mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-06-28 00:24:23 +00:00
@@ -1219,7 +1219,9 @@ class Automation {
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$vilIDs[$data['from']] = true;
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$vilIDs[$data['to']] = true;
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}
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$database->getProfileVillages(array_keys($vilIDs), 5);
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$vilIDs = array_keys($vilIDs);
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$database->getProfileVillages($vilIDs, 5);
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$database->getUnit($vilIDs);
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// calculate battles
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foreach($dataarray as $data) {
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@@ -3376,7 +3378,9 @@ class Automation {
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$vilIDs[$data['from']] = true;
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$vilIDs[$data['to']] = true;
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}
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$database->getProfileVillages(array_keys($vilIDs), 5);
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$vilIDs = array_keys($vilIDs);
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$database->getProfileVillages($vilIDs, 5);
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$database->getUnit($vilIDs);
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// calculate reinforcements data
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$movementProcIDs = [];
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@@ -4263,12 +4267,15 @@ class Automation {
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$vilIDs = array_keys($vilIDs);
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$database->getProfileVillages($vilIDs, 5);
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$database->cacheResourceLevels($vilIDs);
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$database->getUnit($vilIDs);
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// calculate training updates
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foreach($trainlist as $train){
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$timepast = $train['timestamp2'] - $time;
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$pop = $train['pop'];
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$valuesUpdated = false;
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if($timepast <= 0 && $train['amt'] > 0) {
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$valuesUpdated = true;
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$timepast2 = $time - $train['timestamp2'];
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$trained = 1;
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while($timepast2 >= $train['eachtime']){
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@@ -4285,11 +4292,16 @@ class Automation {
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}
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$database->updateTraining($train['id'],$trained,$trained*$train['eachtime']);
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}
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if ($valuesUpdated) {
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call_user_func(get_class($database).'::clearUnitsCache');
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}
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if($train['amt'] == 0){
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$database->trainUnit($train['id'],0,0,0,0,1,1);
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}
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$crop = $database->getCropProdstarv($train['vref']);
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$unitarrays = $this->getAllUnits($train['vref'], false);
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$unitarrays = $this->getAllUnits($train['vref']);
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$village = $database->getVillage($train['vref'], 0);
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$upkeep = $village['pop'] + $this->getUpkeep($unitarrays, 0);
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$starv = $database->getVillageField($train['vref'],"starv");
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+34
-8
@@ -5472,22 +5472,44 @@ References: User ID/Message ID, Mode
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}
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function getUnit($vid, $use_cache = true) {
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$vid = (int) $vid;
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$array_passed = is_array($vid);
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if (!$array_passed) {
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$singleVillage = true;
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$vid = [$vid];
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} else {
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foreach ($vid as $index => $vidValue) {
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$vid[$index] = (int) $vidValue;
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}
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}
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$returnArray = [];
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// first of all, check if we should be using cache and whether the field
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// required is already cached
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if ($use_cache && ($cachedValue = self::returnCachedContent(self::$unitsCache, $vid)) && !is_null($cachedValue)) {
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if ($use_cache && !$array_passed && ($cachedValue = self::returnCachedContent(self::$unitsCache, (int) $vid[0])) && !is_null($cachedValue)) {
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return $cachedValue;
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}
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} else if ($use_cache && $array_passed) {
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$newIDs = [];
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foreach ($vid as $villageID) {
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// don't cache what we don't need to cache
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if (isset(self::$unitsCache[$villageID])) {
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$returnArray[$villageID] = self::$unitsCache[$villageID];
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} else {
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// add the uncached ID, so we can select and cache it
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$newIDs[] = $villageID;
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}
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}
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$vid = $newIDs;
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if (!is_array($vid)) {
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$singleVillage = true;
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$vid = [$vid];
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// nothing to cache? return what we have
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if (!count($vid)) {
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return $returnArray;
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}
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}
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$q = "SELECT * from " . TB_PREFIX . "units where vref IN(".implode(', ', $vid).")";
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$result = mysqli_query($this->dblink,$q);
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$returnArray = [];
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$resCount = 0;
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$vidCount = count($vid);
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@@ -6048,7 +6070,11 @@ References: User ID/Message ID, Mode
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self::$villageFromReinforcementsCache = [];
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self::$oasisArrayReinforcementsCache = [];
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self::$oasisReinforcementsCache = [];
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self::$unitsCache = [];
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self::clearUnitsCache();
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}
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public static function clearUnitsCache() {
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self::$unitsCache = [];
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}
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// no need to cache this method
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