natars");
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define('MANUAL_NF_T_22', "Emplacement des liens directs");
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define('MANUAL_NF_T_23', "Médaille Joueur Vétéran");
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define('MANUAL_NF_T_24', "Médaille Joueur Vétéran 5 ans");
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define('MANUAL_NF_T_25', "Médaille Joueur Vétéran 10 ans");
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define('MANUAL_NF_T_26', "Médailles spéciales");
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define('MANUAL_NF_D_11', "Si une oasis conquise se trouve dans le village, elle sera affichée dans le profil du joueur en face du village correspondant, avec le type de ressource approprié et un bonus de production. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_12', "Si une invitation à rejoindre l'alliance est envoyée à un joueur, celui-ci en sera informé par un message dans le jeu.");
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define('MANUAL_NF_D_13', "<h2>Introduction</h2><br> Les mécaniques de l'Ambassade et de l'Alliance m'ont toujours semblé un peu comme de la triche. En particulier parce que le bâtiment de l'Ambassade possède une « capacité » donnée, ce qui signifie que seulement 3/6/9/12/... et jusqu'à 60 membres pouvaient faire partie de l'alliance, selon le niveau de votre Ambassade. <br><br> Tout cela est bien beau, mais une fois que vous aviez une Ambassade de niveau 20 et que vous atteigniez 60 membres d'alliance, vous étiez libre de démolir entièrement le bâtiment sans que rien ne se passe. Vous ne pouviez pas changer d'alliance, mais c'était à peu près tout. La propriété de capacité de l'Ambassade ne s'appliquait plus. Si elle s'appliquait, vous ne pourriez même pas la démolir d'un seul niveau jusqu'à 19 — car avec 60 membres au complet, l'Ambassade ne pourrait plus les contenir au niveau 19. <br><br> J'ai donc décidé de pimenter un peu le jeu, en faisant de l'Ambassade une pièce d'échecs un peu plus visible sur l'échiquier. <br><br> <h2>Nouvelles mécaniques</h2><br> Afin de rendre les choses intéressantes, j'ai développé tout un nouvel ensemble de règles pour la démolition et la destruction au combat de l'Ambassade. C'est un peu compliqué mais cela reflète en réalité parfaitement la propriété de « capacité » de l'alliance. <br><br> Le principal changement est que les joueurs ne peuvent pas vraiment démolir leur Ambassade sans subir l'effet secondaire d'être puni une fois qu'elle descend trop bas. Pour un membre d'alliance, cela signifie que son Ambassade ne doit jamais descendre en dessous du niveau 1. Si c'est le cas, il est averti puis exclu de son alliance. <br><br> De même, pour les fondateurs d'alliance, cela représente un défi encore plus grand, car ce sont eux qui doivent veiller au bon fonctionnement de leur alliance. Pour eux, la démolition d'une Ambassade ne sera pas autorisée en dessous d'un niveau pouvant encore contenir le nombre actuel de membres de l'alliance. <br><br> Dans la situation particulière où d'autres joueurs/alliances attaquent réellement le village du fondateur où se trouve son Ambassade, et ciblent ensuite cette Ambassade avec leurs catapultes et leurs béliers — cette situation peut causer beaucoup d'ennuis. S'il n'y a pas d'autres Ambassades dans les villages d'autres fondateurs à un niveau suffisant pour contenir tous les membres de l'alliance, l'alliance pourrait être dispersée. La seule exception serait qu'un autre membre de l'alliance possède une Ambassade suffisamment développée — auquel cas ce membre sera automatiquement élu à un poste de direction et sauvera l'alliance. Si aucun joueur de ce type n'est trouvé, l'alliance sera entièrement dispersée. <br><br> <h2>Informations détaillées</h2><br> Pour des informations plus visuelles et plus approfondies sur le fonctionnement de ce nouveau système, vous pouvez consulter cette <a href=\"https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit#slide=id.p\" target=\"_blank\">présentation Google</a>.");
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define('MANUAL_NF_D_14', "Si le joueur laisse au moins un message dans un fil de discussion du forum, il recevra des messages dans le jeu lui indiquant qu'une autre personne a laissé un nouveau message dans le même fil (c'est-à-dire qu'il y est techniquement « abonné »).");
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define('MANUAL_NF_D_15', "Grâce à cette innovation, tout joueur peut ajouter à la description de son profil une image de sa tribu avec une petite description (Romains, Teutons, Gaulois).");
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define('MANUAL_NF_D_16', "En fait, pour les joueurs, cette fonction est inutile, car elle est destinée uniquement aux Administrateurs et aux Multihunters. Grâce à elle, les Administrateurs et les Multihunters pourront ajouter à la description de leur profil diverses images intéressantes accompagnées de descriptions.");
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define('MANUAL_NF_D_17', "Si un artefact se trouve dans l'un des villages, il sera affiché dans le profil du joueur en face du village correspondant dans lequel il se trouve. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_18', "Si le village dispose d'un emplacement pour la construction de la Merveille du monde, celui-ci sera affiché dans le profil en face du village correspondant. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_19', "Le mode vacances vous permet de protéger votre empire de toute action hostile des autres joueurs pendant votre longue absence. Certes, certaines conditions s'appliquent et entraîneront un retard dans le développement de votre empire. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_20', "Si vous envoyez les catapultes lors d'une attaque normale, vous pouvez voir au point de ralliement quelles cibles vous avez définies pour l'attaque. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_21', "À l'aide de ces informations du manuel, vous pouvez trouver une description des forces de la Nature et des Natars.");
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define('MANUAL_NF_D_22', "L'emplacement des liens directs change. Dans le Travian T3.6 d'origine, les liens directs sont placés dans le menu de droite, sous la liste des villages, ce qui n'est pas entièrement pratique. Si cette option est activée, les liens directs seront placés dans le menu de gauche, ce qui est bien plus pratique.");
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define('MANUAL_NF_D_23', "Médaille décernée aux joueurs utilisant la même adresse e-mail depuis 3 ans ou plus. Peut être ajoutée à la description du profil. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_24', "Médaille décernée aux joueurs utilisant la même adresse e-mail depuis 5 ans ou plus. Peut être ajoutée à la description du profil. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_25', "Médaille décernée aux joueurs utilisant la même adresse e-mail depuis 10 ans ou plus. Peut être ajoutée à la description du profil. Cette fonction a été présentée dans Travian T4.");
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define('MANUAL_NF_D_26', "Médaille décernée aux joueurs utilisant la même adresse e-mail depuis 10 ans ou plus. Peut être ajoutée à la description du profil. Cette fonction a été présentée dans Travian T4.");
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?>
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@@ -2445,3 +2445,38 @@ define('MANUAL_UDESC_47', "Niciun alt trib în afară de Natari nu știe să fol
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define('MANUAL_UDESC_48', "Chiar și ca ingineri, Natarii au avut mare succes. Au creat mașini de război cu mult înaintea tuturor și de atunci le-au perfecționat în toate privințele. Balista, o armă uriașă asemănătoare unei arbalete, își lansează proiectilele cu o asemenea forță încât niciun zid sau scut nu le poate devia. Când inginerii o demontează pentru a o muta pe următorul câmp de luptă, de obicei nu rămâne decât ruine acolo unde au lovit proiectilele.");
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define('MANUAL_UDESC_49', "Un amestec de frică pură, admirație și venerație îi cuprinde pe săteni atunci când Împăratul natarian le vorbește. Această figură impunătoare și bine echipată este pe deplin conștientă de efectul pe care îl are asupra celorlalți și știe cum să supună un sat întreg printr-o singură cuvântare.");
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define('MANUAL_UDESC_50', "Calfe îndrăznețe și maeștri constructori, mânați de pofta de acțiune și cunoscând fiecare mic secret despre cultivarea pământului, construirea Palatelor și fortificarea satelor, Colonii natarieni pleacă în grupuri de câte trei pentru a revendica pământ în numele stăpânilor lor natarieni.");
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// ===== manual: new-features pages (PR-C) =====
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define('MANUAL_NF_ENABLED', "Activat");
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define('MANUAL_NF_DISABLED', "Dezactivat");
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define('MANUAL_NF_T_11', "Afișează oaza în profil");
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define('MANUAL_NF_T_12', "Mesaj de invitație în alianță");
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define('MANUAL_NF_T_13', "Noi mecanici de alianță și ambasadă");
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define('MANUAL_NF_T_14', "Mesaj de postare nouă pe forum");
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define('MANUAL_NF_T_15', "Imagini ale triburilor în profil");
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define('MANUAL_NF_T_16', "Imagini ale MH în profil");
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define('MANUAL_NF_T_17', "Afișează artefactul în profil");
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define('MANUAL_NF_T_18', "Afișează Minunea Lumii în profil");
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define('MANUAL_NF_T_20', "Țintele catapultelor");
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define('MANUAL_NF_T_21', "Manual despre Natură și Natari");
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define('MANUAL_NF_T_22', "Plasarea linkurilor directe");
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define('MANUAL_NF_T_23', "Medalie Jucător Veteran");
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define('MANUAL_NF_T_24', "Medalie Jucător Veteran 5 ani");
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define('MANUAL_NF_T_25', "Medalie Jucător Veteran 10 ani");
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define('MANUAL_NF_T_26', "Medalii speciale");
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define('MANUAL_NF_D_11', "Dacă în sat există o oază capturată, aceasta va fi afișată în profilul jucătorului în dreptul satului corespunzător, cu tipul de resursă corespunzător și un bonus de producție. Această funcție a fost prezentată în Travian T4.");
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define('MANUAL_NF_D_12', "Dacă unui jucător i se trimite o invitație de a se alătura alianței, acesta va fi notificat printr-un mesaj în joc.");
|
||||
define('MANUAL_NF_D_13', "<h2>Introducere</h2><br> Mecanicile Ambasadei și ale Alianței mi s-au părut întotdeauna un pic ca o trișare. În special pentru că clădirea Ambasadei are o anumită „capacitate”, ceea ce înseamnă că doar 3/6/9/12/... și până la 60 de membri puteau face parte din alianță, în funcție de nivelul Ambasadei tale. <br><br> Toate acestea sunt foarte frumoase, dar odată ce aveai o Ambasadă la nivelul 20 și ajungeai la 60 de membri ai alianței, erai liber să demolezi complet clădirea fără să se întâmple nimic. Nu puteai schimba alianța, dar cam asta era tot. Proprietatea de capacitate a Ambasadei nu se mai aplica. Dacă s-ar fi aplicat, nu ai fi putut să o demolezi nici măcar cu un singur nivel până la 19 — pentru că, având 60 de membri compleți, Ambasada nu i-ar mai fi putut găzdui la nivelul 19. <br><br> Așa că am decis să condimentez puțin jocul, făcând din Ambasadă o piesă de șah ceva mai vizibilă pe tablă. <br><br> <h2>Mecanici noi</h2><br> Pentru a face lucrurile interesante, am dezvoltat un set complet nou de reguli pentru demolarea și distrugerea în luptă a Ambasadei. Este puțin complicat, dar de fapt reflectă perfect proprietatea de „capacitate” a alianței. <br><br> Principala schimbare este că jucătorii nu își pot demola cu adevărat Ambasadele fără efectul secundar de a fi pedepsiți odată ce aceasta scade prea mult. Pentru un membru al alianței, asta ar însemna că Ambasada sa nu trebuie să scadă niciodată sub nivelul 1. Dacă se întâmplă, este avertizat și ulterior eliminat din alianța sa. <br><br> În mod similar, pentru fondatorii de alianță, acest lucru reprezintă o provocare și mai mare, deoarece ei sunt cei care trebuie să mențină alianța funcționând fără probleme. Pentru ei, demolarea unei Ambasade nu va fi permisă sub un nivel care poate găzdui în continuare numărul actual de membri ai alianței. <br><br> În situația deosebită în care alți jucători/alianțe atacă efectiv satul fondatorului unde se află Ambasada sa și apoi țintesc acea Ambasadă cu catapultele și berbecii lor — această situație poate aduce o mulțime de necazuri. Dacă nu există alte Ambasade în satele altor fondatori la un nivel suficient pentru a găzdui toți membrii alianței, alianța ar putea fi dispersată. Singura excepție ar fi dacă oricare alt membru al alianței ar avea o Ambasadă suficient de dezvoltată — caz în care acel membru va fi ales automat într-o poziție de conducere și va salva alianța. Dacă nu se găsește un astfel de jucător, alianța va fi complet dispersată. <br><br> <h2>Informații detaliate</h2><br> Pentru informații mai vizuale și mai detaliate despre cum funcționează acest nou sistem, poți vizita această <a href=\"https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit#slide=id.p\" target=\"_blank\">Prezentare Google</a>.");
|
||||
define('MANUAL_NF_D_14', "Dacă jucătorul lasă cel puțin un mesaj într-un fir de discuții de pe forum, va primi mesaje în joc care îl anunță că altcineva a lăsat un mesaj nou în același fir (adică este, din punct de vedere tehnic, „abonat”).");
|
||||
define('MANUAL_NF_D_15', "Folosind această inovație, orice jucător poate adăuga la descrierea profilului său o imagine a tribului său cu o scurtă descriere (Romani, Teutoni, Gali).");
|
||||
define('MANUAL_NF_D_16', "De fapt, pentru jucători această funcție este inutilă, deoarece este destinată doar Administratorilor și Multihunterilor. Cu ajutorul ei, Administratorii și Multihunterii vor putea adăuga la descrierile profilurilor lor diverse imagini interesante însoțite de descrieri.");
|
||||
define('MANUAL_NF_D_17', "Dacă într-unul dintre sate există un artefact, acesta va fi afișat în profilul jucătorului în dreptul satului corespunzător în care se află. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_18', "Dacă în sat există un loc pentru construirea Minunii Lumii, acesta va fi afișat în profil în dreptul satului corespunzător. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_19', "Modul vacanță îți permite să îți protejezi imperiul de orice acțiune ostilă a altor jucători în timpul absenței tale îndelungate. Este adevărat, există anumite condiții care vor duce la o întârziere în dezvoltarea imperiului tău. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_20', "Dacă trimiți catapultele într-un atac normal, poți vedea în punctul de adunare ce ținte ai stabilit pentru atac. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_21', "Cu ajutorul acestor informații din manual, poți găsi o descriere a forțelor Naturii și ale Natarilor.");
|
||||
define('MANUAL_NF_D_22', "Locația linkurilor directe se schimbă. În Travian T3.6 original, linkurile directe sunt plasate în meniul din dreapta, sub lista satelor, ceea ce nu este pe deplin convenabil. Dacă această opțiune este activată, linkurile directe vor fi plasate în meniul din stânga, ceea ce este mult mai convenabil.");
|
||||
define('MANUAL_NF_D_23', "Medalie acordată jucătorilor care folosesc aceeași adresă de e-mail de 3 ani sau mai mult. Poate fi adăugată la descrierea profilului. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_24', "Medalie acordată jucătorilor care folosesc aceeași adresă de e-mail de 5 ani sau mai mult. Poate fi adăugată la descrierea profilului. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_25', "Medalie acordată jucătorilor care folosesc aceeași adresă de e-mail de 10 ani sau mai mult. Poate fi adăugată la descrierea profilului. Această funcție a fost prezentată în Travian T4.");
|
||||
define('MANUAL_NF_D_26', "Medalie acordată jucătorilor care folosesc aceeași adresă de e-mail de 10 ani sau mai mult. Poate fi adăugată la descrierea profilului. Această funcție a fost prezentată în Travian T4.");
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Display oasis in profile" title="Display oasis in profile" /> Display oasis in profile</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_11; ?>" title="<?php echo MANUAL_NF_T_11; ?>" /> <?php echo MANUAL_NF_T_11; ?></h1>
|
||||
|
||||
<div id="t_desc">If there is a captured oasis in the village, it will be displayed in the player's profile in front of the corresponding village with the appropriate type of resource and a bonus for production. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_11; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=12" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=12" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Alliance invitation message" title="Alliance invitation message" /> Alliance invitation message</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_12; ?>" title="<?php echo MANUAL_NF_T_12; ?>" /> <?php echo MANUAL_NF_T_12; ?></h1>
|
||||
|
||||
<div id="t_desc">If someone from the players will be sent an invitation to join the alliance, then the player will be notified an in-game message.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_12; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=11" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=13" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=13" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,28 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="New Alliance & Embassy Mechanics" title="New Alliance & Embassy Mechanics" /> New Alliance & Embassy Mechanics</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_13; ?>" title="<?php echo MANUAL_NF_T_13; ?>" /> <?php echo MANUAL_NF_T_13; ?></h1>
|
||||
|
||||
<div id="t_desc"><h2>Introduction</h2><br>
|
||||
The Embassy and Alliance mechanics always felt a bit like cheating to me. Especially with the Embassy building having a given "capacity", which means only 3/6/9/12/... and up to 60 members could be in the alliance, depending on the level of your Embassy.
|
||||
<br><br>
|
||||
Now, this is all cool and dandy but once you had an Embassy on level 20 and you reached 60 alliance members, you were free to demolish the building completely and nothing ever happened. You wouldn't be able to switch alliances but that was about it. The capacity property for Embassy no longer applied. If it did, you would not be able to demolish it even a single level down to 19 - because with full 60 members, the Embassy wouldn't be able to hold them at level 19 anymore.
|
||||
<br><br>
|
||||
So I decided to pepper the game a little, making Embassy a somewhat more visible chess-piece on the board.
|
||||
<br><br>
|
||||
<h2>New Mechanics</h2><br>
|
||||
In order to make things interesting, I've developed a whole new set of rules for demolition and battle-destruction of the Embassy. It's a little bit complicated but actually mirrors the "capacity" property of the alliance perfectly.
|
||||
<br><br>
|
||||
The main change is that people can't really demolish their Embassies without a side-effect of being punished once it goes too low. For an alliance member, this would mean their Embassy must never go below level 1. If it does, they are warned and subsequently removed from their alliance.
|
||||
<br><br>
|
||||
Similarly, for alliance founders, this actually presents even more of a challenge, since they are the ones who need to keep their alliance running smoothly. For them, demolition of an Embassy will not be allowed below a level that can still hold the current number of alliance members.
|
||||
<br><br>
|
||||
Now, in the peculiar situation when other players/alliances actually attack the founder's village where their Embassy stands, and subsequently target that Embassy with their catapults and rams - that situation can bring a whole lot of trouble. If there are no other Embassies in other founder's villages on a sufficient level to hold all the alliance members, the alliance could be dispersed. The only exception would be if any other member of the alliance had a sufficiently developed Embassy - in which case that member will be auto-elected to a leadership position and will save the alliance. If no such player is found, the alliance will be completely dispersed.
|
||||
<br><br>
|
||||
<h2>Detailed information</h2><br>
|
||||
For a more graphical and in-depth information about how this new system works, you can visit this <a href="https://docs.google.com/presentation/d/1KN1qVAlxVj7aAN6F9QkRai1oliajfxKPIaJ4MSodUac/edit#slide=id.p" target="_blank">Google Presentation</a>.
|
||||
</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_13; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=12" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=14" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=14" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="New forum post message" title="New forum post message" /> New forum post message</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_14; ?>" title="<?php echo MANUAL_NF_T_14; ?>" /> <?php echo MANUAL_NF_T_14; ?></h1>
|
||||
|
||||
<div id="t_desc">If the player leaves at least one message in the forum thread, he will receive in-game messages that someone else has left a new message in the same thread (i.e. is technically "subscribed to").</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_14; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=13" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=15" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=15" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,12 +1,12 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Tribes images in profile" title="Tribes images in profile" /> Tribes images in profile</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_15; ?>" title="<?php echo MANUAL_NF_T_15; ?>" /> <?php echo MANUAL_NF_T_15; ?></h1>
|
||||
|
||||
<div id="t_desc">Using this innovation, any player can add to the description of his profile an image of his tribe with a small description (Romans, Teutons, Gauls).</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_15; ?></div>
|
||||
<br><br>
|
||||
<center><img src="/img/rpage/Roman1.jpg"> <img src="/img/rpage/Teuton1.jpg"> <img src="/img/rpage/Gaul1.jpg"></center>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=14" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=16" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=16" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,12 +1,12 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="MHs images in profile" title="MHs images in profile" /> MHs images in profile</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_16; ?>" title="<?php echo MANUAL_NF_T_16; ?>" /> <?php echo MANUAL_NF_T_16; ?></h1>
|
||||
|
||||
<div id="t_desc">In fact, for players this is a useless function, since it is intended only for Administrators and Multihunters. With it, Administrators and Multihunters will be able to add to their profile descriptions various interesting images with descriptions to them.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_16; ?></div>
|
||||
<br><br>
|
||||
<center><img src="gpack/travian_default/img/t/MH.png"></center>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=15" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=17" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=17" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Display artifact in profile" title="Display artifact in profile" /> Display artifact in profile</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_17; ?>" title="<?php echo MANUAL_NF_T_17; ?>" /> <?php echo MANUAL_NF_T_17; ?></h1>
|
||||
|
||||
<div id="t_desc">If there is an artifact in one of the villages, this will be displayed in the player's profile in front of the corresponding village in which it is located. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_17; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=16" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=18" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=18" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Display WoW in profile" title="Display WoW in profile" /> Display WoW in profile</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_18; ?>" title="<?php echo MANUAL_NF_T_18; ?>" /> <?php echo MANUAL_NF_T_18; ?></h1>
|
||||
|
||||
<div id="t_desc">If in the village there is a playground for the construction of the Wonder of the World, this will be displayed in the profile opposite the corresponding village. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_18; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=17" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=19" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=19" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo VACATION_MODE; ?>" title="<?php echo VACATION_MODE; ?>" /> <?php echo VACATION_MODE; ?></h1>
|
||||
|
||||
<div id="t_desc">Vacation mode allows you to protect your empire from any hostile actions of other players during your long absence. True, for this there are certain conditions that will entail a backlog in the development of your empire. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_19; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=18" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=20" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=20" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Catapult targets" title="Catapult targets" /> Catapult targets</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_20; ?>" title="<?php echo MANUAL_NF_T_20; ?>" /> <?php echo MANUAL_NF_T_20; ?></h1>
|
||||
|
||||
<div id="t_desc">If you send the catapults to a normal attack, you can see in the rally point which targets you set for the attack. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_20; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=19" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=21" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=21" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Manual on Nature and Natars" title="Manual on Nature and Natars" /> Manual on Nature and Natars</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_21; ?>" title="<?php echo MANUAL_NF_T_21; ?>" /> <?php echo MANUAL_NF_T_21; ?></h1>
|
||||
|
||||
<div id="t_desc">With the help of this information in the manual, you can find a description of the forces of Nature and Natars.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_21; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=20" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=22" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=22" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,10 +1,10 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Direct links placement" title="Direct links placement" /> Direct links placement</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_22; ?>" title="<?php echo MANUAL_NF_T_22; ?>" /> <?php echo MANUAL_NF_T_22; ?></h1>
|
||||
|
||||
<div id="t_desc">The location of the Direct links is changing. In the original Travian T3.6 Direct links are placed in the right menu below the list of villages which is not entirely convenient. If this option is enabled then Direct links will be placed in the left menu that is much more convenient.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_22; ?></div>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=21" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=23" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=23" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,12 +1,12 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Medal Veteran Player" title="Medal Veteran Player" /> Medal Veteran Player</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_23; ?>" title="<?php echo MANUAL_NF_T_23; ?>" /> <?php echo MANUAL_NF_T_23; ?></h1>
|
||||
|
||||
<div id="t_desc">The medal of which is awarded to players losing by the same email address of 3 or more years. Can be added to the profile description. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_23; ?></div>
|
||||
<br><br>
|
||||
<center><img src="gpack/travian_default/img/t/Veteran_Medal.jpg"></center>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=22" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=24" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=24" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,12 +1,12 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Medal Veteran Player 5a" title="Medal Veteran Player 5a" /> Medal Veteran Player 5a</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_24; ?>" title="<?php echo MANUAL_NF_T_24; ?>" /> <?php echo MANUAL_NF_T_24; ?></h1>
|
||||
|
||||
<div id="t_desc">The medal of which is awarded to players losing by the same email address of 5 or more years. Can be added to the profile description. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_24; ?></div>
|
||||
<br><br>
|
||||
<center><img src="gpack/travian_default/img/t/5year_medal.png"></center>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=23" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=25" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=25" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,12 +1,12 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Medal Veteran Player 10a" title="Medal Veteran Player 10a" /> Medal Veteran Player 10a</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_25; ?>" title="<?php echo MANUAL_NF_T_25; ?>" /> <?php echo MANUAL_NF_T_25; ?></h1>
|
||||
|
||||
<div id="t_desc">The medal of which is awarded to players losing by the same email address of 10 or more years. Can be added to the profile description. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_25; ?></div>
|
||||
<br><br>
|
||||
<center><img src="gpack/travian_default/img/t/10_year_medal.png"></center>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=24" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
@@ -1,6 +1,6 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="Special Medals" title="Special Medals" /> Special Medals</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="<?php echo MANUAL_NF_T_26; ?>" title="<?php echo MANUAL_NF_T_26; ?>" /> <?php echo MANUAL_NF_T_26; ?></h1>
|
||||
|
||||
<div id="t_desc">The medal of which is awarded to players losing by the same email address of 10 or more years. Can be added to the profile description. This function was presented in Travian T4.</div>
|
||||
<div id="t_desc"><?php echo MANUAL_NF_D_26; ?></div>
|
||||
<br>
|
||||
|
||||
<div style="max-height:320px; overflow-y:auto; overflow-x:hidden; padding-right:4px;">
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=24" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="new features" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo NEW_FEATURES; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=13&s=31" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
+18
-18
@@ -1,27 +1,27 @@
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="" title="" /> New features</h1>
|
||||
<h1><img class="unit ugeb" src="img/x.gif" alt="" title="" /> <?php echo NEW_FEATURES; ?></h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="manual.php?typ=11&gid=11">Display oasis in profile</a> <?php echo NEW_FUNCTIONS_OASIS ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=12">Alliance invitation message</a> <?php echo NEW_FUNCTIONS_ALLIANCE_INVITATION ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=13">New Alliance & Embassy Mechanics</a> <?php echo NEW_FUNCTIONS_EMBASSY_MECHANICS ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=14">New forum post message</a> <?php echo NEW_FUNCTIONS_FORUM_POST_MESSAGE ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=15">Tribes images in profile</a> <?php echo NEW_FUNCTIONS_TRIBE_IMAGES ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=16">MHs images in profile</a> <?php echo NEW_FUNCTIONS_MHS_IMAGES ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=17">Display artifact in profile</a> <?php echo NEW_FUNCTIONS_DISPLAY_ARTIFACT ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=18">Display WoW in profile</a> <?php echo NEW_FUNCTIONS_DISPLAY_WONDER ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=19"><?php echo VACATION_MODE; ?></a> <?php echo NEW_FUNCTIONS_VACATION ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=20">Catapult targets</a> <?php echo NEW_FUNCTIONS_DISPLAY_CATAPULT_TARGET ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=21">Manual on Nature and Natars</a> <?php echo NEW_FUNCTIONS_MANUAL_NATURENATARS ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=22">Direct links placement</a> <?php echo NEW_FUNCTIONS_DISPLAY_LINKS ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=23">Medal Veteran Player</a> <?php echo NEW_FUNCTIONS_MEDAL_3YEAR ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=24">Medal Veteran Player 5a</a> <?php echo NEW_FUNCTIONS_MEDAL_5YEAR ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=25">Medal Veteran Player 10a</a> <?php echo NEW_FUNCTIONS_MEDAL_10YEAR ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=26">Special Medals</a> <?php echo NEW_FUNCTIONS_SPECIAL_MEDALS_SYSTEM ? "<b><font color='Green'>Enabled</font></b>" : "<b><font color='Red'>Disabled</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=11"><?php echo MANUAL_NF_T_11; ?></a> <?php echo NEW_FUNCTIONS_OASIS ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=12"><?php echo MANUAL_NF_T_12; ?></a> <?php echo NEW_FUNCTIONS_ALLIANCE_INVITATION ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=13"><?php echo MANUAL_NF_T_13; ?></a> <?php echo NEW_FUNCTIONS_EMBASSY_MECHANICS ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=14"><?php echo MANUAL_NF_T_14; ?></a> <?php echo NEW_FUNCTIONS_FORUM_POST_MESSAGE ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=15"><?php echo MANUAL_NF_T_15; ?></a> <?php echo NEW_FUNCTIONS_TRIBE_IMAGES ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=16"><?php echo MANUAL_NF_T_16; ?></a> <?php echo NEW_FUNCTIONS_MHS_IMAGES ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=17"><?php echo MANUAL_NF_T_17; ?></a> <?php echo NEW_FUNCTIONS_DISPLAY_ARTIFACT ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=18"><?php echo MANUAL_NF_T_18; ?></a> <?php echo NEW_FUNCTIONS_DISPLAY_WONDER ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=19"><?php echo VACATION_MODE; ?></a> <?php echo NEW_FUNCTIONS_VACATION ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=20"><?php echo MANUAL_NF_T_20; ?></a> <?php echo NEW_FUNCTIONS_DISPLAY_CATAPULT_TARGET ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=21"><?php echo MANUAL_NF_T_21; ?></a> <?php echo NEW_FUNCTIONS_MANUAL_NATURENATARS ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=22"><?php echo MANUAL_NF_T_22; ?></a> <?php echo NEW_FUNCTIONS_DISPLAY_LINKS ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=23"><?php echo MANUAL_NF_T_23; ?></a> <?php echo NEW_FUNCTIONS_MEDAL_3YEAR ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=24"><?php echo MANUAL_NF_T_24; ?></a> <?php echo NEW_FUNCTIONS_MEDAL_5YEAR ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=25"><?php echo MANUAL_NF_T_25; ?></a> <?php echo NEW_FUNCTIONS_MEDAL_10YEAR ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
<li><a href="manual.php?typ=11&gid=26"><?php echo MANUAL_NF_T_26; ?></a> <?php echo NEW_FUNCTIONS_SPECIAL_MEDALS_SYSTEM ? "<b><font color='Green'>".MANUAL_NF_ENABLED."</font></b>" : "<b><font color='Red'>".MANUAL_NF_DISABLED."</font></b>"; ?></li>
|
||||
</ul>
|
||||
|
||||
<map id="nav" name="nav">
|
||||
<area href="manual.php?typ=11&s=25" title="<?php echo BACK; ?>" coords="0,0,45,18" shape="rect" alt="" />
|
||||
<area href="manual.php?s=1" title="<?php echo OVERVIEW; ?>" coords="46,0,70,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=11" title="forward" coords="71,0,116,18" shape="rect" alt="" />
|
||||
<area href="manual.php?typ=11&s=11" title="<?php echo FORWARD; ?>" coords="71,0,116,18" shape="rect" alt="" />
|
||||
</map>
|
||||
<img usemap="#nav" src="img/x.gif" class="navi" alt="" />
|
||||
Reference in New Issue
Block a user