mirror of
https://github.com/Shadowss/TravianZ.git
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Merge pull request #209 from akshay9/master
Fixes and added homepage caching
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@@ -120,7 +120,18 @@ class MYSQL_DB {
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$dbarray = mysql_fetch_array($result);
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return $dbarray['id'];
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}
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function caststruc($user) {
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//loop search village user
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$query = mysql_query("SELECT * FROM ".TB_PREFIX."vdata WHERE owner = ".$user."");
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while($villaggi_array = mysql_fetch_array($query)){
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//loop structure village
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$query1 = mysql_query("SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".$villaggi_array['wref']."");
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$strutture= mysql_fetch_array($query1);
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return $strutture;
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}
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function removeMeSit($uid, $uid2) {
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$q = "UPDATE " . TB_PREFIX . "users set sit1 = 0 where id = $uid and sit1 = $uid2";
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mysql_query($q, $this->connection);
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@@ -19,7 +19,7 @@ class MYSQLi_DB {
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function register($username, $password, $email, $tribe, $act) {
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$time = time();
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$timep = (time() + PROTECTION);
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$timep = (strtotime(START_TIME) + PROTECTION);
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$q = "INSERT INTO " . TB_PREFIX . "users (username,password,access,email,timestamp,tribe,act,protect,lastupdate,regtime) VALUES ('$username', '$password', " . USER . ", '$email', $time, $tribe, '$act', $timep, $time, $time)";
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if(mysqli_query($this->connection, $q)) {
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return mysqli_insert_id($this->connection);
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@@ -119,6 +119,17 @@ class MYSQLi_DB {
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$dbarray = mysqli_fetch_array($result, MYSQLI_BOTH);
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return $dbarray['id'];
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}
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function caststruc($user) {
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//loop search village user
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$query = mysqli_query($this->connection, "SELECT * FROM ".TB_PREFIX."vdata WHERE owner = ".$user."");
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while($villaggi_array = mysqli_fetch_array($query, MYSQLI_BOTH)){
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//loop structure village
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$query1 = mysqli_query($this->connection, "SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".$villaggi_array['wref']."");
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$strutture= mysqli_fetch_array($query1, MYSQLI_BOTH);
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return $strutture;
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}
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function removeMeSit($uid, $uid2) {
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$q = "UPDATE " . TB_PREFIX . "users set sit1 = 0 where id = $uid and sit1 = $uid2";
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@@ -2150,7 +2161,7 @@ class MYSQLi_DB {
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}
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function getARanking() {
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$q = "SELECT id,name,tag,oldrank FROM " . TB_PREFIX . "alidata where id != '' ORDER BY id DESC";
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$q = "SELECT id,name,tag,oldrank,Aap,Adp FROM " . TB_PREFIX . "alidata where id != '' ORDER BY id DESC";
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$result = mysqli_query($this->connection, $q);
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return $this->mysqli_fetch_all($result);
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}
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@@ -163,26 +163,8 @@ if($palace == 0 && $palace1 == 0 && $embassy >= 1 && $mainbuilding >= 5 && $id !
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//id user
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$user = $session->uid;
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//connect to DB
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mysql_connect(SQL_SERVER, SQL_USER, SQL_PASS);
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mysql_select_db(SQL_DB);
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//loop search village user
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$query = mysql_query("SELECT * FROM ".TB_PREFIX."vdata WHERE owner = ".$user."");
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while($villaggi_array = mysql_fetch_array($query)){
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//loop structure village
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$query1 = mysql_query("SELECT * FROM ".TB_PREFIX."fdata WHERE vref = ".$villaggi_array['wref']."");
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$strutture= mysql_fetch_array($query1);
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//search Castle in array structure village
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$test = in_array(26,$strutture);
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if ($test){
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break;
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}
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}
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$test = in_array(26, $database->caststruc($user));
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//if Castle no ready include palace.tpl
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if (!$test){
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@@ -206,7 +206,7 @@ if(isset($_GET['o'])) {
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}
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$p_time = round($automation->procDistanceTime($p_to,$p_from,min($p_speeds),1)/$p_fastertroops);
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$p_reference = $database->addAttack($prisoner['from'],$prisoner['t1'],$prisoner['t2'],$prisoner['t3'],$prisoner['t4'],$prisoner['t5'],$prisoner['t6'],$prisoner['t7'],$prisoner['t8'],$prisoner['t9'],$prisoner['t10'],$prisoner['t11'],3,0,0,0,0,0,0,0,0,0,0,0);
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$database->addMovement(4,$prisoner['wref'],$prisoner['from'],$p_reference,time(),($p_time+time()));
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$database->addMovement(4,$prisoner['wref'],$prisoner['from'],$p_reference,(microtime(true)),($p_time+microtime(true)));
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$troops = $prisoner['t1']+$prisoner['t2']+$prisoner['t3']+$prisoner['t4']+$prisoner['t5']+$prisoner['t6']+$prisoner['t7']+$prisoner['t8']+$prisoner['t9']+$prisoner['t10']+$prisoner['t11'];
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$database->modifyUnit($prisoner['wref'],array("99o"),array($troops),array(0));
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$database->deletePrisoners($prisoner['id']);
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Vendored
+4
@@ -0,0 +1,4 @@
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<Files ~ "\.cache$">
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Order allow,deny
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Deny from all
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</Files>
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@@ -43,9 +43,25 @@ else
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{
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die('Security: Please activate security class!');
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}
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$cachefile = 'cache/'.basename($_SERVER['PHP_SELF']).'.cache'; // e.g. cache/index.php.cache
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$cachetime = 3600; // time to cache in seconds
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if(file_exists($cachefile) && time()-$cachetime <= filemtime($cachefile)){
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$c = @file_get_contents($cf);
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echo $c;
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exit;
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}else{
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unlink($cachefile);
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}
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ob_start();
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include ("GameEngine/Database.php");
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include ("GameEngine/Lang/".LANG.".php");
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?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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@@ -272,4 +288,10 @@ include ("GameEngine/Lang/".LANG.".php");
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var galarie = new Fx.Screenshots('screen_view', 'screen_hl', 'screen_desc', screenshots);
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</script>
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</body>
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</html>
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</html>
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<?php
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$c = ob_get_contents();
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file_put_contents($cachefile);
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?>
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@@ -969,8 +969,8 @@ CREATE TABLE IF NOT EXISTS `%PREFIX%movement` (
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`to` int(11) unsigned NOT NULL DEFAULT '0',
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`ref` int(11) unsigned NOT NULL DEFAULT '0',
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`ref2` int(11) unsigned NOT NULL DEFAULT '0',
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`starttime` int(11) unsigned NOT NULL DEFAULT '0',
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`endtime` int(11) unsigned NOT NULL DEFAULT '0',
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`starttime` float(20) unsigned NOT NULL DEFAULT '0',
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`endtime` float(20) unsigned NOT NULL DEFAULT '0',
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`proc` tinyint(1) unsigned NOT NULL DEFAULT '0',
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`send` tinyint(1) unsigned NOT NULL,
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`wood` int(11) unsigned NOT NULL,
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@@ -17,7 +17,7 @@ class MYSQLi_DB {
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$this->connection = mysqli_connect(SQL_SERVER, SQL_USER, SQL_PASS, SQL_DB) or die(mysqli_error());
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}
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function query($query) {
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return $this->connection->query($query);
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return mysqli_query($this->connection, $query);
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}
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};
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