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https://github.com/Shadowss/TravianZ.git
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fix: changing village name to the same name in Quest 3 marks quest as OK
This commit is contained in:
@@ -473,7 +473,7 @@ if ($cropL<1){?>
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//Check the village name is changed or is default name
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$vName=$village->vname;
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$vName=str_replace(''', "'", $village->vname);
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if ($vName==$session->userinfo['username']."'s village"){?>
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{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q3; ?><\/h1><br \/><i>”<?php echo Q3_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q3_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
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<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
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@@ -944,7 +944,7 @@ if ($cropL<1){?>
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//Check the village name is changed or is default name
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$vName=$village->vname;
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$vName=str_replace(''', "'", $village->vname);
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if ($vName==$session->userinfo['username']."'s village"){?>
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{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/>Task 3: Your Village's Name<\/h1><br \/><i>”Creative as you are you can grant your village the ultimate name.\r\n<br \/><br \/>\r\nClick on 'profile' in the left hand menu and then select 'change profile'...”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\">Order:<\/p>Change your village's name to something nice.<\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":0}
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<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
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@@ -8,7 +8,7 @@
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## Developed by: DesPlus and Marvin ##
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## Fixed by: Shadow / Skype : cata7007 and Armando ##
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## Revision by: noonn ##
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## Official Quest by: ronix ##
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## Official Quest by: ronix ##
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## License: TravianZ Project ##
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## Copyright: TravianZ (c) 2010-2013. All rights reserved. ##
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## URLs: http://travian.shadowss.ro ##
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@@ -31,16 +31,16 @@ else if(!$message->unread && $message->nunread) { $messagelol = "i3"; }
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else if($message->unread && $message->nunread) { $messagelol = "i1"; }
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else { $messagelol = "i4"; }
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//set $skipp_time. Use the SPEED. standard (1x) = 10 hours.
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if(SPEED == '1'){
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$skipp_time="43200";
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} else if(SPEED == '2'){
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$skipp_time="21600";
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} else if(SPEED == '3'){
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$skipp_time="11988";
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//set $skipp_time. Use the SPEED. standard (1x) = 10 hours.
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if(SPEED == '1'){
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$skipp_time="43200";
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} else if(SPEED == '2'){
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$skipp_time="21600";
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} else if(SPEED == '3'){
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$skipp_time="11988";
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} else if(SPEED <= '5'){
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$skipp_time="7200";
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} else if(SPEED > '5'){
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$skipp_time="7200";
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} else if(SPEED > '5'){
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$skipp_time= 3600 / SPEED;
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}
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@@ -57,7 +57,7 @@ if (isset($qact)){
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$database->updateUserField($_SESSION['username'],'quest','1',0);
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$_SESSION['qst']= 1;
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break;
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//user does not follow the quest.
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//user does not follow the quest.
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//Get reward: Resources: Every 24 hours (1 speed) 24/speed=hours
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//Gold: 25 gold
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case 'skip':
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@@ -66,10 +66,10 @@ if (isset($qact)){
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break;
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case '2':
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$database->updateUserField($_SESSION['username'],'quest','2',0);
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$_SESSION['qst']= 2;
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$database->updateUserField($_SESSION['username'],'quest','2',0);
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$_SESSION['qst']= 2;
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//Give Reward
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$database->FinishWoodcutter($session->villages[0]);
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$database->FinishWoodcutter($session->villages[0]);
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break;
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case '3':
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@@ -89,18 +89,18 @@ if (isset($qact)){
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$database->updateUserField($_SESSION['username'],'quest','4',0);
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$_SESSION['qst']= 4;
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//Give Reward
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$database->modifyResource($session->villages[0],30,60,30,20,1);
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$database->modifyResource($session->villages[0],30,60,30,20,1);
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break;
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case 'rank':
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$rSubmited=$qact2;
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break;
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case '5':
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$database->updateUserField($_SESSION['username'],'quest','5',0);
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$_SESSION['qst']= 5;
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//Give Reward
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$database->modifyResource($session->villages[0],40,30,20,30,1);
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$database->modifyResource($session->villages[0],40,30,20,30,1);
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break;
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case '6':
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@@ -111,9 +111,9 @@ if (isset($qact)){
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$database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
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$RB=true;
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//Give Reward
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$database->modifyResource($session->villages[0],50,60,30,30,1);
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$database->modifyResource($session->villages[0],50,60,30,30,1);
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break;
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case '7':
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$database->updateUserField($_SESSION['username'],'quest','7',0);
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$_SESSION['qst']= 7;
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@@ -127,36 +127,36 @@ if (isset($qact)){
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$x=$qact2;
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$y=$qact3;
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break;
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case '8':
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$database->updateUserField($_SESSION['username'],'quest','8',0);
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$_SESSION['qst']= 8;
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//Give Reward
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$database->modifyResource($session->villages[0],60,30,40,90,1);
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break;
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case '9':
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$crop = round($village->acrop);
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if ($crop>=200){
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$database->updateUserField($_SESSION['username'],'quest','9',0);
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//Get 200 Crop
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$database->modifyResource($session->villages[0],0,0,0,-200,1);
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//Get 200 Crop
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$database->modifyResource($session->villages[0],0,0,0,-200,1);
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//Give Reward
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$attack = $database->addAttack(0,1,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0);
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$database->addMovement(3,0,$session->villages[0],$attack,time(),time()+43200/INCREASE_SPEED);
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} else{
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$NoCrop=Q8_NOCROP;
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}
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$_SESSION['qst']= 9;
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$_SESSION['qst']= 9;
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break;
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case '10':
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$database->updateUserField($_SESSION['username'],'quest','10',0);
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$_SESSION['qst']= 10;
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//Give Reward
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$database->modifyResource($session->villages[0],100,80,40,40,1);
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break;
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case '11':
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$database->updateUserField($_SESSION['username'],'quest','11',0);
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$_SESSION['qst']= 11;
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@@ -174,16 +174,16 @@ if (isset($qact)){
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$database->updateUserField($_SESSION['username'],'quest','12',0);
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$_SESSION['qst']= 12;
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//Give Reward
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$database->modifyResource($session->villages[0],75,140,40,40,1);
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$database->modifyResource($session->villages[0],75,140,40,40,1);
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break;
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case '13':
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$database->updateUserField($_SESSION['username'],'quest','13',0);
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$_SESSION['qst']= 13;
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//Give Reward
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$database->modifyResource($session->villages[0],75,80,30,50,1);
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break;
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case '14':
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$database->updateUserField($_SESSION['username'],'quest','14',0);
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$_SESSION['qst']= 14;
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@@ -197,7 +197,7 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],150,180,30,130,1);
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break;
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case '16':
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$database->updateUserField($_SESSION['username'],'quest','16',0);
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$_SESSION['qst']= 16;
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@@ -215,21 +215,21 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],50,30,60,20,1);
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break;
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case '18':
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$database->updateUserField($_SESSION['username'],'quest','18',0);
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$_SESSION['qst']= 18;
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//Give Reward
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$database->modifyResource($session->villages[0],75,75,40,40,1);
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break;
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case '19':
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$database->updateUserField($_SESSION['username'],'quest','19',0);
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$_SESSION['qst']= 19;
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//Give Reward
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$database->modifyResource($session->villages[0],100,90,100,60,1);
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break;
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case '20':
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$database->updateUserField($_SESSION['username'],'quest','20',0);
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$_SESSION['qst']= 20;
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@@ -242,28 +242,28 @@ if (isset($qact)){
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//Give Reward granary
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$database->modifyResource($session->villages[0],80,90,60,40,1);
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break;
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case '22':
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$database->updateUserField($_SESSION['username'],'quest','22',0);
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$_SESSION['qst']= 22;
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//Give Reward warehouse
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$database->modifyResource($session->villages[0],70,120,90,50,1);
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break;
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case '23':
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$database->updateUserField($_SESSION['username'],'quest','23',0);
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$_SESSION['qst']= 23;
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//Give Reward
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//$database->modifyResource($session->villages[0],80,90,60,40,1);
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break;
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case '24':
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$database->updateUserField($_SESSION['username'],'quest','24',0);
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$_SESSION['qst']= 24;
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//Give Reward rally point
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$database->modifyResource($session->villages[0],80,90,60,40,1);
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break;
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case '25':
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//$dataarray[3] = 1;
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$database->updateUserField($_SESSION['username'],'quest','25',0);
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@@ -294,11 +294,11 @@ if (isset($qact)){
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$gold+=15;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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break;
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case 'gold':
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$lSubmited=$qact2;
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break;
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case '28':
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//$dataarray[6] = 1;
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$database->updateUserField($_SESSION['username'],'quest','28',0);
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@@ -306,7 +306,7 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],80,70,60,40,1);
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break;
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case '29':
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//$dataarray[7] = 1;
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$database->updateUserField($_SESSION['username'],'quest','29',0);
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@@ -314,7 +314,7 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],100,60,90,40,1);
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break;
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case '30':
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//$dataarray[8] = 1;
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$database->updateUserField($_SESSION['username'],'quest','30',0);
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@@ -322,7 +322,7 @@ if (isset($qact)){
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//Give Reward
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$database->modifyResource($session->villages[0],100,140,90,50,1);
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break;
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case '91':
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$database->updateUserField($_SESSION['username'],'quest','91',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -340,7 +340,7 @@ if (isset($qact)){
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$gold+=15;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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break;
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case '92':
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$database->updateUserField($_SESSION['username'],'quest','92',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -348,8 +348,8 @@ if (isset($qact)){
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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break;
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break;
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case '93':
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$database->updateUserField($_SESSION['username'],'quest','93',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -357,8 +357,8 @@ if (isset($qact)){
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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break;
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break;
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case '94':
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$database->updateUserField($_SESSION['username'],'quest','94',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -366,8 +366,8 @@ if (isset($qact)){
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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break;
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break;
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case '95':
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$database->updateUserField($_SESSION['username'],'quest','95',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -375,8 +375,8 @@ if (isset($qact)){
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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break;
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break;
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case '96':
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$database->updateUserField($_SESSION['username'],'quest','96',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
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@@ -384,8 +384,8 @@ if (isset($qact)){
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$_SESSION['qst_time'] = time()+$skipp_time;
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//Give Reward
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$database->modifyResource($session->villages[0],217,247,177,207,1);
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break;
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break;
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case '97':
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$database->updateUserField($_SESSION['username'],'quest','97',0);
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$database->updateUserField($_SESSION['username'],'quest_time',''.(time()).'',0);
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@@ -403,7 +403,7 @@ if (isset($qact)){
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$gold+=20;
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$database->updateUserField($_SESSION['username'],'gold',$gold,0);
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break;
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}
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}
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}
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}
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@@ -424,14 +424,14 @@ if($session->access!=BANNED){
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<?php } elseif($_SESSION['qst']== 1){
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//Check one of Woodcutters is level 1 or upper
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//Check one of Woodcutters is level 1 or upper
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$tRes = $database->getResourceLevel($session->villages[0]);
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$woodL=$tRes['f1']+$tRes['f3']+$tRes['f14']+$tRes['f17'];
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//check if you are building a woodcutter to level 1
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foreach($building->buildArray as $jobs) {
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if($jobs['type']==1){
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$woodL="99";
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}
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}
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}
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if ($woodL<1){?>
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{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q1; ?><\/h1><br \/><i>”<?php echo Q1_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q1_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
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@@ -439,9 +439,9 @@ if ($woodL<1){?>
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{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q1; ?><\/h1><br \/><i>”<?php echo Q1_RESP; ?>”<\/i><br \/><br \/><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q1_REWARD; ?><br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','2')\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99,"ar":1}
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<?php }?>
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<?php } elseif($_SESSION['qst']== 2){
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<?php } elseif($_SESSION['qst']== 2){
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//Check one of Croplands is level 1 or upper
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//Check one of Croplands is level 1 or upper
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$tRes = $database->getResourceLevel($session->villages[0]);
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$cropL=$tRes['f2']+$tRes['f8']+$tRes['f9']+$tRes['f12']+$tRes['f13']+$tRes['f15'];
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if ($cropL<1){?>
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@@ -450,11 +450,11 @@ if ($cropL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q2; ?><\/h1><br \/><i>”<?php echo Q2_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q2_REWARD; ?> <b><span class=\"plus_g\">P</span><span class=\"plus_o\">l</span><span class=\"plus_g\">u</span><span class=\"plus_o\">s</span></b><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','3');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"farm\"><\/div>\n\t\t","number":2,"reward":{"plus":1},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 3){
|
||||
<?php } elseif($_SESSION['qst']== 3){
|
||||
|
||||
//Check the village name is changed or is default name
|
||||
|
||||
$vName=$village->vname;
|
||||
$vName=str_replace(''', "'", $village->vname);
|
||||
if ($vName==$session->userinfo['username']."'s village"){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q3; ?><\/h1><br \/><i>”<?php echo Q3_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q3_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
|
||||
@@ -477,9 +477,9 @@ if ($rRes!=$rSubmited && $rRes !== 'Multihunter'){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q4; ?><\/h1><br \/><i>”<?php echo Q4_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>40 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>30 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>20 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','5');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t","number":4,"reward":{"wood":40,"clay":30,"iron":20,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 5){
|
||||
<?php } elseif($_SESSION['qst']== 5){
|
||||
|
||||
//Check one of Iron Mines and one of Clay Pites are level 1 or upper
|
||||
//Check one of Iron Mines and one of Clay Pites are level 1 or upper
|
||||
$tRes = $database->getResourceLevel($session->villages[0]);
|
||||
$ironL=$tRes['f4']+$tRes['f7']+$tRes['f10']+$tRes['f11'];
|
||||
$clayL=$tRes['f5']+$tRes['f6']+$tRes['f16']+$tRes['f18'];
|
||||
@@ -489,7 +489,7 @@ if ($ironL<1 || $clayL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q5; ?><\/h1><br \/><i>”<?php echo Q5_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>50 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>60 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','6');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"clay_iron\"><\/div>\n\t\t","number":5,"reward":{"wood":50,"clay":60,"iron":30,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 6){
|
||||
<?php } elseif($_SESSION['qst']== 6){
|
||||
|
||||
//Check message is viewed or no
|
||||
if (!isset($RB)) {
|
||||
@@ -544,7 +544,7 @@ if ($rat['u31'] < 1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_10; ?><\/h1><br \/><i>”<?php echo Q25_10_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q25_10_REWARD; ?> <b><span class=\"plus_g\">P</span><span class=\"plus_o\">l</span><span class=\"plus_g\">u</span><span class=\"plus_o\">s</span></b><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','11');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"army\"><\/div>\n\t\t","number":10,"reward":{"plus":2},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 11){
|
||||
<?php } elseif($_SESSION['qst']== 11){
|
||||
|
||||
//Check report is viewed or no
|
||||
if (count($database->getUnViewNotice($session->uid))>0) {?>
|
||||
@@ -568,7 +568,7 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_12; ?><\/h1><br \/><i>”<?php echo Q25_12_RESP; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>75 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>80 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>50 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','13');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":12,"reward":{"wood":75,"clay":80,"iron":30,"crop":50},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 13){
|
||||
<?php } elseif($_SESSION['qst']== 13){
|
||||
|
||||
//Check player Descriptions for [#0]
|
||||
$Dave= strrpos ($uArray['desc1'],'[#0]');
|
||||
@@ -604,7 +604,7 @@ if ($ironL<1 || $clayL<1 || $woodL<1 || $cropL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_15; ?><\/h1><br \/><i>”<?php echo Q25_15_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>60 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>50 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','16');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":15,"reward":{"wood":60,"clay":50,"iron":40,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 16){
|
||||
<?php } elseif($_SESSION['qst']== 16){
|
||||
|
||||
//Check player submited number Barracks cost lumber
|
||||
if ($lSubmited!=210){?>
|
||||
@@ -718,7 +718,7 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_26; ?><\/h1><br \/><i>”<?php echo Q24_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p>15 <img src=\"img\/x.gif\" class=\"gold\" alt=\"Gold\" title=\"Gold\" \/><br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','27');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":26,"reward":{"gold":15},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php } ?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 27){
|
||||
<?php } elseif($_SESSION['qst']== 27){
|
||||
|
||||
//Check player submited number gold
|
||||
if ($lSubmited!=50){?>
|
||||
@@ -837,7 +837,7 @@ $_SESSION['qst']= 31; ?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 1){
|
||||
|
||||
//Check one of Woodcutters is level 1 or upper
|
||||
//Check one of Woodcutters is level 1 or upper
|
||||
$tRes = $database->getResourceLevel($session->villages[0]);
|
||||
$woodL=$tRes['f1']+$tRes['f3']+$tRes['f14']+$tRes['f17'];
|
||||
if ($woodL<1){?>
|
||||
@@ -846,9 +846,9 @@ if ($woodL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q1; ?><\/h1><br \/><i>”<?php echo Q1_RESP; ?>”<\/i><br \/><br \/><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q1_REWARD; ?><br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 2){
|
||||
<?php } elseif($_SESSION['qst']== 2){
|
||||
|
||||
//Check one of Croplands is level 1 or upper
|
||||
//Check one of Croplands is level 1 or upper
|
||||
$tRes = $database->getResourceLevel($session->villages[0]);
|
||||
$cropL=$tRes['f2']+$tRes['f8']+$tRes['f9']+$tRes['f12']+$tRes['f13']+$tRes['f15'];
|
||||
if ($cropL<1){?>
|
||||
@@ -857,10 +857,10 @@ if ($cropL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q2; ?><\/h1><br \/><i>”<?php echo Q2_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q2_REWARD; ?> <b><span class=\"plus_g\">P</span><span class=\"plus_o\">l</span><span class=\"plus_g\">u</span><span class=\"plus_o\">s</span></b><\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"farm\"><\/div>\n\t\t","number":2,"reward":{"plus":1},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 3){
|
||||
<?php } elseif($_SESSION['qst']== 3){
|
||||
|
||||
//Check the village name is changed or is default name
|
||||
$vName=$village->vname;
|
||||
$vName=str_replace(''', "'", $village->vname);
|
||||
if ($vName==$session->userinfo['username']."'s village"){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q3; ?><\/h1><br \/><i>”<?php echo Q3_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q3_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
|
||||
@@ -880,9 +880,9 @@ if (!isset($rSubmited) || $rRes!=$rSubmited){ ?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q4; ?><\/h1><br \/><i>”<?php echo Q4_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>40 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>30 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>20 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t","number":4,"reward":{"wood":40,"clay":30,"iron":20,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 5){
|
||||
<?php } elseif($_SESSION['qst']== 5){
|
||||
|
||||
//Check one of Iron Mines and one of Clay Pites are level 1 or upper
|
||||
//Check one of Iron Mines and one of Clay Pites are level 1 or upper
|
||||
$tRes = $database->getResourceLevel($session->villages[0]);
|
||||
$ironL=$tRes['f4']+$tRes['f7']+$tRes['f10']+$tRes['f11'];
|
||||
$clayL=$tRes['f5']+$tRes['f6']+$tRes['f16']+$tRes['f18'];
|
||||
@@ -892,7 +892,7 @@ if ($ironL<1 || $clayL<1){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q5; ?><\/h1><br \/><i>”<?php echo Q5_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>50 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>60 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"clay_iron\"><\/div>\n\t\t","number":5,"reward":{"wood":50,"clay":60,"iron":30,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 6){
|
||||
<?php } elseif($_SESSION['qst']== 6){
|
||||
|
||||
//Check message is viewed or no
|
||||
if ($message->unread || $RB==true){?>
|
||||
@@ -918,7 +918,7 @@ if (!isset($x) || !isset($y) || $x!=$ncoor['x'] || $y!=$ncoor['y']){?>
|
||||
?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_8; ?><\/h1><br \/><i>”<?php echo Q25_8_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_8_ORDER; ?><\/div><br \/><img class=\"r4\" src=\"img\/x.gif\" title=\"Crop\" alt=\"Crop\" \/>200 <input type=\"hidden\" id=\"qst_val\" value=\"set\" \/><input onclick=\"banned.php\" name=\"qstin\" type=\"button\" value=\"<?php echo Q25_8_BUTN; ?>\" \/><br \/><font color='#FF0000'><?php if(isset($NoCrop)){echo $NoCrop;}?><font\/><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"army\"><\/div>\n\t\t","number":-8,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 9){
|
||||
<?php } elseif($_SESSION['qst']== 9){
|
||||
|
||||
//one each
|
||||
//Check additional of each resource upgraded to lvl1 or upper
|
||||
@@ -955,7 +955,7 @@ if (count($database->getUnViewNotice($session->uid))>0) {?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_11; ?><\/h1><br \/><i>”<?php echo Q25_11_RESP; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>75 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>140 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>40 <\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"report\"><\/div>\n\t\t","number":11,"reward":{"wood":75,"clay":140,"iron":40,"crop":40},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php }?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 12){
|
||||
<?php } elseif($_SESSION['qst']== 12){
|
||||
|
||||
//everything to One
|
||||
//Check additional of each resource upgraded to lvl1 or upper
|
||||
@@ -1121,7 +1121,7 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
|
||||
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_26; ?><\/h1><br \/><i>”<?php echo Q24_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p>15 Gold<br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":26,"reward":{"gold":15},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
|
||||
<?php } ?>
|
||||
|
||||
<?php } elseif($_SESSION['qst']== 27){
|
||||
<?php } elseif($_SESSION['qst']== 27){
|
||||
|
||||
//Check player submited number gold
|
||||
if ($lSubmited!=50){?>
|
||||
|
||||
Reference in New Issue
Block a user